/usr/bin/make not found in Xcode - xcode

I recently installed Xcode 3.2.6 on my Mac, but after the program is ready to build it posts an "error: can't exec '/usr/bin/make' (No such file or directory)." I've seen the file, which is located in the folder for Xcode, but i don't know how to refer the program to it. Does anybody know the problem and how to fix it?

Try installing command line tools:
XCode > Preferences > Downloads > Components > command line tools.

Have you rebooted? Xcode 3 in particular is very fussy about finding its tools if you don't reboot after install.

Related

-bash : rvictl: command not found, Mac book pro OS X 10.7.5 & Xcode 4.6

I want to debug some network bug with my application ,I found a way to create rvi to trace, But I even can't finish step 1 :
rvictl -s
-bash : rvictl: command not found
what should I do ?
I follow the site:
https://developer.apple.com/library/mac/qa/qa1176/_index.html
help! thanks
Mavericks and beyond: You need to install XCode from the App Store, and then you need to launch XCode once, and accept installation of additional tools. Restart your terminal. Good to go.
I found the solution here.
In summary, the link above explains that the issue may stem from installing Xcode without installing the additional components.
Check rvictl is installed by looking for the /usr/bin/rvictl folder. If it does not exist, then rvictl is not installed. To install the packages, open your application folder through finder, right click on the Xcode app, and follow the path below to find the items which need to be installed manually:
Xcode.app/Contents/Resources/Packages/MobileDevice.pkg
Xcode.app/Contents/Resources/Packages/MobileDeviceDevelopment.pkg
Restart your terminal and.... Voila !! it should work now.
CATALINA UPDATE.
Based #KarthicRaghupathi's comments. the rvictl location was changed in Catalina. The rvictl file is now located at /Library/Apple/usr/bin.
The rest of the process stays the same as above.
I'm using macOS Catalina and Xcode 11, Could able to find rvictl file in /Library/Apple/usr/bin. but still got the same error
-bash : rvictl: command not found
Tried all provided solution nothing worked for me. Adding sudo saved me,
sudo rvictl -s [DEVICE UDID]
[or]
sudo /Library/Apple/usr/bin/rvictl -s [DEVICE UDID]
This may help some one.
You need to install the Command Line Tools for Xcode, available here:
https://developer.apple.com/downloads/index.action?name=for%20Xcode%20-#
That includes the rvictl program.
It seems like default location and installed location of rvictl on Catalina are different.
rvictl should be installed by Xcode. Look for it at path: /Library/Apple/usr/bin/rvictl. The default shell has /Library/Apple/usr/bin/ in its path, either customise it or provide full qualified path i.e
/Library/Apple/usr/bin/rvictl -s 00008020-XXXXXXXXXXXXXXXX
Source: https://forums.developer.apple.com/message/392193#392193
When you say: the command line tools for 10.10 apparently do not include the rvictl program - I get the error message: command not found
You need to see the comment above: Mavericks and beyond: You need to install XCode from the App Store, and then you need to launch XCode once, and accept installation of additional tools. Restart your terminal.
It will then appear.

Cannot find FileMerge (opendiff tool) but I have xcode 4.6 installed

When I attempt to run FileMerge as a GUI for Opendiff, I receive an error:
$ git mergetool -t opendiff
Merging:
Gemfile
Gemfile.lock
...
Normal merge conflict for 'Gemfile':
{local}: modified file
{remote}: modified file
Hit return to start merge resolution tool (opendiff):
2013-12-26 20:00:20.248 opendiff[22367:e07] Couldn't find FileMerge
Gemfile seems unchanged.
Was the merge successful? [y/n] ^C
$
I have installed XCode 4.6.3 and Command Line Tools for Xcode April 2013. I am running OSX 10.7.5
I have tried solutions from the following two links with no success:
git diff with opendiff gives "Couldn't launch FileMerge" error
Is filemerge still available after Xcode 4.3 installation?
When I go to Xcode -> Open Developer Tool I do not see FileMerge in the list of options. There is a More Developer Tools link that takes me here: https://developer.apple.com/downloads/index.action?name=for%20Xcode%20-
How do I get FileMerge working?
FileMerge is located at within Xcode.
From the command-line:
cd /Applications/Xcode.app/Contents/Applications/
open .
Go into that directory once it opens:
Right-click on the app
Choose "Make alias"
Move that alias to your Applications directory
You're all set.
Strange. "XCode 4.5, where is FileMerge ?" suggests:
The FileMerge that is bundled with Xcode 4.5 doesn't work as a standalone application. I tried compressing it from the application bundle. I was able to expand it to show the FileMerge app on the desktop. But when I tried to run it I got an error saying it couldn't be opened.
Apple's developer downloads site has every version of Xcode. You could try trashing your current version of Xcode 4.5, downloading Xcode 4.5 from the developer downloads site, and see if FileMerge is there. If not, you can download Xcode 4.4 and see if that has FileMerge.
Indeed, I downloaded a fresh new install of XCode 4.5 and put my updated 4.4 to 4.5 upgraded version into the trash and I have now all the developer tools again, including FileMerge. Weird...
The other option, from that same thread:
Why not just install the Command Line Tools? That will give you the "opendiff" tool. Then, you create a little script like this one to make it useful and actually do a merge.
#!/bin/sh
# Get a hold of the last parameter.
eval LAST=\${$#}
# Now run opendiff with the previous version and the current version.
opendiff ${*} -merge "$LAST"
if you have xcode installed, then you can probably run the following from the command line to open FileMerge directly
open /Applications/Xcode.app/Contents/Applications/FileMerge.app/
Try reinstalling Xcode. I had the same issue and it fixed it for me! It appears the Merge utility got corrupt somehow.

xcodebuild and C standard library

I have a xcode project that was created for osx snow leopard. All it was required to be built was to run
xcodebuild
from the command prompt. I am now trying to build the same project on OS X 10.7 and the following error happens when I run the same command
/Users/repo/trunk/main.c:31:10: fatal error: 'stdlib.h' file not found
What exactly is going on? I tried to follow the instructions from this question but stdlib.h is still missing.
How can I fix this problem?
Likely you are getting bit by the repackaging of everything inside /Applications/Xcode.app starting with Xcode 4.3. In Unix-like installations stdlib.h usually lives in /usr/include and your project likely expects it to be there as it was pre-Xcode 4.3. You can fix this by installing the command line tools, which includes the tools and the associated headers and libraries in their standard location.
The easiest way to install the command line tools is from inside Xcode. In the Xcode Preferences select the "Downloads" pane and then the "Components" tab. Push the "Install" button next to "Command Line Tools".
You need to run xcode-select to tell xcodebuild and xcrun which Xcode you want to use.
See this manpage.

XCode 4.3 Command Line Tools Package with Invalid Checksum

The package Apple provides to install the command line tools with Xcode 4.3 is corrupted, and I seem to need it because I'm developing some command line tools.
Has anybody found an alternative Command Line package for Xcode 4.3 from Apple that works or an workaround for the subject?
Xcode includes a new "Downloads" preference pane to install optional components such as command line tools, and previous iOS Simulators.
So, I found a way to do this correctly.
The problem is really in one of the European mirrors from Apple.
The workaround is to:
- Install Tor: https://www.torproject.org/
- Choose a Tor node in the USA
- Logging into your Apple Developer account and download the package
It now opens correctly without any checksum warning.
I solved my own problem of downloading/installing Xcode 4.3.1 "Command Line Tools" by getting them directly from the developer's webpage. The March version yielded a checksum error just like
the download from within Xcode 4.3.1, i.e. Xcode/Preferences/Downloads . But I did have success with the February version of CLT. I don't know why things were out-of-sync.
I had the same problem when trying to install the Command Line Tools from the Downloads tab in the XCode preferences (also downloading from Europe). I fixed it by clearing the dns cache on my system.
This is the Terminal command to clear the dns cache (OSX Lion):
dscacheutil -flushcache
Restart XCode after running this command, it may not fix the problem with the checksum until you do.
try:
defaults write com.apple.frameworks.diskimages skip-verify -bool true
Just add another mirror for the download site:
Use the following to determine a valid ip:
http://www.webmaster-toolkit.com/dns-query.shtml?address=adcdownload.apple.com
and add this to /etc/hosts:
adcdownload.apple.com
Example (ip might already have changed)
64.211.144.168 adcdownload.apple.com.
You can simply click skip while the disk image is verifying. I have installed from a dmg of CLT-4.3 with this problem and built an extensive amount of software with if successfully on my te

How to install native assembler for Mac OSX?

I am interested to know how can I install native assemblar (I think also known as AS) on Mac OSX Lion. Someone suggested that I can use the Xcode to do it but I didn't see any options.Terminal windows is not able to recognize AS as command right now. Can someone provide more insight on this ? I am new to Mac/Unix environment so please provide help accordingly.
If you have Xcode installed, then you have as.There is no option to install specific packages from the Xcode installer.
as should be in /usr/bin/:
ls -l /usr/bin/as
If not, you probably have a problem with your Xcode installation.
Otherwise, also check your PATH environment variable, to ensure /usr/bin/ is in the list.
echo $PATH
If you've installed Xcode 4.3, it doesn't install the command line tools anymore. To get them, you have to launch Xcode, go to Xcode > Preferences... > Downloads tab, then click the 'Download' button for 'Command Line Tools'. You'll need to sign in with an Apple Developer ID.
Using Xcode 4.6 with Command Line Utilities installed
export PATH=/Applications/Xcode.app/Contents/Developer/usr/bin:$PATH
as will execute along with the other command line utilities.

Resources