Where do XCode 3 User Project Templates live? - xcode

I've installed a set of project templates for XCode 3.2.6. Where on disk can I find the templates and are they simple scripts I can edit? For instance I want to change the name of the template displayed in the "new project" window; also I was asked for some configuration settings during template installation and I would like to see/change those settings.
Is there a "template manager" in Xcode 3, or should I be directly editing files in some special dir?

They're found in /Library/Application Support/Developer/Shared/Xcode/Project Templates/. It's possible there's one other place they live, too, but I don't remember it off the top of my head.

Related

Open non-Xcode project in Xcode

Right now I'm working on a static website that uses markdown. Rather than editing the files in SublimeText, I'd like to edit them in Xcode. I can open the individual files in Xcode, but I want to open the entire static site directory and benefit from using the file navigator pane and other Xcode features. Is this possible?
Reason: I've used Xcode for years and have come to really love the diffing tools, editor customizations, navigation, and keybindings.
I figured it out.
Create a new project in Xcode. When prompted to choose a template, select Cross-Platform, then select Empty. This will create an empty project. You can then drag-drop your project directory into the empty project. The git diff remains unchanged, ftw.

Couldn't load a Xcode project with pods [duplicate]

How do I rename a project in Xcode 5?
What steps do I need to take?
In the past this was always a very tricky manual process.
Well, the answer is very very very Apple simple in Xcode 5!
In the Project Navigator on the left side, click 2 x slowly and the Project file name will be editable.
Type the new name.
A sheet will appear with a warning and will list all the items Xcode 5 believes it should change.
You can probably trust it, but you should inspect it.
The list will include the info.plist and various files, but also all the relevant strings from nib/xib files like MainMenu menus.
Accept the changes and you will get the prompt to save a snapshot of the project.
Always make a snapshot when Xcode asks, it will be useful to restore if something does not work.
Change the project name:-
Click on the target in xcode, on the right in "Identify and Type" under name change the name and press the ENTER button on your keyboard.
A window will appear confirming the change and what it will change. Once you confirm it will make the changes.
Change the root folder name:-
Go to the project directory and rename the root folder,
Open the project and u will find all the file are missing, u need to add all the files of project again
Right click the project bundle .xcodeproj file and select “Show Package Contents” from the context menu. Open the .pbxproj file with any text editor.
4>Search and replace any occurrence of the original folder name with the new folder name.
5>Save the file.
Change the Scheme name:-
rename .xscheme file
If your Project is static framework then make sure your header file has public target membership
I really recommend just opening the folder in a general editor such as Sublime Text, and doing a find/replace across the whole folder. The other methods I found were unstable, particularly when combined with .xcworkspace and cocoapods.
In Xcode 8.0, to rename your project, just go through the following instructions as described in Xcode help:
1- Select your project in the project navigator.
2- In the Identity and Type section of the File inspector, enter a new
name into the Name field.
3- Press Return.
A dialog is displayed, listing the items in your project that can be
renamed. The dialog includes a preview of how the items will appear
after the change.
4- To selectively rename items, disable the checkboxes for any items
you don’t want to rename. To rename only your app, leave the app
selected and deselect all other items.
5- Click Rename.
Source: http://help.apple.com/xcode/mac/8.0/#/dev3db3afe4f
Xcode 6 (beta 6 as of now) seems to be not very reliable with renaming projects. For me it didn't rename several of the files and groups. It also doesn't rename the physical folder the project is in. To rename my project to be sure that everything is clean I went the extra length to create a new project with the new name and copy over all the files. The assets are easy to copy but groups have to be recreated. The biggest issue with this however are CoreData data model files. Trying to simply copy this will result in a corrupt model file, even though everything looks like it is alright.
When you re-name the project name in XCode5 then info.plist entry removed from Targets --- > General ---> identity. You just need to mention it again.
In Xcode 7, renaming a project can still break your app. Make sure you backed it up before trying it.
Click on the project icon and find the project name in the inspector pane. If you change it there, Xcode will ask you if you want to rename related files. Might work. But if not, try this brute force approach:
Close Xcode
Using an advanced text editor like Sublime Text or Atom, open the
root folder. It will open the folder structure.
Perform a Global Search and Replace (it's probably cmd + shift + f), and
replace My Wrong App Name with New App. If your project name contained spaces, also search for My_Wrong_App_Name and replace
with
New_App. This changes all file contents.
Now you need to find all
the files inside the project with your old app name. Rename them
all, also the folders.
Important: Open the project file with
right click > Show Package Contents, and rename all files in there.
Reopen your Xcode project or workspace. Compile.
If you use Pods, you need to open the pods project as well and change the files in there.
Here is another great example which works well with xcode 5

How do I rename a project in Xcode 5?

How do I rename a project in Xcode 5?
What steps do I need to take?
In the past this was always a very tricky manual process.
Well, the answer is very very very Apple simple in Xcode 5!
In the Project Navigator on the left side, click 2 x slowly and the Project file name will be editable.
Type the new name.
A sheet will appear with a warning and will list all the items Xcode 5 believes it should change.
You can probably trust it, but you should inspect it.
The list will include the info.plist and various files, but also all the relevant strings from nib/xib files like MainMenu menus.
Accept the changes and you will get the prompt to save a snapshot of the project.
Always make a snapshot when Xcode asks, it will be useful to restore if something does not work.
Change the project name:-
Click on the target in xcode, on the right in "Identify and Type" under name change the name and press the ENTER button on your keyboard.
A window will appear confirming the change and what it will change. Once you confirm it will make the changes.
Change the root folder name:-
Go to the project directory and rename the root folder,
Open the project and u will find all the file are missing, u need to add all the files of project again
Right click the project bundle .xcodeproj file and select “Show Package Contents” from the context menu. Open the .pbxproj file with any text editor.
4>Search and replace any occurrence of the original folder name with the new folder name.
5>Save the file.
Change the Scheme name:-
rename .xscheme file
If your Project is static framework then make sure your header file has public target membership
I really recommend just opening the folder in a general editor such as Sublime Text, and doing a find/replace across the whole folder. The other methods I found were unstable, particularly when combined with .xcworkspace and cocoapods.
In Xcode 8.0, to rename your project, just go through the following instructions as described in Xcode help:
1- Select your project in the project navigator.
2- In the Identity and Type section of the File inspector, enter a new
name into the Name field.
3- Press Return.
A dialog is displayed, listing the items in your project that can be
renamed. The dialog includes a preview of how the items will appear
after the change.
4- To selectively rename items, disable the checkboxes for any items
you don’t want to rename. To rename only your app, leave the app
selected and deselect all other items.
5- Click Rename.
Source: http://help.apple.com/xcode/mac/8.0/#/dev3db3afe4f
Xcode 6 (beta 6 as of now) seems to be not very reliable with renaming projects. For me it didn't rename several of the files and groups. It also doesn't rename the physical folder the project is in. To rename my project to be sure that everything is clean I went the extra length to create a new project with the new name and copy over all the files. The assets are easy to copy but groups have to be recreated. The biggest issue with this however are CoreData data model files. Trying to simply copy this will result in a corrupt model file, even though everything looks like it is alright.
When you re-name the project name in XCode5 then info.plist entry removed from Targets --- > General ---> identity. You just need to mention it again.
In Xcode 7, renaming a project can still break your app. Make sure you backed it up before trying it.
Click on the project icon and find the project name in the inspector pane. If you change it there, Xcode will ask you if you want to rename related files. Might work. But if not, try this brute force approach:
Close Xcode
Using an advanced text editor like Sublime Text or Atom, open the
root folder. It will open the folder structure.
Perform a Global Search and Replace (it's probably cmd + shift + f), and
replace My Wrong App Name with New App. If your project name contained spaces, also search for My_Wrong_App_Name and replace
with
New_App. This changes all file contents.
Now you need to find all
the files inside the project with your old app name. Rename them
all, also the folders.
Important: Open the project file with
right click > Show Package Contents, and rename all files in there.
Reopen your Xcode project or workspace. Compile.
If you use Pods, you need to open the pods project as well and change the files in there.
Here is another great example which works well with xcode 5

Xcode 4.4 template location

I'm currently trying to install some Xcode templates for SFML, but I cannot find the template directory that works. It seems like every tutorial offers a different location (Which I know is from Apple changing it), but I was wondering what the 4.4/4.5 directory is.
xctemplates are now in Xcode itself.
Right click the Xcode application, click "Show Package Contents", then navigate to
Xcode.app/Contents/Developer/Library/Xcode/Templates
From there you can drop File Templates or Project Templates in the respective directory.
User project templates should go in the following location:
/Users/Username/Library/Developer/Xcode/Templates/Project Templates/GroupName
Where GroupName is the group on the left side of the New Project Assistant. You can create your own group name or use one of Apple's group names. By placing your templates in the user template location, your project templates won't get overwritten when you update Xcode to a new version.

Where does Xcode's open quickly search?

I'm not sure how to get it to index my project files.
Open Quickly should be searching any open projects. There used to be a Preference for paths but I believe it was removed with 3.1?!?
Is it possible that said header file is not on your project's include path? If you added your source folders to your project using the "Create Folder References" option, or if you are using an external build system, then Xcode's indexer will not be aware of that file.
If you had added folders with the "Create Folder References" option, then there would be some folder icons in your project's file list that are yellow instead of the usual blue. If this is the case, you might try removing those folder references and re-adding the folders with the "Recursively create groups" option.
If you are using an external build system (which I suspect is not the case, since this is an iPhone question), then you have to explicitly tell Xcode about your project's include path by setting the HEADER_SEARCH_PATHS option in the Build panel of your project's Info window.
Another possibility is that the file you are trying to Open Quickly might be in a Framework that you have not added to your project. If that is the case, adding the framework will fix it.
Since I installed 10.6, I have been able to use the open quickly dialog to open anything in my user search path.
I am not sure if this is because of Snow Leopard, Xcode 3.2, the re-install, etc…
Check after you upgrade.

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