Running cocoa application outside Xcode - xcode

When I'm running my cocoa application inside Xcode it works fine.
But I'm going to where the .app file is and run it from there this error shows up:
Process: QBLoader [4571]
Path: /Users/USER/Library/Developer/Xcode/DerivedData/QBLoader-egxdvwlbzueazygfdbjqcxtgyvqz/Build/Products/Debug/QBLoader.app/Contents/MacOS/QBLoader
Identifier: com.fsm.QBLoader
Version: 1.0 (1)
Code Type: X86-64 (Native)
Parent Process: launchd [210]
Date/Time: 2012-05-25 09:25:31.121 +0200
OS Version: Mac OS X 10.7.3 (11D50)
Report Version: 9
Interval Since Last Report: 62057 sec
Crashes Since Last Report: 10
Per-App Interval Since Last Report: 20 sec
Per-App Crashes Since Last Report: 10
Anonymous UUID: 5DEC6815-69C3-48FA-A3C4-3EEBC31CC1B6
Crashed Thread: 0
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Application Specific Information:
dyld: launch, loading dependent libraries
Dyld Error Message:
Library not loaded: /Library/Frameworks/SBJson.framework/Versions/A/SBJson
Referenced from: /Users/USER/Library/Developer/Xcode/DerivedData/QBLoader-egxdvwlbzueazygfdbjqcxtgyvqz/Build/Products/Debug/QBLoader.app/Contents/MacOS/QBLoader
Reason: image not found

This is what worked for me.
I changed "Installation directory" for the SBJson target to: "#executable_path/../Frameworks".
Now is it possible to run the application outside Xcode.

Related

XCode 10.2.1 crashes while trying to open (xcode quits unexpectedly while using the libMainThreadChecker.dylib plug-in)

When I try to open Xcode, it crashes unexpectedly and asks me to reopen. But reopening also gives me the same error. I have XCode 10.2.1 as well as XCode 11.7 installed.
Problem details and system configuration:
Process: Xcode [1607]
Path: /Applications/Xcode1.app/Contents/MacOS/Xcode
Identifier: com.apple.dt.Xcode
Version: 10.2.1 (14490.122)
Build Info: IDEFrameworks-14490122000000000~6 (10E1001)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Xcode [1607]
User ID: 501
PlugIn Path: /Applications/Xcode1.app/Contents/Developer/usr/lib/libMainThreadChecker.dylib
PlugIn Identifier: libMainThreadChecker.dylib
PlugIn Version: ??? (64490.34)
Date/Time: 2020-11-16 21:23:39.623 -0500
OS Version: macOS 11.0.1 (20B29)
Report Version: 12
Bridge OS Version: 5.0.1 (18P2561)
Anonymous UUID: 14ACF447-0D96-DDDB-DD2C-2FE0B3DB664D
Time Awake Since Boot: 4800 seconds
System Integrity Protection: enabled
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x00007fff237919b9
Exception Note: EXC_CORPSE_NOTIFY
Termination Signal: Bus error: 10
Termination Reason: Namespace SIGNAL, Code 0xa
Terminating Process: exc handler [1607]
VM Regions Near 0x7fff237919b9:
__TEXT 7fff22bf8000-7fff23600000 [ 10.0M] r-x/r-x SM=COW /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
--> __TEXT 7fff23600000-7fff23800000 [ 2048K] r-x/rwx SM=COW /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
Submap 7fff23800000-7fff40000000 [456.0M] r--/rwx SM=PRV process-only VM submap
Application-Specific Information:
/Applications/Xcode1.app/Contents/Developer/usr/lib/libMainThreadChecker.dylib
ProductBuildVersion: 10E1001
Faced the same issue on Big Sur update. Git stopped working as well. Fixed it by running following command in terminal.
defaults write com.apple.dt.Xcode DVTDisableMainThreadChecker 1
Original Answer Reference: https://developer.apple.com/forums/thread/651985?answerId=637934022#637934022
Faced the same issue after updating to Big Sur.
Found a temporary workaround:
Go to Xcode10.app/Contents/Developer/usr/lib
Rename the file libMainThreadChecker.dylib into anything else (I named it _libMainThreadChecker.dylib)
NOTE: If your project has "Main thread checker enabled" it may crash somewhere, so it's better to disable it.
This is a known issues
Currently there is one workaround for this.
You've to run the following command in the Terminal app to avoid crashes when starting Xcode:
defaults write com.apple.dt.Xcode DVTDisableMainThreadChecker 1
Now deactivate "Main Thread Checker" in your Xcode project: Edit
Scheme -> Run/Test -> Diagnostics -> Uncheck Main Thread Checker.

Xcode will no longer open project

Xcode won't open a project workspace. It immediately quits and throws this error report. Everything was fine on my last commit. I'm not sure how go about finding the issue. It says Assertion failed: _numberOfTabsForLayout > 1 I don't have any type of tab bar in this project but I did close the project with multiple tabs open in the workspace.
Process: Xcode [8382]
Path: /Applications/Xcode.app/Contents/MacOS/Xcode
Identifier: com.apple.dt.Xcode
Version: 6.4 (7720)
Build Info: IDEFrameworks-7720000000000000~8
App Item ID: 497799835
App External ID: 812725084
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Xcode [8382]
User ID: 501
Date/Time: 2015-10-18 20:06:46.433 -0400
OS Version: Mac OS X 10.11 (15A284)
Report Version: 11
Anonymous UUID: 2C67D893-30CC-08A5-E12A-E03DD1BAEFBD
Sleep/Wake UUID: 844DC3EB-F2C2-496A-BEEB-C72AE1AFE3F9
Time Awake Since Boot: 48000 seconds
Time Since Wake: 5800 seconds
System Integrity Protection: enabled
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Application Specific Information:
ProductBuildVersion: 6E35b
ASSERTION FAILURE in /SourceCache/DVTFrameworks/DVTFrameworks-7714/DVTKit/Tabs/DVTScrollableTabBarView.m:1270
Details: Assertion failed: _numberOfTabsForLayout > 1
Object: <DVTScrollableTabBarView: 0x7fd3dfa81230>
Method: -_calculateStackingRegions
Thread: <NSThread: 0x7fd3da5207f0>{number = 1, name = main}
Hints: None
Backtrace:
0 0x0000000103b8cfda -[IDEAssertionHandler handleFailureInMethod:object:fileName:lineNumber:assertionSignature:messageFormat:arguments:] (in IDEKit)
Update: I figured out how to get it to open but not how to resolve the problem. If I disconnect my second monitor it will open and work just fine. I can reconnect the monitor once it's open and everything is fine. But each time I need to reopen the project I have to pull the HDMI cable out.

XCode crashes when running Unity project in Simulator

Running XCode 6.1.1 and Unity 4.6.1 (free version)
I edited the Unity-Generated Xcode project so that Base SDK is "iOS 8.1", and Supported Platforms is "iOS". Other than that, it is the same. Each time I run the project, XCode asks me if I want the app to accept incoming Network Connections (really annoying btw), and then XCode implodes with the below, about a Code Signature being invalid with lldb. I can't imagine I'm the only one out there with this issue, but Google has not helped me out with finding others with this issue. So... not sure what's happening here.
Process: Xcode [9062]
Path: /Applications/Xcode.app/Contents/MacOS/Xcode
Identifier: com.apple.dt.Xcode
Version: 6.1.1 (6611)
Build Info: IDEFrameworks-6611000000000000~4
App Item ID: 497799835
App External ID: 810788292
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Xcode [9062]
User ID: 501
PlugIn Path: /Users/gregory/Library/Developer/CoreSimulator/Devices/4763D685-8069-492C-AACD-210671E5A7DD/data/Containers/Bundle/Application/D574563E-8038-4C30-B88B-0FF3B1AF96F1/LaserLarry.app/LaserLarry
PlugIn Identifier: ca.crescentdevelopment.LaserLarry
PlugIn Version: 1.0 (1.0)
Date/Time: 2015-01-27 12:05:28.662 -0800
OS Version: Mac OS X 10.10.1 (14B25)
Report Version: 11
Anonymous UUID: D4619ABC-7D43-9E17-7C12-7ECEBAE0D4CA
Sleep/Wake UUID: 2F24D97F-F4B6-42EC-BFE3-110FF9BA4544
Time Awake Since Boot: 59000 seconds
Crashed Thread: 24 <lldb.process.internal-state(pid=9138)>
Exception Type: EXC_BAD_ACCESS (Code Signature Invalid)
Exception Codes: 0x0000000000000032, 0x000000011b5fa000
kernel messages:
-1 sec CODE SIGNING: cs_invalid_page(0x11b5fa000): p=9062[Xcode] final status 0x3000200, denying page sending SIGKILL
-1 sec CODE SIGNING: process 9062[Xcode]: rejecting invalid page at address 0x11b5fa000 from offset 0xed4000 in file "/Users/USER/Library/Developer/CoreSimulator/Devices/4763D685-8069-492C-AACD-210671E5A7DD/data/Containers/Bundle/Application/D574563E-8038-4C30-B88B-0FF3B1AF96F1/LaserLarry.app/LaserLarry" (cs_mtime:1422389070.0 == mtime:1422389070.0) (signed:1 validated:1 tainted:1 wpmapped:0 slid:0)

Log does not come out

I am trying to make a log appear using this code. However I cannot see the log. xcode just crashes.
-(void) deleteMyFiles:(NSString*)filePath {
NSError *error;
if([[NSFileManager defaultManager] fileExistsAtPath:filePath]) {
[[NSFileManager defaultManager] removeItemAtPath:filePath error:&error];
} else {
NSLog(#"not Exists");
}
}
Crash Report of xcode
Process: Xcode [3625]
Path: /Applications/Xcode.app/Contents/MacOS/Xcode
Identifier: com.apple.dt.Xcode
Version: 5.0 (3332.25)
Build Info: IDEApplication-3332025000000000~2
App Item ID: 497799835
App External ID: 38302662
Code Type: X86-64 (Native)
Parent Process: launchd [145]
User ID: 501
Date/Time: 2013-11-17 12:19:38.805 +0900
OS Version: Mac OS X 10.8.5 (12F37)
Report Version: 10
Interval Since Last Report: 58305 sec
Crashes Since Last Report: 6
Per-App Interval Since Last Report: 62699 sec
Per-App Crashes Since Last Report: 6
Anonymous UUID: 2C13D4CB-E939-611C-EA15-933EC101D4E5
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Application Specific Information:
ProductBuildVersion: 5A1413
ASSERTION FAILURE in /SourceCache/IDEKit/IDEKit-3591/Framework/Classes/Editor/IDEEditorDocument.m:702
Details: Autosaving when there is a different document instance registered w/ IDEDocumentController { self:0x7fda77aa62a0: 0 0x00000001099e5f48 -[DVTDocumentLocation(IDESourceControlDocumentLocationAdditions) exportDocumentUsingTemplateDocument:completionBlock:primaryBehavior:] (in IDEKit)
1 0x00000001097ba663 -[IDESourceControlComparisonEditorDataSource documentForPrimaryDocumentLocation:completionBlock:] (in IDEKit)
I think the main reason is that I am using the LLDB debugger but I want to change to GDB but there is no option except LLDB in the edit scheme area.
GDB is not supported in Xcode 5. Quote from release notes:
Important: Xcode 5 does not support use of the LLVM-GCC compiler and the GDB debugger. Existing projects configured to use LLVM-GCC and GDB will be reconfigured to use the LLVM compiler and LLDB debugger when opened by Xcode 5. Please file a bug using bugreporter.apple.com for any issues that prevent you from moving to Xcode 5 for this reason.
Maybe discussion in this thread # discussion.apple.com helps to fix that crashing problem.

XCode 9 failed to build : Dyld error message Image not found

On XCode 9, I'm not able to build my project, with this error :
KVNProgress Group/Users/xxx/Documents/project/Pods/KVNProgress/KVNProgress/Resources/KVNProgressView.xib
/Users/xxx/development/project/Pods/KVNProgress/KVNProgress/Resources/KVNProgressView.xib: Internal error. Please file a bug at bugreport.apple.com and attach "/var/folders/kb/3qmqmk_569v9ggc23nnc5btm0000gn/T/IB-agent-diagnostics_2018-02-16_10-30-34_345000".
Crash detail :
Process: Interface Builder Cocoa Touch Tool [10066]
Path: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Xcode/Overlays/Interface Builder Cocoa Touch Tool
Identifier: Interface Builder Cocoa Touch Tool
Version: 9.2 (13772)
Code Type: X86-64 (Native)
Parent Process: ibtoold [10050]
Responsible: Interface Builder Cocoa Touch Tool [10066]
User ID: 262
Date/Time: 2018-02-15 14:33:28.445 +0100
OS Version: Mac OS X 10.12.6 (16G1114)
Report Version: 12
Anonymous UUID: C68970F4-1365-1C3A-554B-396EA6A954FC
Time Awake Since Boot: 1800 seconds
System Integrity Protection: enabled
Crashed Thread: 0
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Termination Reason: DYLD, [0x1] Library missing
Application Specific Information:
dyld: launch, loading dependent libraries DYLD_FALLBACK_FRAMEWORK_PATH=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/Library/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FRAMEWORK_PATH=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Xcode/Overlays:/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/PrivateFrameworks
Library not loaded: /System/Library/PrivateFrameworks/CoreAnalytics.framework/CoreAnalytics
Referenced from: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/Library/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/System/Library/PrivateFrameworks/WirelessDiagnostics.framework/WirelessDiagnostics
Reason: image not found
I tried a lot of solutions from Reason: no suitable image found. but I still have the problem.
Important precision : On my other mac, the project build correctly.
Before yesterday, project build on this mac...
I tried to delete and recreate all the Provisioning profile and Certificates, to delete XCode cash, remove project and recreate from git and install pod again, restart mac, clean derived data, but nothing works...
Other precision : I'm not able to build another project with KVNProgress lib.
Turns out Avast quarantined the file that was missing.
Restored the file and Xcode worked fine

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