XCode 4.3 Command Line Tools Package with Invalid Checksum - xcode

The package Apple provides to install the command line tools with Xcode 4.3 is corrupted, and I seem to need it because I'm developing some command line tools.
Has anybody found an alternative Command Line package for Xcode 4.3 from Apple that works or an workaround for the subject?

Xcode includes a new "Downloads" preference pane to install optional components such as command line tools, and previous iOS Simulators.

So, I found a way to do this correctly.
The problem is really in one of the European mirrors from Apple.
The workaround is to:
- Install Tor: https://www.torproject.org/
- Choose a Tor node in the USA
- Logging into your Apple Developer account and download the package
It now opens correctly without any checksum warning.

I solved my own problem of downloading/installing Xcode 4.3.1 "Command Line Tools" by getting them directly from the developer's webpage. The March version yielded a checksum error just like
the download from within Xcode 4.3.1, i.e. Xcode/Preferences/Downloads . But I did have success with the February version of CLT. I don't know why things were out-of-sync.

I had the same problem when trying to install the Command Line Tools from the Downloads tab in the XCode preferences (also downloading from Europe). I fixed it by clearing the dns cache on my system.
This is the Terminal command to clear the dns cache (OSX Lion):
dscacheutil -flushcache
Restart XCode after running this command, it may not fix the problem with the checksum until you do.

try:
defaults write com.apple.frameworks.diskimages skip-verify -bool true

Just add another mirror for the download site:
Use the following to determine a valid ip:
http://www.webmaster-toolkit.com/dns-query.shtml?address=adcdownload.apple.com
and add this to /etc/hosts:
adcdownload.apple.com
Example (ip might already have changed)
64.211.144.168 adcdownload.apple.com.

You can simply click skip while the disk image is verifying. I have installed from a dmg of CLT-4.3 with this problem and built an extensive amount of software with if successfully on my te

Related

Git and Xcode: Why do I have to agree to Xcode's T&Cs to use Git?

Git temporarily stopped working after I updated Xcode on my Mac. The message:
"Agreeing to the Xcode/iOS license requires admin privileges, please re-run as root via sudo."
and then started working once I'd agreed to Xcode's T&Cs and installed the update.
Why, or should I say how, are the two linked?
I installed Git using the install.
Your git binary is provided by XCode (which is an easy way to get many command line tools packaged and maintained by Apple), and Apple wants you to accept their license before using any XCode component
If you don't like this, you can install it manually using Homebrew or similar. If you want to compile it yourself you will need a compiler for that. An easy way is using the one provided by XCode (see a pattern here?).
I've found that for my needs as a cross-platform Java-using-git developer the binaries provided by XCode are fine. This especially since they are automatically updated by Apple over time.
sudo xcodebuild -license will show you the license text of Xcode.
You have to agree its terms and condition at the end or you can just run the command given below.
sudo xcodebuild -license accept
P.S.- You are giving access to xcode.
In your terminal, run your git command as sudo
sudo git status
This will give you the option to view/accept the license agreements. Press enter to view it and press space until you get to the bottom. You can then type "agree" to agree to the license agreements. This will get rid of that message and you can use git again.
tl;dr try opening xcode and installing the plugins it suggests.
Even after I installed xcode, accepted the terms, and followed the developer tools prompt, it would continue to prompt me to install developer tools as if I didn't just do it. I eventually found a thread on reddit that suggested opening xcode and going through the recommended plugin installtion that comes up and that worked for me.

-bash : rvictl: command not found, Mac book pro OS X 10.7.5 & Xcode 4.6

I want to debug some network bug with my application ,I found a way to create rvi to trace, But I even can't finish step 1 :
rvictl -s
-bash : rvictl: command not found
what should I do ?
I follow the site:
https://developer.apple.com/library/mac/qa/qa1176/_index.html
help! thanks
Mavericks and beyond: You need to install XCode from the App Store, and then you need to launch XCode once, and accept installation of additional tools. Restart your terminal. Good to go.
I found the solution here.
In summary, the link above explains that the issue may stem from installing Xcode without installing the additional components.
Check rvictl is installed by looking for the /usr/bin/rvictl folder. If it does not exist, then rvictl is not installed. To install the packages, open your application folder through finder, right click on the Xcode app, and follow the path below to find the items which need to be installed manually:
Xcode.app/Contents/Resources/Packages/MobileDevice.pkg
Xcode.app/Contents/Resources/Packages/MobileDeviceDevelopment.pkg
Restart your terminal and.... Voila !! it should work now.
CATALINA UPDATE.
Based #KarthicRaghupathi's comments. the rvictl location was changed in Catalina. The rvictl file is now located at /Library/Apple/usr/bin.
The rest of the process stays the same as above.
I'm using macOS Catalina and Xcode 11, Could able to find rvictl file in /Library/Apple/usr/bin. but still got the same error
-bash : rvictl: command not found
Tried all provided solution nothing worked for me. Adding sudo saved me,
sudo rvictl -s [DEVICE UDID]
[or]
sudo /Library/Apple/usr/bin/rvictl -s [DEVICE UDID]
This may help some one.
You need to install the Command Line Tools for Xcode, available here:
https://developer.apple.com/downloads/index.action?name=for%20Xcode%20-#
That includes the rvictl program.
It seems like default location and installed location of rvictl on Catalina are different.
rvictl should be installed by Xcode. Look for it at path: /Library/Apple/usr/bin/rvictl. The default shell has /Library/Apple/usr/bin/ in its path, either customise it or provide full qualified path i.e
/Library/Apple/usr/bin/rvictl -s 00008020-XXXXXXXXXXXXXXXX
Source: https://forums.developer.apple.com/message/392193#392193
When you say: the command line tools for 10.10 apparently do not include the rvictl program - I get the error message: command not found
You need to see the comment above: Mavericks and beyond: You need to install XCode from the App Store, and then you need to launch XCode once, and accept installation of additional tools. Restart your terminal.
It will then appear.

How to install native assembler for Mac OSX?

I am interested to know how can I install native assemblar (I think also known as AS) on Mac OSX Lion. Someone suggested that I can use the Xcode to do it but I didn't see any options.Terminal windows is not able to recognize AS as command right now. Can someone provide more insight on this ? I am new to Mac/Unix environment so please provide help accordingly.
If you have Xcode installed, then you have as.There is no option to install specific packages from the Xcode installer.
as should be in /usr/bin/:
ls -l /usr/bin/as
If not, you probably have a problem with your Xcode installation.
Otherwise, also check your PATH environment variable, to ensure /usr/bin/ is in the list.
echo $PATH
If you've installed Xcode 4.3, it doesn't install the command line tools anymore. To get them, you have to launch Xcode, go to Xcode > Preferences... > Downloads tab, then click the 'Download' button for 'Command Line Tools'. You'll need to sign in with an Apple Developer ID.
Using Xcode 4.6 with Command Line Utilities installed
export PATH=/Applications/Xcode.app/Contents/Developer/usr/bin:$PATH
as will execute along with the other command line utilities.

Where is gcc on OSX? I have installed Xcode already

I have installed Xcode from the Tool cd, I thought that would let me use gcc from the command line but I can't find it.
What am I missing
EDIT
When I wrote I can't find it I meant "I look for it using which gcc"
If gcc would have been in the PATH in first place, which would have find it.
Since gcc is not in the PATH ( that's what brought me here in first place ) which won't find it!
I think that was obvious but I'm making the note here because it wasn't
As of version 4.3.1, XCode is now an application and the command line tools are now available through the Preferences (this is documented in the App Store for XCode under 'What's New in Version 4.3.1' if you click 'More...'). After installing XCode, open it, open the Preferences and click on the Download tab. Click on 'install' for the 'Command Line Tools' and then sign in with your computer's password. The code will then be downloaded and installed.
You didn't check the box that says "UNIX Development Support"[1] (or possibly you unchecked it; I can't remember if it's on by default or not) when you did the install, so it didn't install the necessary symlinks and drivers in /usr/bin/.
Reinstall, and make sure to read the descriptions of the configuration options and select the ones that you need.
1: "Optional content to allow command-line development from the boot volume. Installs a duplicate of the GCC compiler and command line tools blah blah blah..."
Something went wrong with your install.
gcc is installed under /usr/bin with a symlink to gcc-4.2:
cd diciu$ pkgutil --file-info /usr/bin/gcc-4.2
volume: /
path: /usr/bin/gcc-4.2
pkgid: com.apple.pkg.gcc4.2Leo
pkg-version: 4.2.0.9000000000.1.1249367152
[..]
pkgid: com.apple.pkg.Xcode3.2.1Update
pkg-version: 1.0.1.1249367152
[..]
pkgid: com.apple.pkg.Xcode3.2.1UpdateUNIXDevSupport
pkg-version: 1.0.1.1249367152
[..]
On my Mac $ which gcc displays /usr/bin/gcc.
Xcode 4.3+ you need to install 'Command Line Tools for Xcode' found here: https://developer.apple.com/downloads
Is it possible that rather than not having gcc installed, your $PATH variable is messed up? first check if gcc is in /usr/bin manually. Then echo $PATH...
The same thing happened to me. It worked for a while and then went away. Reinstall and it will be fixed.
You might want to download Xcode from Apple while you are at it. Almost guaranteed to be fresher / more up-to-date since Xcode is rapidly updated. Current Xcode is 3.2.1.10. You need an Apple ID to download, but that also gives you access to the development site. All free... .
It is 1/6/2014. Current Xcode is 5.0.1
It is 2016 -- Current Xcode is 8.0. I think this question should be closed now.
Yes, try to install 'command line tools' by clicking Preferences-Downloads-command line tools.

Unable to build mercurial on OSX - Python.h not found

For what I've read I need Python-Dev, how do I install it on OSX?
I think the problem I have, is, my Xcode was not properly installed, and I don't have the paths where I should.
This previous question:
Where is gcc on OSX? I have installed Xcode already
Was about I couldn't find gcc, now I can't find Python.h
Should I just link my /Developer directory to somewhere else in /usr/ ???
This is my output:
$ sudo easy_install mercurial
Password:
Searching for mercurial
Reading http://pypi.python.org/simple/mercurial/
Reading http://www.selenic.com/mercurial
Best match: mercurial 1.5.1
Downloading http://mercurial.selenic.com/release/mercurial-1.5.1.tar.gz
Processing mercurial-1.5.1.tar.gz
Running mercurial-1.5.1/setup.py -q bdist_egg --dist-dir /tmp/easy_install-_7RaTq/mercurial-1.5.1/egg-dist-tmp-l7JP3u
mercurial/base85.c:12:20: error: Python.h: No such file or directory
...
Thanks in advance.
I was struggling with this problem all day today.
I eventually discovered a site that claimed that all one needed to do was to reinstall Xcode, or install the latest version (4.3.2, as of this writing).
So I tried that. It did not help; not on its own. But then I went a step further: I fired up Xcode.app, and once I had done that, I opened the Xcode..Preferences menu item, and then go to the Downloads tab, and say that you want to install the "Command Line Tools"
Once I did that, and then re-ran easy_install (in my case I was trying to "easy_install dulwich" to satisfy a hg-git dependency), it was able to properly find Python.h for me.
Might depend on what version of Mac OSX you have, I have it in these spots:
/Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Python.framework/Versions/2.5/include/python2.5/Python.h
/System/Library/Frameworks/Python.framework/Versions/2.5/include/python2.5/Python.h
Also I believe the version of python that comes with Xcode is a custom build that plays well with xcode but you have to jump through some hoops if you use another dev environment.
Are you sure you want to build Mercurial from source? There are binary packages available, including the nice MacHg which comes with a bundled Mercurial.

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