I installed the latest iOS update (5.1.1) on my development iPhone. In Xcode, I now get the error "Could not support development". Xcode says that I'm up-to-date on the latest SDK. How can I fix this? I'm using Xcode 4.3.2 (4E2002).
Go to your organizer and make sure you have a green dot next to the device you are using. If not click Use For Development.
Related
I have updated my phone's OS version to iOS 14 and spent today updating Xcode to version 12, yet when I try to build my Flutter app on my iPhone 11 - iOS 14 through Android Studio, it gives me this error:
Your Xcode version may be too old for your iOS version.
═══════════════════════════════════════════════════════════════════════════════════
2020-09-18 19:14:26.576 ios-deploy[30916:201883] [ !! ] Error 0xe8000022: The service is invalid. AMDeviceSecureStartService(device, CFSTR("com.apple.debugserver"), NULL, &con)
Could not run build/ios/iphoneos/Runner.app on 00008030-00012C200C45802E.
Try launching Xcode and selecting "Product > Run" to fix the problem:
open ios/Runner.xcworkspace
Error launching application on Azheen’s.
This problem is somewhat confusing, I got the same error with Xcode 12.0.1 and iOS 14.2 beta.
This solved for me
Download Device support files of iOS 14.0 from this link.
for iOS 14.2 beta there is a pull request that is not yet merged
Unzip and Paste it in this location. /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/
ReOpen Xcode.
This is what I did:
Updated Xcode
flutter clean on the terminal.
flutter upgrade on the terminal.
Open Xcode and run the application once.
flutter clean again.
flutter run.
It should work now.
This issued was raised a while back in August in the flutter repo. Currently, the issue has been fixed by the recent flutter update.
Run flutter upgrade to v1.20.4 to get the fix
I ran into this problem recently, most likely it can be caused due to the reason, that your iOS Device is running a higher version than you xcode can support.
Example:
Apple release new iOS for iPhone i.e. 14.2 and you upgrade your device right away, than you ran into this issue, because the xcode may not have the latest version of your device support files, meaning xcode can only suuport iOS 14.1 or lower. Apple sometimes release newer iOS without providing update of xcode device support files.
There is 4 solutions for this:
Keep your iOS Device on the current stable version of xcode
Downgrade your current iOS device
Install device support files manually
Install xcode beta from Apple Developer https://developer.apple.com/download/
It is an annoying issue, Apple should not release any iOS without having the supporting tools released at the same time, or they should run a warning.
Ran into this issue today on Visual Studio. It appeared that my Dart SDK version was too out of date and upgrading it appeared to fix the problem.
I did upgrade my Flutter version first, and then ran into a problem with the vsync property of AnimationController not being recognized, which was solved by upgrading the Dart SDK, so I'm not sure who the real culprit was (or if it was a combination of both).
Instructions on upgrading your Dart SDK: https://dart.dev/get-dart
I got the following error:
Xcode cannot run using the selected device.
No provisioned iOS devices are available with a compatible iOS version. Connect an iOS device with a recent enough version of iOS to run your application or choose an iOS simulator as the destination.
xcode 5.0.2 (5A3005)
iphone 4S with iOS 7.1.1
Development Target is 7.0
Code signing Provisioning profile is set to IOS Team Provisioning Profile.
In Xcode -> Window -> Organizer - Devices
The version of iOS on is not supported by this installation of the iOS SDK. Please restore the device to a version of the OS listed below, or update to the latest version of the iOS SDK; which is available here.
OS Installed on
7.1.1 (11D201)
Xcode Supported iOS Versions
Not sure why the xcode supported IOS versions is blank here.
Already tried to project clean, remove device and reconnect and set target to lower version. None of these methods work.
Please advise.
thank you
After upgrading to Xcode 5.1.1, it's working fine now.
Thx
I have been frustrated that I have had to use the very buggy XCode 4.5 to build to my device after having upgraded to iOS 6 .
Unfortunately, this version of Xcode for some reason does not allow my app to push or pop view controllers... an issue that completely goes away when I switch back to XCode 4.3.2.
I wanted to be able to use XCode 4.3.2 to build to my iOS 6 device, but this is officially not supported in 4.3.2 because it does not support anything greater than 5.x.
Is there a workaround or fix for this?
Here is a fix for the issue:
1) When you install the latest developer release of XCode, leave the previous version on your computer
2) Make sure the previous version of XCode is quit and then open the developer release version and open the Organizer window
3) Open the old version of XCode and open the Organizer window
4) Click back on the old version of XCode and your device should now show under the run scheme drop-down menu. You should now be able to build and run on your "unsupported" device.
NOTE: This worked for me with XCode 4.3.2 and XCode 4.5 building on iOS 6 for the iPhone 4S. It may or may not work on future versions of XCode or iOS.
I hardly ever get out of Xcode. I was receiving this error "unsupported device (null)" and I tried clean, switching USB ports, switching devices to no avail.
I exited and reentered Xcode without even unplugging my device and it fixed the problem. When the "unsupported device" is given, I noticed that no icon (like a little iPhone) next to my device name was displayed. After I restarted Xcode, I saw the icon and knew my problem was resolved.
I removed Xcode 4.2 from my system and installed 4.3 from the App Store.
Now when I want to build my app in MonoDevelop it says
The Apple iPhone SDK is not installed.
Using Xcode I can build and run iOS apps just fine.
I tried reinstalling MonoTouch, but it will fail saying XCode is missing.
Any idea how to get this working again?
Xcode 4.3 moved to a different directory, and MonoTouch can't find it anymore.
Yesterday we released a beta update that fixes this - just enable the beta channel in MonoDevelop (Preferences -> Updates) and then update to MonoDevelop (2.8.6.5) and MonoTouch (5.2.5).
Once we've been able to test the changes a bit more, we'll release these packages to the stable channel.
I have xCode 4.2, and I've done all the steps about the $99 ios dev program.
Now I need to test my project on my device, which is an iPhone4 in 4.2.1, but I failed to run the app on the device, where the xcode says Xcode cannot run using the selected device.
But in the Organizer my device seems well, because there is a green bulb nearby, like it is in the picture:
Does anyone know the solution to this problem? Should I find something like 4.2.1 sdk to add to my Xcode?
Thanks a lot for your answering!
Download latest version of the SDK, the one supporting iOS 5.0.1. Use the latest SDK as the base SDK. This is not necessarily the oldest version of iOS your app will support.
If you'd like to support/test on devices running iOS 4.2, just go to project build settings and set "iOS Deployment Target" to 4.2.