Gtkmm 3.0 library for Windows - windows

Can someone give me a link where i can download a gtkmm 3.0 library for development without need to build it by myself?
thanks

http://live.gnome.org/gtkmm/MSWindows
That is the best I could find. It stops at 2.8, tough.
http://mail.gnome.org/archives/gtkmm-list/2011-April/msg00077.html
That is an email to the gtkmm mailing list from the windows installer developer. It seems that the dev doesn't have much time for it right now (or at least didn't on April 28, 2011).
Not much help, but that seems to be the state of gtk+ and gtkmm on windows right now.

The original question is old, but I post here for future visitors.
Apparently the link specified in senshikaze's answer is broken.
Windows installer (for both runtime and development stuff) is available from ftp.gnome.org
32-bit
64-bit

I built the gtkmm binaries over official gtk 3.6.4 binaries.
For 32 bit version you can download the binaries that I created, and there is also the (simple) procedure to create them yourself if you need 64 bit, everything on http://www.giuspen.com/2014/02/build-gtkmm-3-6-0-windows-binaries-on-official-gtk-3-6-4-bundle/

Gtk 3.0 library for windows is at hand from http://www.gtk.org/download/win32.php/
And you could find more optional dependence on http://win32builder.gnome.org/
But Gtkmm 3.0 hasn't have an official release, but some volunteer make it, I find a good one, http://sourceforge.net/projects/tview/files/gtkmm_bin_3_6.7z/download

I created a blog on how to install latest gtkmm on Windows (step by step) here:
http://gtkmm-installation.blogspot.com/
UPDATE:
I have just compiled everything with Visual Studio, You can download my gtkmm3 development binaries for Windows x64 from my GitHub page, I also made a wiki entry on how to compile everything on your own with Visual Studio.
All of the Visual Studio projects to compile everything can also be found on GitHub.

You can install it with vcpkg.

Related

QtCreator: no application project as a choice for new project

I have a problem that Qt doesn't let me create Qt application - there is no such option in "New Project" - but only under my Windows. Under Linux it works like a charm.
I have installed package Qt+QtCreator from official Qt's download page.
I have already looked it up on google and I found answers here, on stackoverflow, but everybody suggest to add Qt to build toolkits in configuration. That's not problem in my case - QtCreator detects my Qt automatically and correctly:
This still doesn't let me create Qt app:
(it's in polish, but it says that only possible projects are non-qt and imported projects).
I have checked if qmake.exe pointed by the Qt that QtCreator is using works - yes, it works.
What else can I check/do?
Based on your comment, it seems that you are using Windows XP. That is not supported anymore. It was dropped a while ago. It may or may not work, but overall, it would be bad experience in the majority of the cases because things like your issue is also somewhat fundamental.
The currently supported Windows variants are Windows 7 and 8. I think it is a wise decision to upgrade if you can or look for an Integrated Development Environment that is still well supported on Windows XP. That means you could also get an older version of QtCreator, but it would probably be behind Qt 5 feature support now.
The problem here was the Windows XP. Using more recent Windows version fixes the problem.
You can downgrade Qt to latest version which supports Windows XP (OpenGL?), AFAIK v5.1.1. It can be installed via current online installer.
Edit: but I found it's pretty unstable (hence I using Qt running on Linux via VirtualBox).

Get Windows 7, InstallShield, MDAC 2.7, and (shudder) VB6 playing nicely

Short version:
When I moved to Win7, I manually removed the MDAC 2.7 lines from my .ISM module, built it, and installed my software. It seems to work. Can I trust it?
Longer version:
We have just gone from XP to Windows 7. The software we deliver is C# (.NET 4 framework), targeting XP and Windows 7. It contains a few older COM modules, one of which is written in VB6. (Yes, I would love to rewrite this in a modern technology, but that's not an option at this point.)
I use InstallShield 2010 to build the installer for this package. Building this installer on XP worked with no problems. When I try on Windows 7, it wants MDAC 2.7 as a prerequisite merge module. Microsoft doesn't allow you to download 2.7 anymore, and I'm not going to get it from "Sharewarez R'us" sites.
The error InstallShield gave me when it couldn't find the merge module was: File not found. An error occured merging Module 'MDAC27ENU...'
From what I've read on the web, Windows 7 has the latest-greatest MDAC (now renamed WDAC) already installed. On a whim, I manually deleted the MDAC dependencies from the .ISM, built and installed, and my software seemed to run just fine.
What I think is happening is Win7 is noticing that something in VB6 is using MDAC and the OS is supplying the latest-greatest and it just works. I no longer need the merge module because Windows 7 has WDAC built in. (Can it really be that simple?)
My main question is: can I trust it?
My secondary question is: What about XP deployments? They will still need MDAC 2.7... Does that indicate I can't build on Windows 7 to target XP if I require MDAC 2.7? Please point me in the right direction. Thanks.
You need a comprehensive review (dependency analysis) of your installer. The VB6 runtime and MDAC/WDAC components are all built into windows these days. This is also the case with Windows XP and the latest service pack.
Either your ISM is referencing the MDAC merge module or it's referencing another merge module that has a dependency on the MDAC merge module. Hence why I suggest a complete review.
Without looking at your application I can't give you a 100% answer but odds are that if you implement a setup condition (launch condition) to check for XP latest service pack or newer that you will likely work without installing a bunch of stuff you don't need to be installing.

Qt development in windows. Do I need pay for Microsoft tools?

Considering to develop a desktop application with Qt for Windows. It will be a free download application, but for a commecial SERVICE. (need an account with our commercial service to work).
I think we could use the Qt for Windows from Nokia (LGLP version) because its free app. But the lastest one version of Qt needs a C++ complier from Microsoft.
Which one?
Do I need to pay for an C++ compiler from Microsoft, or do they have a free version to use with Qt?
Reading info docs, googling and we still cann't understand what tools do I need.
If you want to use the Visual Studio compilers, you can download the free Windows SDK. The following link takes you to the SDK for Visual Studio 2008:
Microsoft Windows SDK for Windows 7 and .NET Framework 3.5 SP1
This includes all the C++ compilers and tools you need. (There is a more recent version available, but Visual Studio 2010 is not yet a "level 1 supported" platform for Qt.) We are using this on standalone build machines and it works fine.
Just a personal opinion, but we have found that using anything other than MSVC on Windows (for example, MinGW) causes a lot of problems. It is not that the other toolchains are bad, it is just that they are all treated as second-class citizens. We had lots of problems with third-party libraries not being able to build in MinGW or having nonexistent build instructions and having to do a lot of manual Makefile editing, etc. You are much more likely to have things "just work" if using MSVC.
For the most part (static linking), you cannot mix and match. You need to pick one toolchain and stick with it. If I were starting from scratch, I'd definitely go with MSVC.
Just our experience (we started with MinGW); your mileage may vary.
No, you do not need to pay for anything.
The Microsoft toolchain is available for free as part of the Microsoft Windows Software Development Kit.
Additionally, the following article may also be of interest to you:
Developing Windows Applications in C++: The tools you need
The alternative supported by Qt is MinGW. The runtime libraries are free from copyright, so you can do whatever you want with them.
It is basically the Windows counterpart of the GNU Compiler Collection (GCC) under Unix.

Visual Studio 2010 managed c++ targets .NET 2.0 PROBLEM

For someone who's been down this road, please share your breadcrumbs.
I have old VS2005 solution. Most of the parts are c# but I have one c++ managed project. Dev machine: Windows XP. Target framework version: 2.0
I moved the project to the Windows 7 64 BIT, VS 2010, did the project conversion. First thing I noticed were build errors - projects depending on one what is in c++ complained that project referenced has target 4.0 and I want to use it in project that (properly) targets 2.0.
OK, so I used some tips and set my project target to .NET 2.0. NOW: VS2010 complains that it cannot load the project because I need to install framework 2.0. OK, so I try to install it, and nothing - since installer detects .NET 2.0 as a part of the operating system.
WTF?
Admins, please create WTF tag for me here :)
It is not the .NET version that's the problem. The C++ build system currently does not directly support building for pre-.NET 4.0 targets. It requires VS2008 to be installed so it can use its tool chain. Sounds like you don't have it.
This blog post explains the workaround. You can upvote this feedback article if you're unhappy with that. No idea if this is slated to be fixed in SP1, this is not drawing a lot of votes.

MonoDevelop on Windows

My google-fu has failed me - can MonoDevelop be used on Windows? Preferably without having to compile from source?
It works well on my home Ubuntu box, and while I have Visual Studio at work, it seems there might be some advantages to having MonoDevelop too.
EDIT: I'm aware of SharpDevelop; I'd prefer to have MonoDevelop if possible, just because I've started to get familiar with the interface, and I believe the SharpDevelop and MonoDevelop are not so closely related any more.
Woohoo! MonoDevelop for Windows is a supported download.
It seems that MonoDevelop on Windows still has a number of outstanding problems, even when built from source (and can only be built on .NET, not on Mono). So obviously there is no installer yet either.
The answer to my question then is No, MonoDevelop on Windows is not ready for normal use.
I guess I'll make do with Visual Studio and SharpDevelop on windows and wait patiently (or maybe even have a look at the outstanding bugs...!)
UPDATE: MonoDevelop for Windows now has a preview installer which can be downloaded here
MonoDevelop has official support for Windows since version 2.2:
Windows Support
Windows now Officially Supported
Windows is now an officially supported
platform for running MonoDevelop. Many
Windows specific issues have been
fixed, and some add-ins such as
debugging and subversion support have
been written specifically for Windows.
Windows Installer
We are releasing a new Windows
Installer which includes almost all
you need to run MonoDevelop. The only
external dependency is gtk#, which is
provided in a separate installer.
You can download the latest stable release.
Try SharpDevelop . MonoDevelop is built on SharpDevelop's code base.
There was a recent blog entry about MonoDevelop on Windows. Now is probably the time to try it out.
Update: MonoDevelop have just been released for Windows and Mac. More from Miguel's blog.
It's possible, but not easy. There's certainly not an installer.
This is pretty much the only guide to getting it to work:
http://lists.ximian.com/pipermail/monodevelop-list/2006-September/004442.html

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