ImageMagick commercial equivalent for both OSX and Windows - windows

Is there a commercial product out there that can provide what ImageMagick "convert" function provides for both Windows and OSX?
I'm planning on a distributing a desktop app that requires "convert" functionality but the installations for ImageMagick for OSX is not trivial. The dependancy on Ghostscript for vector graphics is also a barrier.
I was hoping to find a vendor that can provide the same functionality all in one package for both Windows and OSX and buy a distribution license from them. I'm hoping this could give me a more robust experience for the user as far as the installation. Any advise on this topic is much appreciated.

as far as I can tell, installing ImageMagick on Mac OSX is quite easy. You just have to install MacPorts (http://www.macports.org/install.php) and do a sudo port install ImageMagick
Greetings,
Jan

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How to download and Install APL?

I want to work with APL programming language, I have searched for hours and I couldn't figure out how to install it, the only useful stuff I found was the APL keyboard and such a mentioned here. So my question is, how can I properly install it?
or have a look at http://www.gnu.org/software/apl/
which is free.
Jürgen
Try NGN APL, it works in the browser.
http://ngn.github.io/apl/web/index.html
Nars2000 is a free GPL apl that runs natively on Windows and has a nice installer and gui. http://www.nars2000.org/
For the Mac:
brew install gnu-apl
tryapl.org uses Dyalog APL, so I will assume you're interested in getting a licence, downloading and installing that. The licenses for personal use of Dyalog APL are free, so you need to apply for personal, non-commercial license using the form on their website. Following that, you'll get an email with instructions for download & installaton :-)
P.S: Dyalog is available for Windows, Linux and Mac OS.

How and which graphing library to install on Python 3

I have Python 3 on OSX Yosemite installed with Brew. I want to make some simple charts (like in Excel). I run Python from bash. Which library should I investigate, and the proper way to have it installed? I am looking for library which is easy to install, and then easy to use. Output probably png files?
matplotlib is a good choice.
How to install it on OS-X is mentioned in the installation FAQ.
Especially in combination with IPython notebooks it gives you a nice interactive environment to play with it.
Another alternative would be gnuplot. Pre-built packages are available.
It is not tied to Python, it is basically a domain specific language for graphing. There are python bindings available, gut it is also not difficult to use it with subprocess.
If you can use commercial libraries, you may also consider ChartDirector.

How to Install Plone on OS X

Can someone walk me through a step-by-step process for installing Plone to OS X? I don't know the processes and differences in a unified installer or binary installer so I'd like to have someone walk me through the process of having it fully installed. Thanks!
Have a look at http://docs.plone.org/quickstart/
Of the two, the binary installer is best for someone who just wants to try out Plone.
The unified installer is also good for trying Plone but is better suited to those who are comfortable with command lines (though it now has a nice text-based UI to guide you with the install). The unified installer is also a good way to set up Plone for development and for production (for relatively simple configurations).
There is now an even better way to evaluate Plone, using the Vagrant/VirtualBox development/evaluation install kit.

How can I create debian package (*.deb) from ruby application written with qt4?

I found a lot of tutorials how to build application with Ruby and Qt, but i have no idea how anybody else will be able to run it! I am using Ubuntu 11.10, ruby 1.9.2 with rvm and:
rbqtapi -v output "QtRuby 2.0.5 using Qt-4.7.4"
P.S. I have no idea how to build *.deb, it will be my first desktop app, not web.
please have a look on http://shoesrb.com/ this is the best way I heard off for writing GUI apps.
Shoes has now not it's greatest time, but we put our best time to make it better, give it a try and someone will help you.
In case you are in need of assistance just ask as question on #shoes IRC channel on freenode servers.
If you're sold on QT, then you will need your users to install all the support libraries for QT (and anything else), then you can upload a rubygem to rubygems.org for your users to download.
Once, they've installed the support libraries, you'd only need to update your rubygem, which is fairly quick and easy for updates.
You may also wan to look at visualruby. It uses GTK. Then you'd install the GTK libraries instead of the QT ones.
http://www.visualruby.net
As far as .deb packages go, I tried to research the same thing with little success. The rubygems packaging system is designed to distribute ruby programs, so it is the best way to go. Also, you'll need to install different support libraries for different platforms. If you look at visualruby's install page, you can see how to install GTK for Linux and Windows.
Good Luck.

Annotate images using tools built into OS X

I want to overlay text on images on OS X, preferably without installing additional software, so that, as a sysadmin, I can know at a glance that machines are up-to-date, in a way that is easily scriptable and easily modifiable, and can run without GUI access. [Being able to overlay images or apply color-changing effects would be a bonus.]
Mac OS X Leopard comes with a ton of stuff built-in: Perl, Python, Ruby, Tcl/Tk, Bash; wxWidgets, some Quartz integration, and even Objective-C integration for Python and Ruby. There must be several good ways to do this, if I were only versed in these systems.
I'm continuing to go through the examples in the /Developer folder on my computer, and I have got a partial idea of how this might be done in Cocoa and converted to PyObjC. I decided I would have to deploy ImageMagick, but in my testing, I am running into an infamous bus error, and would prefer not to have to compile ImageMagick or GraphicsMagick with all its dependancies if I can do what I need to out-of-the-box. [That said, I would consider installing additional components, but it would be a big win to have something that would work on a stock install of OS X].
This seems like it'd be relatively simple to do using Python and the Python Imaging Library (PIL). I don't think PIL is installed with OS X by default, but it's relatively easy to install manually and doesn't have a ton of dependencies. The PIL tutorials are also pretty good -- it shouldn't be too hard to whip up a command-line or GUI program to do what you want.
CocoaMagic is a single-file replacement for large parts of RMagick (Ruby integration with ImageMagick or GraphicsMagick). It should be useable as a library in its own right, or by appending things to the bottom of the script.

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