Firefox plugin dll dependency on the filename - windows

my current work tasking requires creating a firefox plugin. I've done this relatively easily on Linux but porting to windows has exposed a peculiar problem. To do the port, I refactored the basic windows example given in the mozilla source tree. I did this operation slowly and methodically, testing as I went. Aside from the occasional OS dependent glitch everything seemed to be going fine until I finally changed the output name of the plugin dll. So, instead of creating a dll called npbasic.dll, the filename was fubar.dll. This immediately caused the plugin to stop working: it did not get picked up in Firefox about:plugins. Changing the filename back to npbasic.dll allowed the firefox plugin tab to "see" the plugin again.
Is anyone aware of an aspect of dll linking/functionality which could be causing this observed dependency?, any help or pointers would be greatly appreciated.

Well, I've done some more research and it's clear that my approach of painstakingly refactoring the example plugin was flawed, the best strategy is to use something like firebreath, as described here : How to write a C++ FireFox 3 plugin (not extension) on Windows?

Related

Cannot find a class in RealBasic - RealUnzip

This is a probably a really simple fix, but I'm extremely new to RealBasic and I'm having difficulty finding help.
dim objUnZipIt as new RealUnzip
The error I keep getting is :
There is no class with this name: di objUnZipIt as new RealUnzip
I'm attempting to debug something in a language I don't know, and the original developer is long gone. Where can I find the library? Or possibly make a small alteration to get this running?
Thank you very much.
Edit: Ok, digging through the folders I found a RealZip.dll . Any idea how I can import this ?
The RealZip plugin was provided by a third-party developer whose website has been offline for several years. You can still grab the plugin from the Internet Archive's copy of their site.
Extract the .rbx file into the plugins sub-directory of the REALstudio install directory and restart the IDE. Since this plugin is no longer maintained, there may be issues with using it in a modern version of the IDE (the included demo project works, though, with only a deprecation warning unrelated to the plugin.)
There's also a GZip plugin available on SourceForge (similarly unmaintained) and the commercial MonkeyBread Compression plugin which is actively maintained.

Running Umbraco source code in Windows 7 only produces login screen

I am trying to get started in development of my website and plugins using Umbraco. When I download the binaries from Codeplex, the installation and running of the website works fine. When I downloaded the source code, All I get is a login screen even when the web.config files are the same. Am I doing something wrong or is there something I missed.
The path I use to map IIS to is
branches\4.1.0\umbraco\presentation
You need to compile the source code to get it to work.
To be honest, you shouldn't need the full source unless you really want to start hacking around in the core (which may cause you problems with future updates) or you want to see how stuff works. The Umbraco framework is pretty extensible, I've not found too much so far that I couldn't do without having to touch the core source.
I had a similar issue when running the source and that was that the hashing of the admin password did not work. So i debugged it to see what value was expected and then changed it in the database.

Firefox Gecko SDK : NPP_GetValue not getting called

I have tried out the NPRuntime sample provided with the Gecko SDK 1.9.1 with the help of this link.
It works perfectly fine with Firefox 3.6.
Following the above steps I created a new scripting plugin (npmyplugin.dll). I am currently placing npmyplugin.dll in a folder other than Firefox/plugins. I am registering the associated mime-type and plugin path in the registry. The plugin gets loaded properly. But now the browser is not calling NPP_GetValue.
I was suspecting that it must be because I am placing the plugin in a directory other than Firefox/plugins. Hence I did the same with npruntime.dll (the sample which comes with Gecko sdk). Suprisingly npruntime.dll scripting was working. Please guide me whether I missing anything important while creating the new plugin.
NPP_GetValue doesn't get called to get the NPObject until the first time you access it with javascript in many cases. When you do a getElementById, it will make the call.
Likely other calls to GetValue are being made, but you aren't seeing them because you aren't handling them. However, that's still not guaranteed.
Sorry for replying so late. I somehow solved the problem. I was embedding the plugin using tag
then i wrote a small javascript code
var MyWorkingPlugin = document.getElementById('MyPlugin');
It seems that after executing the above javascript NPP_GetValue was called. Currently I have no convincing reason why it happened but it worked and I am happy for the moment. If anyone can explain the above behaviour please let us know.

GUI based debugger for Ruby?

Is there any GUI based debugger for Ruby? Just a debugger. I do not want a full IDE like NetBeans because they tend to get your project dirty with extra files.
thanks!
Check out Mr. Guid, which uses GTK+ and is cross-platform.
In netbeans you can tell it to put the netbeans project files in a separate directory or you can easily ignore the nbproject directory with your project's vcs. Netbeans has by far the best integrated debugging I have seen and there are many other great reasons to give it a try. Don't worry about netbeans using a project folder. I highly doubt you'll be able to find a better free GUI debugger.
If the code completion stuff gets in your way with netbeans it is easy to turn off and only request code completion when you want it (ctrl+space). That was my biggest gripe with netbeans.
I haven't used it in about a year, but I liked Arachno Ruby

npapi - javascript doesnt load the content of a plugin

I wrote a firefox plugin using C++ and used the <EMBED> to load it to html.
In javascript I got the embedded plugin by using document.getElementByID,
but when I tried to call a plugin function, the function was undefined. Moreover,
plugins constructors did not run while loading the page.
The same html file and plugin seems to work on some computers, while it doesnt work on others.
Does anyone have an idea what might by wrong?
How can I debug such an issue?
Can you reproduce it on your computer at first? If not, then try to figure out what systems, browsers, architecture, versions, they are using.
I recall, there are many GECKOSDK's, and each one has a specific version it works for. https://developer.mozilla.org/en/gecko_sdk For example, different SDK's for Firefox 1.5-2.0, FireFox 3.0, Firefox 3.5, and Firefox 3.5
For different browers, make sure you are exposing the right DLL Exports, browsers can vary: http://git.webvm.net/?p=npsimple is a good starting point. You can use firebreath.googlecode.com too as an alternative.
My suggestion would be to use an object tag instead of <embed>. In my experience, doesn't seem to work as reliably.
If I had more information on how your plugin is structured (are you using XPCOM or npruntime?), I might be able to help more.

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