Please help me - I need to make full re-initialization of CKeditor. I don't want to make re-initialization of instances of CKeditor, but I want fully reload it. Is there any way to implement it?
I tried to made next:
delete window.CKEDITOR;
and then:
//clear for old sources
$('script[src*="/includes/contentEditor/ckeditor/"]').each(function() {
$(this).remove();
});
$('link[href*="/includes/contentEditor/ckeditor/"]').each(function() {
$(this).remove();
});
//load CKeditor again
contentEditor.loadjscssfile('/includes/contentEditor/ckeditor/ckeditor.js', 'js');
contentEditor.loadjscssfile('/includes/contentEditor/ckeditor/adapters/jquery.js', 'js');
My method loads editor but some plugins does not work after reloading. Thanks for any help!
I have plugins and I don't need to fully reinitialize CKEditor either, just instances, are you doing it properly?
To remove my instance (my textarea is referenced by ID txt_postMsg):
$('#btn_cancelPost').click(function(){
CKEDITOR.remove(CKEDITOR.instances.txt_postMsg);
$('#txt_postMsg').remove();
$('#cke_txt_postMsg').remove();
});
Then I re-create the textarea, and after a 50ms timeout I call the constructor with the textarea again, plugins reload fine. We have some pretty complex plugins for flash/image editing so maybe there's an issue with your plugin?
My version:
$$("textarea._cke").each(function(Z) {
if (typeof(CKEDITOR.instances[Z.id]) == 'undefined') {
CKEDITOR.replace(Z.id, { customConfig : "yourconfig.js"});
} else {
CKEDITOR.instances[Z.id].destroy(true);
CKEDITOR.replace(Z.id, { customConfig : "yourconfig.js"});
}
});
try something like
for(var instanceName in CKEDITOR.instances)
CKEDITOR.remove(CKEDITOR.instances[instanceName]);
CKEDITOR.replaceAll();
AlfonsoML
I use CKeditor for dynamically edit different part of site. When I click on some area of the site it shows popup with CKeditor with content of this area above this area. When I save it I destroy instance of this editor, but if while editing I use link plugin CKeditor can't show editor without page refreshing. Chrome says - Uncaught TypeError: Cannot call method 'split' of undefined, Mozilla - x.config.skin is undefined(I try to set config.skin and it show another error - z is undefined).
I hope the full re-init can help.
P.S. Sorry I can find how to answer on your comment...
I've been looking for a way to re-initialize the editor and the only solution that I end up is to delete the instance and create a new ID.
Here's my code.
var editor = 'myeditor'
var instance = CKEDITOR.instances[editor];
if(typeof instance != 'undefined')
{
instance.destroy();
$(".cke_editor_" + editor).remove();
//make a new id
editor = (Math.random().toString(36).substr(2, 10););
}
CKEDITOR.replace(editor,
{
}
It's not perfect but it works.
Hope this helps.
This is my solution:
var editor = CKEDITOR.instances[your_ckeditor_id];
editor.mode = 'source';
editor.setMode('wysiwyg');
OR
var editor = CKEDITOR.instances[your_ckeditor_id];
editor.setData(editor.getData());
Related
I have tried to add justify plugin to be able to align text right, left or centre. But after following the instructions in the documentation (http://apostrophecms.org/docs/tutorials/howtos/ckeditor.html), I wonder if the plugin should be located in a specific folder (mine is at public/modules/apostrophe-areas/js/ckeditorPlugins/justify/), as it disappears when the site is loaded, but if I include it in some other folder such as public/plugins/justify still doesn't work.
This is my code just in case: (located at lib/modules/apostrophe-areas/public/js/user.js)
apos.define('apostrophe-areas', {
construct: function(self, options) {
// Use the super pattern - don't forget to call the original method
var superEnableCkeditor = self.enableCkeditor;
self.enableCkeditor = function() {
superEnableCkeditor();
// Now do as we please
CKEDITOR.plugins.addExternal('justify', '/modules/apostrophe-areas/js/ckeditorPlugins/justify/', 'plugin.js');
};
}
});
Also, it would be nice to know how the plugin should be called at the Toolbar settings for editable widgets.
Thanks!
The URL you need is:
/modules/my-apostrophe-areas/js/ckeditorPlugins/justify/
The my- prefix is automatically prepended so that the public folders of both the original apostrophe-areas module and your project-level extension of it can have a distinct URL. Otherwise there would be no way for both to access their user.js, for instance.
I'll add this note to the HOWTO in question, which currently handwaves the issue by stubbing in a made-up URL.
As for how the plugin should be called, use the toolbar control name exported by that plugin — that part is a ckeditor question, not really an Apostrophe one. But looking at the source code of that plugin they are probably JustifyLeft, JustifyCenter, JustifyRight and JustifyBlock.
It turns out that it's not enough to simply call CKEDITOR.plugins.addExternal inside apostophe-areas. You also need to override self.beforeCkeditorInline of the apostrophe-rich-text-widgets-editor module and explicitly call self.config.extraPlugins = 'your_plugin_name';.
Here's what I ended up with:
In lib/modules/apostrophe-areas/public/js/user.js:
apos.define('apostrophe-areas', {
construct: function(self, options) {
// Use the super pattern - don't forget to call the original method
var superEnableCkeditor = self.enableCkeditor;
self.enableCkeditor = function() {
superEnableCkeditor();
// Now do as we please
CKEDITOR.plugins.addExternal('justify', '/modules/my-apostrophe-areas/js/ckeditorPlugins/justify/', 'plugin.js');
};
}
});
then in in lib/modules/apostrophe-rich-text-widgets/public/js/editor.js:
apos.define('apostrophe-rich-text-widgets-editor', {
construct: function(self, options) {
self.beforeCkeditorInline = function() {
self.config.extraPlugins = 'justify';
};
}
});
For some reason doing CKEDITOR.config.extraPlugins = 'justify' inside apostrophe-areas does not work, probably due to the way how CKEDITOR is initialized;
One more thing: this particular plug-in (justify, that is) does not seem to follow the button definition logic. It has button icons defined as images, whereas CKEditor 4.6 used in Apostrophe CMS 2.3 uses font-awesome to display icons. It means that the icons that ship with the justify module won't be displayed and you'll have to write your own css for each button individually.
There is another issue which you'll probably face when you finally enable the justify buttons. The built-in html sanitizer will be strip off the styles justify adds to align the content.
Apostrophe CMS seems to be using sanitize-html to sanitize the input, so changing CKEditor settings won't have any effect. To solve the issue, add the following to your app.js:
'apostrophe-rich-text-widgets': {
// The standard list copied from the module, plus sup and sub
sanitizeHtml: {
allowedAttributes: {
a: ['href', 'name', 'target'],
img: ['src'],
'*': ['style'] //this will make sure the style attribute is not stripped off
}
}
}
Thank you both for your help. After following both approaches of: locating the plugin at my-apostrophe-areas folder as well as editing editor.js on the apostrophe-rich-text widget (the sanitize.html file was already using that configuration), I got the plugin working. However, I was still having the issue with the icons.
I fixed that adding the Font Awesome icons that correspond to align-justify, align-right, align-left and align-center at the end of public/modules/apostrophe-areas/js/vendor/ckeditor/skins/apostrophe/editor.less
I'm trying to save change actions in an Ace editor and then play them back. There's some pseudo-ish code below - the gist is that the applyDeltas API doesn't seem to do anything for my editor. I bind to the editor change event, push change deltas to an array, and try to play it back later - I don't see any errors when I run the code below, but I also don't see my editor content change.
Thanks
Mustafa
shouldRecord = true;
myStoredArray = new Array();
editor.on('change', function(e) {
if(shouldRecord) {
myStoredArray.push(e.data);
}
});
//on a button click
shouldRecord = false;
editor.getSession().setValue(''); //clear
for(var currentDelta in myStoredArray) {
editor.getSession().getDocument().applyDeltas(currentDelta);
}
Of course I've discovered the answer -
the applyDeltas(Object deltas) API takes an array of deltas. Changing my sample code above to editor.getSession().getDocument().applyDeltas([currentDelta]) plays back properly.
Hope this helps someone.
Mustafa
var currentDialog = CKEDITOR.dialog.getCurrent();
currentDialog._.editor.insertHtml("<customTag myAttr='var'></customTag>");
Throws an error, TypeError: Cannot read property 'isBlock' of undefined
If I try .insertHtml("<span>hello</span>") it works just fine.
How can I change ckeditor to allow me to specify my own custom html tags via .insertHtml()? I'd love to just change it to be something like <span class='custom'... or something like that, but I'm having to deal with legacy CMS articles. Using latest ckeditor. Thanks.
You need to modify CKEDITOR.dtd object so editor will know this tag and correctly parse HTML and process DOM:
CKEDITOR.dtd.customtag = { em:1 }; // List of tag names it can contain.
CKEDITOR.dtd.$block.customtag = 1; // Choose $block or $inline.
CKEDITOR.dtd.body.customtag = 1; // Body may contain customtag.
You need to allow for this tag and its styles/attrs/classes in Advanced Content Filter:
editor.filter.allow( 'customtag[myattr]', 'myfeature' );
Unfortunately, due to some caching, in certain situations you cannot modify DTD object after CKEditor is loaded - you need to modify it when it is created. So to do that:
Clone the CKEditor repository or CKEditor presets repository.
Modify core/dtd.js code.
And build your minified package following instructions in README.md - the only requirements are Java (sorry - Google Closure Compiler :P) and Bash.
PS. That error should not be thrown when unknown element is inserted, so I reported http://dev.ckeditor.com/ticket/10339 and to solve this inconvenience http://dev.ckeditor.com/ticket/10340.
I worked around this issue with a combination of createFromHtml() and insertElement()
CKEDITOR.replace('summary', { ... });
var editor = CKEDITOR.instances.summary;
editor.on('key', function(ev) {
if (ev.data.keyCode == 9) { // TAB
var tabHtml = '<span style="white-space:pre"> </span>';
var tabElement = CKEDITOR.dom.element.createFromHtml(tabHtml, editor.document);
editor.insertElement(tabElement);
}
}
I need to be able to make the URL input field in the Link Dialog window readonly or disable it. The field gets populated when the user selects a file from the server.
Another user posted this link as a solution, http://docs.cksource.com/ckeditor_api/symbols/CKEDITOR.ui.dialog.uiElement.html#disable but there is no example and I can't figure out how to implement it.
In the onLoad handler of the dialog you can disable it this way:
this.getContentElement("info", "url").disable();
this is what I ended up doing. I wrote it in my js file instead of the plugin file, but I dont think that would make a difference. I am using inline ckeditor version 4.0.2
CKEDITOR.on('dialogDefinition', function(event) {
var dialogName = event.data.name;
var dialogDefinition = event.data.definition;
//some code here
if(dialogName == 'flash'){ // flash dialog box name
//some code here
dialogDefinition.onShow = function () {
this.getContentElement("info","width").disable(); // info is the name of the tab and width is the id of the element inside the tab
this.getContentElement("info","height").disable();
}
}
});
You can disable url field by just one line
CKEDITOR.dialog.getCurrent().getContentElement('info','txtUrl').disable()
I got it. I added this.getInputElement().setAttribute( 'readOnly', true ); to the onload funciton in ckeditor\plugins\links\dialogs\link.js. Before I was adding it to ckeditor\_source\plugins\links\dialogs\link.js. I'd still like an example of how to use the CKEDITOR.ui.dialog.uiElement disable feature, if anyone has one.
I'm trying to change the default behavior of Drupal when adding an image through image field on a content type.
When you choose an image to assign to a node, it's not directly uploaded. You also need to click "upload" to display the preview of your image, and this is not really user friendly.
How can I change this (programmatically) to make Drupal start uploading directly the image after choosing the file.
Thank you for help
You can do it this way:
(function ($) {
Drupal.behaviors.autoUpload = {
attach: function(context, settings) {
$('.form-item input.form-submit[value=Upload]', context).hide();
$('.form-item input.form-file', context).change(function() {
$parent = $(this).closest('.form-item');
setTimeout(function() {
if(!$('.error', $parent).length) {
$('input.form-submit[value=Upload]', $parent).mousedown();
}
}, 100);
});
$('.form-item input.form-submit[value=Transférer]', context).hide();
$('.form-item input.form-file', context).change(function() {
$parent = $(this).closest('.form-item');
setTimeout(function() {
if(!$('.error', $parent).length) {
$('input.form-submit[value=Transférer]', $parent).mousedown();
}
}, 100);
});
}
};
})(jQuery);
This solution works with either english and french browsers. Unlike AutoUpload module, which only works on browsers configured in english. Note the [value=Upload] / [value=Upload] attribute
I found a similar post:
https://drupal.stackexchange.com/questions/31121/how-can-i-automatically-upload-images-on-file-selection-rather-than-pressing-the
It's exactly what I need..
You should be able to use http://drupal.org/project/imce for your needs.
I am not sure about the Image field but when I encountered this issue I decided letting users add images in body since it is a much easier option for durpal - When inserting images in text They will show immediately .
IMCE + filefield seems like a viable option for your direct needs,They do mention AJAX support.