MonoDevelop on Ubuntu -- No compiler, no debugger, nothing... why? - debugging

I've tried to use MonoDevelop 2.4 and 2.6 with Ubuntu 11.04, but neither of them seems to actually provide any way of running the project. (As the picture shows, the Run, Step, and Debug items are disabled -- both on the toolbar and inside the menus.)
This is true for all project types I've seen so far -- C#, Python, etc...
But mono-debugger is installed. Is there some post-setup task that I need to do manually, for this to work?

Looking over https://github.com/mono/monodevelop/blob/master/main/src/core/MonoDevelop.Ide/MonoDevelop.Ide.Commands/ProjectCommands.cs
Perhaps you haven't selected a 'Project'? Open up the Solution pad and click on the Test1 project (not the solution at the root of the tree, but the project just below it).
I'm just guessing here since I don't have Ubuntu and can't actually test anything.
Edit: actually, it looks like clicking on the Solution would work as well.
From looking at the code, another possibility is that you don't have a build target? Not sure how that would happen, but unless you only opened Main.cs and not actually Test1.sln, I don't know what to suggest.
When you opened the project, which file did you open? Test1.sln? Test1.csproj? Or Main.cs?

Try looking for mono-mdb and more packages in synaptic, this may fix this issue.
Don't remember exact names, Linux box at home...

Did you really open the project? It looks like you just opened Main.cs. It won't work that way.

Make sure you installed the compilers (mcs etc)

Related

Build or Compile Webkit on Windows7 64bit

I'm trying to just build webkit on windows. As usual I started with webkit site and trying to get developer tools setup. I'm struck basically at the cygwin Installation itself.
The cygwin-downloader gets all the packages and runs the setup normally.
As per the installation instructions, I selected the Install from Local Directory Option (cygwin install and source package directories are different).
There was some initial turbulance in finding the packages, somehow i could let it find the packages. The screen looks like this now.
I selected the packages (all) and then proceeded with next. It just ran very fast and exited saying nothing needs to be installed. It looked like this.
After I ran the cygwin shorcut from the desktop its shouting something is missing.
I don't understand what am I missing here. Also at some link it says we need a port to build webkit. If thats the case, how does anyone port webkit to their applications without building the webkit alone?
I know this is not a programming question. but this will help most of the people who are taking baby steps in understanding and build WebKit. Thanks!
According to this, it's seems a cygwin-downloader's bug.
However, there is a workaround...
Just copy {cygwin-downloader}\setup.ini file to a {cygwin-downloader}\x86\ directory. Then reopen setup.exe. It will show you a package list without turbulence. You don't need to click all from the package list. Just click Next.

Installing libqxt VS2010

Sorry if I'm a bit of a noob when it comes to this sort of stuff, but thanks anyway.
Basically I've managed to install QT4.7 properly and it works and compiles stuff. (I'm using it conjunction with vs2010). However, I wanted to try something that requires libqxt. Unfortunately this seems to be the only installation guide out there. And I'm really not getting it. It mentions this little bit:
"configuration
Make sure qmake is in your PATH and run"
I think this is where I'm getting tripped up. Is this the qmake the same one I used for QT4.7? (If this is the case I shouldn't have to change anything right? It ought to look like this: "c:\Qt\4.7\bin". Which is added by going to >
Control Panel|System|Advanced|Environment variables menu. And which is already there from installing qt4.7)
Or is there a new qmake for libqxt somewhere? Am I understanding the term PATH incorrectly?
In any case right now clicking on configure.bat just echoes back "searching" and then closes before I can read what else it says. Would I be better off just opening a cmd prompt and cd'ing to the libqxt directory and running the configure file from there?
If anyone knows of an alternate install libqxt tutorial somewhere that'd probably helpful to me as well. Thanks to anyone who can take a minute to point me in the right direction.

Installing and Using Pantomime Framework... Pantomime/Pantomime.h not found

I just downloaded and compiled Pantomime for SMTP use in my Cocoa Application. The first issue was that it is old... so I changed the build settings to use the most recent SDK as well as eliminate the old PPC build settings.
After those changes, everything compiled nicely (or at least appeared to do so.)
Next, I installed the Pantomime.framework into the /Library/Frameworks directory per Apple documentation recommendations.
Then, I imported the framework into my project under the Build Phases tab where it says "Link Binaries to Libraries".
So far everything seemed to work as it did with WebKit.framework, and ScriptingBridge.framework.
Finally, I added the following to my code:
#import <Pantomime/Pantomime.h>
I got as far as "Pa" when it auto completed the rest, so it apparently knows what I'm looking for. However, when I try to compile my code, I receive the following error:
Lexical or Preprocessor Issue "Pantomime/Pantomime.h" file not found.
All of the other frameworks seemed to work, but this one does not, and I really don't know why (I'm relatively new to working with frameworks.)
Anyone have any ideas on what I'm doing wrong here?
Thanks!
I've never used Pantomime, but this happens to me all the time with Xcode, so although I'm a newbie to development in general I'd wager it's just a bug with Xcode. Here's how I fix it:
In Xcode, hit command-1 to switch to the Navigator's file/folder view.
Reveal the Pantomime.h and .m files in the Finder, wherever you've stored them.
Drag them into the Navigator.
Xcode will prompt you to confirm adding again, and I usually leave it set as is to "copy files if needed".
Xcode will import. You should then delete the old references in the Navigator. It should work fine after that.
I have met this problem.
The solution is setting 'Build Settings' --> 'Header Search Path' Value where your pantomime is. Good luck!

VB6 Error 50003 Unexpected Error: is the solution to re-register DLLs?

If the above error is shown during the execution of a VB6 app, is the solution to re-register DLLs that it might be accessing at the time?
Or is this an issue about versions of DLLs not being correct?
Or you might have added an Icon to your application and is not compatible with the OS version just like what happened to me.
Change the icons in your form.
I've seen this error before with controls (ocx). It can usually be solved by recompiling the program with the latest version.
If that's not the issue, I find a good brute-force method to clean the registry and check you have the correct version installed is to simply delete the dll in question (or just rename it) and then use a utility like CClean to delete the orphaned entry. I admit it's a sledgehammer to crack a nut.
You might check the exe/dlls with a tool like Dependency Walker to see if there is a missing component:
http://download.cnet.com/Dependency-Walker/3000-2086_4-10052198.html

GUI based debugger for Ruby?

Is there any GUI based debugger for Ruby? Just a debugger. I do not want a full IDE like NetBeans because they tend to get your project dirty with extra files.
thanks!
Check out Mr. Guid, which uses GTK+ and is cross-platform.
In netbeans you can tell it to put the netbeans project files in a separate directory or you can easily ignore the nbproject directory with your project's vcs. Netbeans has by far the best integrated debugging I have seen and there are many other great reasons to give it a try. Don't worry about netbeans using a project folder. I highly doubt you'll be able to find a better free GUI debugger.
If the code completion stuff gets in your way with netbeans it is easy to turn off and only request code completion when you want it (ctrl+space). That was my biggest gripe with netbeans.
I haven't used it in about a year, but I liked Arachno Ruby

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