how to pin an application to start in windows phone emulator? - windows-phone-7

I am new to windows phone. I have developed a sample windows phone app. Its running fine in emulator . My problem is that I cant find any option to pin the application to start in windows phone emulator?

You can pin an application by viewing it in the application list (scroll to the right) and then clicking and holding and selecting the Pin To Start menu option that appears.

Related

Windows phone 8 Emulator not launching from task-bar

The emulator of windows phone 8 not launching from the task-bar. I can see its working normally in small screen preview in task bar. I don't know what is the reason for this problem.There is no error code is showing.
Any ideas on how to get it up and running?
Check the IP address of your Emulator

Is it possible to make a mobile website work as a native app in windows phone?

I saw using IPhone or Android, it is possible to add a website to the desktop or start screen and this will make this website work as a native app which will open without the browser frame.
Is that possible using Windows Phone and how?
No.
You can pin a website to your howe screen but htis will open in Interenet Explorer when launched

Windows Phone application can not debug on real device

I've developed an application for Windows Phone, and it runs well on emulator. But I want to debug the application on my phone, the samsung Omnia 7, so I changed the target from "Windows Phone Emulator" to "Windows Phone Device" in Visual Studio 2010, and hit the run button.
Then I got the error message says: "The application could not be launched for debugging. Ensure that the target device screen is unlocked and that the application is installed."
Well, I DID unlock the screen and actually, the application IS installed on my device, but the only problem is that, I can not debug it.
I've been googling around, but no good. And the OS version of my rom is 7.10.7720.68, I'm using Omnia 7, which has already been verified with my developer ID.
Anyone encountered with the same situation? Any advice?
Thanks in advance!!!
At first you need confirm did you run Zune Application and make sure your Windows phone Device have connected status then click debug button.
second。if have been set password about your start screen. when get be debuy operator before you need make your deveice at Start Screen。
three。 debug Windows phone it was need you have use Developer Account have unlock your Device already.
there all core three step。,

How to turn on LoudSpeaker Mode in Windows Phone 7.1

I am planning to put the device in loudspeaker mode from my win phone application. (Like on click of some button)
Are there any APIs or workarounds to do so on Windows Phone 7.1?
There is no API available to control a loud speaker or speaker phone mode.
You can only control the relative volume of any sound you're directly playing.

Windows Mobile Device Emulator - Create Device with custom resolution

I am currently developing an application for a windows ce 6.0 device with Visual Studio 2008 and the Compact Framework 3.5.
The device itself has a resolution of 800x480 pixels.
Currently I am developing the app on the device itself which works great.
However on the long run I can't ensure I have always access to the hardware (like today, I am working from home office) and I want to be able to use the device emulator.
I am usin a "Windows Mobile 5.0 R2" image which ships with the Microsoft Device emulator.
Most of my forms are independent from the resolution and work out of the box on the 240x320px screen of the emulator.
However, there is one form that has a fixed resolution of 800x480 but I can't figure out how to modify or create an emulator (windows mobile or windows ce, it doesn't matter) with a predefined resolution.
Any help would be appreciated
Open up Visual Studio, ensure the emulator is not running and then follow this "path"
Menu Tools->Options
Open Options Tree to DeviceTools -> Devices
Select your Emulator Device from the Devices list
Click 'Save As' and give it a name (e.g. NewRes)
Select your newly created device in the list
Click 'Properties'
Click 'Emulator Options'
Select the 'Display' tab
Change the Video settings to your desired resolution
Click 'OK' 3 times
Change your target device in your project to the new device
Deploy
Enjoy
You can customizing device emulator machine configuration, by editing the associated decfg files.
To create decfg file in device emulator manager:
Select desired device configuration from Datastore (for example Windows Mobile 5.0 Pocket PC Emulator).
Connect to it (Right Click - Connect)
When device started, save machine configuration (Right Click - Save-As)
Give any name to the file (for example test.decfg), and save at the default location ("%USERPROFILE%\Documents\My Device Emulators")
At this point stop the emulator (Right click - Shutdown). Now you can edit the saved decfg file, contained all the emulated device parameters (memory, resolution, etc.).
You can start the new custom emulator from the Device Emulator Manager under the My Device Emulators section (see screen bellow).
Example decfg file content:
<?xml version="1.0"?>
<DeviceEmulator xmlns="http://schemas.microsoft.com/DeviceEmulator/2006/01/DeCfg">
<Board>
<CpuCore Reconfigurable="false">ARMv4</CpuCore>
<CpuOptions Reconfigurable="false">TDI</CpuOptions>
<VFP Reconfigurable="false">false</VFP>
<OSImage Reconfigurable="false" Address="0">C:\Program Files\Windows CE Tools\wce500\Windows Mobile 5.0 Pocket PC SDK\DeviceEmulation\0409\PPC_USA.bin</OSImage>
<MemSize Reconfigurable="false">128</MemSize>
</Board>
<Emulator>
<DefaultSave Reconfigurable="false">true</DefaultSave>
<FuncKey Reconfigurable="true">193</FuncKey>
<HostKey Reconfigurable="true">Right-Alt</HostKey>
<Language Reconfigurable="false">1033</Language>
<VMID Reconfigurable="false">{812DA9C7-D9F2-4C57-85CD-29A7ED08C20B}</VMID>
<Video Reconfigurable="false" Width="400" Height="234" BitsPerPixel="16"/>
</Emulator>
<Peripherals>
<SerialPort Reconfigurable="true" UARTNumber="0">none</SerialPort>
<SerialPort Reconfigurable="true" UARTNumber="1">none</SerialPort>
<SerialPort Reconfigurable="true" UARTNumber="2">none</SerialPort>
</Peripherals>
<Platform>Windows Mobile 5.0 Pocket PC SDK</Platform>
</DeviceEmulator>

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