Programmatically obtaining a Windows application's tray menu items - winapi

I have an application with a tray menu and I'm trying to automate some tests that involve the tray menu. Basically I need obtain the tray menu's items and do stuff with them.
However, I've only been able to find ways to programmatically obtain menu items for within the application. But my automation tests are going to be an external application, so that doesn't help me.
How can I obtain an external application's tray menu items programmatically?

There are ways to enumerate/access the tray icons themselves (usually involving hooking into the notification tray itself, or using UI Automation), but there is no way to access a popup menu that appears when a tray icon is clicked on. The reason is because the icon's owning application receives a message when the click occurs and then acts accordingly, which usually involves displaying its own popup menu. There is no menu associated with the icon itself.
For what you are attempting, you would have to enumerate the icons and figure out which icon belongs to the app you are interested in (not a trivial task on its own), then simulate a click on the icon so the app displays its popup menu. See the following question for some details:
Finding and simulating a click on a system tray icon?
Interacting with the popup menu once it is displayed will be more difficult. You won't have access to the menu itself. You will likely have to resort to just issuing mouse events via mouse_event() or SendInput() to move the mouse cursor over the menu and click its items (assuming they appear in predictable locations relative to the icon).
If you can obtain the icon's HWND+ID or GUID (by hooking the notification tray itself), you can use Shell_NotifyIconGetRect() to get the icon's coordinates, at least.

How can I obtain an external application's tray menu items programmatically?
You cannot. There is no public API that provides access to notification icons.

Depending on what sort of assumptions you find acceptable, you can programmatically interact with the taskbar button's menu once it's visible. The image below shows the Inspect SDK tool reporting properties on the OneNote clipping tool button's menu. (And the menu items say they support the UIA Invoke Patten, so they should be programmatically invokable by UIA client code.)
If you want to invoke your tray button's menu items, you might consider the following steps using UIA. You may feel the assumptions that I make here are unacceptable for your situation.
Find the element with a class name "NotifyIconOverflowWindow", that's a direct child of the root menu. I'm assuming the button is in the overflow area.
Enumerate the children of the overflow element, looking for a button with the name of your button. This assumes the UI language is known and accounted for.
Get the bounding rect of the button and simulate a mouse right-click on the button. The click simulation is necessary because I'll bet the UI doesn't support IUIAutomationElement3::ShowContextMenu(), (but you could always try it).
Once the context menu's up, find the element with a ControlType a Menu, a Name of "Context", that's a direct child of the root element.
Once you have the menu, enumerate the child elements in the menu to find the items, and do what you want with them. Eg get the menu item's Invoke pattern and invoke it.

Related

VSTO Outlook: Outlook does not maintain the position of a custom button within the ribbon menu

I have a custom button that I place in the ribbon menu but what I observe is that sometimes the button is visible and sometimes not, it depends on the size of the explorer and compose windows. If you resize to a smaller size it is not visible and if you resize to a bigger size it is visible. It only happens in simplified view but not in classic. So in simplified view it seems Outlook decides which buttons are being shown and which not based on a criteria that I don't know, maybe on the space available in the ribbon menu which in turn depends on the size of the window?
Anyway, If I click on commands bar button ("..." three dots button) at the end of the ribbon menu and then from that menu I do a mouse right click on my button and select "Pin to ribbon" for it, then my button is always visible in the ribbon menu regardless of if the view is classic or simpified or even if window is resized to any size.
Is there any way programmatically to indicate Outlook to always show my button in the ribbon menu?
No, the Outlook extensibility model (nor the Fluent UI) doesn't provide anything for that. You may try using RegMon for Windows to track windows registry changes in case if Outlook keeps such preferences there.

How to enable auto generation of Window MenuItems (e.g. Tile Window to Left/Right of Screen and Open file with checkmark) in macOS menubar

I am currently creating a macOS menubar for an app without using any interface builder (no XIB/NIB files), just pure code. However I was expecting some items to be auto-generated during the start-up of the app. Items like "Start Dictation", "Emoji & Symbols" under Edit menu were existing as well as the "Enter Full Screen" menu item under the View Menu. But when it comes to Window Menu nothing was automatically generated, only the menu items I've set in the code. Do I have to enable some flags or options when instantiating a Window NSMenu so it automatically generates those items? I am new to macOS development so I feel like I am kind of lost. Thanks in advance.
The Window and Help menus are a little special in that they have their own NSApplication properties, so you will need to set them to your menus so that the system will know what they are.
For example, if you just create a window menu and add it to the main, all you will get are the items that you have provided. If you also set it as the application’s windowsMenu, in addition you will get all the stuff for moving, tab support, etc.
Setting NSApp’s helpMenu is similar, where a Spotlight menu item is added to the menu.

What type of Resource is a Popup Menu in Windows?

I've been researching popup menus (see https://msdn.microsoft.com/en-us/library/windows/desktop/ms647626(v=vs.85).aspx) and a bit confused at what they are behind the scenes.
They act partially like windows, but look like controls. For instance, they pop up above other elements, steal focus, and can go outside their parent container which makes me think they are a type of window. But they pass back an HMENU handle instead of a window handle, and they have no title bar, nor handles, nor show up in the task bar.
If they are a type of control, how can they go outside their parent window?
If they are a type of window, can I use window-specific functions on them? or if they are a control in a new window, is there a way to get a win handle to that new window?
Can I get the location of the popup menu for another application?
Found the answer:
trying to get a handle to a context menu in c++
Looks like a menu is a type of window, that is a child of the desktop window. You can get its window handle with EnumChildWindows on the desktop WinHandle and look for the class name of #32768.
There's more about these reserved system windows here:
About Window Classes | System Classes
A popup menu is a menu, not a window.
A menu merely uses a window for display. A new window is created each time the menu is displayed, and is destroyed afterward. By contrast, the same HMENU can be used to display the menu many times.

Is there a way to make changes to the titlebar with GTK2?

I have a desktop application written in Ruby that is using GTK2. It's just a small test application to play with GTK2, but I'm having problems achieving what I want to do. Is there any way using GTK2 to get at the titlebar (apart from setting the title), specifically to either add a button to it (beside the min/max/etc, B in the below diagram) or to add an option to the menu that pops up when you click the icon on the titlebar (A in the below diagram)?
I'm thinking there might not be because GTK is meant to work with many many different window managers, but I just wondered if there was. As a side question, what event does clicking the 'cross' button fire? At the moment if the user clicks that the window disappears but the program doesn't end - I need to capture that event and quit the program.
Thanks for any help, including hitting me over the head and telling me how silly I am.
Note that this is possible in GTK 3.10 and up, by using gtk_window_set_titlebar(). It replaces the window manager's title bar with a custom one. GtkHeaderBar is a good custom title bar class to use.
You can't, however, make it look just like the window manager would, because you won't know which window manager the user is running.
No, the title bar is owned by the window manager and you will typically not have direct access to it.
When the user tries to close the window by clicking the window manager's button, the window will receive the delete event.

Borderless Taskbar items: Using a right click menu (VB6)

Even when BorderStyle is set to 0, it is possible to force a window to show up on the taskbar either by turning on the ShowInTaskbar property or by using the windows api directly: SetWindowLong Me.hwnd, GWL_EXSTYLE, GetWindowLong(Me.hwnd, Win.GWL_EXSTYLE) Or Win.WS_EX_APPWINDOW. However, such taskbar entries lack a right-click menu in their taskbar entry. Right-clicking them does nothing instead of bringing up a context menu. Is there a way, to attach a standard or custom handler to it?
Without a hack, I think you're going to be stuck here, I'm sorry to say. When you set the VB6 borderless properties, you inherently disable the control menu. The control menu (typically activated by right-clicking the title bar of a window or left-clicking the icon in the upper left) is what's displayed when you right-click a window in the task bar.
Now, if you're in the mood to hack, you might be able to "simulate" the behavior in such a way that the user doesn't know the difference. I got the idea from this message thread on usenet.
Basically, it sounds like you may be able to hack it by using two forms. One form is minimized right away, and becomes your "stub" in the task bar. The other form is the one you're currently designing (which we'll call the "main" form). The stub form is what actually loads and displays your main form.
The stub form isn't borderless, and must not deactivate the control menu. It is positioned off screen and at the smallest possible size. You'll respond to its form-level events, and then use those to communicate the appropriate behaviors to the borderless form.
That's the general gist of the hack. If I wasn't at work right now, I'd whip up a simple VB6 project and see if I could get it to work for you.

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