Can you run Adobe Air on Windows Embedded CE 7.0? - windows

I cant seem to find any info on this other than:
Internet Explorer Embedded - Integrated Flash 10.1 in browser powers playback of Flash content and Flash content can be run full-screen without browser UI.
But what about AIR API's etc?

From the packages description, it seems to me that only Flash Player ActiveX control for Internet Explorer is available. You can still integrate this control in an out-of-browser application, but the extra API for "Air mode" will not be available.

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It is possible to use chrome / chromium webview in Cordova application for Windows 8/8.1/10 Store App?

I want to build a cross platform application in Apache Cordova that uses a Chromium-based Webview component for Windows Store Apps.
Similar to Crosswalk https://github.com/crosswalk-project/cordova-plugin-crosswalk-webview
It's possible?
Windows Store apps cannot use Chrome and must use the default browser shipping with windows (you can't even put a none-Edge browser into the windows store). I guess the good news is that if you are patient, Blink (which is the rendering engine Chrome is based upon) is becoming the default rendering engine for Edge next year. BTW crosswalk is also dead, as Chrome is now the rendering engine for all modern Android phones..
Edit from 2020... Since Slack and other Electron apps are in the store and since Cordova now supports Electron - you might want to go with Electron instead of creating a Windows Store app.

Share screen of Microsoft Windows 10 apps using webrtc

When a Windows 10 computer wants to share some of its screens using webrtc protocol (firefox navigator), a list of the windows that can be shared appears. In this list, only "normal" applications appears, not the one related to "apps". By example, spotify window appears, but OneNote window is not listed.
It seems (?) webrtc screen share is not compatible with UWP apps.
Knows someone a way to share the screen of an app via webrtc ?
Note: following link allows to reproduce this issue:
https://mozilla.github.io/webrtc-landing/gum_test.html
you do not need share anything, just push "window" and see the list of windows that appears.
I believe Chromium (the open source version - not sure about Chrome) faces the same problem as UWP requires to use a new Win 10 API which shows it's own window selector. And then obviously that selector doesn't work on other problems. So it's a common problem on Win 10, with no known good solution as far as I can tell.

Windows 10 WebView and Adobe Flash

The new Microsoft Edge browser has built-in support for Adobe Flash. The updated WebView control in the Windows 10 SDK utilizes Microsoft Edge as its engine.
I am trying to figure out how to enable the WebView control to render Adobe Flash content from a website in a Universal Windows App (either a Hosted Web App or a Packaged Web App).
Any ideas or pointers would be much appreciated.
Thanks.
WebView doesn't use Edge as the engine but uses IE11. Quote from the docs - "WebView always uses Internet Explorer 11 in document mode".
It also doesn't support any plugins or such, which would include Flash.
Full run of caveats from the control doc:
It does not support any ActiveX controls or plugins like Microsoft
Silverlight or Portable Document Format (PDF) files. Additionally,
WebView does not support some HTML5 features including AppCache,
IndexedDB, programmatic access to the Clipboard, and geolocation.
More "tidbit" reading up at https://msdn.microsoft.com/en-us/library/windows/apps/windows.ui.xaml.controls.webview.aspx .
Enjoy. Hope this helps. Healy in Tampa.
On Universal application, the webview is using edge now but it does not change anything regarding plugins.
Here is what it says from the MSDN :
In apps compiled for Windows 10, WebView uses the Microsoft Edge
rendering engine to display HTML content. In apps compiled for Windows
8 or Windows 8.1, WebView uses Internet Explorer 11 in document mode.
It does not support any ActiveX controls or plugins like Microsoft
Silverlight or Portable Document Format (PDF) files.

Why I can't use Cloud9 IDE on WP 8.1?

when i'm trying to login to Cloud 9 IDE on smartphone I get only "Dashboard loading" message. Why? What difference is between mobile and desktop browsers in this case? Mobile devices are fast anougth today and have gigabites of RAM and big High-res screens. Same browser engines.
Mobile devices typically require touch support and responsive layout, which can be more difficult when it comes to an IDE. Keyboard support can be another challenge.

browser add-on to test mobile design

Are there any add-ons to test an HTML page to see what it will look like on a mobile device? I'm developing with PhoneGap but Eclipse emulator is too slow to refresh it all the time so I want to have a browser extension that make screen resolution like on mobile.
If you care only about the screen size, Firefox 15 (currently Beta, release coming up in two weeks) has Responsive Design View in the Web Developer menu that allows you to adjust "screen size". For example, you can select 360x640 (nHD resolution) and have a look at your page.
However, mobile browsers do custom adjustments to web pages and these adjustments depend on the browser used. For example, Firefox Mobile does something called Font Inflation. You cannot reproduce it in a desktop browser, you have to actually run Firefox Mobile for that. The problem: mobile browsers will only run on mobiles, even Mozilla stopped supplying Firefox Mobile for the desktop after they switched to the native Android UI.
Edit: Starting with Firefox 33, there is a Firefox OS simulator built into Firefox (thanks to Tomek for pointing me into this direction). To start it, open WebIDE, then click "Select Runtime" and choose "Firefox OS 1.3." This will start the simulator, all you need to do then is clicking the Firefox icon (for me it's a blue one, not the usual orange). There you are, you can test any website in a real mobile browser, right on your desktop.
Firefox OS simulator can do the trick: Just install it. Run it - and run the browser inside. :)

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