I've been over to the site lately and nothing much seems to work (aside from the main page)
My guess is most of that project has been included in the newly released CDT6.0 and also back in the CDT5.0 (as mentioned, for the 5.0 part, in this blog post).
Related
Just upgraded to Visual Studio 2015 and the Code Definition Window is not working.It just says "No definition selected" no matter what I select. Project is Windows Forms written in C#.
Go to Definition and Peek Definition are working fine
Went back to VS2013 to try it out and it's still working there
Tried to make a brand new project in VS2015 to see if it was project related, but it was not
Checked with a couple of colleagues and it wasn't working for them either
I have a feeling this is either a bug in VS2015 or some sort of configuration change.
Anyone found a way to configure it, or any sort of work around to get it up and running again?
I got a reply from Microsoft on my Bug report. Turns out it's not implemented and possibly never will be:
Hi,
Based on the fact that Peek Definition was introduced in VS2013,
combined with telemetry data that shows that only a tiny percentage of
users ever display the Code Definition Window, we decided not to
implement support for it as part of Roslyn. I've filed an issue on our
GitHub project to consider resurrecting it.
Thanks for the report!
-- Kevin Pilch-Bisson Visual Studio Managed Languages
HereĀ“s the github issue Kevin created in response to my bug report in July: https://github.com/dotnet/roslyn/issues/4224
Looks like they just merged a fix for this into Roslyn:
https://github.com/dotnet/roslyn/pull/56102
Coming from eclipse, I am used to be able to move methods around in a file by simply dragging them around in the structure view (called overvew in eclipse).
I have noticed that it is not possible in RubyMine by default. Is there a way to enable it?
If not, is there a feature request for this?
All I have found yet is this: http://youtrack.jetbrains.com/issue/RUBY-2987, http://youtrack.jetbrains.com/issue/RUBY-9672 which considers only moving methods between classes,
Thank you
disclaimer: This started a copy of my attempt to get an answer on the JetBrains forum.
As #LazyOne said in his comment, there is an open feature request for drag&drop inside the structure view : http://youtrack.jetbrains.com/issue/IDEABKL-71.
It has been created in Feb 2005 and is not scheduled for any upcoming version, with only 11 votes so far, so no need to get your hopes up.
I'm discovering XCode and iOS development.
Delving into the iOS documentation, I've tried to download and run some of the programming examples.
As an example, I'll use AccelerometerGraph.
If I download the code and try to compile, i get an error message, and I realize that the Navigation panel tells me : Base SDK Missing.
After fiddling around (the existing answers on stackoverflow refer to the Xcode 3.2 answer, which doesn't work) I figured I should go to "Editor > Validate Settingsā¦" and accept the changes.
It "seems" to work, (as in the "Missing SDK" message disappears, and I can compile) but I'm wondering if i'm missing something more fundamental.
Also, I thought if there is such a fundamental change, it would be useful to have it up there in one of the questions.
Thx
P.
Go to the project settings and choose "Latest SDK" for the SDK option and that should fix your projects.
And if you want to be super helpful, file a bug with Apple (at http://bugreporter.apple.com) and tell them to update these outdated sample projects to use the latest SDK's if possible.
Not missing something more fundamental. Apple's sample projects have a variety of vintages. Mostly they compile and link under the current versions of Xcode and friends. Some need to be brought up to date. What you found was one that was originally set up for an obsolete version of the SDK and it compiles and links fine with one that was automagically found on your system when you updated it.
When I try to reference the project of farseer with a WP7 game targeted to mango, it gives an error about these projects being different in "refresh levels"
The integration with a NoDo Game works fine.
How should I solve this? I don't want end up creating a NoDo Game...
I've just got an answer from Farseer's fan page administrator, they're working on releasing a version specifically for mango and also working on making video tutorials for the engine...
Download Farseer source code from their site and compile it by yourself. I'm pretty sure the assembly versions have changed from NoDo to Mango.
After compiling the source code, add reference to farseer dll file (not to the project).
Since Farseer's main download still has not been updated for Mango (A little concerning that the project seems to have stagnated)-- if anyone finds this question, I believe the simplest fix for this issue is just to right click the Farseer Physics project in the Solution Explorer and select "Upgrade Windows Phone Projects". This allows the reference to be made and doesn't raise any errors for me. I've yet to see if the functionality of the engine remains intact, but wouldn't imagine anything would go terribly wrong.
Are the Cobra and Lobo projects dead?
http://lobobrowser.org/cobra.jsp
http://lobobrowser.org/java-browser.jsp
A.
Their SourceForge project hasn't been updated since January 2009. I'd guess yes... which is a pity. It'd be really handy right about now as a java replacement for part of wkhtmltopdf.