Wizard pattern and other GUI patterns for infrequent, complicated task [closed] - user-interface

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We are thinking of using a Wizard pattern to help a user complete a task.
The Wizard pattern seems to solve our problem. We are also interested in what human factors research might have to say about the basic problem of a non-expert user needing to accomplish an infrequent and complicated task-–-are there other, possibly better paradigms for doing this than a wizard?

You posted this question over two years ago and no one has offered a better interaction design pattern than the wizard.
That looks like an answer to me.

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How to improve coding skills? [closed]

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I can't say I'm weak in programming but I can't come up with the logic faster. I can analyse others code and get to know the logic. But I can't do it on my own. How can I improve my programming skills?
Quite a broad question but from my own, 30yr experience I can tell you there is no way around starting to
analyze existing code,
modify some things (play with it until it feels like it's your own code)
see what the changes do
develop your own ideas on how to do things faster/better/more beautiful
implement your ideas
see if it works
go on to more complex tasks
read books (very important, because many things can't just be discovered by trial'n'error)
be very passionate and determined about what you want to become reality
if you want to learn faster, then write more code
One very important item. You should have fun with what you do is always the best guarantee for success
If you fail at these items then I'm afraid you will never succeed with programming. But then maybe it's like any other field of knowledge.
I experience the same difficulties during my learning journey, too. When I complete challenge tasks I create more complex tasks for myself to see what I can do. It takes me to the next levels of solving problems.
Practice, Practice, Practice!

Advanced Rudimentary Computing? [closed]

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Lets say that my definition of 'rudimentary programming' refers to the fundamental tools employed for a computer to perform a task.
Considering programming rudiments, the learning spectrum usually looks something like this:
Variables, data types and variable memory
Arrays/Lists and their manipulation
Looping and conditionals
Functions
Classes
Multi threading/processing
Streams (hard-disk and web)
My question is, have I missed any of the major rudiments? Is there a 'next' to the spectrum that still eludes me?
I think you missed the most important one: algorithms. Understanding the complexity, know the situation to use them, why use them and more important, how to implement them.
I'm pretty sure that you already know a lot about algorithms but if you think that your tool-knowledge (aka the programming languages) are good enough, you should start focus, more, on the algorithms.
A great book to start is: Introduction to Algorithms, from Thomas H. Cormen

Functional GUI programming [closed]

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The question "Is Functional GUI programming possible?" was asked three years ago, a lot has changed since then. Things like the RX framework must have changed the way functional GUI programming can be done (in .NET at least). Clearly it is possible to do functional GUI programming; what would be the current best practice for it?
Edit to address the On Hold status:
What are the ways that you can do GUI programming in F#? Particularly are there any new approaches that did not exist when the question "Is Functional GUI programming possible?" was asked. What have been peoples experiences with these approaches? Positive and negative. Examples of what works and what doesn't would be great.
maybe check into FsXaml and FsViewModule and watch the related video presentation from Reed Copsey

Algorithm reference [closed]

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This is a trivial question - but something I always miss in the day-to-day programming.
Is there a gook lookup reference available for the common algorithms that we usually face in our everyday programming - sorting,sequences,graphs.
The emphasis is more on the applicability and pseudocode ,rather than the mathematical proofs(which I find is what books tend to stress on).
The idea is to keep a ready reference,as and when we need to resort to one of these algorithms into our respective development project and languages.
Dictionary of Algorithms and Data Structures
How about this?
List of algorithms#Wikipedia

What statups are expecting while asking to solve a programming challenge before hand? [closed]

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I have applied to couple of startups and most of them are asking to solve programming challenge before they start on the interviewing candidate.
I have submitted couple of the solution and all the time getting rejected in the initial screening.
Now what i think is, they will see my coding style, algorithm and OOD concepts that i have used to solve the problem. Can you guys input more on it as what other details are taken into consideration and how can i improve my coding for getting selected.
By the way, i did all my coding in either Java/Perl.
Nice question, I am a new grad too... One thing I notice: When you do the exercise home, they expect you to use the best algorithm out there. In my opinion code modularity, even on a small function is key. Put lot effort into the code because they are not just judging you, but comparing you against other candidate. The one which seems to have put the more effort wins.
ps: Ask this question on programmers.stackexchange, you will obtain some good inputs there.

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