Unable to restore to 3.1.3 in Xcode organizer - xcode

I am using Xcode 3.2.1 and I accidentally updated my iPod to 4.2.1 in iTunes.
When I open Xcode > Organizer and try to restore my iPod to 3.1.3.
http://img195.imageshack.us/i/screenshot20110318at630.png/
It fails with an error message: Unable to preflight personalized install
http://img402.imageshack.us/i/screenshot20110318at633.png/
I am using this software image:
iPod2,1_3.1.3_7E18_Restore.ipsw
And I am quite sure this image is not corrupted since it comes from pfd.apple.com and I have re-downloaded it for several times.
My iPod is a registered device in the Provisioning Portal and I have never jailbroken it before.
What do you think the problem is?
Thanks in advance.

I have searched in the apple member center developer forum, after reading some posts, what I can conclude is, unless you have previously saved you SHSH, you cannot possibly downgrade it from 4.x to 3.1.3.
Ignoring the option of buying another iPod which still has the 3.1.3 iOS installed, the only option you are left with, is to persuade yourself that most people are already using 4.x iOS and supporting 3.1.3 is not that important.

Related

Show documentation window crashes XCode 12

Just showing the Documentation Window crashes XCode 12 (cmd-shit-0) - anytime I do it.
Does anybody have the same problem, an explanation or a work around ?
Update: There's now a new version (12.0.1) in the App Store that fixes this issue.
I'm experiencing the same when using the version from the App Store. People in this Apple Forums thread are reporting that it doesn't occur with the GM download from Apple's developer resources, despite the build identifiers being exactly the same.
Anecdotally, I can confirm that I was able to use documentation in the GM version before I deleted it in favor of the App Store version. So this may in fact be a viable workaround until the App Store version is fixed.
The Xcode on the app store is some sort of unknown version, (Since there it release even before the GM version available). So get rid of it and Download The Xcode From The developer.apple.com or click the proper version below. Then it. will work like a charm.
This needs you. to login to your account
Don't forget to remove the appstore version downloaded Xcode
Direct Download
Xcode 12
Xcode 12.2 Beta
I use xcode 12 beta 5 works well can open document window, when I upgrade to GM seed, it can not open document window any more. When I fallback to xcode 12 beta ,open document it crash every time. All these happened on mbp13 pro, but my another mbp 15 with the same macos version works very well.
I guess it have something with macOS system, not xcode version.
Now I upgrade xcode by AppStore ,crash all the same.

Corrupted certificate: Missing Private Key

All,
I am a first time iMac user. Yesterday I installed Flutter.
I used my iCloud ID to create app signing, as I am only interested in experimenting with my iPhone.
By fooling around by trying to fix another issue ("Codesign wants to access key 'access' in your keychain"), I deleted my Xcode certificate. The net result is that I can neither recover nor re-create the certificate.
How can I fix this issue? Many of the StackOverflow related posts don't appear to apply to me as I don't have a developer account and I am not interested in distribution
I am using Mojave 10.14.6, Xcode 11.3.1
I see you commented, but have you actually opened the keychain app? most of the settings for Mac is, once the application is selected, in the upper left of the screen there are preferences and options in the keychain app to delete the keychain, which would allow a fresh start. Keychain can break easily in my experience
Everything seems to be working ...
I decided to check for firmware updates, and the Mac updated from Mojave to Catalina. For reasons I don't understand, but won't complain about, that fixed the certificate issue. The certificate was automatically regenerated/fixed (?) and Xcode stopped complaining
Using Xcode, I then tried to install the app on my iPhone. I had the following error dyld: Library not loaded which apparently was due to the fact that I was using a non-developer ID. The post recommended upgrading the iPhone to iOS 13.4.
Once I did that, however, Xcode (on the laptop) was out of sync with the iPhone. I upgraded Xcode to the latest version
Xcode successfully managed to install the app on my iPhone
Flutter successfully managed to install the app on my iPhone.
#Daniel and #Gordon, thank you for your assistance

Account not able to sign in Xcode?

I am new for developing the IOS application. so I have used xcode version 7.3.1 so I am not able to build the IOS 10 version. so xcode 7.3.1 not supported. so I trying to update but it can't able to update because mac has lower version. so I decided to install xip format. then I installed it, I have tried to build the app in xcode 8.0. then I have deleted the apple id which was already added in xcode 7.3.1. so both version affected it not showing account in xcode. after that I trying to add the account in xcode both version. it getting below given error, please any one help to slove the problem..
Make sure you can login to apple developer: Apple Developer Login
If that is not working, it means it's an issue with either your login credentials, or (more unlikely) there is an issue with Apple's servers and you simply must try later.
Try creating a new apple id as a test to see if it's an issue with the apple id, or an issue with your Xcode or computer's setup.
In my case error occurred because of VPN connection.

When I attached my device to the xcode and try to build my project it's generating error

Could not locate device support files.
This iPhone 5s (Model A1457, A1518, A1528, A1530) is running iOS 10.3.1 (14E304), which may not be supported by this version of Xcode.
You need to update Xcode whenever the iOS version you want to work with is higher than the highest version that Xcode's simulator has installed. This can be done one of two ways. The simplest is to use the App Store to download/update Xcode. If the App Store doesn't show any updates, you must manually download the latest Xcode build from https://developer.apple.com/.
You will need to manually download from the Developer portal when the version of Xcode on your computer was downloaded there previously. For example, many beta testers may download the file directly instead of using the Mac App Store, since it is a beta download.
I would recommend trying to keep updates done through the App Store by downloading Xcode from there initially. The benefit to this is that it can automatically update as well as save space on your computer (Xcode is a big file, and you may not have enough space to download a new version if you still have the old version).
As of the comments, I will now write an answer. :-)
Whenever you encounter this error there might be two reasons for that:
The OS version is too old
The iPhone's/iPad's OS is too new for your Xcode version
If it is too old, you may need to download older SDKs and OS versions.
You can do so in Xcode. Go to "Preferences" -> "Components" and download the appropriate Simulator.
If the devices OS is up to date, you have to make sure your Xcode is also up to date.
Either you update Xcode through the AppStore OR (and I prefer this way, as the AppStore is used to hang up in a certain state and cannot be completed any longer until you restart the Mac, at least I had this several times).
Side note: Xcode requires multiple GB of free storage. Make sure you have enough free storage left for an update.
You can download the latest Xcode version from the https://developer.apple.com portal:
Go to Downloads:
And then select the item of interest (in your case Xcode)

Why doesn't iPhone ad hoc distribution in iOS 4 (Xcode 3.2.3) work?

Before iOS 4, I could successfully build my app using the ad hoc distribution profile and send it to my clients for testing.
Now. under Xcode 3.2.3, when I (and my client) drag and drop the .app folder into iTunes, the app does not appear among the list of apps and no message (error, warning, etc) is displayed.
Is there a known problem with ad hoc distribution in Xcode 3.2.3?
Hey, so I just ran into this, and I found that I could fix it by setting the value:
"LSRequiresIPhoneOS" to true (checked) in the application's Info.plist file.
I had a look back at all my old projects, and found that they all had this checked. I'm guessing that what happens is that when you open an old iPhone project in Xcode 3.2.3, it corrupts that parameter for some reason. I also encountered another other weird thing when I opened the project: a build parameter that is iPhone specific ("iPhone OS Deployment Target") was not there, and instead, the parameter "Mac OS Deployment Target" was there. This issue was resolved by saving the project. It all seems to point to Xcode failing to be backwards compatible with iPhone projects, which I've definitely seen other manifestations of in previous SDK upgrades.
Anyhow, hope this helps! If anybody has any deeper insights I'd love to hear them.

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