Client-side logic OR Server-side logic? - performance

I've done some web-based projects, and most of the difficulties I've met with (questions, confusions) could be figured out with help. But I still have an important question, even after asking some experienced developers: When functionality can be implemented with both server-side code and client-side scripting (JavaScript), which one should be preferred?
A simple example:
To render a dynamic html page, I can format the page in server-side code (PHP, python) and use Ajax to fetch the formatted page and render it directly (more logic on server-side, less on client-side).
I can also use Ajax to fetch the data (not formatted, JSON) and use client-side scripting to format the page and render it with more processing (the server gets the data from a DB or other source, and returns it to the client with JSON or XML. More logic on client-side and less on server).
So how can I decide which one is better? Which one offers better performance? Why? Which one is more user-friendly?
With browsers' JS engines evolving, JS can be interpreted in less time, so should I prefer client-side scripting?
On the other hand, with hardware evolving, server performance is growing and the cost of sever-side logic will decrease, so should I prefer server-side scripting?
EDIT:
With the answers, I want to give a brief summary.
Pros of client-side logic:
Better user experience (faster).
Less network bandwidth (lower cost).
Increased scalability (reduced server load).
Pros of server-side logic:
Security issues.
Better availability and accessibility (mobile devices and old browsers).
Better SEO.
Easily expandable (can add more servers, but can't make the browser faster).
It seems that we need to balance these two approaches when facing a specific scenario. But how? What's the best practice?
I will use client-side logic except in the following conditions:
Security critical.
Special groups (JavaScript disabled, mobile devices, and others).

In many cases, I'm afraid the best answer is both.
As Ricebowl stated, never trust the client. However, I feel that it's almost always a problem if you do trust the client. If your application is worth writing, it's worth properly securing. If anyone can break it by writing their own client and passing data you don't expect, that's a bad thing. For that reason, you need to validate on the server.
Unfortunately if you validate everything on the server, that often leaves the user with a poor user experience. They may fill out a form only to find that a number of things they entered are incorrect. This may have worked for "Internet 1.0", but people's expectations are higher on today's Internet.
This potentially leaves you writing quite a bit of redundant code, and maintaining it in two or more places (some of the definitions such as maximum lengths also need to be maintained in the data tier). For reasonably large applications, I tend to solve this issue using code generation. Personally I use a UML modeling tool (Sparx System's Enterprise Architect) to model the "input rules" of the system, then make use of partial classes (I'm usually working in .NET) to code generate the validation logic. You can achieve a similar thing by coding your rules in a format such as XML and deriving a number of checks from that XML file (input length, input mask, etc.) on both the client and server tier.
Probably not what you wanted to hear, but if you want to do it right, you need to enforce rules on both tiers.

I tend to prefer server-side logic. My reasons are fairly simple:
I don't trust the client; this may or not be a true problem, but it's habitual
Server-side reduces the volume per transaction (though it does increase the number of transactions)
Server-side means that I can be fairly sure about what logic is taking place (I don't have to worry about the Javascript engine available to the client's browser)
There are probably more -and better- reasons, but these are the ones at the top of my mind right now. If I think of more I'll add them, or up-vote those that come up with them before I do.
Edited, valya comments that using client-side logic (using Ajax/JSON) allows for the (easier) creation of an API. This may well be true, but I can only half-agree (which is why I've not up-voted that answer yet).
My notion of server-side logic is to that which retrieves the data, and organises it; if I've got this right the logic is the 'controller' (C in MVC). And this is then passed to the 'view.' I tend to use the controller to get the data, and then the 'view' deals with presenting it to the user/client. So I don't see that client/server distinctions are necessarily relevant to the argument of creating an API, basically: horses for courses. :)
...also, as a hobbyist, I recognise that I may have a slightly twisted usage of MVC, so I'm willing to stand corrected on that point. But I still keep the presentation separate from the logic. And that separation is the plus point so far as APIs go.

I generally implement as much as reasonable client-side. The only exceptions that would make me go server-side would be to resolve the following:
Trust issues
Anyone is capable of debugging JavaScript and reading password's, etc. No-brainer here.
Performance issues
JavaScript engines are evolving fast so this is becoming less of an issue, but we're still in an IE-dominated world, so things will slow down when you deal with large sets of data.
Language issues
JavaScript is weakly-typed language and it makes a lot of assumptions of your code. This can cause you to employ spooky workarounds in order to get things working the way they should on certain browsers. I avoid this type of thing like the plague.
From your question, it sounds like you're simply trying to load values into a form. Barring any of the issues above, you have 3 options:
Pure client-side
The disadvantage is that your users' loading time would double (one load for the blank form, another load for the data). However, subsequent updates to the form would not require a refresh of the page. Users will like this if there will be a lot of data fetching from the server loading into the same form.
Pure server-side
The advantage is that your page would load with the data. However, subsequent updates to the data would require refreshes to all/significant portions of the page.
Server-client hybrid
You would have the best of both worlds, however you would need to create two data extraction points, causing your code to bloat slightly.
There are trade-offs with each option so you will have to weigh them and decide which one offers you the most benefit.

One consideration I have not heard mentioned was network bandwidth. To give a specific example, an app I was involved with was all done server-side and resulted in 200Mb web page being sent to the client (it was impossible to do less without major major re-design of a bunch of apps); resulting in 2-5 minute page load time.
When we re-implemented this by sending the JSON-encoded data from the server and have local JS generate the page, the main benefit was that the data sent shrunk to 20Mb, resulting in:
HTTP response size: 200Mb+ => 20Mb+ (with corresponding bandwidth savings!)
Time to load the page: 2-5mins => 20 secs (10-15 of which are taken up by DB query that was optimized to hell an further).
IE process size: 200MB+ => 80MB+
Mind you, the last 2 points were mainly due to the fact that server side had to use crappy tables-within-tables tree implementation, whereas going to client side allowed us to redesign the view layer to use much more lightweight page. But my main point was network bandwidth savings.

I'd like to give my two cents on this subject.
I'm generally in favor of the server-side approach, and here is why.
More SEO friendly. Google cannot execute Javascript, therefor all that content will be invisible to search engines
Performance is more controllable. User experience is always variable with SOA due to the fact that you're relying almost entirely on the users browser and machine to render things. Even though your server might be performing well, a user with a slow machine will think your site is the culprit.
Arguably, the server-side approach is more easily maintained and readable.
I've written several systems using both approaches, and in my experience, server-side is the way. However, that's not to say I don't use AJAX. All of the modern systems I've built incorporate both components.
Hope this helps.

I built a RESTful web application where all CRUD functionalities are available in the absence of JavaScript, in other words, all AJAX effects are strictly progressive enhancements.
I believe with enough dedication, most web applications can be designed this way, thus eroding many of the server logic vs client logic "differences", such as security, expandability, raised in your question because in both cases, the request is routed to the same controller, of which the business logic is all the same until the last mile, where JSON/XML, instead of the full page HTML, is returned for those XHR.
Only in few cases where the AJAXified application is so vastly more advanced than its static counterpart, GMail being the best example coming to my mind, then one needs to create two versions and separate them completely (Kudos to Google!).

I know this post is old, but I wanted to comment.
In my experience, the best approach is using a combination of client-side and server-side. Yes, Angular JS and similar frameworks are popular now and they've made it easier to develop web applications that are light weight, have improved performance, and work on most web servers. BUT, the major requirement in enterprise applications is displaying report data which can encompass 500+ records on one page. With pages that return large lists of data, Users often want functionality that will make this huge list easy to filter, search, and perform other interactive features. Because IE 11 and earlier IE browsers are are the "browser of choice"at most companies, you have to be aware that these browsers still have compatibility issues using modern JavaScript, HTML5, and CSS3. Often, the requirement is to make a site or application compatible on all browsers. This requires adding shivs or using prototypes which, with the code included to create a client-side application, adds to page load on the browser.
All of this will reduce performance and can cause the dreaded IE error "A script on this page is causing Internet Explorer to run slowly" forcing the User to choose if they want to continue running the script or not...creating bad User experiences.
Determine the complexity of the application and what the user wants now and could want in the future based on their preferences in their existing applications. If this is a simple site or app with little-to-medium data, use JavaScript Framework. But, if they want to incorporate accessibility; SEO; or need to display large amounts of data, use server-side code to render data and client-side code sparingly. In both cases, use a tool like Fiddler or Chrome Developer tools to check page load and response times and use best practices to optimize code.
Checkout MVC apps developed with ASP.NET Core.

At this stage the client side technology is leading the way, with the advent of many client side libraries like Backbone, Knockout, Spine and then with addition of client side templates like JSrender , mustache etc, client side development has become much easy.
so, If my requirement is to go for interactive app, I will surely go for client side.
In case you have more static html content then yes go for server side.
I did some experiments using both, I must say Server side is comparatively easier to implement then client side.
As far as performance is concerned. Read this you will understand server side performance scores.
http://engineering.twitter.com/2012/05/improving-performance-on-twittercom.html

I think the second variant is better. For example, If you implement something like 'skins' later, you will thank yourself for not formatting html on server :)
It also keeps a difference between view and controller. Ajax data is often produced by controller, so let it just return data, not html.
If you're going to create an API later, you'll need to make a very few changes in your code
Also, 'Naked' data is more cachable than HTML, i think. For example, if you add some style to links, you'll need to reformat all html.. or add one line to your js. And it isn't as big as html (in bytes).
But If many heavy scripts are needed to format data, It isn't to cool ask users' browsers to format it.

As long as you don't need to send a lot of data to the client to allow it to do the work, client side will give you a more scalable system, as you are distrubuting the load to the clients rather than hammering your server to do everything.
On the flip side, if you need to process a lot of data to produce a tiny amount of html to send to the client, or if optimisations can be made to use the server's work to support many clients at once (e.g. process the data once and send the resulting html to all the clients), then it may be more efficient use of resources to do the work on ther server.

If you do it in Ajax :
You'll have to consider accessibility issues (search about web accessibility in google) for disabled people, but also for old browsers, those who doesn't have JavaScript, bots (like google bot), etc.
You'll have to flirt with "progressive enhancement" wich is not simple to do if you never worked a lot with JavaScript. In short, you'll have to make your app work with old browsers and those that doesn't have JavaScript (some mobile for example) or if it's disable.
But if time and money is not an issue, I'd go with progressive enhancement.
But also consider the "Back button". I hate it when I'm browsing a 100% AJAX website that renders your back button useless.
Good luck!

2018 answer, with the existence of Node.js
Since Node.js allows you to deploy Javascript logic on the server, you can now re-use the validation on both server and client side.
Make sure you setup or restructure the data so that you can re-use the validation without changing any code.

Related

CakePHP performance tuning for mobile web apps

I'm building out a transactional web app intended for mobile devices. It'll basically just allow players in a league to submit their match scores to our league admin. I've already built it out somewhat with angularjs/JSON Services/ionic but it's very slow going. Changing requirements and very little time to work on it have me considering starting over in CakePHP (despite being fairly new to it and MVC in general).
What coding practices can I follow to keep the user experience fast? My cakephp source folder is massive compared to my angular source folder but if I understand correctly, that won't necessarily affect the user because most of the heavy lifting will be done by the server and presented as a fairly small website to the client, correct?
Should I try to do a big data load right when they login so that most of the data is already client side? Are there ways I can make the requests to/from the server smaller? Any pointers would be great.
Thanks
Without knowing the specifics of your data model, it's hard to give specific ways to optimize.
I would take a look at sending data asynchronously (client-side) with Pusher (or something home-grown) or using pagination to break up large sets of results into smaller subsets.
You can use something like a Real User Metric (RUM) monitor at Pingometer to track performance for users. It'll show what, if anything, takes time to load - network stuff (connectivity, encryption, etc.), application code (controllers), DOM (JavaScript manipulation), or Page Rendering (images, CSS, etc.).

Embedding code (css, js) into a document on high profile sites

Is there an advantage of some sort (speed or performance wise) to embed your CSS and JS into your web page, as opposed to keeping the code in sparate files? I was raised to believe that keeping code separate in separate files makes things easier to maintain. However, on high profile websites like amazon or google even facebook, I see a lot of embed code. Is there a performance reason they choose to do so or is it just an old/new way of doing things. I suppose my question is similar to this one: Should I inline CSS & JS in mobile sites to save bandwidth?
But I would like to hear form experts, most notably from people who worked on high profile web sties and have done so, if any.
P.S.
Bonus Question: Last html comment on amazon web pages is <!-- MEOW --> does it mean anything or is it just a funny prank?
There are good reasons to inline resources, but as with most things, it also has its tradeoffs. The simplest case for inlining is cases where the cost of an HTTP connection is much more than the resource itself, ex: if you have a 10x10 icon you need to show, a dedicated request for that may not be worth it vs. inlining the data via a data URI.
This is especially true when and if you have many small resources that need to be fetchd. Most browsers limit themselves to a max of 6 connections per host, so if you have 60 resources which need to be fetched, then you'll be blocked for a significant chunk of time.
To work around these case we've invented other workarounds: domain sharding to go over the 6 connection limit, and "spriting" to fetch one resource vs multiple.
If you take a look at mod_pagespeed (Apache module), which does many of these optimizations on the fly for you, then the recommended setting we provide is to inline any resource that's below 2kb. That's a pretty good rule of thumb for today's stack.
Once SPDY is more widely deployed, many of these workarounds can be eliminated: no need to do domain sharding, cost of extra requests is much less, etc.
Stoyan did an experiment that you might find interesting http://www.phpied.com/style-tag-to-inline-style-attrrib/
CSS/JS external files typically get cached on the user's hard drive under that users browser's profile. So unless you change the code frequently, you won't really be doing yourself a favor by putting it inline.
Definitely saves you time from maintenance, but you can easily call in a javascript/css file and embed the code on the page you're populating on the server side, but that also means you're making your server do additional work.
As for the MEOW - yeah, them trying to be funny, or it's code... for... cat...

MVC3 / VoiceXML Best Practices

All,
I'm currently revamping an ancient IVR written using Classic ASP with VXML 2.0. Believe me, it was a mess, largely due to the mixing of routing logic between the ASP code and the VXML logic, featuring multiple postbacks a la ASP.NET. Not fun to debug.
So we're starting fresh with MVC 3 and Razor and so far so good. I've succeeded in moving pretty much all the processing logic to the controller and just letting most of the VXML be just voicing a prompt and waiting for a DTMF reply.
But, looking at a lot of sample VXML code, it's beginning to look like it might actually be simpler to do basic routing using multiple on a page and VXML's built-in DTMF processing and . More complex decision-making and database/server access would call the controller as it does now.
I'm torn between the desire to be strict about where the logic is, versus what might actually be simpler code. My VXML chops are not terribly advanced (I know enough to be dangerous), so I'm soliciting input. Have others used multiple forms on a page? Better or worse?
Thanks
Jim Stanley
Blackboard Connect Inc.
Choosing to use simple VoiceXML and moving the logic server side is a fairly common practice. Pros/Cons below.
Server-side logic
Often difficult to get retry counters to perform the way you want if you are also performing input validation (valid for grammar, but not for host or other validation logic)
Better programming language/toolkits for making logical descriptions (I'm not a fan of JavaScript, but even if you like JavaScript, you tend to have to create a lot of forms to get the flow control you want).
Usually easier to debug. Step through logical decisions and access to logging tools.
Usually easier to create reusable components that use parameters to alter component behavior.
Client side logic
Usually more scalable. VoiceXML browsers tend to use a large amount of their resources compiling and processing pages. One larger page will typically do better than a variety of smaller pages. However, platforms vary significantly and your size may make this negligible.
Better chance of using static pages. Many platforms have highly optimized caches (more than just fetched data). Like above may only matter if you have 100s of ports per device or 1000s of ports hitting a server.
Mixing and matching isn't bad until somebody requests some sort of global behavior change. You may be making the change in multiple places. Debugging techniques will also vary so it may complicate your support paths (e.g. looking in browser logs versus server logs to see what happened on a call).
Our current framework currently uses a mix of server and client. All our logic is in the VoiceXML, and the server is used for state saving and generating recognition components. Unfortunately as all our logic is in the voicexml, it makes it harder to unit test.
Rather than creating a large voicexml page that subdialogs to each question and all the routing done on the clientside, postback to the server after each collection, then work out where to go now. Obviously this has it's pros/cons as Jim pointed out, but the hope is to abstract some of the IVR/callflow from the VoiceXML and reduce the dependency on skilling up developers in VoiceXML.
I'm looking at redeveloping using MVC3, creating different views based on base IVR functions, which can then be modified based on the hosting VoiceXML platform:
Recognition
Prompts
Transfer
CTI Get/Set
Disconnect
What I'm still working out is how to create reusable components within the MVC. Whether to create something we subdialog to and return back the result (similar to how we currently do it), or redirect to a generic controller, and then redirect to the "Completed" action once the controller is done.
Jim Rush provides a pretty good overview of the pros and cons of server side versus client side logic and is pretty consistent with my discussion on this topic in my blog post "Client-side versus Server-side Development of VoiceXML Applications". I believe the pros of putting the logic on the server far outweigh putting it on the client. The VoiceXML User Group is moving towards removing most of this logic from VoiceXML in version 3.0 and suggesting using a new standard called State Chart XML (SCXML) to handle control of the voice application. I have started an open source project to make it easier to develop VoiceXML applications using ASP.NET MVC 3.0 which can be found on CodePlex and is called VoiceModel. There is an example application in this project which will demonstrate a method for keeping the logic server side, which I believe greatly improves reuse of voice objects.

Client-side caching in Rich Internet Applications

I'm starting to step into unfamiliar territory with regards to performance improvement and our RIA (Rich Internet Application) built with GWT. For those unfamiliar with GWT, essentially when deployed it's just pure JavaScript. We're interfacing with the server side using a REST-style XML web service via XMLHttpRequest.
Our XML is un-marshalled into JavaScript objects and used within the application to represent the data model behind the interface. When changes occur, the model is updated and marshalled back to XML and sent back to the server.
I've learned the number one rule of performance (in terms of user experience) is to make as few requests as possible. Obviously this brings up the possibility of caching. Caching is great for static data but things get tricky in a multi-user system where data on the server may be changing. Also, use of "Last-Modified" and "If-Modified-Since" requests don't quite do enough since we'd like to avoid unnecessary requests altogether.
I'm trying to figure out if caching data in the browser is even right for us before researching the approaches. I hope someone has tread this path before. I'm looking for similar approaches, lessons learned, things to avoid, etc.
I'm happy to provide more specific info if needed...
For GWT, if performance matters that much to you, you get better performance by sending all the data you need in a single request, instead of querying multiple small data. I would recommend against client-side data caching as there are lots of issues like keeping the data in sync with the database.
Besides, you already have a good advantage with GWT over traditional html apps. Unless you are dealing with special data (eg: does not become stale too quickly - implies mostly-read queries) I found out that there is no special need for caching. You are better off doing a service-layer caching, since most of the time should come of server-side processing.
If you can provide more details about the nature of the app, maybe some different conclusions can be taken.

Does Ajax detoriate performance?

Does excess use of AJAX affects performance? In context of big size web-applications, how do you handle AJAX requests to control asynchronous requests?
excess use of anything degrades performance; using AJAX where necessary will improve performance, especially if the alternative is a complete full-page round-trip to the server [a 'postback' in asp.net terminology]
There are two sides to this story.
AJAX generally improves the performance from the client's perspective. Rather than loading an entire page, a smaller amount of data is requested from the server when it is needed. Given that a HTML page often references many dependent files (images, css, javascript,etc, each requiring a hit from the server (or the cache)) the client performance from judicious use of AJAX can be remarkable.
On the server-side, the issue becomes one of having many more connections to manage. Polling applications, such as in-browser chat in particular, can really start to increase the load on the server because the browser is now hitting the server much more rapidly. In a typical dynamic application (where the response is generated by code rather than from a static file) you may start running into issues - but these are generally balanced by the fact that the complexity of your request is often much lower (again, you aren't generating the entire page but a small subset of the page) and so therefore your platform can probably get a higher throughput in any case.
The exact outcome of any performance issue is going to depend on a number of factors including your server, platform, framework, and prevailing climactic conditions at the time.
My ultimate advice - focus on creating a good user experience, develop intelligently, collect as many metrics as you can and optimise when you know you need it.
AJAX itself (being asynchronous requests).. No not generally.
However if you have an abundance of javascript and markup and have large amounts of data transferred via your xmlhttprequests then yes you can see a performance hit. It really depends on how you want your website to function any degredation is generally avoidable if sculpted correctly.
Performance of what exactly? I'm going to assume you meant performance of an application in terms of user experience.
What Ajax appears to be best at is causing network traffic only when it's needed. Rather than downloading a honkin' great web page in one hit, it downloads only what's needed in as quick a manner as possible.
Then, if you do something that needs more info, it goes and gets it from the network then.
This means unused stuff is never downloaded (if you design it right, of course - bad code can be written in Ajax as much as any other environment).
I prefer to mix Ajax methods for data transfer and a client-side library like jQuery for pretty interface.
Depending on the situation, AJAX may have a performance overhead or it can actually have better performance than an equivelantly functioning web site that doesn't use AJAX.
It's very easy to overuse AJAX to overload the server with tons of frivilous requests and it can also be a burden on the client's CPU. Conversely, AJAX can also be used to deliver small bits of HTML and other code rather than a whole page for each request, which is at least less of a burden on the server.
Ajax is just an ordinary HTTP request, so as long as your server can handle those requests it won't be a problem. The upside to Ajax is faster perceived performance by the user, since the page doesn't have to reload and redraw itself for every user action.
If scalability is a concern, I'm sure you are also looking at scaling the system horizontally by adding more web servers to the farm. Same goes with even non-Ajax web apps anyway.
AJAX, like any technology can be a good thing or a bad thing depending on the situation and how it is implemented. If you have a specific need for the asynchronous process then it is a good tool to use. However, if you use it irresponsibly you can get into trouble. If you do use it, try to find a good framework that does most of the heavy lifting and be aware of some of the downsides of AJAX...
http://learningremix.net/w2007integ/vangoori/2007/01/the_downsides_of_ajax.shtml
I would agree with quite a few other posts in here. If you are using it in an intelligent way (ie, not using ajax every 30 seconds), then it will be fine. I use ajax on my website (and there is also a js free version) and from a clients perspective, the ajax version loads at anywhere from near-equal speeds to four times faster. It all depends on the design (graphics and other content) of the website and what you are updating.
The downside is, since you have to load some frameworks (even if you create your own like I have) you will have a bit slower of a load for the first page, or any full refreshes, and it does increase the processing load a bit. But that is just because the ajax has increased productivity and therefore the user can make more requests/updates
If the site is busy then it will, eventually, kill the server, unless your in a farm.
As to the site itself it shouldn't.

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