AppFabric serialization problem - caching

I am trying cache a class instance with AppFabric but it return class instance with empty members.
The reason is DataContract Attribute.
My class is marked with [Serializable] and
[DataContract(Name = "TestClass", Namespace = "CustomNameSpace.TestClass")] attributes.
Problem solving if I mark all properties with DataMember or remove DataContract attribute.
But I do not want to remove DataContract attributte because of other serialization needs (such as json or something else) Or I do not want to add DataMember attribute to other classes. (a lot of)
Do you have any idea to solve that problem ?
Thanks.

The rules of the serialization engine prefere DataContractAttribuee serialization to legacy SerializableAttribute. Since you've marked your class with DataContractAttribute it's going to try to use DCS. Having the DataContractAttribute on your class without specifying any DataMemberAttributes to your properties is completely useless and, as you can see, is just hurting you because the serialization engine expects you to follow the rules.
Your only options to get this to work are to either apply the corresponding DataMemberAttributes to your properties or remove the DataContractAttribute.

in my classes i have just used the [Serializable] attribute on the class, nothing on the members. it works like a charm with appfabric cache.

Related

How to debug an entity's validation mapping in Symfony 2.4?

I would like to determine whether an entity property is required or not.
Does anyone know how to access all of the constraints for a given entity property?
I want to check if the NotBlank constraint is active for a certain propery.
information:
You can check the mapping information for a class (or object) with the help of the service:
validator.mapping.class_metadata_factory
The underlying class is:
Symfony\Component\Validator\Mapping\ClassMetadataFactory
The service provides a method getMetadataFor() that allows you to obtain the active mapping metadata for a class (or object).
This method returns an instance of...
Symfony\Component\Validator\Mapping\ClassMetadata
... that provides a getPropertyMetadata(string $property) method that returns the Metadata for a given property name.
example usage:
Inside a controller (or any other ContainerAware instance) you can do:
$factory = $this->container->get('validator.mapping.class_metadata_factory');
$classMetadata = $factory->getMetadataFor('Your\Bundle\Entity\Name');
$propertyMetadata = $classMetadata->getPropertyMetadata('propertyName');
View the list of Supported Validation Constraints Reference from Symfony web site
You can try ladybug bundle. It is very easy to use and shows in detail and nicely to see all properties and info inside an object.

Properly Refactoring to avoid a Circular Dependency

I am having a problem with a circular dependency. Similar question have been asked and I have read a lot of answers. Most deal with a work-around but I would like to refactor so what I have it correct and I would like some input on where I have gone wrong. I can change what I am doing but not the entire project architecture.
I am using VB.Net in Visual Studio 2012.
I have two class libraries:
DataLayer for accessing the database.
DataObject which contains classes that represents my business objects.
My Presentation Layer calls methods in the DataLayer which returns objects from the DataObject class library.
(I have simplified somewhat – I actually have a controller layer but it needs references to the two class libraries above. This is an existing architecture that is from before my time.)
In the DataObject class library I have an abstract class that represents a file. It has properties such as filename, userID, etc. It also has a method, GetFile(), that I code in the derived classes because there are different ways of getting the file. A DataLayer method returns a collection of these file objects, but I don't want to get the actual file until it's needed.
So far, I have a derived class that calls a webService (using properties from the baseClass) and a derived class that accesses the fileSystem. Both return a byte array representing the file. The calling class does not need to know how the file is retrieved.
Now I have a new requirement to build the file on the fly using data from the database. I can get all the data I need using the properties in the base class.
My issue is that my GetFile() method will need to access my DataLayer class library to pull data from the database which causes a circular dependency. The DataLayer class library has a reference to DataObject since that is what it returns. But now I need to call the DataLayer from a class in DataObjects.
I could call the DataLayer from presentation and pass the result to
my DataObject’s GetFile() method, but then my presentation layer
needs to do something special for this derived class. My goal is
that the derived class handles GetFile without presentation knowing
about the implementation.
I could create a new class library for this DataLayer code but I
don't like a special case.
I could access the DB directly in the DataObject class but that
circumvents the layered architecture.
I can’t change our architecture, but I can change my approach.
Any opinions?
I think I have the answer.
In my concrete class, when I am loading the data initially (in the DataLayer), I will get all the data I need to create the file. I'll store it in a new property in my concrete class which my GetFile() method will use to build the file.
This has a little more overhead - I make DB calls and put all this data in memory when it may not be needed. I'll give it a try and see how performance is.
Any critiques of this approach?

Modify Getter and Setter with Database First Approach

I'm currently learning ASP.Net MVC 3 with Entity Framework and want to know if there's a way to modify getter and setter for the model class generated by using the database first approach. Say, I want to sanitize HTML in the model's getter and setter to make sure there's no invalid code get saved in database. What's the best way to do that?
Thanks before.
You will want to use your custom validation routine. The class will be populated automatically, its up to you to determine then if its valid or not.
Use IValidateableObject or override the ValidateEntity method to handle your own validatations.
See Julie's article at:
http://msdn.microsoft.com/en-us/data/gg193959.aspx
In the edmx diagram you can edit the properties of a, well, property, one of which is the access modifier:

Is there a reason why the default modelbinder doesn't bind to fields?

I'm using ASP.NET MVC3 and i'm wondering that the default modelbinder binds to public properties but not to public fields.
Normally i just define the model classes with properties but sometimes i use some predefined classes which contains some fields. And everytime i have to debug and remember that the modelbinder just don't like fields.
The question: Whats the reason behind it?
but sometimes i use some predefined classes which contains some fields
While I cannot answer your question about the exact reason why the default model binder works only with properties (my guess is that it respects better encapsulation this way and avoids modifying internal state of the object which is what fields represent) I can say that what you call predefined classes should normally be view models. You should always use view models to and from your controller actions. Those view models are classes that are specifically defined to meet the requirements of the given view.
So back to the main point: fields are supposed to be modified only from within the given class. They should not be accessed directly from the outside. They represent and hold internal state of the class. Properties on the other hand is what should be exposed to the outside world. Imagine that in the property getter/setter you had some custom logic. By modifying directly the field this custom logic would be broken and potentially bring the object into an inconsistent state.
Maybe the reason for ignoring fields is to increase performance of the binder. Instead of searching all the Fields and properties. The Model Binder search for Properties only.
Though I think the Model Binder use cache to improve performance.
DefaultModelBinder exposes a public method:
DefaultModelBinder.BindModel, and a number of protected method available for overriding. All of them listed here.
Besides the model, these method refer to properties only, not fields, like
GetModelProperties,
GetFilteredModelProperties,
GetPropertyValue,
OnXYZValidating,
OnXYZValidated,
OnXYZUpdating,
OnXYZUpdated,
GetXYZValue,
where XYZ stands for either Model, or Property/ies, or both, and so on.
As you can see there is no Fields mentioned with these names whatsoever. As Darin explained no direct changes to Model's state are tolerated by the Binder. Hence no Field in its methods.
And also, you may wish to take a look at another important class: ModelBindingContext. An instance of this class gets passed to the BindModel, and subsequently to BindSimpleModel, and BindComplexModel, depending on model type (string, int,... are considered simple, everything else is complex).
So, this context has the following properties:
ModelXYZ, and
PropertyXYZ.
In other words you have no means to reference the fields in your ViewModel unless you do not override these classes and undertake special actions to do so.
But again, beware of fighting the framework, its always easier to follow it instead.
EDIT: The ModelMetadata class holds all the data needed to bind the model. Its code however, shows no sign of fields, field names, etc. Only properties are referenced and accessed. So, even if you try to inherit and override DefaultModelBinder and ModelBinderContext, you still won't be able to access fiellds, nevermind what their access modifier is: public, private, etc.
Hope this explains most of it.

C# 3.0 Autoproperties - whats the difference?

0 What's the difference between the following?
public class MyClass
{
public bool MyProperty;
}
public class MyClass
{
public bool MyProperty { get; set; }
}
Is it just semantics?
Fields and properties have many differences other than semantic.
Properties can be overridden to provide different implementations in descendants.
Properties can help alleviate versioning problems. I.e. Changing a field to a property in a library requires a recompile of anything depending on that library.
Properties can have different accessibility for the getter and setter.
"Just semantics" always seems like a contradiction in terms to me. Yes, it changes the meaning of the code. No, that's not something I'd use the word "just" about.
The first class has a public field. The second class has a public property, backed by a private field. They're not the same thing:
If you later change the implementation of the property, you maintain binary compatibility. If you change the field to a property, you lose both binary and source compatibility.
Fields aren't seen by data-binding; properties are
Field access can't be breakpointed in managed code (AFAIK)
Exposing a field exposes the implementation of your type - exposing a property just talks about the contract of your type.
See my article about the goodness of properties for slightly more detail on this.
In that case, yes it is mostly semantics. It makes a difference for reflection and so forth.
However, if you want to make a change so that when MyProperty is set you fire an event for example you can easily modify the latter to do that. The former you can't. You can also specify the latter in an interface.
As there is so little difference but several potential advantages to going down the property route, I figure that you should always go down the property route.
The first one is just a public field, the second one is a so-called automatic property. Automatic properties are changed to regular properties with a backing field by the C# compiler.
Public fields and properties are equal in C# syntax, but they are different in IL (read this on a German forum recently, can't give you the source, sorry).
Matthias
The biggest difference is that you can add access modifiers to properties, for example like this
public class MyClass
{
public bool MyProperty { get; protected set; }
}
For access to the CLR fields and properties are different too. So if you have a field and you want to change it to a property later (for example when you want to add code to the setter) the interface will change, you will need to recompile all code accessing that field. With an Autoproperty you don't have this problem.
I am assuming you are not writing code that will be called by 3rd party developers that can’t recompile their code when you change your code. (E.g. that you don’t work for Microsoft writing the .Net framework it’s self, or DevExpress writing a control toolkip). Remember that Microsoft’s .NET framework coding standard is for the people writing the framework and tries to avoid a lot of problems that are not even issues if you are not writing a framework for use of 3rd party developers.
The 2nd case the defined a propriety, the only true advantage of doing is that that data binding does not work with fields. There is however a big political advantage in using proprieties, you get a lot less invalid complaints from other developers that look at your code.
All the other advantages for proprieties (that are well explained in the other answers to your questions) are not of interest to you at present, as any programmer using your code can change the field to a propriety later if need be and just recompile your solution.
However you are not likely to get stacked for using proprieties, so you make as well always use public proprieties rather the fields.

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