VS2010 always rebuilds solution? - visual-studio

I have a solution with 40 projects in it. I've recently reconfigured output path for each of these projects to this value:
..\Output
Change was made in *.csproj files for every build configuration.
This change did what was expected (gather all compiled assemblies into one folder) but unusual side effect is - every time I hit F5 Debug, portion of the (around 40%) assemblies always gets rebuilt. I have tested this several times without any changes to the projects themselves.
Once I undid changes build behaved as before.
I need help resolving this issue.

This issue is solved by changing the project files, cleaning solution, deleting all bin folders by hand, restarting Visual studio and rebuilding everything.

I would guess that the assemblies that get rebuilt are referenced from the project you are trying to build? Check the references in one of the projects, and see if this is correct. If so, you might try to adjust the properties for each reference, such as "Copy Local", and/or "Specific Version"; maybe each project "thinks" it needs to rebuild the other projects it references in order to achieve the same version number or something like that.

Related

Why does Visual Studio sometimes run using old code?

I have (fairly large) C# solution in VS 2019, running with ReSharper. Since a few days - and I can't make out the trigger - the following happens:
I change code, add a breakpoint (not required, but makes the issue show nicely), click "Start" (triggering a build and a run) and the application runs, but using old code.
The breakpoint changes to "broken" after the build, which is quick. And the build log is unbelievably short, without any warnings, but also without errors. It lists that the project I made the change in was successfully rebuilt or at least that the build was started.
I thought I may have this issue, but the code executed is the old.
Is this a caching issue? Can I get better logs somewhere?
Is this (full re-install of VS) the only solution?
EDIT: It appears to be getting worse, by now I have to manually/explicitly rebuild my solution before running (almost) every time. And, if this is any hint: while trying to fix the issue, I deleted the hidden .vs folder (where the. suo files lives) - and it has not been re-created. Shouldn't it have been?
EDIT2: The link from dwcanillas below inspired me to search deeper in my solution folder for any nested .vs folders and, indeed, I found a few - not for every project, but for some. I deleted them all and today so far it appears to be better.
CURRENT SOLUTION (another visual studio voodoo recipe):
Clean top-level solution
Close Visual Studio
Delete all ".vs" folders (hidden, in every solution folder)
Open Visual Studio
Rebuild top-level solution
Observed side-effects: Previously unloaded projects will be loaded again. But there's probably more...
You may have to, though try rebuilding it first, and cleaning the solution as well.

VS 2012 .user file causes unnecessary builds

There are a number of post in relation to Visual Studio building projects when not necessary. However, none seem to cover this particular issue.
I'm running Visual Studio 2012 Professional Update 4.
In my solution, I have a unit test project that has a project reference to a BizTalk Transforms project. This in-turn has a project reference to a BizTalk schemas project.
Every time I choose to run a unit test, the whole solution is built, even though no changes have been made.
The first line displayed in the build window is as follows:
Input file
'C:\Workspaces\rbowman\Branches\Current-branchRB\WareHouse\FFF.Enterprise.WareHouse.Schemas\FFF.Enterprise.WareHouse.Schemas.btproj.user'
is modified after output file
'C:\Workspaces\rbowman\Branches\Current-branchRB\WareHouse\FFF.Enterprise.WareHouse.Schemas\bin\Release\FFF.Enterprise.WareHouse.Schemas.pdb'.
Note: it seems to be the .user file that's causing the rebuild.
Does anyone know how to prevent this? Strange but I only seem to be getting the problem with BizTalk proj files. I am seeing this behavior across multiple solutions but the problem file is always identified as a btproj.user.
This screencast illustrates the problem: screencast link
You should remove the *.user file from your source control.
These files store user specific settings and should never be checked into source control.
I had the same problem. BizTalk projects insist on updating the btproj.user file on every build, resulting in a full rebuild every time.
I solved the problem with the following workaround: Set the ACL Write Flag on Deny. The build cannot update the file and the projects are only build when actually needed.
In my case build time went from 10 minutes to 2.
If you have just opened the solution, even if nothing has changed since the last time you built, if you click Run All, it will as per the description in Test Explorer do a build.

moc-ed files being excluded from build in Visual Studio 2010

I have a VS2010 solution with couple of Qt-based projects. Every time when i modify files from one certain project, generated files (moc_*.cpp ones) changes its properties to be excluded from build. Checked all the available properties but couldn't find anything related to the issue (didn't tried to recreate the project from scratch though).
Any chances to fix that?
There is a related question.
First you have to check the MocDirectory in the Qt Project Settings.
Originally, I set it to the wrong value $(Configuration) and encountered the same problem as you.
After I changed it to $(ConfigurationName), the problem disappeared.
The reason that when the wrong value is set, MocDirectory points to the same directory for different project configuration (e.g. debug and release). When the project is built, it will excluded the generated files in MocDirectory with respect to other project configurations. Since all the configurations refer to the same MocDirectory, all generated files will be excluded.

Visual Studio 2010 F5 Debugging C++ is not Rebuilding

I have a Visual Studio 2010 Ultimate C++ project (not managed or .NET). When I press F5 (i.e., start debugging), I want it to save all the files, rebuild those that changed, link the whole thing, and then run. Instead, it appears to use the last build. Thus, when I try to step into a function or something, I get the following error:
Based on my research, I have verified these options, the first three of which are in the Options dialog (can be reached under "Debug->Options and Settings"):
"Projects and Solutions->Build and Run->Only build startup projects and dependencies on Run" is checked. Some research indicated that it should be unchecked, but in my case I actually do only want it to rebuild the startup project. For what it's worth, I've tried unchecking it, with no effect.
"Projects and Solutions->Build and Run->On Run, when projects are out of date:" is set to "Always build".
"Debugging->Edit and Continue->Enable Edit and Continue" is checked, though it's greyed out.
In the Configuration Manager ("Build->Configuration Manager"), all solution configurations and platforms have their "Build" checkbox checked.
I have also tried deleting all Debug and Release directories as well as the .sdf and ipch directory.
For completeness, I suppose I should mention that I'm using precompiled headers, though I kinda doubt it matters.
[EDIT: I should note that it only seems to be one file (a .h file) that's doing it. I tried renaming it and recompiling, and also removing it from the solution and adding it back in, but it didn't work. ]
I was able to bring my solution back into the right state after deleting all .suo and .csproj.user files. Answer led to this solution. Hope this saves someone time.
I fell into this state after installing Ultimate over Professional and running profiling tools.
Once I had similar problem with my C# project and I think I have tried every possible suggestion available on internet but none worked and then this is what I have done:
Created an empty Project
Added startup function to verify that it does not show any error
Imported all my source code manually one by one
So, Yes, it was the solution. You already have done a lot so I would say you can get lucky by trying here and there however having a new project and importing your individual source file would be faster.
Another solution could be that switching the platform. I noticed that when I when to project properties, the new project I had just created had a platform of 'win32' and my other projects in the same solution had it set at x64. After I switched my project to x64, everything worked just fine. This worked for my interop(C,C+, C#) project and hopefully works for other projects as well.
I have successfully resolved it, try the following:
remove all temporary and intellisense files
remove all project from solution and then add them back(most important)
check projects 'Frameworks and References' to ensure they are valid

what can cause Visual Studio to rebuild my entire solution all the time?

I have a largeish solution in Visual Studio 2008 (around 30 projects, all C# and Script#), including some test projects.
When I start the application or run my tests, way to often Visual Studio rebuilds everything rather than just the changed parts and their dependencies.
If I don't change anything at all, it will not rebuild, but as soon as I change any file in any project, everything in the entire solution will be rebuilt, even the 90% of projects which were not affected at all.
Does anyone have an idea of what the problem can be, or provide me a hint of where I can start troubleshooting it?
Edit: To clarify, all projects in the solution are rebuilt, even those which are not directly or indirectly dependent on the project that has actually been modified. Even those which the modified project depends on, so it can't be a simple project reference issue.
The build sequence is determined by the project references (dependencies).
To avoid to build the projects depending on the project you've edited, you can use Build Current under the menu Build.
I setup CTL+B as shortcut to Build Current which saved me a lot of time than F6. Everytime I just use CTL+B after I save a file.
Hopefully this will help.
You can use the configuration manager to set up a specific config for your sln that will only build the projects you specify. You can find it under Build->Configuration Manager

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