I need to create a text file for a game designer to edit variables in my C# script. I would like to be able to write the variable in the text file and the designer can put in a value and hten it would change in my script.
However, after much searching I have not been able to find a solution to my problem and was hoping someone with some experience in this method could help me.
I'm using Visual Studio for writing my scripts and the designer would require Notepad.
Thanks,
Chris
You can try using this class that will allow you to use ini files to hold your configuration.
I'm assuming your designer wouldn't like to use XML (which is the .NETy way of doing things); making humans edit XML is a form of torture anyway.
Here's the link to the CodeProject page: An INI file handling class using C#.
You can also use some other (relatively simple) format like JSON if ini files are too flat for you.
Related
right now I am typing out my messages in the controllers I use like this:
TempData["flashError"] = "There Was A Problem Updating Your Account, Please Try Again";
I would like to reference a key/value system such as:
TempData["flashError"] = Messages["accountProblem"];
Is there a certain way to do this so I can maintain my messages from a separate file? Can someone tell me best practice?
You may take a look at the following guide. You'd basically externalize the messages into resource files for each language and then you could use the strongly typed class that is automatically generated by Visual Studio to access those strings in your code.
to add to Darin's answer
there's a sample application that uses resource files for MUI
you can download it from here: http://prodinner.codeplex.com
it also has a code walkthrough pdf file
also, see it live: http://prodinner.aspnetawesome.com
I frequently work with files that have an extension of .ebs. This is a language based on vbscript with a number of new keywords.
Currently I set notepad++ to just use the built-in vb highlighting for files with extension .vbs. Works ok, but the custom keywords do not get highlighted.
I would like to create a user-defined language for the .ebs files but base it off of the built-in vb language.
Is this possible? I searched but the built-in languages do not have an associated .xml file to copy and change.
All highlights are situated in \langs.model.xml and \stylers.model.xml.
Copy the one xml you want to base on and edit it the way you like.
The previous answers are correct and very helpful. Here is a slight update.
In Notepad++ 6.6.9 the xml files are called "stylers.xml" and "langs.xml" and are located in C:\Users\MyUserName\AppData\Roaming\Notepad++ (at least on Windows 7 computer).
So we have this tool, it's a web page, we drop a large piece of text in textBox a (say sql) run the tool
and it generates the guts of a code file in TextBoxb (say a custom view class model).
it's written in C#.
I know there are several ways to create visual studio extensions.
What I'd like to know is, what's the best/easiest/fastest way to take a c# dll that has a method that takes text in and returns text out, and turn it into a VisualStudio extenson, that takes text in and creates a files, adds it to the project and puts the text into it.
We're using Vs2008 and VS2010, and I'm okay the best soloution only work on 2010.
The closest I've found by googling so far is this:
http://visualstudiomagazine.com/articles/2009/03/01/generate-code-from-custom-file-formats.aspx
but they are for custom file formats only, i want to generate*.cs and *.rdlc and similar files.
I'd also like to be able to add methods to an existing class.
tutorial walkthroughs or better approaches woud be greatly appreicated.
VS package Builder is the answer. Lots easier.
I know that the web is full of questions like this one, but I still haven't been able to apply the answers I can find to my situation.
I realize there is VBA, but I always disliked having the program/macro living inside the Excel file, with the resulting bloat, security warnings, etc. I'm thinking along the lines of a VBScript that works on a set of Excel files while leaving them macro-free. Now, I've been able to "paint the first column blue" for all files in a directory following this approach, but I need to do more complex operations (charts, pivot tables, etc.), which would be much harder (impossible?) with VBScript than with VBA.
For this specific example knowing how to remove all macros from all files after processing would be enough, but all suggestions are welcome. Any good references? Any advice on how to best approach external batch processing of Excel files will be appreciated.
Thanks!
PS: I eagerly tried Mark Hammond's great PyWin32 package, but the lack of documentation and interpreter feedback discouraged me.
You could put your macros in a separate excel file.
Almost anything you can do in VBA to automate excel you can do in VBScript (or any other script/language that supports COM).
Once you have created an instance of Excel.Application you can pretty much drop your VBA into a VBS and go from there.
If it's the Excel/VBA capability that you're looking to use then you could always start by creating all of the code that will interact with the Excel files you're wanting to work on within an Excel file - a kind of master file that is separated from the regular files, as suggested by Karsten W.
This gives you the freedom to write Excel/VBA.
Then you can call your master workbook (which can be configured to run your code when the book is opened, for example) from a VB script, batch file, Task Scheduler, etc.
If you want to get fancy, you can even use VBA in your master file to create/modify/delete custom macros/VBA modules in any of the target files that you're processing.
The info for just about all of the techniques I'm describing I got from the Excel VBA built-in reference docs, but it certainly helps to be familiar with the specific programming tasks that you're tackling. I'd advise that the best approach is to put together your tasks (eg, make column blue, update/sort data etc) one by one and then worry about the automation at the end.
I'd like to create a script that will configure the Visual Studio IDE the way I like it. Nothing vastly complicated, just a few Tools/Options settings, adding some External Tools, that kind of thing.
I know that this can be done inside VS with Import/Export Settings, but I'd like to be able to automate it from outside of VS. Is this possible, and if so, how?
Edited to add: doing it from outside of VS is important to me -- I'm hoping to use this as part of a more general "configure this newly-Ghosted PC just the way I like it" script.
Edited again: the solution seems to be to hack CurrentSettings.vssettings, or use AutoIt. Details below.
Answering my own question, in two ways:
In VS2005/8, the things I mentioned (Tools/Options, External Tools) are all stored in the CurrentSettings.vssettings file, in the folder "Visual Studio 200{5|8}\Settings". This file is just XML, and it can be edited programmatically by anything that knows how to parse XML. You can also just paste a new vssettings file over the top of the default one (at least, this works for me).
The larger question of configuring a virgin PC. It turns out that not everything I want to change has an API, so I need some way of pretending to be a user who is actually sitting there clicking on things. The best approach to this seems to be AutoIt, whose scripting language I will now have to learn in my Copious Free Time.
An easy way is to use the macro recorder to do something simple, then look at the code it produces and edit it as you see fit.
On my machine Visual Studio stores it's local settings in a file called VCComponents.dat. Its a text file, so perhaps you could find a way of placing your settings directly in there.
The file is stored in my users local AppData\Local\Microsoft\VC folder