UILocalNotification.applicationIconBadgeNumber doesn't work in iOS 5 !!! - uilocalnotification

I just moved to iOS 5 and found that UILocalNotification.applicationIconBadgeNumber stopped to work.
When we create any localnotification , we can set applicationIconBadgeNumber. So when pop-up comes up we can see that badgenumber on application icon.
It works fine in iOS 4.X...but in iOS 5 i can not see any icon badge.
Any solution ??

actually, the applicationIconBadgeNumber is still working, the user just has to have the "Badge App Icon" switch on in the 'Notifications' part of 'Settings'.

Related

Xcode Simulator For iPad app displays zoomed in like and iPhone app

I created a brand new Xcode project using the master detail template. Just running the project off the bat my Xcode simulator runs all iPad devices in the below format.
It looks like an iPhone app is being ran on an iPad. In the bottom right corner there is a 1x button. When clicked it turns into a 2x button.
I've reset all device and settings in the simulator and changed the project to run on on other iPad devices but still having the issue. Again this is an out of the box project with no adjustments made. Ive attached a screenshot of what it looks like.
Did you check this setting in the "general" tab in your project build settings is set to iPad instead of iPhone?

LaunchScreen working on iOS9 but not on iOS8

I am getting black screen on iOS 8 device.
Launch screen from LaunchScreen.storyboard works fine on iOS9 device.
I am pretty sure you did not need a launch image asset for iOS8 until I upgraded to Xcode 7
After much head banging, I found out that I had tried to attached a Cocou Touch file with my LaunchScreen View Controller. That was causing the problem. Once I removed the all outlet references from my launch screen, it started working in iOS 8.

Revert to XCode 5 / iOS 7 SDK

A little background information:
I want to submit an update for my application. The update was developed for iOS 7 and works great. This week I upgraded my iPad to iOS 8 to see if the app worked there, and it did.
This morning I saw that XCode automatically updated itself to v6. I compiled the app once again (first time with iOS 8 as Base SDK) and it is awful!
Many things that worked before are bugged like
tap outside a modal view to close it (nothing happens)
tap back button in a modal view (this closes the modal view instead of going to the prior modal view)
hidden table view cells that are expanded upon a button click (this closes the modal view)
I don't have the time to fix all these errors and want to launch the update as soon as possible.
Can I get back XCode 5 or install iOS 7 SDK somehow?
Uninstall Xcode.app from /Applications and download Xcode 5.1.1 from the Apple Developer Download site.

Xcode 5 - "iOS Simulator failed to install application" every time I switch simulators

Using Xcode 5 GM, anytime I switch to the 5.1, 6.0 or 6.1 simulators to test, I get the error "iOS Simulator failed to install application." When I reset the simulator it works, but this is getting very tiring.
Anybody have a permanent fix or workaround?
Looks like this is a known issue. From the Xcode 5 release notes:
After switching the minimum deployment target of an application from
iOS 7.0 to a release prior to iOS 7.0, building and running the
application may fail with the message “iOS Simulator failed to install
the application.”
Go to the iOS home screen, click and hold the application icon, then tap the hovering “X” button to delete the application. 13917023
Another release note:
iOS Simulator
If an iOS app is detached, relaunching the same app from Xcode will
result in a black screen in the Simulator even though the new app is
launched. Terminate the app in the Simulator or relaunch it for the
second time. 14648784
Delete the old version app in your simulator (usually iOS 6.x).
Alternatively, header over to iOS Simulator - Reset Content and Settings.
This can be easier when you have a lot of apps on the simulator and can't remember which one you're currently working on.
You need to do this for every iOS Simulator version that causes the problem.
None of the other suggestions worked for me. However, after comparing my existing app settings to a new vanilla project, I noticed that the "Build" field for my Target was blank. Once I put something in that field, the app installed just fine!
if you have already developed project and you used xib to develop views then
X-Code > Inspector Selector Bar > Interface Builder Document > opens in > and change from Xcode Default(5.o) to Xcode 4.6 .
Build and Run your app it will run successfully, if it won't run again then, header over to iOS Simulator - Reset Content and Settings. delete old app from simulator then Run again.
i got the same problem but solved by following way....
Launch the iOS Simulator
Go and click "iOS Simulator" menu
Click "Reset content and settings"
Close simulator and rebuild your app.
Above screen shot is showing the way how you can do this...
I think this works for you...!!!
Deleting the app in the simulator works for me.
just wanted to add that this happen only if I open xib that created in xcode 4.6
If it's other files, this not happen
try this ....
in my case nothing have worked for me , after resetting the content simulator also , i am not able to install the app on simulator . after that i just changed my project location . i just moved the project to other location . then it installed successfully.
None of the above things worked for me. I just reinstalled xcode and it worked.
Ran into this issue today. Found it was an empty Reference Folder (blue folder) causing this. Removed the folder from Resources in Build Phase... cleaned build folder for the heck of it, and it went away.
/Users/YOURUSERNAME/Library/Developer/Xcode/ --> remove all contents of this folder, then simply launch the app from Xcode.
To check your Executable file settng ex.$(EXECUTABLE_NAME)
(Project setting - info property page)
I have different issue when getting error message “iOS Simulator failed to install application”, the reason is because I have added a property in App-Info.plist without any value. For instance, [Application Category] with no value. Thus the error will show up as well.
When I got this error, the image of the phone actually appeared, but the image of the app I wanted to test did not. Instead, I was on the main page of the phone that shows the apps you have. I fixed this problem by deleting the many icons that appeared on the start screens - about 30 of them. These had been created when I testing apps over the months. So, not saying its a solution, but it started working after I deleted the old app images.
For me it was -framework XCTest.
It made the app die with iOS Simulator failed to install application
and on the device Could not inspect the application package.
Removed it and now works.
You are using Xcode GM which is under beta stage. Use latest Xcode 5.1.1 available.
Also, these error occur while switching between simulator (32 bit and 64 bit).
Quit the simulator and re-build the application. OR
Reset simulator from "iOS simulator" -> "Reset content and settings.."
I changed my app name and bundle id midway. I happened to delete the Executable File name in my plist. I changed it back to "${EXECUTABLE_NAME}" (no quotes) and I'm back in business.

iOS Simulator for iPad not working since upgrade to Xcode 4.3.2

A few days back I upgraded to Xcode 4.3.2 by downloading from the developer's portal and running the installation files. Since then, I am able to test apps on my devices and am also able to test them on the iOS simulator for iPhone without issues. However, the iPad simulator is not working well. A screenshot is attached.
The home button doesn't appear.
The status bar doesn't appear.
The simulator appears like a window with minimize and maximize icons (only the maximize icon is enabled) and also has a title with the version no.
Can anyone please advise, a screenshot of the simulator is present at the below location.
http://postimage.org/image/68pa1t7l9/
The Skins are missing from the iPad simulator, a solution is using the keyboard shortcuts, Cmd+Shift+H for Home, Cmd+1 / 2 / 3 to resize the window to fit on your screen to avoid scrollbars and such.

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