Uninstalling Sync Framework without breaking Visual Studio - visual-studio-2010

Not strictly programming-related, but I do not know where else to post this question: Is Sync Framework a truly indispensable component of Visual Studio 2010?
From what I read about the Sync Framework, it is a tool that helps developers "synchronize data across multiple data stores," (Quoted text literally taken from Wikipedia's article on Sync Framework) a task that does not seem to be central to Windows, .NET Framework or Visual Studio.
Since none of my programming activities involves anything remotely resembling such a thing as "synchronizing data across multiple data stores," I thought it would be best to uninstall Sync Framework, especially taking into account the fact I am running out of disk space on my Windows dev box. However, when I tried to uninstall Sync Framework, a warning appeared that Visual Studio depends on it, and thus might not work correctly if I uninstall it.
So, without further ado: May I uninstall Sync Framework without breaking Visual Studio 2010?

The Visual Studio project item Local Database Cache uses Sync Framework.
If you're not going to use that project item, then I guess you can ignore the warning.

Related

How do I view GitHub issues from within Visual Studio 2022?

How do I view and integrate with GitHub issues using Visual Studio 2022?
When connected to an Azure Repo, the VS Team Explorer window includes a "Work Items" view that shows open issues from Azure Boards. I can easily create a branch from one, link it automatically, and submit pull requests. The integration is great.
When I connect to a GitHub repository, that integration is lost. The Team Explorer window no longer contains a "Work Items" view. Since I can't view the issues, I can no longer automatically create branches that are linked to the issue. I have to now manually type in the issue number if I want to link a commit to the issue. And the "Create Pull Request" menu items simply launches the browser to the GitHub page; there's no integration there, either.
I have found a VS Code blog post that enables a lot of this functionality (and more) into VS Code, but I've yet to find anything for Visual Studio 2022. From that post, I am most interested in the "Working on issues" bit. As described above, this was functionality that worked with Azure Repos but is lost with GitHub integration. How might I regain that functionality with GitHub and Visual Studio 2022?
The "old" team explorer did a number of really nice things, but it was also very hard to integrate into for other tool vendors. With the new Git experience the Visual Studio team opted for a more agnostic approach.
The old Team Explorer was written in .NET 4 and was very much geared towards integrating with Azure DevOps. It stems from 2005 when Team Foundation Server first got released. Over time other vendors snuck their way into Team Explorer, but mostly through undocumented and unsupported ways. This has caused many interesting issues in the past. The concept of the Team Explorer window also wasn't ideal for hosting GitHub, Azure DevOps, BitBucket and every other tool-vendor that wanted to be listed and there was very little in the way of control for users to set the order of elements or hide certain tiles. As such it's a breeding ground for bugs and it needed to be ported to .NET Core and x64 and to support out-of-process extensibility to properly support Visual Studio 2022 anyway.
So Team Explorer and its old undocumented extensibility points were dropped and the new Git Window was born. This window is a pure git client and it's vendor agnostic. Vendors may add menu items to the top level menu, but they currently can't extend the new git window.
At the same time, Visual Studio 2022 dropped support for the built-in browser window, which was a memory hog, loads IE11 and also needed full retooling to support the x64 out-of-process loading that Visual Studio 2022 now demands.
All of this work now allows Visual Studio to use more memory, it's faster and by moving extensions out-of-process, it has greatly improved the performance and stability of the visual studio platform. Unfortunately this all happened at the expense of some features.
The new git experience is no longer constrained by the Team Explorer window, is a top-level citizen in Visual Studio and can finally use easier to remember keyboard shortcut keys. It's much faster too and the new architecture allowed the team to build interactive rebase, multi-repo support, submodule support and more. But their priorities have been in advanced git scenarios for a long while, not in building support for vendor specific issue integration. It looks like that may be changing though. Auto-completion of #... is now in Visual Studio 17.5 preview:
Some tool vendors may invest in native integration into Visual Studio in the future. Many old extensions are no longer available in VS2022 or the authors are still working on a new version that conforms to the new requirements.
On the other hand you have VS Code, which is used by GitHub itself internally, runs in a browser, powers github.dev and github codespaces and doesn't carry the legacy if Visual Studio 2022. It's not Microsoft, but GitHub who has extended vscode and they added the support for their platform through extensions and open source contribution to the editor directly. GitHub has a different stake in vscode, they have the engineering staff that knows how to extend atom-based applications (they basically built that technology) thus, their features have been added to vscode.
Is it fair? Do we want it in big VS as well? Sure, but unfortunately, that's currently not where the money is being spent.
There are a few ways to accomplish what you want. But none are exactly what you desire.
The web
The main way is to start working from the browser. On every issue there is a Development section from which you can create a branch or initiate a pull request from the associated branch:
You can then immediately check it out locally
Or navigate to the code panel for the branch and click the open in visual studio link. This will launch visual studio in the correct context using the repo you selected and will check out the branch locally for you to start working.
Any commits you make to this branch are automatically associated to the issue, so there's no need to pass in the #issuenumber every time.
The cli
An alternative to working from the browser is to use the CLI. If you have the GitHub CLI installed it will pick up the context of your repo from the list of remotes and you can perform quick commands straight from visual studio's built-in terminal.
gh pr create
to create a new PR.
gh issue list
to quickly list your open issues
gh issue develop #issuenumber
to create a branch on the remote, associate it to your issue and check out the branch locally.
It takes a bit of getting used to the commands, but if you like the CLI it's a quick way to work.
In Visual Studio
You can create pull requests from your current state, which will then bring you to the browser with most of the data pre-filled. Issue auto-completion also works in the browser from that point forward.
To get the other features you want, you must install extensions. Unfortunately, GitHub has stopped development on the old GitHub for Visual Studio extension since most of its features have now moved into visual studio. It's not easy to build and maintain an extension for multiple versions of Visual Studio, so I don't expect this will be brought back to life.
I rely on the Git Web links extension to quickly switch between web and visual studio from the context of my working files:
In the settings you can set the default behavior to not copy, but to open in browser.
Other functionality you're after is currently not available through a publicly listed extension. Most of there features have also been removed or deprecated for Azure DevOps itself, so I don't expect the Visual Studio team to be in a hurry to add first-class support for Issue tracking back in.
Unfortunately, the "Work Items" view and the related issue integration for GitHub Repos is not currently available in Visual Studio 2022 out of the box.
You might be able to find a Visual Studio extension that provides this functionality, but I'm not aware of any off the top of my head.
An alternative option would be to use the GitHub API to retrieve the issues, and create a custom extension to display the issues in Visual Studio 2022. However, this would require custom development work on your part.
It seems like the VS2022 will have this feature in future (it's in Preview now).
https://youtu.be/0NiHvdoMBO8?t=95 [VS2022 Preview Feature]

Stop Microsoft Git Provider in Visual Studio 2013

I have some projects to work on that involve a grotesquely large csproj that is the COTS CMS application I'm extending. The project has over 16k files in it which is ridiculous but it's not something I can control, nor can I control the choice of CMS platforms. The project is in a solution... the solution is in a git repository.
With a project that large, using the source control plugin in Visual Studio 2013 means any change to a file and subsequent save results in my CPU and RAM usage spiking to a ridiculous percentage for several minutes, making the fan spin on high constantly all day and making my IDE laggy. I have a very high-end desktop replacement laptop and I'm certain throwing hardware at the problem won't make it go away. So, I go into options and set the source control provider to None... problem solved after a couple-minute lockup while VS does something.
Now for the problem... when I come in the next day and open up the solution, the plugin selection is back on Microsoft Git Provider. Is there a setting or something I can configure to tell Visual Studio (ideally for just this solution or project) to stop trying to use the integrated source control?
I had the same problem, I need the Work Items from TFS but I use git-tfs to manage my projects locally.
I managed to disable the built-in Visual Studio Git Provider by deleting all occurrences of those registry keys:
7FE30A77-37F9-4CF2-83DD-96B207028E1B
11b8e6d7-c08b-4385-b321-321078cdd1f8

Developing multiple Visual Studio 2010 extensions

Im working on a couple of independent Visual Studio extensions in separate solutions. When I open one of them and launch the experimental instance in the debugger, the other extensions from the other solutions (which aren't open) are loaded as well. There must be a way to only launch one extension in the experimental instance at a time (in particular the one you're currently working on), right?
You can actually create as many experimental instances as you like by using different, arbitrary values of the "RootSuffix" parameter (which will create multiple separate base keys in the registry) but I'm not sure how easy it is to configure VSSDK projects (such as VsPackage ones) to publish to a different VS hive. Probably just a property you set inside each project file. Each experimental instance is completely separate.
So you can run "devenv.exe /RootSuffix MyFirstInstance" and "devenv.exe /RootSuffix MySecondInstance" and each will use separate sets of user extensions. This would result in using the registry keys HKCU\Software\Microsoft\VisualStudio\10.0MyFirstInstance_Config and HKCU\Software\Microsoft\VisualStudio\10.0MySecondInstance_Config, respectively.
They seem to have removed a lot of the documentation for this feature since VS2005, but it all still seems to work.
Not really. When you build and run the extension project in VS, it is actually deployed to the experimental instance of VS, but they're not uninstalled when you finish debugging/running.
Your best bet is to use the script to reset the experiment instance that is provided with the VS SDK. Unfortunately you'll have to do this every time you switch between your solutions.
Look in the start menu for:
Microsoft Visual Studio 2010 SDK\Tools\Reset the Microsoft Visual Studio 2010 Experimental instance.lnk

Disabling Team Foundation Server extensions in VS2010

We're using Visual Studio 2010 (Premium edition if it matters), and pretty happy with it. However, We're never going to use the TFS features that's included in the IDE. (We're using Jira and Subversion, as it's not just Visual Studio that we work with, but also IntelliJ and a couple other IDE's.)
Is there any way to disable the TFS portions of the IDE? It's not a big deal or anything, just for the sake of "keeping things neat."
In Visual Studio 2010, go to Tools->Options In the list, select Source Control. Set your Current source control plug-in: to None
The main "TFS" parts of the IDE are in Team Explorer - Just don't install it.
Anything else you don't want/use, I'd advise you to simply ignore - VS has support for hundreds or even thousands of different things that you will probably never use, and you can't easily "clean" them all away.
In my experience the more you alter your installation of Visual Studio the more problems you will have with it. Every custom Option you set is another thing you have to repeatedly set every time you get a new PC or install a new VS. (Although it has improved a lot since import/export options became available and reliable). I used to spend about half a day setting up a visual studio to "work well", and now I just install it and use it. Ultimately I found that it was easier to just adjust my working practices (e.g. by relearning a few keyboard shortcuts etc) than to try to bend VS to my will.

Any experience with the Visual Studio Shell?

Our company is considering using the Visual Studio Shell for one of our products.
Does anyone have any experience using it? Was it easy to work with? Did it save time? Are there any things that you weren't able to get it to do? Have you shipped anything with it?
A couple of points regarding the Isolated shell.
As you might know, there are two considerations when you use shell - Isolated Mode and Integrated Mode. (Read more from MSDN)
Isolated Shell can be used by organizations, to build applications that run side by side with other editions of Visual Studio.
Here are some points we learned,
trying to use shell for some of our
applications.
If you are planning to use Isolated
shell, you can't use Microsoft
Language Packages like C# and VB.NET
inside that.
Creating a package for your shell is
much like creating any other VS
Package.
You don't have support for Team
Explorer and VS Built in Source
Control access, in Isolated Shell
(See this post from Vin)
Though not directly related - If you are using VS SDK 1.1 to develop your packages - remember that the managed package framework is no longer available with the default distribution. So don't get surprised if your old packages can't load MPF files after moving to SDK 1.1. It has got moved to Codeplex as a separate download.
I played around a bit with it a couple of weeks ago, like every thing there is going to be a learn curve but if you study the examples a bit and have a look at a project on codeplex called Storyboard designer. I'm sure that you could pick it up, I found it very hard to find other examples on the net but I wasn't looking very hard.
I would say if you think that the shell can give you want you need I would go for it, it is a very handy interface to work with and if your targeting developers it is also a common interface for them, so it will feel natural.
I typically use Visual Studio Community on my PC for developing business intelligence solutions (databases, SSIS, SSAS, SSRS), then deploying to the server. A few weeks ago my managers requested we put Visual Studio on a server so that other developers and consultants could connect to the server and access Visual Studio.
Ultimately I installed SQL Server Data Tools (14.0.61021.0), which automatically installed Visual Studio Shell 2015. After installation, I launched Visual Studio Shell and tried doing some of the things I am used to doing in Community edition. I was able to do pretty much anything I was used to doing for BI Development.
Visual Studio Shell 2015:
Solution files with BI projects...
SSIS
Installing extensions & add-ons...
ANKHSVN for version control with SVN server
Visual Studio 2015 Color Theme Editor
Project deployment

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