Running XCode 6.1.1 and Unity 4.6.1 (free version)
I edited the Unity-Generated Xcode project so that Base SDK is "iOS 8.1", and Supported Platforms is "iOS". Other than that, it is the same. Each time I run the project, XCode asks me if I want the app to accept incoming Network Connections (really annoying btw), and then XCode implodes with the below, about a Code Signature being invalid with lldb. I can't imagine I'm the only one out there with this issue, but Google has not helped me out with finding others with this issue. So... not sure what's happening here.
Process: Xcode [9062]
Path: /Applications/Xcode.app/Contents/MacOS/Xcode
Identifier: com.apple.dt.Xcode
Version: 6.1.1 (6611)
Build Info: IDEFrameworks-6611000000000000~4
App Item ID: 497799835
App External ID: 810788292
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Xcode [9062]
User ID: 501
PlugIn Path: /Users/gregory/Library/Developer/CoreSimulator/Devices/4763D685-8069-492C-AACD-210671E5A7DD/data/Containers/Bundle/Application/D574563E-8038-4C30-B88B-0FF3B1AF96F1/LaserLarry.app/LaserLarry
PlugIn Identifier: ca.crescentdevelopment.LaserLarry
PlugIn Version: 1.0 (1.0)
Date/Time: 2015-01-27 12:05:28.662 -0800
OS Version: Mac OS X 10.10.1 (14B25)
Report Version: 11
Anonymous UUID: D4619ABC-7D43-9E17-7C12-7ECEBAE0D4CA
Sleep/Wake UUID: 2F24D97F-F4B6-42EC-BFE3-110FF9BA4544
Time Awake Since Boot: 59000 seconds
Crashed Thread: 24 <lldb.process.internal-state(pid=9138)>
Exception Type: EXC_BAD_ACCESS (Code Signature Invalid)
Exception Codes: 0x0000000000000032, 0x000000011b5fa000
kernel messages:
-1 sec CODE SIGNING: cs_invalid_page(0x11b5fa000): p=9062[Xcode] final status 0x3000200, denying page sending SIGKILL
-1 sec CODE SIGNING: process 9062[Xcode]: rejecting invalid page at address 0x11b5fa000 from offset 0xed4000 in file "/Users/USER/Library/Developer/CoreSimulator/Devices/4763D685-8069-492C-AACD-210671E5A7DD/data/Containers/Bundle/Application/D574563E-8038-4C30-B88B-0FF3B1AF96F1/LaserLarry.app/LaserLarry" (cs_mtime:1422389070.0 == mtime:1422389070.0) (signed:1 validated:1 tainted:1 wpmapped:0 slid:0)
Related
When I try to open Xcode, it crashes unexpectedly and asks me to reopen. But reopening also gives me the same error. I have XCode 10.2.1 as well as XCode 11.7 installed.
Problem details and system configuration:
Process: Xcode [1607]
Path: /Applications/Xcode1.app/Contents/MacOS/Xcode
Identifier: com.apple.dt.Xcode
Version: 10.2.1 (14490.122)
Build Info: IDEFrameworks-14490122000000000~6 (10E1001)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Xcode [1607]
User ID: 501
PlugIn Path: /Applications/Xcode1.app/Contents/Developer/usr/lib/libMainThreadChecker.dylib
PlugIn Identifier: libMainThreadChecker.dylib
PlugIn Version: ??? (64490.34)
Date/Time: 2020-11-16 21:23:39.623 -0500
OS Version: macOS 11.0.1 (20B29)
Report Version: 12
Bridge OS Version: 5.0.1 (18P2561)
Anonymous UUID: 14ACF447-0D96-DDDB-DD2C-2FE0B3DB664D
Time Awake Since Boot: 4800 seconds
System Integrity Protection: enabled
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x00007fff237919b9
Exception Note: EXC_CORPSE_NOTIFY
Termination Signal: Bus error: 10
Termination Reason: Namespace SIGNAL, Code 0xa
Terminating Process: exc handler [1607]
VM Regions Near 0x7fff237919b9:
__TEXT 7fff22bf8000-7fff23600000 [ 10.0M] r-x/r-x SM=COW /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
--> __TEXT 7fff23600000-7fff23800000 [ 2048K] r-x/rwx SM=COW /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
Submap 7fff23800000-7fff40000000 [456.0M] r--/rwx SM=PRV process-only VM submap
Application-Specific Information:
/Applications/Xcode1.app/Contents/Developer/usr/lib/libMainThreadChecker.dylib
ProductBuildVersion: 10E1001
Faced the same issue on Big Sur update. Git stopped working as well. Fixed it by running following command in terminal.
defaults write com.apple.dt.Xcode DVTDisableMainThreadChecker 1
Original Answer Reference: https://developer.apple.com/forums/thread/651985?answerId=637934022#637934022
Faced the same issue after updating to Big Sur.
Found a temporary workaround:
Go to Xcode10.app/Contents/Developer/usr/lib
Rename the file libMainThreadChecker.dylib into anything else (I named it _libMainThreadChecker.dylib)
NOTE: If your project has "Main thread checker enabled" it may crash somewhere, so it's better to disable it.
This is a known issues
Currently there is one workaround for this.
You've to run the following command in the Terminal app to avoid crashes when starting Xcode:
defaults write com.apple.dt.Xcode DVTDisableMainThreadChecker 1
Now deactivate "Main Thread Checker" in your Xcode project: Edit
Scheme -> Run/Test -> Diagnostics -> Uncheck Main Thread Checker.
I am getting this error:
Xcode was unexpectedly truncated.
Error detail:
Process: Xcode [638]
Path: /Applications/Xcode.app/Contents/MacOS/Xcode
Identifier: com.apple.dt.Xcode
Version: 9.0.1 (13249)
Build Info: IDEFrameworks-13249000000000000~2
App Item ID: 497799835
App External ID: 823984564
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Xcode [638]
User ID: 501
Date/Time: 2017-10-19 10:45:48.831 +0300
OS Version: Mac OS X 10.12.6 (16G29)
Report Version: 12
Anonymous UUID: FE2DA13F-B64C-DC82-FF55-0BE0D61794A9
Time Awake Since Boot: 940 seconds
System Integrity Protection: enabled
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
To uninstall xcode just drag the xcode icon to the trash. Then you can reinstall it from the developers platform or through the regular download in the appstore.
i ran the package
/Applications/Xcode.app/Contents/Resources/Packages/XcodeSystemResources.pkg.
And the Xcode 9 started to work.
xcode crashes when I am trying to open any project (.xcodeproj) file. The crash report saying
Xcode quit unexpectedly while using the libJP2.dylib plug-in
Here is the more details
Process: Xcode [733]
Path: /Applications/Xcode.app/Contents/MacOS/Xcode
Identifier: com.apple.dt.Xcode
Version: 6.0.1 (6528)
Build Info: IDEFrameworks-6528000000000000~2
App Item ID: 497799835
App External ID: 712682811
Code Type: X86-64 (Native)
Parent Process: launchd [161]
Responsible: Xcode [733]
User ID: 506
PlugIn Path:
/System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libJP2.dylib
PlugIn Identifier: libJP2.dylib
PlugIn Version: ??? (1044)
Date/Time: 2015-05-08 10:34:45.103 +0530
OS Version: Mac OS X 10.9.5 (13F34)
Report Version: 11
Anonymous UUID: 57F21D56-D9B6-5A40-6209-07ECF66DD709
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (Code Signature Invalid)
Exception Codes: 0x0000000000000032, 0x00007fff764f5018
would anybody please help me ?
When I'm running my cocoa application inside Xcode it works fine.
But I'm going to where the .app file is and run it from there this error shows up:
Process: QBLoader [4571]
Path: /Users/USER/Library/Developer/Xcode/DerivedData/QBLoader-egxdvwlbzueazygfdbjqcxtgyvqz/Build/Products/Debug/QBLoader.app/Contents/MacOS/QBLoader
Identifier: com.fsm.QBLoader
Version: 1.0 (1)
Code Type: X86-64 (Native)
Parent Process: launchd [210]
Date/Time: 2012-05-25 09:25:31.121 +0200
OS Version: Mac OS X 10.7.3 (11D50)
Report Version: 9
Interval Since Last Report: 62057 sec
Crashes Since Last Report: 10
Per-App Interval Since Last Report: 20 sec
Per-App Crashes Since Last Report: 10
Anonymous UUID: 5DEC6815-69C3-48FA-A3C4-3EEBC31CC1B6
Crashed Thread: 0
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Application Specific Information:
dyld: launch, loading dependent libraries
Dyld Error Message:
Library not loaded: /Library/Frameworks/SBJson.framework/Versions/A/SBJson
Referenced from: /Users/USER/Library/Developer/Xcode/DerivedData/QBLoader-egxdvwlbzueazygfdbjqcxtgyvqz/Build/Products/Debug/QBLoader.app/Contents/MacOS/QBLoader
Reason: image not found
This is what worked for me.
I changed "Installation directory" for the SBJson target to: "#executable_path/../Frameworks".
Now is it possible to run the application outside Xcode.
I recently started using Mac OS X for a flex/actionscript project and having a problem with flash player debugger plugin for the browsers:
OSX: 10.6.3
Browsers I tried: firefox, safari and chrome
Flashplayer debug "Flash Player 10 Plugin content debugger (Intel-based Macs)
Whenever I open a page containing a flash content, my browser crashes due to flash player plugin's crash.
I checked the version of my flash player debug plugin with http://kb2.adobe.com/cps/155/tn_15507.html
and as the version checker is written in flash, my browser crashes a few seconds later.
I am using version 10,0,42,2 (debug edition: yes)
This is what I see in the crash log:
Process: WebKitPluginHost [338]
Path: /System/Library/Frameworks/WebKit.framework/WebKitPluginHost.app/Contents/MacOS/WebKitPluginHost
Identifier: com.apple.WebKit.PluginHost
Version: 6533 (6533.13)
Build Info: WebKitPluginHost-75331300~1
Code Type: X86 (Native)
Parent Process: WebKitPluginAgent [337]
PlugIn Path: /Library/Internet Plug-Ins/Flash Player.plugin/Contents/MacOS/Flash Player
PlugIn Identifier: com.macromedia.Flash Player.plugin
PlugIn Version: 10.0.45.2 (1.0.4f458472)
Date/Time: 2010-06-09 21:18:23.408 +0200
OS Version: Mac OS X 10.6.3 (10D2094)
Report Version: 6
Interval Since Last Report: 1232 sec
Crashes Since Last Report: 2
Per-App Interval Since Last Report: 61 sec
Per-App Crashes Since Last Report: 2
Anonymous UUID: 6765603E-22AC-4AA6-8EFF-215234877FF4
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x00000000197003e4
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Any ideas how can I track this issue ?
Cheers,
-A
Upgrading to version 10.1 resolved the issue.