Drag and Drop to taskbar notification area with WinApi - windows

Is it possible to implement drag and drop behavior in the notification area of the windows taskbar? Like having the icon there that can monitor something dragged and dropped on it. I suppose it should be a little bit tricky (if ever possible)

No, drag-n-drop is not available in the Taskbar's notification area, or on your application's taskbar button(s). You can only accept drag-n-drop from within your application's actual window(s).

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Programmatically obtaining a Windows application's tray menu items

I have an application with a tray menu and I'm trying to automate some tests that involve the tray menu. Basically I need obtain the tray menu's items and do stuff with them.
However, I've only been able to find ways to programmatically obtain menu items for within the application. But my automation tests are going to be an external application, so that doesn't help me.
How can I obtain an external application's tray menu items programmatically?
There are ways to enumerate/access the tray icons themselves (usually involving hooking into the notification tray itself, or using UI Automation), but there is no way to access a popup menu that appears when a tray icon is clicked on. The reason is because the icon's owning application receives a message when the click occurs and then acts accordingly, which usually involves displaying its own popup menu. There is no menu associated with the icon itself.
For what you are attempting, you would have to enumerate the icons and figure out which icon belongs to the app you are interested in (not a trivial task on its own), then simulate a click on the icon so the app displays its popup menu. See the following question for some details:
Finding and simulating a click on a system tray icon?
Interacting with the popup menu once it is displayed will be more difficult. You won't have access to the menu itself. You will likely have to resort to just issuing mouse events via mouse_event() or SendInput() to move the mouse cursor over the menu and click its items (assuming they appear in predictable locations relative to the icon).
If you can obtain the icon's HWND+ID or GUID (by hooking the notification tray itself), you can use Shell_NotifyIconGetRect() to get the icon's coordinates, at least.
How can I obtain an external application's tray menu items programmatically?
You cannot. There is no public API that provides access to notification icons.
Depending on what sort of assumptions you find acceptable, you can programmatically interact with the taskbar button's menu once it's visible. The image below shows the Inspect SDK tool reporting properties on the OneNote clipping tool button's menu. (And the menu items say they support the UIA Invoke Patten, so they should be programmatically invokable by UIA client code.)
If you want to invoke your tray button's menu items, you might consider the following steps using UIA. You may feel the assumptions that I make here are unacceptable for your situation.
Find the element with a class name "NotifyIconOverflowWindow", that's a direct child of the root menu. I'm assuming the button is in the overflow area.
Enumerate the children of the overflow element, looking for a button with the name of your button. This assumes the UI language is known and accounted for.
Get the bounding rect of the button and simulate a mouse right-click on the button. The click simulation is necessary because I'll bet the UI doesn't support IUIAutomationElement3::ShowContextMenu(), (but you could always try it).
Once the context menu's up, find the element with a ControlType a Menu, a Name of "Context", that's a direct child of the root element.
Once you have the menu, enumerate the child elements in the menu to find the items, and do what you want with them. Eg get the menu item's Invoke pattern and invoke it.

Is it possible to programmatically detect a click on the mac desktop?

I want to whip something up that would run a small script every time i clicked on the Desktop. Any hints on how to make this happen?
For those interested, the script would toggle the display of desktop icons.
I assume you mean on the desktop background, not any icon. You could create a transparent overlay window, use [window setIgnoresMouseEvents:NO] to make it receive clicks, and set its window level to something between the desktop and the icons (kCGDesktopWindowLevel and kCGDesktopIconWindowLevel).
You would presumably want to create one of those per screen and monitor for changes in the screen configuration to add, remove, or resize them as appropriate. Either observe the NSApplicationDidChangeScreenParametersNotification or implement the -applicationDidChangeScreenParameters: application delegate method (which amounts to the same thing).

How to accept drag on Dock expose window?

When you drag to a dock icon and pause, all of that app's windows are brought to the front in an expose-like view. Dragging to those windows will outline the window in blue, but how do I get the window to actually accept the drop? What is being queried during this expose process?
I had thought that maybe it would be treated as a drop onto the NSWindow itself but this doesn't seem to be the case. (I can successfully drag and drop onto my windows when they are normally visible.)

How to reparent a Cocoa window?

I need to host my window upon a window of another application.
How to enumerate windows of another Cocoa application? Is it possible to control
them?
If no: how can I draw upon a window of another application?
Thanks!
How to enumerate windows of another Cocoa application?
You can enumerate the windows of another application using the Accessibility API. It doesn't matter whether that application is Cocoa or not.
Is it possible to control them?
Here, it does matter, indirectly, whether the application is Cocoa (or Carbon using standard controls). More precisely, it matters whether the application is accessible.
It usually is possible to move another window, resize it, or do simple things with controls in it (such as press buttons).
It is not possible to tape one of your windows to a window in another application. You will have to observe its location and move your window when the other moves. Following a live drag this way is not possible.
If no: how can I draw upon a window of another application?
You can't. You can only draw in your own windows.
You can make a transparent overlay window and draw on that, but that gets you back to the problem of taping one of your windows to a window in another application.
You should probably ask a broader question about whatever it is you hope to achieve by taping one of your windows to a window in another application or by drawing into a window in another application.
Checkout CGWindow.h
CGWindowListCreateDescriptionFromArray() is probably what you're looking for.
Cocoa does not support reparenting of another application window, or drawing on it.
But, there're two ways to get windows attributes for all the applications, like position, size, z-order, etc.
Accessibility API (also allows to control a foreign application window: move, resize, press buttons on it, etc.). If a foreign application does not support Accessibility API, then...
Quartz Window Services and a sample code for them, called "Son of Grab".

Non-modal notification bars?

How can I implement a non-modal sliding notification bar, such as Firefox, Beyond Compare, and VMware Workstation 6.5 use, in client-side Windows apps?
Any language or framework is fine for now; my current app is in Delphi / C++Builder, but I'm also interested in comparing frameworks and prototyping some UIs.
Related question: This question asks about doing so in Java.
Beyond Compare's notification bar doesn't slide, it just pops open, so I can't offer any help on that. The notification bar itself is just a TPanel with a TImage and TLabel for the image/text. It's placed on the main window at design time and it's set to align bottom. Normally it's hidden, and when there's a message to display we set the Visible property to true.
There's different ways to hide the notification, depending on how you want it to behave. In BC we install keyboard and mouse hooks (SetWindowsHookEx with WH_KEYBOARD or WH_MOUSE) and hide it on key up and mouse button events. Alternatively, like Mark said, you could hide it after a delay, add a close button to the side, or just watch for specific events in your app and manually hide it then.
In Delphi, I believe that you can change a property on the Dialog itself (change the window type away from "Dialog" and select the standard windowed alternative). Sorry I cannot be more specific, it has been about two years since I last worked on a Delphi app.

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