Now I need to share outputs executed by android apk files. But co-workers don't have android emulator on PC/Mac. I heard there are some web-sites that enable emulate apk files on the web. so does anybody recommend these web sites?
Do u need this to test for your android application?
Then, i dont think there is any.
The closest thing available today is :
Go to http://tmobile.modeaondemand.com/htc/g1/ and click emulator where u can have a look and feel of android.
But this is more of a marketing demo.
For testing your application no alternative to local emulator that comes along with SDK.
Related
I've recently posted my Android app to Chrome Web Store using ARC Welder, and wondering about how I can make it a paid app.
Currently, for Android, I have a free version and an "unlocker" as a separate app on Google Play. The user installs the free version first, and then if he/she decides to "go pro", he/she purchases and installs the "unlocker" which talks to the free versions and activates it into "pro" mode.
So my questions:
When packaging an Android app with ARC, it runs on its own, so there is no way to have a second app ("unlocker") running in the same Android "sandbox", correct?
Is it possible for an Android / ARC app to access "purchased" state via Google Play APIs, say for checking if the user purchased the "unlocker" app on Android?
I assume that the answer is "no", at least for now:
https://developer.chrome.com/apps/getstarted_arc
Since ARC is in Beta, it doesn't support all of Google Play Services yet.
However, here are some available APIs:
Auth (OAuth2)
GCM
Google+ sign-in
Maps
Location
Ads
I don't see licensing APIs here.
I found these links on monetizing Chrome apps:
https://developer.chrome.com/webstore/money
https://developer.chrome.com/webstore/payments-iap
Even if this also applies to Chrome OS (not sure), it seems to require JavaScript coding to talk Chrome Webstore APIs. Is it possible to access those from inside the Android ARC sandbox?
Are there better options that I'm missing?
None? Should I just wait until Android ARC is fleshed out more and hope that it includes support for paid apps?
The direct answers are:
1) You can bundle up two APKs so they both run in the same sandbox. But only one of them is launched as "your app". It is free to then launch or otherwise use the second APK as it sees fit.
2) But as you noticed, there is no way to easily check for a purchase/license right now.
Your best bet may be to wait for the Google Play Services license APIs to be implemented.
I have a Wp7 app (ready in a xap), and I'd like to give it to a client, so he can use it in 5-10 devices. But it is an "internal" client for our service, so I'd rather not publish it on WP Marketplace for all to see...
Is there any reasonable way to do this?
when you upload app on marketplace you can set it as private so only users with direct link can see/install it. There was an app which hacked WP7 that allows you to install apps without marketplace but I've heard it's not legal anymore*.
*search for it because I'm not sure about this one.
edit: http://www.electronista.com/articles/12/01/02/chevronwp7.runs.out.of.tokens.may.not.renew/
Maybe you can try http://labs.chevronwp7.com/
EDIT : Sorry, it seems that all tokens are sold out, so this is not solution for you.
As pointed out by others, you can publish a application on the marketplace as a beta, allowing 5 users to test it using their Live IDs.
But all unlocked phones can have a XAP installed. Generally, Windows Phone applications aren't designed for internal distribution. If you don't intend to publish the application on the marketplace at any point, you need to estimate in the cost of $100 per phone, per year, for the usage of your application.
I'll recommend you contact Microsoft, if you need a specialized deal.
I am an android developer and now I am trying to learn Mango too. What are the SDK, system requirements, IDE required to start development?
Also I am from a Java background so I know that apps for windows phone can be developed using C#. So please guide me how to set up a development environment and start development on Mango.
Everything you need to know is right here at Microsoft App Hub. Click on "Download the free tools. Get started now."
An important thing to know is that you have to be registered with App Hub which takes some time (they will be checking your ID) and costs some money (99$ the last time I checked). You need this to debug on your device and to publish to the Marketplace.
For you as an Android developer the Windows Phone Guide for Android Developers will be helpful.
The Channel 9 jump start sessions are also quite good as well as their training course for beginners. Apart from that there is plenty of information in the web right now and the MS documentation and tutorials are really good. Keep googling, you'll find them.
Regarding the xp question, I think the emulator requires at least Windows Vista, so if your employer limits you to xp, you are out of luck (in this respect also :-)
How could I go about presenting a Windows Phone 7 application with a laptop?
Do I need to install Visual Studio on the laptop with which I will be making the presentation? I've read somewhere about a stand-alone emulator but I haven't found any info on how to load the app to the emulator (total MS-anything newbie here).
Thanks in advance!
If demonstrating via the emulator you'll need to install the tools including VS.
Assuming you have an actual device.
Using an actual phone and a webcam can help give people a better idea about what the app will look like.
If you're showing it to people unfamiliar with the phone then the fact that the UI is so different to what they may have seen on phones before is likley to be a distraction. If you have a real phone then you can better demonstrate your app in context and in comparison with the other apps on the phone.
Tip. Try and use a HD camera if possible as this will make it easier to see the details on the screen.
We are new to android and trying to develop a emulator…
Can I have any information about how to start uo to develop an emulator.
We were trying to search for some resources online but couldn’t find any for emulator development
Online stuff is all related to application development…Please suggest us some tutorials which would help us.
since the android environment is all open source, it would seem that the emulator should be also. find the people who do that dev and you've found your answers.