How do I set the path to a DLL file in Visual Studio? - visual-studio

I developed an application that depends on a DLL file. When I debug my application, the applicationwould complain that:
"This application has failed to start because xxx.dll was not found."
So I have to copy the DLL file into the same directory as my .vcproj file.
Is there a way to set the project to look for the DLL file in (preferably) some relative path or (not preferred) some absolute path?
Similar concept to how we set include and library path in the project settings.
I mean when I debug my application (hitting F5) the above error would pop up.

Go to project properties (Alt+F7)
Under Debugging, look to the right
There's an Environment field.
Add your relative path there (relative to vcproj folder) i.e. ..\some-framework\lib by appending PATH=%PATH%;$(ProjectDir)\some-framework\lib or prepending to the path PATH=C:\some-framework\lib;%PATH%
Hit F5 (debug) again and it should work.

Go through project properties -> Reference Paths
Then add folder with DLL's

The search path that the loader uses when you call LoadLibrary() can be altered by using the SetDllDirectory() function. So you could just call this and add the path to your dependency before you load it.
See also DLL Search Order.

Another possibility would be to set the Working Directory under the debugging options to be the directory that has that DLL.
Edit: I was going to mention using a batch file to start Visual Studio (and set the PATH variable in the batch file). So then did a bit of searching and see that this exact same question was asked not long ago in this post. The answer suggests the batch file option as well as project settings that apparently may do the job (I did not test it).

In your Project properties(Right click on project, click on property button) ▶ Configuration Properties ▶ Build Events ▶ Post Build Events ▶ Command Line.
Edit and add one instruction to command line.
for example copy botan.dll from source path to location where is being executed the program.
copy /Y "$(SolutionDir)ProjectDirs\x64\Botan\lib\botan.dll" "$(TargetDir)"

I had the same problem and my problem had nothing to do with paths. One of my dll-s was written in c++ and it turnes out that if your visual studio doesn't know how to open a dll file it will say that it did not find it. What i did was locate which dll it did not find, than searched for that dll in my directories and opened it in a separate visual studio window. When trying to navigate through Solution explorer of that project, visual studio said that it cannot show what is inside and that i need some extra extensions, so that it can open those files. Surely enough, after installing the recomended extension (in my case something to do with c++) the
"This application has failed to start because xxx.dll was not found."
error miraculously dissapeared.

I know this question had been answered years ago, but for those like me who needed to change where the debugger starts the application, change the command property under Project Properties -> Debugging.

Related

Force Visual Studio 2010 to use source server for finding files

When I use Visual Studio 2010 to debug a crash dump file (native code), it attempts to load C/C++ source files from the original build folder (and it gives the message "The source file is different from when the module was built. Would you like the debugger to use it anyway?"). The message is correct; the file is not the correct version.
What I would like VS2010 to do is to check out the source file using source server. If the file does not currently exist in its original build location, VS2010 will correctly use source server and retrieve the appropriate revision of the file (from Subversion). In order to force it to check out the correct revision, I have to physically delete the file from the original build location.
As a side note, VS2005 works as desired (well ... as I desire, perhaps not as others desire). VS2005 will always check out the correct revision from source control regardless of whether a copy of the file exists in the original build folder.
I believe the question comes down to one of the following:
Is there some kind of setting available that will change VS2010's precedence for finding source files?
Alternatively, is it possible to make VS2010 offer a choice/option to check out the source file in question? (Currently the only option I see in this situation is to browse for it.)
Or is it possible to completely exclude a specific path (folder) from the search?
I have the same problem with VS2010 and made an attempt to figure it out. I monitored devenv.exe with procmon but didn't see anything out of the order with the files & registry keys it was accessing. Pretty much the same information you see in the error report when VS2010 can't find the source. My solution is to use VS2005 as it works fine. I did see some correspondence on MSDN about a similar (if not the same) bug and they claimed it would be fixed in the final release of 2012. I believe I have that final release of 2012 and it has the same problem.
Here's a maybe slightly complicated solution
1) Create a script that will download and replace the pdb file (a .bat, a python script, whatever)
2) Create a new External Tool within VS2010 (Tools -> External Tools -> Add)
3) Point the tool to your script and pass any project-specific stuff to it as arguments
4) Create a post-build or pre-build step in your project that will call your new External Tool (project properties -> Build Events -> whatever)
This is a lot of work, but at least it will fully integrate it into your building process.
Note: Sometimes I've noticed that my post-build steps won't run unless I've compiled at least on cpp file. I usually press F7 and build some source and then build fully, to make sure everything works as expected.
You can change the local source directory to a different name when you are debugging crash dump file.
Or you can change the build directory to a different path with your local directory.

Modifying ClickOnce Output Folder Hierarchy

I'm attempting to publish a ClickOnce Office Extension project (VS2010). By default the output folder of ClickOnce has a child folder (with each version of the binary files) named "Application Files." I need to change this to something without a space in the name, for example "AppFiles."
I haven't found any place in the docs where this is explained and the few answers I have found have said to use Mage to manually modify .VSTO file next to the bootstrap setup.exe. I'd like to avoid that if at all possible.
What is the best way to go about changing this?
I have tried a few different things. Instead of using the built in Microsoft.Common.props, In a copy of Microsoft.Common.targets I've modified the _DeploymentApplicationFolderName property inside the _CopyFilesToPublishFolder target to "Application_Files." Also in a copy of Microsoft.VisualStudio.Tools.Office.targets, I've modified the Value of the ApplicationFilesFolderName property set inside InitializePublishProperties to "Application_Files."
Even after doing that, when I publish I get the following error:
Error 121 Publish failed with the following error: Could not find a part of the path '<path to output directory>\app.publish\Application Files\ProjectStats_1_0_0_15'.
I'm guessing the problem is this is happening when the copy from the output dir to the publish dir happens but I don't know. Either way, the output directory hierarchy seems fine and the VSTO refers to the proper path in the hierarchy for the relevant dlls. It's just the publish process fails.
It turns out there's no way to fix this and still use the Publish wizard in Visual Studio. After looking at the code for the Publish method in Microsoft.VisualStudio.Tools.Applications.Project.ClickOnceProvider.BuildManager class in the Microsoft.VisualStudio.Tools.Applications.Project.dll assembly, the directory name "Application Files" is hard coded. There is no way to automatically fix this from what I can tell.

In Visual Studio, how do I include a built file in another project?

How specifically should my command line be written as to copy the output from one project into the output of another project? The list of macros that are avaliable does not list anyway of accessing OTHER project directories under the same solution:
http://msdn.microsoft.com/en-us/library/42x5kfw4(v=vs.80).aspx
Here is what I currently have:
copy "$(TargetDir)FILE_TO_MOVE.EXE" ""
What should I put in the second quote to complete this command?
NOTE: A similar question does NOT actually show you HOW to do it, which is what I am asking: Visual Studio 2008: How do I include project output as an embedded resource in another project?
It is much easier to do it the other way around, have the project that has the dependency on the file also copy the file. Which you can do in the IDE without pre/post buid event or macro trickery.
Ensure the source project is built. Right click the target project, Add Existing Item and select the file. Click the added file in the Solution Explorer window and set the properties to Build Action = Content, Copy to Output Directory = Copy if newer. And right-click the target project, Project Dependencies, tick the source project to ensure that it always gets built first.
I am assuming that yout are copying the "FILE_TO_MOVE.EXE" in the post build events of your project.
The thing about the build events in Visual Studio is that they are run just like a batch file, therefore I beileve that the easiest way to solve your problem is to use a system environment variable in your project... This way your code would be similar to the one below.
copy "$(TargetDir)FILE_TO_MOVE.EXE" "$(MyVariable)"
Note: Visual Studio doesn't let you use your environment variable like this: %MyVariable%.
I think the correct way now would be to simply add your secondary project, i.e a Windows Service, to the References of the main project.
For example if you have a main GUI project (that the solution was created with), and a second Service project added to the solution, adding it to References of the GUI project will cause the EXE and the PDB of the service to be placed in the Debug/Release folder of you main project.
I am not sure if you still need to add the Project Dependancy as Hans suggested . This is probably automatic thanks to the reference.

Visual Studio 2008: How do I include project output as an embedded resource in another project?

I have two projects in one Visual Studio 2008 solution. I'd like to use the primary output from one of the projects as an embedded resource in the other, but for the life of me I can't find any way to accomplish this.
If I simply add the output file as a resource, then it doesn't seem to change when its source project is rebuilt. I even have the project dependencies/build order set up properly and this does not seem to help.
Anyone have any hints for me?
Thanks!
the best option is to "reference" the other project as if it were a class library.
that way you make sure the whole references tree is copied to your output dir.
When you add an existing file to a project, Visual Studio copies the file into the project's directory.
Any subsequent changes to the original file are ignored.
There are two workarounds:
Add a post-build action to the first project that copies its output file to the second project, and edit the dependencies so that the first project is always built first.
Add the output file to the second project as a link (Click the down arrow next to the Add button in the open dialog).
This will reference the file from its original location without making any copies.
Set the output directory of the project that generates the resource to point to the resource directory in the project that uses it.
If that's not possible for some reason, use a post-build command (also available in the project settings) to copy the file there.

How to use environment variables within Visual Studio 2008 project properties?

For example, is it possible to set the Output path to your app folder within Program Files?
%ProgramFiles%\MyCompany\MyApp\ does not work.
quoted by Microsoft here:
Unfortunately this is by design. We do
not support using environment
variables in the UI however you can
edit the file manually in notepad and
specify variable names as you were
trying $(varname). This workaround
will not enable you to make edits to
the property in the project properties
however.
so changing the OutputPath property in your project file to:
<OutputPath>$(ProgramFiles)\MyCompany\MyApp\</OutputPath>
will work but all it does (as you can see when you open the project again in Visual Studio and look at the project properties) is include the relative path from your solution dir to the output dir.
in visual basic 2005
the application folder is defined as my.Application.Info.DirectoryPath
that will take you to the application folder of the currently running program
otherwise folders that are kept as variables, ex my docs ; desktop; temp;program files
are in the my.Computer .FileSystem .SpecialDirectories
Do you really want to build to your Program Files directory? You should create a deployment project. Then you can use the [ProgramFiles] as well as many other macros to deploy your application anywhere you want.

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