export arabic text as images - image

I have a bunch of lines of Arabic text in UTF-8. The device I am trying to display this one does not support arabic text being displayed. Therefore, I need to convert the text into images.
I would like to save each line of text as an image with a specific width. I need to use a specific font as well. What is the best way to do this? Does anybody know of a tool that can be helpful here?
Problems I've run into so far:
PHP + GD: Arabic letters appear seperated and not in cursive as they should.
VB.net: I can dump each line of text into a richtextbox... but I don't know how to export the image of just that control.
Flash: no support for right to left text.

As for Arabic, you need a library to reverse chars/glyphs for PHP/GD. see e.g. http://sourceforge.net/projects/ar-php/ or at http://www.ar-php.org/.
Make sure your PHP file encoding is in unicode/UTF.
e.g. > open Notepad > Save As > encoding as UTF-8:
Sample usage for Arabic typography in PHP using imagettftext:
<?php
// The text to draw
require('./I18N/Arabic.php');
$Arabic = new I18N_Arabic('Glyphs');
$font = './DroidNaskh-Bold.ttf';
$text = $Arabic->utf8Glyphs('لغةٌ عربيّة');
// Create the image
$im = imagecreatetruecolor(600, 300);
// Create some colors
$white = imagecolorallocate($im, 255, 255, 255);
$grey = imagecolorallocate($im, 128, 128, 128);
$black = imagecolorallocate($im, 0, 0, 0);
imagefilledrectangle($im, 0, 0, 599, 299, $white);
// Add the text
imagettftext($im, 50, 0, 90, 90, $black, $font, $text);
// Using imagepng() results in clearer text compared with imagejpeg()
imagepng($im, "./output_arabic_image.png");
echo 'open: ./output_arabic_image.png';
imagedestroy($im);
?>
Outputs:

I've heard that pango handles Arabic layout pretty well. haven't used it though.
Update:
The utility pango-view can render text in any language and output it as an image
$ pango-view input_file.txt --no-display --output=image.png
or you can supply the text as an option as well:
$ pango-view --no-display --output=image.png --text="your sentence"
You can also specify a width:
--width=50 -wrap=word
<< end of update
Alternatively, there are a few programs that use unicode characters that represent contextual Arabic letter forms and process text and make it render properly on systems that can't render Arabic text properly.
Here are the ones I know of:
The Free Ressam, written in python, by me ^_^
Tadween, written in C#,
Arabic writer, written in javascript
They're all open source, so even if you don't use any of these languages, you can study the code and create a solution in your programming language of choice.

There are many ways; using Windows.Forms for example, I think you:
Create an empty Image instance; I think that at this point you define the image's dimensions
Create a Graphics instance from the Image, using the Graphics.FromImage method
Invoke the method of the Control (the RichTextBox) which tells it to paint itself: and to that method, pass the Graphics instance associated with your image, so that it paints itself onto the image.

I am not sure if you still waiting for an answer but there is very clean and neat solution for your problem. You can change any text, including rtl, to image based on their css class. But let me tell you first, PHP and GD what ever, doesn't do any good for rtl text. You should try asp.net text replacement based on width.
Once I walked the same path and struggled for days. Here is what you should do.
First go to following address and see the tutorial and download the files.
http://weblogs.asp.net/yaneshtyagi/archive/2008/11/07/text-to-image-convertor.aspx
Second you need an asp.net server. You can install it or you can use one of those virtual server, such as mono asp.net server, or you can use visual web developer.
The code you will get converts the text into a single line image, though you can specify width. In that case long line of text shrink and becomes illegible. What you need is to text wrap based on specified width.
Here in this link that explains how to alter the code in fontwriter.ashx to achieve text wrap. http://www.codeproject.com/Questions/189513/Dynamic-Image-Replacement-Method-with-Csharp.aspx
Third run the your page via asp.net server. Once you have the images you can save it, right click and save as, with firefox, firefox works best so far.
Now, all the text is converted into images and original text will be added to image as alt tag. Hope it helps.
I am planning to post a tutorial on the issue soon. Check www.codeproject.com later.

Related

Tool to recognize text in Image and edit it and create new image with edited text

Hi is there any tools which do the following steps:
Recognize Text in image
Edit the text
Create new image with ne text
In the general case, this is very difficult (especially for a picture).
You need a good OCR.
The OCR needs to be able to recognize the exact font.
If the background isn't a solid color, the OCR will be perturbed and possibly not able to extract the exact characters and erase them correctly.
But also, if there is a background, when you change the characters you need to reconstruct the background where characters have been erased.
Then the editor needs to paint the new text with the same rendering attributes (size, italics, outline...), which may be a difficult task.
Because of this complexity, the best option is often to do it by hand.

Implementing Emoticon in windows store chat

I am developing a Windows Store chat app.
In this apps, I am using a TextBox to receive message content from the user. I want to implement Emoticons (Smileys) such that typing a code gives a respective image inline with the text.
For example, for :), I want to have a 'smile' image.
What you'll need to do is use a RichTextBlock to display your text. This will give you access to a adding in an InlineUIContainer block where necessary.
So, your process will be:
Accept text in a regular text box
Parse the text into a series of Inlines (Run, InlineUIContainer, etc)
Create a new Paragraph for the message
Add the Inliness to the Paragraph.
Add the Paragraph to your RichTextBlock's Blocks property (a BlockCollection).
For each piece of text:
Split the text, likely using Regex, searching for the keys which trigger an Image (':)', '(heart)', etc).
For each non-image text, create a Run with the Text set to the text of the split
For each Image, create an InlineUIContainer and an Image. Set the Image source to the proper Image path, then set the Child of the InlineUIContainer to the Image.
Add the Run or InlineUIContainer the Paragraph via Paragraph.Blocks.Add(Inline).
Certain icons may be included in the Segoe UI Symbol Font Family. If this is the case, you may choose to not use an Image for that symbol, and instead use a Run with the FontFamily set to Segoe UI Symbol. You can play around with the FontSize if you want them to be more prominent.
Hope this helps and happy coding!

BitmapFont in Skin doesn't draw labels correctly

I made a bitmap font using Hiero, called default.fnt and default.png. I can use these as a BitmapFont in LibGDX, and draw text with the font without problems, using font.draw(). But I can't use this font as the default font in a Skin. I've used the uiskin.json file from here(along with the rest of the skin, but I deleted the Droid Sans files before making my own font), because I have no idea how to make one of my own. From what I've read on the Internet, the .json file is correctly set up: it has the line com.badlogic.gdx.graphics.g2d.BitmapFont: { default-font: { file: default.fnt } }, which should make the default.fnt the default font for widgets that use the skin. Still, when I run the program, I see this:
There should be a label above the buttons, and the buttons should have text.
If I do this: startGameButton.getStyle().font = font;, where startGameButton is one of the buttons, and font is the BitmapFont created like this: font = new BitmapFont(Gdx.files.internal("uiskin/default.fnt"), Gdx.files.internal("uiskin/default.png"), false);, the buttons shows the text properly. I don't want to do this since it feels too much like a hack.
I'm following this tutorial, but I've had to look some things up in later revisions of his code, because LibGDX has changed since it was written.
MenuScreen.java(the screen where there are problems)
AbstractScreen.java
Also please tell me if there's a better way to make the menu UI, or if you need other files. The uiskin.json is linked above.
Thank you.
I fixed it. The Droid Sans bitmap image existed in two places, it was part of uiskin.png too. I don't know how, but it probably read the font's letters from that file instead of default.png. So in the end I just renamed the font's .fnt and .png(and the file parameter in the .fnt) and did a search-replace inside the skin's .json, and it all works fine now. I don't know exactly what caused it, but maybe default-font is a reserved word or something.
Anyway, it works now. Thanks to Jyro117 for making me think maybe I shouldn't replace the default but add my own font.

Changing font of text error

I have a textbox control inside of a software app which has some text in it. That software is using a custom font which doesn't exist anywhere else and is just specific to this program. I don't have it's source or access to it's creators. Now I want to copy that text inside of a notepad or MS word but when I do the text is no more readable unless I change the font of word processor to the font that the software is using (the font that text is written with). So I want the text to be readable anywhere and not to depend on a specific font. So is it possible?
I'm a c# programmer. Here is an example of unreadable text:
ý¶† ±øõœ ­ý¶† –ý¾‡¨ ÿ†°†¬ ­ñð‡ì úÞ±¶ Ä쇤 ½±”
à¥ì ±øõœ þ·ñœ­Œ Ý稆­Œ ô±º±” (.ì)
[þü‡íý‘†õø]
ý¶†
[þ¶­ñùì ïõéÎ]
±øõœ ­ý¶† ‡º±”
[þíýº]
ý¶†
[úð‡ýì‡Î —‡¤çȾ†] ÿ¬.¹†.ë† °­©ì ÿû¬‡ì ²† þÎõð.ÿ¬.¹†.ë†"
The interesting thing is that it's showing up like this in almost all the fonts except the one that text is originally written with. By the way the text is in Arabic and all of fonts that I tested the text with are supporting Arabic chars.
Now if I type some text that consist of English and Arabic in that font then change the font of notepad to some other font it's looks OK and works normal! So the problem only appears when the text is pasted into the word processor.
EDIT: I think I found the problem! The custom font is a raster font (bitmap font) which has a .fon extension and in the following thread someone wanted to convert the bitmap font to ttf since he was having a problem in printing the documents. I want to copy and paste, so maybe I have to convert the font ?
The discussion:
how to convert a bitmap font .fon into a truetype font ttf
Any kind of help is really appreciated.
thank you.
any kind of help is really appreciated.
If I had seen this question on superuser.com my answer would have been:
You can change the font of text from font A to Arial.
For example in Microsoft Word
Open the Replace dialog box (Edit >> Replace or Ctrl + H)
Make sure no text is specified in the Find what or Replace with boxes
Click in the Find what box, then click Format (If you don’t see the Format button, click More to expand the search options)
Select Font from the pop up list
In the Find Font dialog box, select the text formatting options you would like to replace
Click OK
Click in the Replace with box
Click Format
Select Font from the pop up list
In the Replace Font dialog box, select the new text formatting options you would like to apply
Click OK
Click Replace all
Click OK
Click Close
(from http://wordprocessing.about.com/cs/quicktips/qt/fontreplace.htm)
As an aside: If the document uses styles, it is actually much easier to change the font. For this reason I try to always use styles and never directly apply fonts to text.
If you are not referring to Word documents, please amend your question to say exactly what software was used to create the text - or exactly what file-format the text is stored in.
Since you asked on stackoverflow.com I slowly deduced you may be writing a program in some unspecified programming language. I suggest you edit your question and specify what programming language you are using and give some example code to illustrate the problem.
For example, in Java you might do something like
JLabel label = new JLabel("hello world");
label.setFont(new Font("Arial", Font.PLAIN, 12));
It sounds very much as though the author of the original program has invented their own character encoding and provided a font to go with it. Maybe the development tools were restricted to ANSI text and the developers came up with this extreme solution.
Test out the hypothesis by writing some English text in the custom
font and see if Arabic
characters appear.
If this is so then you will have to work out what the encoding is and translate the strings character by character.

How to draw vertical text in Windows GUI?

I need to draw a column of vertical text (in Japanese language - it is drawn top-to-bottom instead of left-to-right) in my native C++ Win32 GUI application. I've looked through MSDN and only found how to draw right-to-left text.
How do I output top-to-bottom text except drawing each character separately?
The straight Win32 API has no way to draw (unrotated) vertical text (with an arbitrary font) in that way except 1 character at at time.
You can do more complex text output with GDI+
But that probably isn't what you want either, since the text will be vertical, but the characters will also be rotated.
Similarly, you can use CreateFont with an lfEscapement value of 900 or 2700 to get rotated text, but this will rotate everything. So that doesn't help either.
To do Japanese Top to Bottom drawing, you want the characters to be unrotated, but the placment of each character to advance in Y but not in X. Windows has no API that does this for all fonts. (you can do right-to-left and left-to-right, but not top-to-bottom).
In theory creating a font with an Orientation of 900 and an escapement of 2700 would do what you want, but it appears that if you set the escapement, then the orientation is ignored for most fonts. It's possible that for Japanese fonts, this will work differently. It's worth spending some time to play with. (see the addendum for more information on this)
I think your best bet is a probably a loop drawing one character at a time with ExtTextOut which gives you full control over the placement of each character.
If you use ETO_OPAQUE to draw the first character in a column, and not with all of the others, then you will be permitted to kern the characters vertically if you need to.
Addendum
Roygbiv points to an interesting article that says that fonts whose names begin with an # behave differently then other fonts when you use CreateFont a font with an lfEscapement value of 2700, These special fonts produce upright characters while still advancing down the page. So while there is no way to do what you want for arbitrary fonts, you may be able to get it working using certain fonts.
Options for Displaying Text
Out of curiosity, i wrote a small console app to enum fonts and list the names. My Windows Server 2003 machine has not fonts with names beginning with #. But my Windows 7 machine has a few. All seem to be Chinese fonts though, I see no Japanese fonts in the default Windows 7 Ultimate install.
The correct answer is:
There are three methods to do this:
Using the Edit or RichEdit controls to render your text
Using the Uniscribe API
Using the TextOut function with a font face name that begins with an at sign (#).
Here is an article that discusses some of these approaches.
Fortunately, with Win32 you do not need to write code to rotate characters. To display text vertically on Windows 2000 and Windows XP, enumerate the available fonts as usual, and select a font whose font face name begins with the at sign (#). Then create a LOGFONT structure, setting both the escapement and the orientation to 270 degrees. Calls to TextOut are the same as for horizontal text.
In Win32, use the lfEscapement member of a LOGFONT structure to define the rotation of a font:
LOGFONT LogFont
LogFont.lfEscapement = 900; // 90 degreees rotated text
... // Many more initializations
HFONT newFont = CreateFontIndirect(LogFont);
SelectObject(hdc, newFont);
char tx[255];
strcpy(tx, "vertical text");
TextOut(hdc, x, y, tx, strlen(tx)); // draw a vertical font
For More Information see the online Help of LOGFONT structure and of the CreateFontIndirect Function
HFONT gui_font = CreateFont( -MulDiv( 9, GetDeviceCaps( GetDC( hWnd ), LOGPIXELSY ), 72 ),
0,
900, // here
0,
FW_THIN, 0, 0, 0,
DEFAULT_CHARSET,
OUT_DEFAULT_PRECIS,
CLIP_DEFAULT_PRECIS,
DEFAULT_QUALITY, FF_MODERN | FIXED_PITCH,
L"Segoe UI" );
Using lfEscapement (and if necessary lfOrientation) is superior in many ways to making the rectangle minimally wide (for instance: the dutch word 'wij' would have the 'i' and 'j' next to each other, because their combined width is less than the 'w'), or inserting a newline after each character.
The method this library uses sounds slow, but if do want it, it appears source code is provided:
http://www.ucancode.net/faq/CDC-DrawText-Drawing-Vertical-Text.htm
You may also find this discussion useful - http://www.eggheadcafe.com/forumarchives/win32programmergdi/Aug2005/post23542233.asp - apparently you need a vertical font (one beginning with #) and the API will take care of the rest.
As a quick hack type of answer, what happens if you use a standard control (CEdit for instance) and insert a new-line after every character typed?
Just an idea:
Did you try using DrawText or DrawTextEx using a very narrow rectangle that just fits the widest character?

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