I have an image a, which has it's own background (white). I want to put the image a on a page that has another big image b on it. I wonder if there is a way to make the background of image a to be the image b. can I achieve that with css? or I have to change the properties of the image a in order to make that happen?
You say image A has a "white background", but from a computer's standpoint, it has no background. If you want to lay an image over another and have the second image show through in places, you'll need the top image to have true transparency.
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I am using Lazarus.
I have put 2 images on a form and synchronized their positions and sizes.
I can textout to both images, and after I made the ontop image transparent I can see the combined content of both images.
I can add further text to the bottom image and see it, but I can't see text I try to add to the transparent image.
I used the following code to make the top image transparent
image2.picture.Bitmap.TransparentColor:=clWhite;
image2.transparent:=true;
I guess I need to play with the image bitmap, but I can't find a solution that is not using other software.
Can someone help me with this please?
There is requirement where parsys should be added on top of an image. It is like a background image with the provision of parsys so that other components can be dragged and dropped on top of it. I am using html5smartimage for image component. But, no clue yet on how I can get the parsys on top of the image. Please help if you find any ideas. Thanks.
is the image authorable? If so, how do you intend to provide click-area for the authors to change the image vs edit items in the parsys.
If the image isn't authorable, just target the CSS for your parsys and set the image.
If the image is authorable, in edit mode you want the image to be distinct from the parsys and have separate clickable areas. Then in preview/disabled modes you would generate the actually desired markup & CSS to position the parsys content over the background image.
I am currently using the Image control in XAML, when the user taps on the image I want to display another image like a tap effect*, so for example I want to make the image a bit darker or lighter once the user taps on it, how can I do this using the image control?
I've managed to fix this with adding a new image to the mousebuttonup, mousebuttondown and mouseleave event of the image control
You could place a collapsed image with the same size at the same position as the first one. If the user taps the image, you show the previously collapsed image.
If you want to make your first image darker, set the background of your hidden image to black and opacity to 0.25 or something like this. When it gets visible your first image will be slightly darker.
Instead that you can try to customize the style of your button. In Visual State>>Pressed>>You can change the Color or you can give some animation as well.
tHANKS,
I have one view filling the screen with a background image. Other views (text fields) are in exact positions (the background image includes the text field background images). When I change from 3.5" screen to 4", the text fields don't change in the same way that the background resizes. The bg image simply resizes to fill the screen, but the text fields jump out of alignment.
Is there a way to have two sets of constraints, one for each screen size? or is there a way to have views resize proportionally to another view?
EDIT:
Is there a way to have two sets of constraints, one for each screen
size?
Yes, by adding constraints programatically and checking [[UIScreen mainScreen] bounds] to get the screen size.
or is there a way to have views resize proportionally to another view?
Yes, you could set this up in interface builder. But it will be hard to manage, I would manage the constraints manually in code since you are using a custom background image the textviews need to position exactly
You're going to struggle to get these things to line up properly with the text view backgrounds being part of the background image.
You should amend your image assets and use the background property of UITextField to have an actual background image, and remove the boxes from your main background image. The icons could be separate images as well.
Failing that, it would make more sense to have the image stretch underneath the text boxes rather than on top.
Your layout is doing what it should do based on your description, but the image isn't stretching in the right way. In your screenshots, username is always the same distance from the top, and the others are the same distance from the bottom, but that isn't how image stretching works. I don't know how you've set it up but it would make sense to have a single image the size of the 4 inch screen, which has the bottom cut off for 3.5 inch devices, and constrain everything from the top.
We have got a view of a content type with an image and some fields, but the image is displayed way to large. We tried to adjust maximum resolution but that just crops the image and makes it pixelated. How can we get this image to be displayed smaller?
thanks.
In Drupal 7, you can use the core Image Styles (admin/config/media/image-styles) to set pre-defined image sizes, cropping, and more. Once you have an image style configured, you can use it to style an image in a view. This gives you complete control over image cropping and sizing. If you're using Drupal 6, the ImageCache module does the same thing.