I have the following makefile for my project, and I'd like to configure it for release and debug builds. In my code, I have lots of #ifdef DEBUG macros in place, so it's simply a matter of setting this macro and adding the -g3 -gdwarf2 flags to the compilers. How can I do this?
$(CC) = g++ -g3 -gdwarf2
$(cc) = gcc -g3 -gdwarf2
all: executable
executable: CommandParser.tab.o CommandParser.yy.o Command.o
g++ -g -o output CommandParser.yy.o CommandParser.tab.o Command.o -lfl
CommandParser.yy.o: CommandParser.l
flex -o CommandParser.yy.c CommandParser.l
gcc -g -c CommandParser.yy.c
CommandParser.tab.o: CommandParser.y
bison -d CommandParser.y
g++ -g -c CommandParser.tab.c
Command.o: Command.cpp
g++ -g -c Command.cpp
clean:
rm -f CommandParser.tab.* CommandParser.yy.* output *.o
Just to clarify, when I say release/debug builds, I want to be able to just type make and get a release build or make debug and get a debug build, without manually commenting out things in the makefile.
You can use Target-specific Variable Values. Example:
CXXFLAGS = -g3 -gdwarf2
CCFLAGS = -g3 -gdwarf2
all: executable
debug: CXXFLAGS += -DDEBUG -g
debug: CCFLAGS += -DDEBUG -g
debug: executable
executable: CommandParser.tab.o CommandParser.yy.o Command.o
$(CXX) -o output CommandParser.yy.o CommandParser.tab.o Command.o -lfl
CommandParser.yy.o: CommandParser.l
flex -o CommandParser.yy.c CommandParser.l
$(CC) -c CommandParser.yy.c
Remember to use $(CXX) or $(CC) in all your compile commands.
Then, 'make debug' will have extra flags like -DDEBUG and -g where as 'make' will not.
On a side note, you can make your Makefile a lot more concise like other posts had suggested.
This question has appeared often when searching for a similar problem, so I feel a fully implemented solution is warranted. Especially since I (and I would assume others) have struggled piecing all the various answers together.
Below is a sample Makefile which supports multiple build types in separate directories. The example illustrated shows debug and release builds.
Supports ...
separate project directories for specific builds
easy selection of a default target build
silent prep target to create directories needed for building the project
build-specific compiler configuration flags
GNU Make's natural method of determining if project requires a rebuild
pattern rules rather than the obsolete suffix rules
#
# Compiler flags
#
CC = gcc
CFLAGS = -Wall -Werror -Wextra
#
# Project files
#
SRCS = file1.c file2.c file3.c file4.c
OBJS = $(SRCS:.c=.o)
EXE = exefile
#
# Debug build settings
#
DBGDIR = debug
DBGEXE = $(DBGDIR)/$(EXE)
DBGOBJS = $(addprefix $(DBGDIR)/, $(OBJS))
DBGCFLAGS = -g -O0 -DDEBUG
#
# Release build settings
#
RELDIR = release
RELEXE = $(RELDIR)/$(EXE)
RELOBJS = $(addprefix $(RELDIR)/, $(OBJS))
RELCFLAGS = -O3 -DNDEBUG
.PHONY: all clean debug prep release remake
# Default build
all: prep release
#
# Debug rules
#
debug: $(DBGEXE)
$(DBGEXE): $(DBGOBJS)
$(CC) $(CFLAGS) $(DBGCFLAGS) -o $(DBGEXE) $^
$(DBGDIR)/%.o: %.c
$(CC) -c $(CFLAGS) $(DBGCFLAGS) -o $# $<
#
# Release rules
#
release: $(RELEXE)
$(RELEXE): $(RELOBJS)
$(CC) $(CFLAGS) $(RELCFLAGS) -o $(RELEXE) $^
$(RELDIR)/%.o: %.c
$(CC) -c $(CFLAGS) $(RELCFLAGS) -o $# $<
#
# Other rules
#
prep:
#mkdir -p $(DBGDIR) $(RELDIR)
remake: clean all
clean:
rm -f $(RELEXE) $(RELOBJS) $(DBGEXE) $(DBGOBJS)
If by configure release/build, you mean you only need one config per makefile, then it is simply a matter and decoupling CC and CFLAGS:
CFLAGS=-DDEBUG
#CFLAGS=-O2 -DNDEBUG
CC=g++ -g3 -gdwarf2 $(CFLAGS)
Depending on whether you can use gnu makefile, you can use conditional to make this a bit fancier, and control it from the command line:
DEBUG ?= 1
ifeq ($(DEBUG), 1)
CFLAGS =-DDEBUG
else
CFLAGS=-DNDEBUG
endif
.o: .c
$(CC) -c $< -o $# $(CFLAGS)
and then use:
make DEBUG=0
make DEBUG=1
If you need to control both configurations at the same time, I think it is better to have build directories, and one build directory / config.
Note that you can also make your Makefile simpler, at the same time:
DEBUG ?= 1
ifeq (DEBUG, 1)
CFLAGS =-g3 -gdwarf2 -DDEBUG
else
CFLAGS=-DNDEBUG
endif
CXX = g++ $(CFLAGS)
CC = gcc $(CFLAGS)
EXECUTABLE = output
OBJECTS = CommandParser.tab.o CommandParser.yy.o Command.o
LIBRARIES = -lfl
all: $(EXECUTABLE)
$(EXECUTABLE): $(OBJECTS)
$(CXX) -o $# $^ $(LIBRARIES)
%.yy.o: %.l
flex -o $*.yy.c $<
$(CC) -c $*.yy.c
%.tab.o: %.y
bison -d $<
$(CXX) -c $*.tab.c
%.o: %.cpp
$(CXX) -c $<
clean:
rm -f $(EXECUTABLE) $(OBJECTS) *.yy.c *.tab.c
Now you don't have to repeat filenames all over the place. Any .l files will get passed through flex and gcc, any .y files will get passed through bison and g++, and any .cpp files through just g++.
Just list the .o files you expect to end up with, and Make will do the work of figuring out which rules can satisfy the needs...
for the record:
$# The name of the target file (the one before the colon)
$< The name of the first (or only) prerequisite file (the first one after the colon)
$^ The names of all the prerequisite files (space separated)
$* The stem (the bit which matches the % wildcard in the rule definition.
you can have a variable
DEBUG = 0
then you can use a conditional statement
ifeq ($(DEBUG),1)
else
endif
Completing the answers from earlier... You need to reference the variables you define info in your commands...
DEBUG ?= 1
ifeq (DEBUG, 1)
CFLAGS =-g3 -gdwarf2 -DDEBUG
else
CFLAGS=-DNDEBUG
endif
CXX = g++ $(CFLAGS)
CC = gcc $(CFLAGS)
all: executable
executable: CommandParser.tab.o CommandParser.yy.o Command.o
$(CXX) -o output CommandParser.yy.o CommandParser.tab.o Command.o -lfl
CommandParser.yy.o: CommandParser.l
flex -o CommandParser.yy.c CommandParser.l
$(CC) -c CommandParser.yy.c
CommandParser.tab.o: CommandParser.y
bison -d CommandParser.y
$(CXX) -c CommandParser.tab.c
Command.o: Command.cpp
$(CXX) -c Command.cpp
clean:
rm -f CommandParser.tab.* CommandParser.yy.* output *.o
You could also add something simple to your Makefile such as
ifeq ($(DEBUG),1)
OPTS = -g
endif
Then compile it for debugging
make DEBUG=1
Related
As showed in first screenshot, my ideal AVR project structure is that:
*.o, *.elf and *.hex files are in build folder.
PomoScheler.c and pinDefines.h as main files are in root folder, while other *.c and *.h are in src folder.
But *.o are always generated at the same folder as *.c like showed in second screenshot, no matter how.
(I attached my endeavors and whole Makefile below the screenshots)
Firstly, I tried build/ before $#, in vain. The terminal still the same.
# My first Makefile endeavor
%.o: %.c $(HEADERS)
$(CC) $(CFLAGS) $(CPPFLAGS) $(TARGET_ARCH) -c $< -o build/$#
# Terminal command generated by Makefile (Look at the end: *.o path still same as *.c)
avr-gcc -Os -g -std=gnu99 -Wall -funsigned-char -funsigned-bitfields -fpack-struct -fshort-enums -ffunction-sections -fdata-sections -DF_CPU=1000000UL -DBAUD=9600UL -I. -I~/Developer/bin/avr8-gnu-toolchain-darwin_x86_64/avr/include -mmcu=atmega328p -c -o src/RotaryEncoder.o src/RotaryEncoder.c
Secondly, I tried to add mv $# build to explicitly move it to build folder. But nothing happened. Even echo are not displayed in Terminal.
# My second Makefile endeavor
%.o: %.c $(HEADERS)
$(CC) $(CFLAGS) $(CPPFLAGS) $(TARGET_ARCH) -c $< -o $#
mv $# build
echo ---------Hello---------
Thirdly, I delete $(HEADERS) and replace $< with $^ just to have a try. The mv is executed. But it cannot find *.o file this time even though I have VPATH = src:build in Makefile.
# My third Makefile endeavor
%.o: %.c
$(CC) $(CFLAGS) $(CPPFLAGS) $(TARGET_ARCH) -c $^ -o $#
mv $# build
# Terminal error
Assembler messages:
Fatal error: can't create build/src/RotaryEncoder.o: No such file or directory
And my whole Makefile is here. Please help me out.
# My whole Makefile
MCU = atmega328p
F_CPU = 1000000UL
BAUD = 9600UL
LIBDIR = ~/Developer/bin/avr8-gnu-toolchain-darwin_x86_64/avr/include
PROGRAMMER_TYPE = usbtiny
PROGRAMMER_ARGS =
CC = avr-gcc
OBJCOPY = avr-objcopy
OBJDUMP = avr-objdump
AVRSIZE = avr-size
AVRDUDE = avrdude
##########------------------------------------------------------##########
VPATH = ./src:./build
TARGET = $(lastword $(subst /, ,$(CURDIR)))
SOURCES=$(wildcard *.c src/*.c $(LIBDIR)/*.c)
OBJECTS=$(SOURCES:.c=.o)
HEADERS=$(SOURCES:.c=.h)
CPPFLAGS = -DF_CPU=$(F_CPU) -DBAUD=$(BAUD) -I. -I$(LIBDIR)
CFLAGS = -Os -g -std=gnu99 -Wall
CFLAGS += -funsigned-char -funsigned-bitfields -fpack-struct -fshort-enums
CFLAGS += -ffunction-sections -fdata-sections
LDFLAGS = -Wl,-Map,build/$(TARGET).map
LDFLAGS += -Wl,--gc-sections
TARGET_ARCH = -mmcu=$(MCU)
%.o: %.c $(HEADERS)
$(CC) $(CFLAGS) $(CPPFLAGS) $(TARGET_ARCH) -c $< -o build/$#
$(TARGET).elf: $(OBJECTS)
$(CC) $(LDFLAGS) $(TARGET_ARCH) $^ $(LDLIBS) -o build/$#
%.hex: %.elf
$(OBJCOPY) -j .text -j .data -O ihex build/$< build/$#
all: $(TARGET).hex
size: $(TARGET).elf
$(AVRSIZE) -C --mcu=$(MCU) $(TARGET).elf
clean:
rm -f $(TARGET).elf $(TARGET).hex $(TARGET).obj \
$(TARGET).o $(TARGET).d $(TARGET).eep $(TARGET).lst \
$(TARGET).lss $(TARGET).sym $(TARGET).map $(TARGET)~ \
$(TARGET).eeprom
flash: $(TARGET).hex
$(AVRDUDE) -c $(PROGRAMMER_TYPE) -p $(MCU) $(PROGRAMMER_ARGS) -U flash:w:$<
This is clearly not right:
OBJECTS = $(SOURCES:.c=.o)
because the object files you want to create are not foo.o etc. which is what this will expand to; the object files are build/foo.o etc. So this has to be:
OBJECTS = $(patsubst %.c,build/%.o)
All of your attempts to trick make by telling it your recipe will build one target (foo.o) but actually building a totally different target (build/foo.o) are doomed to fail, regardless of whether you have the compiler do it directly, you use mv, or any other method.
If you just tell make what your recipe actually does, you will have a much simpler time of it:
build/%.o: %.c
mkdir -p $(#D)
$(CC) $(CFLAGS) $(CPPFLAGS) $(TARGET_ARCH) -c $^ -o $#
Probably you have similar issues with the other rules that you want to put into other directories.
You can't do this by trying to hide it from make. Make has to know where the files actually are.
BTW, VPATH cannot help here. VPATH is for finding source files, it cannot be used for finding generated files. So you could use VPATH to find your .c files but not your .o files.
I have written a scary-looking Makefile by copy/pasting suggestions from Stack Overflow. However, I have read that it might not be necessary to provide explicit compiler invocations so many times (for example, the -O3 flag is everywhere). How can I simplify this Makefile?
CFLAGS = -Weverything -Wno-padded -Wno-unused-parameter -Wno-unused-variable -Wno-sign-conversion
all: fianchetto.o util.o ttable.o movegen.o
clang -O3 $(CFLAGS) -D NDEBUG $^ -o fianchetto
debugf: fianchetto.o ttable.o movegen.o
clang -O3 $(CFLAGS) -g3 $^ -o fianchetto
clean:
rm *.o && rm *.gch & rm fianchetto && rm -rf fianchetto.dSYM
%.o: %.c
clang -O3 -c $(CFLAGS) $< -o $#
fianchetto.o: fianchetto.c
ttable.o: ttable.h ttable.c
movegen.o: movegen.h movegen.c
util.o: util.h util.c
I am mystified by a lot of the syntax, and would appreciate links or explanations of why simplifications work!
CFLAGS and defines (which should be in CPPFLAGS anyway) are useless when linking
You're reinventing make's built-in rules, make will automatically link a target if one of its dependencies is "target.o" (in this case fianchetto: fianchetto.o). Make also knows how to compile C source files (as long as the source and object path match), so your pattern rule is superfluous too.
The object prerequisites aren't necessary as both clang and GCC can generate dependencies for you with the -M set of flags.
Compiling release and debug builds in the same dir makes for a more simple makefile, although you will need to remember to clean the object files when switching.
By default make assigns cc to CC, and cc should be a link to your system's default compiler, so you might not even need the first line below
CC := clang
CPPFLAGS := -MMD -MP
CFLAGS := -Weverything -Wno-padded -Wno-unused-parameter -Wno-unused-variable -Wno-sign-conversion -O3
objs := fianchetto.o util.o ttable.o movegen.o
deps := $(objs:.o=.d)
.PHONY: all debugf clean
all: CPPFLAGS += -DNDEBUG
debugf: CFLAGS += -g3
all debugf: fianchetto
fianchetto: $(objs)
clean: ; $(RM) $(objs) $(deps) fianchetto fianchetto.dSYM
-include $(deps)
I am new to programming.
I need to help me with hiding a message in makefile.
Let me show you:
When compiling this set of files(grid.cc attribute.cc targa.cc) http://prntscr.com/67ack4
I see this message: gcc5 -Wall -O2 -pipe -mtune=i686 -c attribute.cc
And I want to defend me something like: Compilation targa.cc
And I want to defend me something like: Compilation attribute.cc
etc
etc ...
I hope you understand what I mean.
Here is my makefile :
BIN = ../libgame.a
CXX = gcc5
CFLAGS = -Wall -O2 -pipe -mtune=i686
OBJFILES = grid.o attribute.o targa.o
########################################################################################################
default:
$(CXX) $(CFLAGS) -c grid.cc
$(CXX) $(CFLAGS) -c attribute.cc
$(CXX) $(CFLAGS) -c targa.cc
ar cru $(BIN) $(OBJFILES)
ranlib $(BIN)
rm -f *.o
You can use an automake-style silent rules trick to control what is output for your commands.
To do this directly you would do this:
BIN = ../libgame.a
CXX = gcc5
CFLAGS = -Wall -O2 -pipe -mtune=i686
OBJFILES = grid.o attribute.o targa.o
########################################################################################################
default:
#echo 'Compiling grid.cc';$(CXX) $(CFLAGS) -c grid.cc
#echo 'Compiling attribute.cc';$(CXX) $(CFLAGS) -c attribute.cc
#echo 'Compiling targa.cc';$(CXX) $(CFLAGS) -c targa.cc
ar cru $(BIN) $(OBJFILES)
ranlib $(BIN)
rm -f *.o
Alternatively you could use my silent_rules.mk and use:
$(eval $(call vrule,Compile,Compiling $$(value 1))
$(call Compile,grid.cc);$(CXX) $(CFLAGS) -c grid.cc
$(call Compile,attribute.cc);$(CXX) $(CFLAGS) -c attribute.cc
$(call Compile,targa.cc);$(CXX) $(CFLAGS) -c targa.cc
to get Compiling grid.cc, Compiling attribute.cc and Compiling targa.cc messages instead. (If you were using proper targets for your object files you could use the default $(GEN) silent rule to get GEN xxx.o output automatically.
so I learned what a Makefile was some time ago, created a template Makefile and all I do is copy and alter the same file for every program I'm doing. I changed it a few times, but it's still a very crude Makefile. How should I improve it? This is an example of my current version:
CC = g++
CFLAGS = -std=gnu++0x -m64 -O3 -Wall
IFLAGS = -I/usr/include/igraph
LFLAGS = -ligraph -lgsl -lgslcblas -lm
DFLAGS = -g -pg
# make all
all: run test
# make a fresh compilation from scratch
fresh: clean test
#makes the final executable binary
run: main.o foo1.o foo2.o
$(CC) $(CFLAGS) $(LFLAGS) $^ -o $#
#makes the test executable with debugging and profiling tags
test: test.o foo1.o foo2.o
$(CC) $(DFLAGS) $(CFLAGS) $(LFLAGS) $^ -o $#
#makes teste.o
teste.o: teste.cpp
$(CC) $(CFLAGS) $(IFLAGS) -c $^ -o $#
#makes main.o
main.o: main.cpp
$(CC) $(CFLAGS) $(IFLAGS) -c $^ -o $#
#file foo1
foo1.o: foo1.cpp
$(CC) $(CFLAGS) $(IFLAGS) -c $^ -o $#
#file foo2
foo2.o: foo2.cpp
$(CC) $(CFLAGS) $(IFLAGS) -c $^ -o $#
clean: clean-test clean-o clean-annoying
clean-test:
rm test-rfv
clean-o:
rm *.o -rfv
clean-annoying:
rm *~ -rfv
Just by visually comparing with other makefiles I saw around in the web, this seems to be not a very bright Makefile. I don't know how they work, but I can see there's significantly less boilerplate and more generic code in them.
Can this can be made better, safer, and easier to particularize for each project?
You don't want to name specific files in a makefile if you can get away with it, and 99% of the time you can. This page shows how to develop a very general makefile. The following is my own makefile, based on that page's info:
SHELL := bash
PROG := pathed.exe
OUTDIRS := bin/debug bin/rel obj/debug obj/rel
PROG_REL := bin/rel/$(PROG)
PROG_DEBUG := bin/debug/$(PROG)
SRCFILES := $(wildcard src/*.cpp)
OBJFILES_REL := $(patsubst src/%.cpp,obj/rel/%.o,$(SRCFILES))
OBJFILES_DEBUG := $(patsubst src/%.cpp,obj/debug/%.o,$(SRCFILES))
DEPFILES := $(patsubst src/%.cpp,obj/%.d,$(SRCFILES))
CFLAGS := -Iinc -Wall -Wextra -MMD -MP
DBFLAGS := -g
RELFLAGS :=
CC := g++
.PHONY: default all testmake debug release clean dirs
default: debug
all: dirs clean debug release
dirs:
#mkdir -p $(OUTDIRS)
debug: $(PROG_DEBUG)
release: $(PROG_REL)
testmake:
#echo OBJFILES_REL = $(OBJFILES_REL)
#echo OBJFILES_DEBUG = $(OBJFILES_DEBUG)
#echo SRCFILES = $(SRCFILES)
#echo DEPFILES = $(DEPFILES)
clean:
rm -f $(OBJFILES_REL) $(OBJFILES_DEBUG) $(DEPFILES) $(PROG)
$(PROG_REL): $(OBJFILES_REL)
$(CC) $(OBJFILES_REL) -o $(PROG_REL)
strip $(PROG_REL)
#echo "---- created release binary ----"
$(PROG_DEBUG): $(OBJFILES_DEBUG)
$(CC) $(OBJFILES_DEBUG) -o $(PROG_DEBUG)
#echo "---- created debug binary ----"
-include $(DEPFILES)
obj/rel/%.o: src/%.cpp
$(CC) $(RELFLAGS) $(CFLAGS) -MF $(patsubst obj/rel/%.o, obj/%.d,$#) -c $< -o $#
obj/debug/%.o: src/%.cpp
$(CC) $(DBFLAGS) $(CFLAGS) -MF $(patsubst obj/debug/%.o, obj/%.d,$#) -c $< -o $#
Do NOT use CC for the C++ compiler. The standard convention is that CC is the C compiler, CXX is the C++ compiler. CFLAGS are flags for the C compiler, CXXFLAGS are flags for the C++ compiler, and CPPFLAGS are flags for the pre-processor (eg, -I or -D flags). Use LDFLAGS for -L flags to the linker, and LDLIBS (or LOADLIBES) for -l flags.
Using the standard conventions is good not just because it makes things easier for others to understand, but also because it allows you to take advantage of implicit rules. If make needs to make a .o file from a .c file and you have not provided a rule, it will use a standard rule and honor the settings of CC, CFLAGS, and CPPFLAGS. If CC is a C++ compiler, things will probably not work.
Lets say I have files:
Libs:
one.cpp, one.h
two.cpp, two.h
three.cpp, three.h
Program:
program.cpp
Is there way, to create Makefile which will compile only that *.cpp which were modified from last compilation?
Currently I have something like that:
SRCS = one.cpp two.cpp three.cpp
OBJS = $(SRCS:.cpp=.o)
all: $(OBJS) program
.cpp.o:
g++ -Wall -c $<
program:
g++ -Wall $(OBJS) program.cpp -o program
clean:
rm -f $(OBJS) program
I works fine, but when I compile my program and then change two.cpp or two.h I need to run "make clean" first, because when I secondly run "make" I get:
Nothing to be done for 'all'.
I would like to change my Makefile in that way, it would recognize my changes and recompile that file and its dependencies (if one.cpp uses code from two.cpp which was modified, both files should be recompiled).
So if I modify two.cpp, make should do:
g++ -Wall -c two.cpp
g++ -Wall $(OBJS) program.cpp -o program
But if one.cpp uses code from two.cpp which was modified, make shold do:
g++ -Wall -c one.cpp
g++ -Wall -c two.cpp
g++ -Wall $(OBJS) program.cpp -o program
First we make the object files prerequisites of the executable. Once this is done, Make will rebuild program whenever one of the SRCS changes, so we don't need OBJS as an explicit target:
all: program
program: $(OBJS)
g++ -Wall $(OBJS) program.cpp -o program
Then we make the header files prerequisites of the objects, so that if we change three.h, Make will rebuild three.o:
$(OBJS): %.o : %.h
And finally since one.cpp uses code from two.cpp by means of two.h (I hope), we make two.h a prerequisite of one.o:
one.o: two.h
And to make things cleaner and easier to maintain we use automatic variables:
program: $(OBJS)
g++ -Wall $^ program.cpp -o $#
Put it all together and we get:
SRCS = one.cpp two.cpp three.cpp
OBJS = $(SRCS:.cpp=.o)
all: program
$(OBJS): %.o : %.h
one.o: two.h
.cpp.o:
g++ -Wall -c $<
program: $(OBJS)
g++ -Wall $^ program.cpp -o $#
clean:
rm -f $(OBJS) program
There are a few more things we could do (like adding program.o to OBJS), but this is enough for today.
Add the files a command depends upon to run to the right of the target name.
Example:
default: hello.c
gcc -o hello.bin hello.c
install: hello.bin
cp hello.bin ../
All you need to do is tell make that the .o file depends on the .cpp file:
%.cpp.o: %.cpp
g++ -Wall -c -o $# $<