transactionReceipt property: can't find it anymore? - macos

NOTE: I'm developing for Mac, not iOS!
- (void)recordTransaction:(SKPaymentTransaction *)transaction
{
if ([transaction.payment.productIdentifier isEqualToString:kInAppProIdentifier])
{
[[NSUserDefaults standardUserDefaults] setValue:transaction.transactionReceipt forKey:#"proUpgradeTransactionReceipt" ];
[[NSUserDefaults standardUserDefaults] synchronize];
}
}
I get this error from the compiler:
error: property 'transactionReceipt' not found on object of type 'SKPaymentTransaction *'; did you mean 'transactionDate'? [3]
Also, I can't find the transactionReceipt property in the reference for the SKPaymentTransaction class! (Even though this page contains some references to "receipts", there's not a transactionReceipt property).
But the documentation says it is supposed to exist!
A successful transaction includes a transactionIdentifier property and a transactionReceipt property that record the details of the processed payment. Your application is not required to do anything with this information. You may wish to record this information to establish an audit trail for the transaction. If your application uses a server to deliver content, the receipt can be sent to your server and validated by the App Store.
What is wrong with this?

The property is private and returns an empty string on OS X.
As stated in Apple's docs here:
https://developer.apple.com/library/mac/documentation/NetworkingInternet/Conceptual/StoreKitGuide/VerifyingStoreReceipts/VerifyingStoreReceipts.html#//apple_ref/doc/uid/TP40008267-CH104-SW1
"On iOS, this is the value of the transaction's transactionReceipt
property. On OS X, this is the entire contents of the receipt file
inside the application bundle. Encode the receipt data using base64
encoding."
To get the receipt, use:
[NSData dataWithContentsOfURL:[[NSBundle mainBundle] appStoreReceiptURL]]
An example of this working for both iOS and OS X to get the receipt and sending it to a server for verification (with a macro set for the OS X build):
NSData *tr ;
#ifdef OSX
tr = [NSData dataWithContentsOfURL:[[NSBundle mainBundle] appStoreReceiptURL]] ;
#else
tr = [transaction transactionReceipt];
#endif
NSString *jsonObjectString = [[self encode:(uint8_t *)[tr bytes] length:[tr length]] stringByReplacingPercentEscapesUsingEncoding:NSUTF8StringEncoding];
NSString *completeString = [NSString stringWithFormat:#"https://ssl.myserver.com/verify.php?%#", jsonObjectString];
NSURL *urlForValidation = [NSURL URLWithString:completeString];
NSMutableURLRequest *validationRequest = [[NSMutableURLRequest alloc] initWithURL:urlForValidation];
[validationRequest setHTTPMethod:#"GET"];
NSData *responseData = [NSURLConnection sendSynchronousRequest:validationRequest returningResponse:nil error:nil];
Be careful where verifying, the json object for OS X and iOS receipts are different so you'll likely need separate server side code for validation.
Update: Adding function to encode receipt for posting:
+ (NSString *)encode:(const uint8_t *)input length:(NSInteger)length {
static char table[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
NSMutableData *data = [NSMutableData dataWithLength:((length + 2) / 3) * 4];
uint8_t *output = (uint8_t *)data.mutableBytes;
for (NSInteger i = 0; i < length; i += 3) {
NSInteger value = 0;
for (NSInteger j = i; j < (i + 3); j++) {
value <<= 8;
if (j < length) {
value |= (0xFF & input[j]);
}
}
NSInteger index = (i / 3) * 4;
output[index + 0] = table[(value >> 18) & 0x3F];
output[index + 1] = table[(value >> 12) & 0x3F];
output[index + 2] = (i + 1) < length ? table[(value >> 6) & 0x3F] : '=';
output[index + 3] = (i + 2) < length ? table[(value >> 0) & 0x3F] : '=';
}
return [[NSString alloc] initWithData:data encoding:NSASCIIStringEncoding];
}

I class-dumped StoreKit to find out if this method was present and it is. Here is the header:
#interface SKPaymentTransaction : NSObject
{
id _internal;
}
- (id)init;
- (id)initWithDictionary:(id)arg1;
- (id)initWithPayment:(id)arg1;
- (void)dealloc;
#property(readonly) NSError *error;
#property(readonly) SKPaymentTransaction *originalTransaction;
#property(readonly) SKPayment *payment;
#property(readonly) NSDate *transactionDate;
#property(readonly) NSString *transactionIdentifier;
- (id)transactionReceipt;
#property(readonly) long long transactionState;
- (BOOL)canMergeWithTransaction:(id)arg1;
- (id)matchingIdentifier;
- (BOOL)mergeWithTransaction:(id)arg1;
- (id)_transactionIdentifier;
#end
You can use this method with [transaction transactionReceipt] (and get a warning). Apple may or may not consider this use of a private method and reject your application; but, for testing purposes, it is there.

According to Apple's official 10.7 documentation of SKPaymentTransaction, there is no transactionReceipt property.

Related

Sort by Double Value and not String Value

I'm currently pulling info from an sql DB where the 'cachedDist' column is set as a double. However when I pull it into my app and create my array I turn it into an String and the sort will obviously be off, 18.15 will come before 2.15. How do I fix that in my code so it will sort distance as a Double and not a String?
In Bar object.
NSString *cachedDist
#property(nonatomic,copy) NSString *cachedDist;
#synthesize cachedDist;
My while loop in the View Controller.
while (sqlite3_step(sqlStatement)==SQLITE_ROW) {
Bar * bar = [[Bar alloc] init];
bar.barName = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement,1)];
bar.barAddress = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement,2)];
bar.barCity = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement, 3)];
bar.barState = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement, 4)];
bar.barZip = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement, 5)];
bar.barLat = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement, 8)];
bar.barLong = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement, 9)];
if (currentLoc == nil) {
NSLog(#"current location is nil %#", currentLoc);
}else{
CLLocation *barLocation = [[CLLocation alloc] initWithLatitude:[bar.barLat doubleValue] longitude:[bar.barLong doubleValue]];
bar.cachedDist = [NSNumber numberWithDouble:[currentLoc distanceFromLocation: barLocation]/1000];
[thebars addObject:bar];
}
My sorting
NSSortDescriptor *descriptor = [[NSSortDescriptor alloc] initWithKey:#"cachedDist" ascending:YES];
sortedArray = [thebars sortedArrayUsingDescriptors:[NSArray arrayWithObject:descriptor]];
return sortedArray;
NSString has a method doubleValue to make this quite simple:
double cachedDistance = [cachedDistanceString doubleValue];
which you can use in a custom comparator for your sorting, or else make the property an NSNumber or double to make sorting that much easier. (I'm not sure how you are sorting...)
edit:
I re-evaluated your code, and now it looks like we are going from a double to a string to a double... we can cut out the middle-man, so to speak.
In your #prototype section, change the #property:
// #property(nonatomic,copy) NSString *cachedDist; // old way
#property(nonatomic) double cachedDist;
then assign it like this:
bar.cachedDistance = [currentLoc distanceFromLocation: barLocation]/1000;
and remove the lines which create a string from the distance (which is actually just a double).
Alternatively, if you want to be more object oriented, you can (should?) use NSNumber objects:
#property(nonatomic,copy) NSNumber *cachedDist;
...
bar.cachedDistance = [NSNumber numberWithDouble:[currentLoc distanceFromLocation: barLocation]/1000];

Convert NSRange contents to NSString?

I am working on a Cocoa Mac OSX app, and I am wondering if it is possible to present the contents of an NSRange found by:
NSRange range;
range.location = 4;
range.length = 4;
as an NSString?
e.g. in the example above, if I had a string with contents "abcdefgh", presenting the contents of the above range as a string would give "efgh". Is this possible?
Code:
NSString *string = #"abcdefgh";
NSRange range;
range.location = 4;
range.length = 4;
NSString *subString = [string substringWithRange:range];
NSLog(#"%#",subString);
Output:
efgh
Try the method substringWithRange from NSString.
NSString* original = #"abcdefgh";
NSLog(#"Substring: %#", [original substringWithRange:range]);

EXC_BAD_ACCESS error in Xcode

I really need you guy HELP , I run my program in Xcode and its successful but later,
Its show me this error: **Thread 1: Program received signal :"EXC_BAD_ACCESS" on my program line that I have **bold below :
- (NSString *) ocrImage: (UIImage *) uiImage
{
CGSize imageSize = [uiImage size];
double bytes_per_line = CGImageGetBytesPerRow([uiImage CGImage]);
double bytes_per_pixel = CGImageGetBitsPerPixel([uiImage CGImage]) / 8.0;
CFDataRef data = CGDataProviderCopyData(CGImageGetDataProvider([uiImage CGImage]));
const UInt8 *imageData = CFDataGetBytePtr(data);
// this could take a while. maybe needs to happen asynchronously.
**char* text = tess->TesseractRect(imageData,(int)bytes_per_pixel,(int)bytes_per_line, 0, 0,(int) imageSize.height,(int) imageSize.width);**
// Do something useful with the text!
NSLog(#"Converted text: %#",[NSString stringWithCString:text encoding:NSUTF8StringEncoding]);
return [NSString stringWithCString:text encoding:NSUTF8StringEncoding];
}
Thank you guy .
make sure that imageData is not NULL here. That's the most common cause of what you're seeing. You should reconsider your title to something more related to your problem, and focus on the stacktrace and all the variables you are passing to TesseractRect().
The other major likelihood is that tess (whatever that is) is a bad pointer, or that is not part of the correct C++ class (I assume this is Objective-C++; you're not clear on any of that).
- (NSString *)readAndProcessImage:(UIImage *)uiImage
{
CGSize imageSize = [uiImage size];
int bytes_per_line = (int)CGImageGetBytesPerRow([uiImage CGImage]);
int bytes_per_pixel = (int)CGImageGetBitsPerPixel([uiImage CGImage]) / 8.0;
CFDataRef data =
CGDataProviderCopyData(CGImageGetDataProvider([uiImage CGImage]));
const UInt8 *imageData = CFDataGetBytePtr(data);
// this could take a while. maybe needs to happen asynchronously?
char *text = tess.TesseractRect(imageData, bytes_per_pixel, bytes_per_line, 0,
0, imageSize.width, imageSize.height);
NSString *textStr = [NSString stringWithUTF8String:text];
delete[] text;
CFRelease(data);
return textStr;
}

Avoid translating standard menus items in XCode project

I have an XCode project, with the XIB interface files built using Interface Builder. I'm building localized XIB files by using ibtool to extract strings, translating them, and using ibtool again to build localized XIB files.
However, doing this means I have to translate all items in the application menus, including those that are completely standard (File, Save, Open, Minimize, etc.). Is there a way to avoid that?
i've developed a solution to this problem.
https://www.corecode.io/index_opensource.html
look for "Translator", it will translate your MainMenu.strings file into a dozen languages with the standard Apple translations for the standard menu item strings.
if you find some strings or languages missing that Aapple has included in their base apps, please send a patch over.
So, apparently no way around this.
I have been looking for a similar solution for a while and I found this resource
http://www.bdunagan.com/2009/03/15/ibtool-localization-made-easy/
It quotes toward the end of the article:
ibtool will look through MainMenu.xib for every user-visible string and insert that string with an associated ObjectID into MainMenu.strings, essentially a dictionary of strings keyed by ObjectID. Even better, the tool sorts them by ObjectID, so versioned .strings files are nicely diff’able. I can easily see what strings are added, removed, or just changed. Let me repeat this because it’s so incredibly handy: .strings files diff well! Of course, these .strings files are unicode, so they are not grep’able. Below is an example of the output for a string:
Go ahead and take a look I really hope it helps you as much as it helped me!
Translator by https://github.com/core-code/MiscApps/blob/master/Translator/Translator/MainMenuTranslations.plist
is cool but if you do not want to deal with 30 MainMenu.string files in your build (I personally don't) - you can just add MainMenuTranslations.plist to your resources (230KB uncompressed is tiny) and do it on the fly like this:
- (void) processMenu: (NSString*) app {
NSDictionary* d = [self loadMenuTranslations: app];
NSMenu* mm = NSApplication.sharedApplication.mainMenu;
for (int i = 0; i < mm.numberOfItems; i++) {
NSMenuItem* mi = [mm itemAtIndex: i];
mi.title = [self translateMenu: mi.title withDictionary: d];
NSMenu* sm = [[mm itemAtIndex: i] submenu];
sm.title = [self translateMenu: sm.title withDictionary: d];
for (int j = 0; j < sm.numberOfItems; j++) {
NSMenuItem* mi = [sm itemAtIndex: j];
mi.title = [self translateMenu: mi.title withDictionary: d];
}
}
}
- (NSString*) translateMenu: (NSString*) key withDictionary: (NSDictionary*) dictionary {
for (NSString* lang in dictionary) {
NSDictionary* translation = dictionary[lang];
NSString* t = translation[key];
if (t != null) {
return t;
}
}
return key;
}
- (NSDictionary*) loadMenuTranslations: (NSString*) app {
NSArray* langs = [NSUserDefaults.standardUserDefaults objectForKey: #"AppleLanguages"];
NSURL* url = [NSBundle.mainBundle URLForResource:#"MainMenuTranslations.plist" withExtension: null];
NSMutableDictionary* r = NSMutableDictionary.new;
NSDictionary* translations = [NSDictionary dictionaryWithContentsOfURL: url];
for (NSString* lang in langs) {
NSString* locale = [NSString stringWithFormat:#"%#.lproj", lang];
NSDictionary* translation = translations[locale];
NSMutableDictionary* d = [NSMutableDictionary.alloc initWithCapacity: translations.count * 3 / 2];
for (NSString* k in translation) {
NSString* v = translation[k];
NSString* key = k;
if ([k indexOf: #"APPLICATIONNAME"] >= 0) {
key = [k stringByReplacingOccurrencesOfString: #"APPLICATIONNAME" withString: app];
}
if ([v indexOf: #"APPLICATIONNAME"] >= 0) {
v = [v stringByReplacingOccurrencesOfString: #"APPLICATIONNAME" withString: app];
}
d[key] = v;
}
if (d.count > 0) {
r[lang] = d;
}
}
return r;
}
just call it from
- (void) applicationDidFinishLaunching: (NSNotification*) n {
// ...
[self processMenu: #"<your app name>"];
}
I wish there is a UniversalTranslation.plist somewhere (which could be probably collected automatically via creative use of translate.google.com)

FileSize Problem - Cocoa

I've written methods that help me get the size of files/folders and translate the result in a human readable string. Problem is, when this size exceeds about 2.1GB, the number returned changes to a random negative number, like "-4324234423 bytes", which is useless.
Things I've found out about & done about this issue:
32GB is limited to this size, so I compile in 64bit instead.
I've tried using both CGFloat and NSUInteger, but both still return the same value as NSInteger.
I am quite frustrated, I don't know what I am missing. Here are my methods:
- (NSString *)stringFromFileSize:(int)theSize
{
CGFloat floatSize = theSize;
if (theSize<1023)
return([NSString stringWithFormat:#"%i bytes",theSize]);
floatSize = floatSize / 1024;
if (floatSize<1023)
return([NSString stringWithFormat:#"%1.1f KB",floatSize]);
floatSize = floatSize / 1024;
if (floatSize<1023)
return([NSString stringWithFormat:#"%1.2f MB",floatSize]);
floatSize = floatSize / 1024;
return([NSString stringWithFormat:#"%1.2f GB",floatSize]);
}
- (NSUInteger)sizeOfFile:(NSString *)path
{
NSDictionary *fattrib = [[NSFileManager defaultManager] attributesOfItemAtPath:path error:nil];
NSUInteger fileSize = (NSUInteger)[fattrib fileSize];
return fileSize;
}
- (NSUInteger)sizeOfFolder:(NSString*)folderPath
{
NSArray *contents;
NSEnumerator *enumerator;
NSString *path;
contents = [[NSFileManager defaultManager] subpathsAtPath:folderPath];
enumerator = [contents objectEnumerator];
NSUInteger fileSizeInt = 0;
while (path = [enumerator nextObject]) {
NSDictionary *fattrib = [[NSFileManager defaultManager] attributesOfItemAtPath:[folderPath stringByAppendingPathComponent:path] error:nil];
fileSizeInt +=[fattrib fileSize];
}
return fileSizeInt;
}
What am I missing? Is NSFileManager returning a 32bit value? What's causing this?
Thanks!
Alas, nearly all systems have "int" being 32-bit, even if you "compile for 64-bit". (Windows, Mac and Linux work this way). See http://en.wikipedia.org/wiki/64-bit#Specific_C-language_data_models.
You can either pass long to your stringFromFileSize method, or you can pass a NSUInteger.
A little bit late, but you can use this single line with the right number formatter:
NSString *fileSizeStr = [NSByteCountFormatter stringFromByteCount:fileSize countStyle:NSByteCountFormatterCountStyleFile];

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