I've download Windows 7 SDK which was downloaded at the time of the beta release. Now I upgraded to RC and trying with some Direct2D samples. But I can't create the factory pointer using D2D1CreateFactory API. It's always returns NULL. Even the samples downloaded from MSDN is also not working well.
There are some changes from Beta - RC
Is this because of the version mismatch of SDK?
Well, I for one wouldn't use an old Windows SDK Beta. I recommend you to uninstall the beta and install a SDK that is for the OS you are running. In this case, the Windows 7 SDK RC.
Related
I would like to build an application for universal application Windows 10 with Parse.com. But I only see SDK Parse.com for Windows and Windows phone v1.6. Please help me choose which SDK to build universal application Windows 10. Thanks so much.
Windows 10 (on desktop and phones) uses WinRT, just like Windows 8 did. So if you install the v1.6 of the SDK for Windows, it should work since it's targeting Windows 8.
Overall, I recommend you to add the Parse SDK to your application directly from Visual Studio by using NuGet. This way, you'll be absolutely sure to use a compatible version.
I downloaded Windows Phone SDK update for Windows Phone 7.8 and installed it. I however don't see these 2 new emulators they are talking about. Do I have to do something to get them.
I am on a windows 8 box, with both VS 2010 and Vs 2012 on it and neither show these emulators for 7.8. I just get to choose 7.0 and 7.1.
This is how it should look like after installing WP 7.8 SDK update.
Now, show us how it looks like in your VS. So that your problem is clearly understood.
Did you install, WP 7.1.1 Update before installing 7.8 update ?
And you said, its showing 7.0 and 7.1 ? where is it showing ? Microsoft stopped support for 7.0 devices few months back.
Note: Though this is not a real answer, I added it as an answer inorder to add the screen shot. Update your question with more details.
Is it possible to install WP7 SDK on Windows 8 Release Preview? I tried using standard installation package but keep getting following error:
Installation Requirements:
KB2669191 does not apply, or is blocked by another condition on your
computer. Please see http://go.microsoft.com/fwlink/?LinkId=225649
for more details.
I installed WP7 SDK 7.1 but had some compatibily errors durring the instaa. Right now I can start VS2010 for WP7 but cannot build the solution because of following error:
The target "GetCopyToOutputDirectoryContentProjectItems" does not
exist in the project.
The following link gives the exact steps you need to perform in order to install and run WP7 sdk on windows 8 : WP7 Sdk on Windows 8
For development of XNA/WP7 on Win8:
Install Windows 8, then Visual Studio 2012, then Windows Phone 8 SDK, ensure windows updates are installed (as Nov 2012 had some great App Store updates). Then, port your XNA code across and create a new project to get the DLL references you need. The DLLs will exist in the Silverlight 4 folders but not to worry, it all works once you have WP8 SDK !! The emulator runs great too! This is the process for XNA code into VS2012 that works.
You can get the SDK from here:
https://dev.windowsphone.com/en-us/downloadsdk
NOTE: The XNA games will ONLY work on WP7 devices. You need MonoGame or similar to port to Win8 devices.
You should install WPSDK 7.1 first, before installing 7.1.1 Update. Check the Instructions at the bottom of the page.
see Installing Windows Phone SDK.
Update:
I have used the SDK's 7.1 and 7.1.1 from the above link and they are working fine in Windows 8.
Uninstall Windows Phone 7.1 RC SDK, then install 7.1 RTW SDK, and then the 7.1.1 SDK.
And every thing will be alright
this link for 7.1 RTW
and this for 7.1.1
Good Luck :)
This article finally did the trick. Hopefully posting it here will save someone from the nigh terrors ive been experiencing lol. The work around involves installing the xbox live marketplace and then installing the wp7 sdk and XNA will install normally.
http://windowsteamblog.com/windows_phone/b/wpdev/archive/2012/03/05/windows-8-and-the-windows-phone-sdk.aspx
this will get the warning error to go away. To fix the emulator problem you mus download the windows phone sdk 7.1.1 which is an update to the 7.1 sdk you were having problems installing
The error 'GetCopyToOutputDirectoryContentProjectItems' has been known to come from Silverlight, therefore I recommend you try to reinstall the Silverlight SDK on your machine.
Source: GetCopyToOutputDirectoryContentProjectItems
Please go ahead and install windows 8 RTM now, after you install RTM ,Install Visual Studio 2012 and then WIndows Phone 8 SDK.now with this SDK , YOU CAN WORK ON WP7
as well as WP8
you can install sdk update 7.1.1 if you didn't.. It solved the problem for me
Download Windows Phone SDK 7.1.1 Update
This article solve my problem:
http://blogs.msdn.com/b/astebner/archive/2012/02/29/10274694.aspx
Basically was necessary install: Games for Windows – LIVE Redistributable from http://www.xbox.com/en-US/LIVE/PC/DownloadClient, after everthing works :)
Bit confusing in selecting the target version in Windows phone7 Application development.
In my Windows phone7 app I need to use a light weight relational DB Which didn't introduce with version 7.0 but SQL CE with 7.1 version.
The problem is if I select the target version as 7.1, then the devices which came up with windows phone7 OS 7.0 will not be able to install this.
But I heard that all the devices that came with windows phone7 OS version 7.0 is upgradable for windows OS version 7.1 for free. If this is the case then if I select the development SDK version as 7.1, then will all the windows phone7 devices be able to install this?
Like to know which will be the best Target version in this case to select, before I start developing. Any guidance/ Idea is highly appreciated. Thanks...
I think it is best to target 7.1 for everything. Most (if not all) of the early adopters with 7.0 will have been upgraded to 7.1 by now. I have not seen any evidence of a 7.0 device for any of our app in the last 3 months.
All first generation Windows Phone devices with 7.0 OS are entitled to a free upgrade to the 7.5 OS version (codename "Mango", SDK is version 7.1)
So, I can think of no reason why you should just use the 7.1 SDK; also, most of the toolkits for Windows Phone development have made their 7.0 version obsolete and are working only with 7.1, so that's one more a reason to go with 7.1!
What is the difference between Windows Phone 7.1 (NoDo) and Windows Phone 7.5 (Mango)?
I have installed the SDK for Mango but when I try to create a project it shows me as version 7.1!
Are these two versions the same?
No, no, NoDo version was 7.0, if I recall correctly. Mango is 7.5, but SDK for Mango has version 7.1. Just go on with 7.1, it will work perfectly.
There is nothing much of a difference as far as technical perspective is concerned. 7.1 is the sdk version and 7.5 is the device version. The management went ahead with the product by calling it as 7.5 just as a marketing perspective.
Those two versions are definitely the same. NoDo was released as a small update to 7.0 that did not change much. When the first beta of the Mango SDK was released it still wasn't clear what the version number would be. People expected 7.5 but it was called the 7.1 SDK. Right now marketing is always speaking about WP7.5, but in essence it's just 7.1 Either way, 7.0 is compatible with NoDo and before, 7.1 is only compatible with Mango.
NoDo version is 7.0.73..
Mango O.S version is 7.10.7720.68
Software version is Windows Phone 7.5