Can I update a live tile in Mango using local data? - windows-phone-7

I have a Mango WP7.5 app that uses a local SqlCe database. I would like to add a LiveTile update that shows info taken from the local DB based on current day and month.
All the samples that I've found update the background by downloading remote images from servers but I would simply need to make a local database query and show a string in my tile.
Can I do it? How?

Yes, you can. You have to
generate an image containing your textual information
save this image to isolated storage and
access it via isostore URI.
Here is code showing how to do this (it updates the Application Tile):
// set properties of the Application Tile
private void button1_Click(object sender, RoutedEventArgs e)
{
// Application Tile is always the first Tile, even if it is not pinned to Start
ShellTile TileToFind = ShellTile.ActiveTiles.First();
// Application Tile should always be found
if (TileToFind != null)
{
// create bitmap to write text to
WriteableBitmap wbmp = new WriteableBitmap(173, 173);
TextBlock text = new TextBlock() { FontSize = (double)Resources["PhoneFontSizeExtraLarge"], Foreground = new SolidColorBrush(Colors.White) };
// your text from database goes here:
text.Text = "Hello\nWorld";
wbmp.Render(text, new TranslateTransform() { Y = 20 });
wbmp.Invalidate();
// save image to isolated storage
using (IsolatedStorageFile isf = IsolatedStorageFile.GetUserStoreForApplication())
{
// use of "/Shared/ShellContent/" folder is mandatory!
using (IsolatedStorageFileStream imageStream = new IsolatedStorageFileStream("/Shared/ShellContent/MyImage.jpg", System.IO.FileMode.Create, isf))
{
wbmp.SaveJpeg(imageStream, wbmp.PixelWidth, wbmp.PixelHeight, 0, 100);
}
}
StandardTileData NewTileData = new StandardTileData
{
Title = "Title",
// reference saved image via isostore URI
BackgroundImage = new Uri("isostore:/Shared/ShellContent/MyImage.jpg", UriKind.Absolute),
};
// update the Application Tile
TileToFind.Update(NewTileData);
}
}

Related

Crop a given image using PhotoChooserTask

In my Windows Phone app, users can choose photos using the PhotoChooserTask and they're cropped to required dimensions by specifying photoChooserTask.PixelWidth and photoChooserTask.PixelHeight.
However, users can also get to my app through an image's edit button (using the Photos_Extra_Image_Editor extension). The problem is that those images can have arbitrary dimensions, so I'd like to use WP's built-in cropping mechanism here as well. Is it possible to configure the PhotoChooserTask to use one specific image and skip the choosing part? Or is there a task specifically for cropping?
The Nokia Imaging SDK has some built in controls for photo cropping.
Here is an example using the CropFilter class:
async void CaptureTask_Completed(object sender, PhotoResult e)
{
// Create a source to read the image from PhotoResult stream
using (var source = new StreamImageSource(e.ChosenPhoto))
{
// Create effect collection with the source stream
using (var filters = new FilterEffect(source))
{
// Initialize the filter
var sampleFilter = new CropFilter(new Windows.Foundation.Rect(0, 0, 500, 500));
// Add the filter to the FilterEffect collection
filters.Filters = new IFilter[] { sampleFilter };
// Create a target where the filtered image will be rendered to
var target = new WriteableBitmap((int)ImageControl.ActualWidth, (int)ImageControl.ActualHeight);
// Create a new renderer which outputs WriteableBitmaps
using (var renderer = new WriteableBitmapRenderer(filters, target))
{
// Render the image with the filter(s)
await renderer.RenderAsync();
// Set the output image to Image control as a source
ImageControl.Source = target;
}
}
}
}

Screenshot in windows phone 7

Can anyone please tell me how to take screenshot and save it to the folder programmatically in windows phone 7.I don't want to save images in the MediaLibrary(),but i want to save it into the folder which is in the root directory of the application
This code will help you to take screenshot against an AppBar button click action. However you have to modify the code to save screenshot into root folder of the Application. The following links will help you.
Save into local storage
Data for Windows Phone
private void ApplicationBarScreenshotButton_Click(object sender, EventArgs e)
{
var fileName = String.Format("MyImage_{0:}.jpg", DateTime.Now.Ticks);
WriteableBitmap bmpCurrentScreenImage = new WriteableBitmap((int)this.ActualWidth, (int)this.ActualHeight);
bmpCurrentScreenImage.Render(LayoutRoot, new MatrixTransform());
bmpCurrentScreenImage.Invalidate();
SaveToMediaLibrary(bmpCurrentScreenImage, fileName, 100);
MessageBox.Show("Captured image " + fileName + " Saved Sucessfully", "WP Capture Screen", MessageBoxButton.OK);
currentFileName = fileName;
}
public void SaveToMediaLibrary(WriteableBitmap bitmap, string name, int quality)
{
using (var stream = new MemoryStream())
{
// Save the picture to the Windows Phone media library.
bitmap.SaveJpeg(stream, bitmap.PixelWidth, bitmap.PixelHeight, 0, quality);
stream.Seek(0, SeekOrigin.Begin);
// Use Above link to store file into Root folder.
//new MediaLibrary().SavePicture(name, stream);
}
}

nokia Imaging SDK customize BlendFilter

I have created this code
Uri _blendImageUri = new Uri(#"Assets/1.png", UriKind.Relative);
var _blendImageProvider = new StreamImageSource((System.Windows.Application.GetResourceStream(_blendImageUri).Stream));
var bf = new BlendFilter(_blendImageProvider);
Filter work nice. But I want change image size for ForegroundSource property. How can I load image with my size?
If I understood you correctly you are trying to blend ForegroundSource with only a part of the original image? That is called local blending at it is currently not supported on the BlendFilter itself.
You can however use ReframingFilter to reframe the ForegroundSource and then blend it. Your chain will look like something like this:
using (var mainImage = new StreamImageSource(...))
using (var filterEffect = new FilterEffect(mainImage))
{
using (var secondaryImage = new StreamImageSource(...))
using (var secondaryFilterEffect = new FilterEffect(secondaryImage))
using (var reframing = new ReframingFilter(new Rect(0, 0, 500, 500), 0)) //reframe your image, thus "setting" the location and size of the content when blending
{
secondaryFilterEffect.Filters = new [] { reframing };
using (var blendFilter = new BlendFilter(secondaryFilterEffect)
using (var renderer = new JpegRenderer(filterEffect))
{
filterEffect.Filters = new [] { blendFilter };
await renderer.RenderAsync();
}
}
}
As you can see, you can use the reframing filter to position the content of your ForegroundSource so that it will only blend locally. Note that when reframeing you can set the borders outside of the image location (for example new Rect(-100, -100, 500, 500)) and the areas outside of the image will appear as black transparent areas - exactly what you need in BlendFilter.

Record sounds from speaker in silverlight wp7

I need to record different sounds in a file. the file may be .mp3, .wav etc. how it is possible in windows phone 7?
There is a simple way to do this in Windows Phone. You are basically using the Microphone class provided by the framework. For a great article on the topic go to http://msdn.microsoft.com/en-us/magazine/gg598930.aspx
void OnRecordButtonClick(object sender, RoutedEventArgs args)
{
if (microphone.State == MicrophoneState.Stopped)
{
// Clear the collection for storing buffers
memoBufferCollection.Clear();
// Stop any playback in progress (not really necessary, but polite I guess)
playback.Stop();
// Start recording
microphone.Start();
}
else
{
StopRecording();
}
// Update the record button
bool isRecording = microphone.State == MicrophoneState.Started;
UpdateRecordButton(isRecording);
}
void StopRecording()
{
// Get the last partial buffer
int sampleSize = microphone.GetSampleSizeInBytes(microphone.BufferDuration);
byte[] extraBuffer = new byte[sampleSize];
int extraBytes = microphone.GetData(extraBuffer);
// Stop recording
microphone.Stop();
// Create MemoInfo object and add at top of collection
int totalSize = memoBufferCollection.Count * sampleSize + extraBytes;
TimeSpan duration = microphone.GetSampleDuration(totalSize);
MemoInfo memoInfo = new MemoInfo(DateTime.UtcNow, totalSize, duration);
memoFiles.Insert(0, memoInfo);
// Save data in isolated storage
using (IsolatedStorageFile storage = IsolatedStorageFile.GetUserStoreForApplication())
{
using (IsolatedStorageFileStream stream = storage.CreateFile(memoInfo.FileName))
{
// Write buffers from collection
foreach (byte[] buffer in memoBufferCollection)
stream.Write(buffer, 0, buffer.Length);
// Write partial buffer
stream.Write(extraBuffer, 0, extraBytes);
}
}
// Scroll to show new MemoInfo item
memosListBox.UpdateLayout();
memosListBox.ScrollIntoView(memoInfo);
}

save image into isolated storage [duplicate]

This question already has an answer here:
Closed 11 years ago.
Possible Duplicate:
store image into isolated storage in windows phone 7
I am using Visual Studio/Expression Blend to create my app for windows phone 7. The user should be able to select a picture that he/she wants to edit and after editing, the user can click a "save" button and the specific edited image will be saved in isolated storage. But I'm having trouble saving the image to Isolated Storage from the button click event.
Does anyone have a code example of how this can be achieved? Thanks!
My codes for the button :
using (var isoStore = IsolatedStorageFile.GetUserStoreForApplication())
{
var bi = new BitmapImage(); bi.SetSource(pic);
var wb = new WriteableBitmap(lion.jpg,lion.jpg.RenderTransform);
using (var isoFileStream = isoStore.CreateFile("somepic.jpg"))
{
var width = wb.PixelWidth;
var height = wb.PixelHeight;
Extensions.SaveJpeg(wb, isoFileStream, width, height, 0, 100);
}
}
To save an image to IsolatedStorage from a PhotoChooserTask, use this (the e object in the task callback holds the stream):
public static void SaveImage(Stream imageStream, string fileName, int orientation, int quality)
{
using (var isolatedStorage = IsolatedStorageFile.GetUserStoreForApplication())
{
if (isolatedStorage.FileExists(fileName))
isolatedStorage.DeleteFile(fileName);
IsolatedStorageFileStream fileStream = isolatedStorage.CreateFile(fileName);
BitmapImage bitmap = new BitmapImage();
bitmap.SetSource(imageStream);
WriteableBitmap wb = new WriteableBitmap(bitmap);
wb.SaveJpeg(fileStream, wb.PixelWidth, wb.PixelHeight, orientation, quality);
fileStream.Close();
}
}

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