I am having a heck of a time trying to get this to work. At this point, I am only trying to create little test apps in xcode and "build and run" them on xcode-not on my phone.
I have a provisioning profile for my phone in the xcode organizer, but that is the only one I have.
Do I also need a separate provisioning profile for the desktop sdk?
You don't need provisioning profiles for developing on iphone simulator.
If you also want to develop on your device, first register the device when creating the provisioning profile, then upload the provisioning profile to your device.
Apple's documentation is pretty clear and easy to follow on this issue.
Good luck.
Edit: 1- You need provisioning for developing on the device, thats why it gives you a provisioning error when you try running with -iphone device xxx.
2-The blank white screen on the simulator has nothing to do with provisioning, you succeded to run your code on the simulator, but either your code does nothing or you did not link your uiwindow to your views
3-Base sdk defines that dropdown menu on the topleft. If you select iphone 3.1.2 as base sdk in project settings, you can only see simulator/device 3.1.2 on the dropdown menu, if you select 2.0 as your base sdk you will see device/simulator 2.0,2.1,2.2.1,3.0,3.1.2,... on the dropdown menu. Since you selected 3.1.2 as base sdk you don't see earlier versions on the dropdown menu.
You don't need provisioning profiles to run an app in the simulator, if that's what you mean. Just make sure you're Build-and-Go-ing for a simulator - iPhone Simulator 3.0, say - and you should be good to go.
Related
I have the following problem. I'm creating Xamarin iOS application(by vs for max 2017) and during a building I have this error:
No installed provisioning profiles match the installed iOS signing
identities.
As far as I can understand the solution of this problem is connected with creating provisioning profile by xCode. But when I try to generate provisioning profile(with name testtesyui) by xCode I see this error:
Failed to create provisioning profile.
There are no devices registered in your account on the developer website.
Plug in and select a device to have Xcode register it.
No profiles for 'testtesyui' were found
Xcode couldn't find any iOS App Development provisioning profiles matching 'testtesyui'.
I don't have any real iOS device and I'm planning to use iOS emulator.
Below, I listed screnshoots from xCode ui(I've hid personal data):
xCode account settings,
xCode general settings
Could some one help with this problem? Please let me know if you need more details.
Thanks.
Updating:
I opened info.plist file in vs for mac and I saw the following:
info.plist content.
I've tried to sign in in my apple account, but in the end I saw this message:
signin. As a result, I still cannot select my team.
Could you please give advice where am I wrong?
my problem was in a solution configuration. By some reason, I tryed to build my application in Debug|iPhone mode, not in Debug|iPhoneSimulator mode.
When I switched to Debug|iPhoneSimulator mode, then the build works fine.
You need to enable automatic signing to work with simulator
Once you’ve ensured you have an Apple ID connected to Visual Studio for Mac, you’re ready to enable Automatic Signing
Steps
In your iOS project, open the Info.plist file. In the Signing section, select your team from the Team dropdown:
Then, select the Automatically manage signing checkbox.
More Info here
Environment:
Visual Studio 2015 on PC
Visual Studio (Xamarin) on Mac
iPad is connected to Mac
My setup used to work fine. From PC, I would be able to debug iOS apps running on the iPad.
Yesterday, I updated the Mac OS as well as my iPad iOS. I may have updated a few other things too. However, now I am running into problems deploying Xamarin iOS apps on the iPad.
I can create an iOS app in xcode and deploy it successfully. However, when I try to build my Xamarin app, I get the error "No installed profiles match the installed iOS signing identities."
There are a few posts on the forum that talk about a similar problem. I have gone through all these posts. I have also downloaded (once again) my iOS certificate from Apple developer portal and added it to my keychain store.
I still don't understand why I get the error. Would appreciate if someone can tell me how I can get the list of installed iOS signing identities and compare them against the list of provisioning profiles.
Also, when I look at my plist.info file, I see that, for key CfBundleIdentifier, the value is replace_bundle_id. I am wondering how I can tie this bundle id back to my provisioning profile. On Apple's portal, I see a bunch of provisioning profiles (I am part of an enterprise team). There is no field called bundle-id on these profiles. All each of them have is an app-id. Where do I related the bundle-id to the provisioning profile? Regards.
Provisioning profiles are all inside the directory: /Users/m.piccotti/Library/MobileDevice/Provisioning Profiles
Usually when I have these kind of problems and no time to understand what's wrong, I simply delete everything inside that directory and I download again all the profiles from Xcode. Naturally you can try this only if you are sure that you'll be able again to download all the provisioning profiles you need.
Or it could be that you have to set the right provisioning profile for the project:
This info is saved into iOS.csproj, the element CodesignProvision.
When you go to Apple Developer portal and check App IDs, you see the Name and ID of your app. The ID is your bundle ID. That you need to enter in your plist.
Based on that Xamarin will find your profiles.
Here is what I did to make it work. This is based on the feedback I received from the other two replies.
From the Apple developer portal, I looked at the ID of my app. This was in the form com.mycompany.myproduct. In my Xamarin iOS app's plist.info, the id was replace_bundle_id. I changed it to match the one from the portal.
Next, I cleaned the "Provisioning Profiles" directory on Mac and used xcode to create a test project and change the bundle id (from project options) to match the one on the portal. xcode automatically created a new profile.
This made the whole thing work. Now I am able to deploy and debug from my PC to iPad via Mac.
Our project was generated by Xamarin wizard a long time ago and used to work just fine until recently. I still do not know why replace_bundle_id worked in the past and stopped working all of a sudden. The only change I had made was that I upgraded the OSes on the Mac as well as my iPad.
I have been archiving for ad hoc distribution fine for many months and suddenly today I cannot do so as the Archive menu item is disabled. I have not changed anything. I went through the provisioning setup for the project and it looks ok.
My Ad Hoc profile is about to expire in 14 days. Could this be the problem? I don't believe I can renew it until the day it expires. There is a a "renew" button for my ad hoc profile in the organizer but when I click it I get...
The given profile was not found on the provisioning portal.
Please refresh your provisioning profiles before attempting to renew “MyAddHocProfile”
The profile in the provisioning portal shows active, expiring on the 30th. I noticed that I had not yet upgraded to 4.6.2 and did so. Then I downloaded my profile and double cliked it thinking that would refresh the profile in Xcode, still no joy. I also tried manually replacing the profile file MyAddHocProfile.mobileprovision in the Library.
What do they mean "refresh your provisioning profile"?
Even so, I would think that as long as the profile is active, I should be able to create an archive. I must be doing something else wrong.
You've changed your scheme destination to a simulator instead of Generic iOS Device.
That's why it is greyed out.
Select "Any iOS Device" in newer versions of Xcode. And Archive Option will be enabled!
Change the active scheme Device from Simulator to Generic iOS Device
Select active scheme to Generic iOs Device.
In addition to the generic device (or "Any iOS Device" in newer versions of Xcode) mentioned in the other answers, it is possible that the "Archive" action is not selected for the current target in the scheme.
To view and edit at the current scheme, select Product > Schemes > Edit Scheme... (Cmd+<), then make sure that the "Archive" action is checked in the line corresponding to the desired target.
In the image below, Archive is not checked and the Archive action is greyed out in the Product menu. Checking the indicated checkbox fixed the issue for me.
If you are sure that you selected the Generic iOS device and still can't see the option, then you simply have to restart Xcode.
This was the missing solution for me as a cordova developer with Xcode 11.2
Organiser was empty after try every here recommended settings, also it was impossible to do 'Product > Archive' but... Only when device connected on cable and app run then 'Archive' show up. and then was possible to do 'Archive' and app shows up in Organiser
Using Xcode 4.5.2 and building for iOS4 or newer, I get this message when building for my device (iOS 6.0.1 on 4s). I dismiss the dialog then relaunch the app on my device which seems to work. I am newer to iOS development, so I aplogize in advance if this is a silly question.
Thank you in advance for your help.
My issue was using Distribution provisioning profile for signing the app, once I made a development provisioning profile, the app installed and ran on iPhone just fine.
The answer seems to be "you need to fix your provisioning profile", but can happen for several reasons, as indicated by other answers on here.
In my case, I hadn't added a new device to an existing developer provisioning profile, so I just re-created the profile with the new device, and it worked!
In my case happens all time I add a new device ID then update the provision profile, download and "install it on Xcode 5".
To fix this:
Go to Xcode>Preferences>Account Tab>Select Apple ID>View
Details>Refresh Button (Bottom left corner).
Reinitiate Xcode.
Start again the app, you will be able to test the app in the device.
Here's what my situation was and how I solved the problem:
I had been running the app from Xcode to my phone and all was fine
I switched to a different code signing identity (I had to change the bundle name also to match)
I ran the app to my phone and got the error. The app would install, but not open.
Did a bunch of stuff like Clean, close n open Xcode; delete the app from the phone. All to no good effect.
SOLUTION: turned the phone off n on.
Coincidence? I think not. :-)
XCode 6:
Just create provisioning profile for development and assing it to Project -> Build settings -> Provisioning profile
For upload you have to change provisioning profile for Distribution profile.
I am using xcode to develop a prototype application. Nothing too fancy, just slide effects and other simple gestures. Mostly moving images around the screen.
I can preview the app on my laptop using ios simulator, but how do I take the prototype to the iPad for a more realistic view?
Thank you
First, you need to join a paid iOS Developer Program or, if possible, the iOS University Program.
Then, you will have to create and install provisioning profiles using the steps in this documentation.
After that, you can test on iOS devices the same way you test on the Simulator.
Edit
Alleviate the need to go to the iOS Provisioning Portal every time you want to add a device to your provisioning profile by using automatic provisioning.
An easier way to install provisioning profiles is to let Xcode manage them for you. See the paragraph "To provision a device automatically for development" in this guide for more information.
This process requires a developer account with Apple - and you have to go through the Provisioning Portal to setup your provisioning profile. Apple recently came up with a great getting started guide:
https://developer.apple.com/programs/ios/gettingstarted/
Read the section on "Installing and Testing Apps on iPad, iPhone, and iPod touch".