Does Xcode 4.3 include Quartz Composer? - xcode

I just installed Xcode 4.3 from the App Store. As I started it first, it asked if I want to delete existing 4.2.
Does 4.3 include Quartz Composer? Where is it located? Or should I say no and keep 4.2 for QC?

No.
But you can download Quartz Composer separately: http://developer.apple.com/ > login with valid developer Id > Mac > View all downloads > Graphics Tools for Xcode.

Slightly faster instructions:
Visit https://developer.apple.com/downloads/index.action?name=Graphics
Log in
Download the "Graphics Tools for Xcode" DMG

This has changed. Open XCode. In the top menu go to XCode > Open Developer Tools > More Developer Tools > and then download the "Graphics Tools for Xcode"

I don't know if it does or not, but you can always install 4.3 alongside 4.2. Just choose to install it in a different directory (I usually name my extra installations using the version of Xcode, like "Developer 4.3"). So you can go ahead with the installation and check for Quartz Composer. If you decide to use Xcode 4.3, just remove your existing "Developer" folder and rename your "Developer 4.3" folder to "Developer".

Quartz Composer is part of Graphics Tools, which you can easily download from Apple Developer website :) Some tools are now available as separate downloads since Xcode 4.
Please note that Quartz frameworks and Quarts Composer View are already available on Xcode 4, so you can embed Quartz compositions without a problem into Xcode app. If you want create Quartz compositions, just download the latest Graphics Tools pack from Apple Dev Download site.

Related

xcode 6.2 cannot install old simulator by coping

everyone.
I found that I cannot install old simulator into Xcode 6.2 by coping now. I tried to download the 7.1 simulator in Xcode, but always get a no response message. Is there another way to install iOS 7.1 simulator for Xcode 6.2?
Thanks.
Goto Xcode -> Preferences -> Downloads
Starting with Xcode 6.2, it will install to /Library/Developer/CoreSimulator/Profiles/Runtimes rather than in the Xcode.app bundle itself. This allows you to install the legacy runtimes without breaking the signature of the app bundle (which in turn allows you to download delta updates from the store rather than full downloads when updating Xcode.app) and allows them to persist across Xcode.app updates.

How to downgrade Xcode to previous version?

I have to use Xcode occasionally, and have now come across a problem where I've upgraded to Xcode 4.6, but another piece of software I'm using doesn't support it, so I need to go back to Xcode 4.5.
I'm not used to the way Macs work in general, so if the answers provided could be written with that in mind, that'd be helpful. :)
I'm assuming you are having at least OSX 10.7, so go ahead into the applications folder (Click on Finder icon > On the Sidebar, you'll find "Applications", click on it ), delete the "Xcode" icon. That will remove Xcode from your system completely. Restart your mac.
Now go to Xcode Releases page or Apple Developer More Downloads and download an older
version of Xcode, as needed and install. You need an Apple ID to login to that portal.
After install, you can also switch between multiple versions:
Xcode > Preferences > Locations > Command Line Tools
When you log in to your developer account, you can find a link at the bottom of the download section for Xcode that says "Looking for an older version of Xcode?". In there you can find download links to older versions of Xcode and other developer tools

XCode 3 -> 4 confusion

I've just upgraded from OSX 10.6 -> 10.8. I had XCode 3.2.6 installed and I installed 4.5 through the appstore. I appear to have both versions installed now (which I don't mind) but I'm lost as to where everything lives now, /Developer doesn't seem to have anything new in it.
Also, my commandline tools like svn have stopped working now, they are not found. I know XCode 4 has newer and better tools (newer SVN, Git, etc) but how do I get it set up nicely? I thought cmd-line tools were part of the XCode 4 installation.
Uninstalling 3.2.6 is fine if needed, I just want to avoid clashes.
To answer your specific questions, Xcode 4.5 is in your Applications folder. It is packaged as a single app instead of using the /Developer folder. Xcode 3.2.6 is in your /Developer folder. You can keep both versions installed.
Xcode 4.5 does not install the command line tools initially. You can install them from Xcode's Downloads preferences. You can also install them by choosing Xcode > Open Developer Tool > More Developer Tools.
I'd look up any transition guides for moving from Xcode 3 to 4. There are lots of different features, so it may take a while to get used to the new layout and where Xcode puts things.
Try these links for starters:
http://docs.xamarin.com/ios/tutorials/transitioning_from_xcode_3_to_xcode_4
http://beginning-mac-programming.timisted.net/xcode-4-general-overview.html

MonoTouch application build

I have managed to install the trial version of MonoTouch as I am interested in buying a license but I want to try the product first. The problem that I am having is this:
I have installed MonoTouch and MonoDevelop
I have downloaded Xcode which has the iphone sdk's bundled in.
When I open monodevelop and create a new iPhone application or project, it creates it and opens it in monodevelop. Awesome. when I try to compile and run in the simulator, I get an error stating "The iphone sdk is not installed."
Now, it could be due to the fact that the xcode I downloaded from the apple developer site is an app file ie no installation is required, you extract the dmg file and then Xcode runs straight from there and you can copy it from the dmg straight to your drive and run it from there. is there any specific place where I should put that file for monotouch to find it? how can I solve this?
Another problem, upon opening the xib file in my project, it does not open interface builder in monodevelop, it opens the files source code. hopefully by solving the xcode issue it will take care of this as well?
Using a Macbook Pro OSX 10.7.3
You're right, the problem is that MonoDevelop can't find Xcode.
The easiest way is to install Xcode from the AppStore. In this case MonoDevelop will detect the location automatically.
You can also tell MonoDevelop where the SDK is in MonoDevelop's preferences (remember to restart MonoDevelop):
Or you can copy Xcode.app into your Applications directory, and MonoDevelop will find it automatically (if you have the latest MonoDevelop version and Xcode 4.3).
Have you tried running XCode and checked that it is installed? Might seem like a silly question, but when you download XCode from appstore you only download the installation program, which you in turn need to run to actually install XCode.
I have solved the problem. I downloaded another version of xcode which physically installed it on the machine now everything works beautifully.

xcode 4.1 not updating to 4.2 - how to force update?

I have xcode 4.1 installed. 4.2 has been out and would like to update but need to use the Apple Store but the App Store doesn't think there's an update (perhaps because I had a 4.2 beta installed). Is there any way I can force updated xcode? I run software update
thx
remove the "xcode installer" in your applications folder and try again. The app store just donwloads that application installer which you have to run in order to install the developer tools.. if it does not see that application you should simply be able to download it again ( which is the same as updating anyways ).

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