Xcode 4.x adding new Project to a Workspace - xcode

One would think that adding a project to a Workspace in Xcode would be intuitive.
1) But when you add a new project it is added within the existing project - It must be a bug, or is there actually a reason.
2) How do you add a project then (ctr + right click et.)

You could use the plus (+) button on the lower left corner of Xcode IDE to add a new project to a workspace. You must have first a blank workspace, which you could use the menu (New/Workspaces with short cuts ^%N).

To morning I spend some time doing what you asked to. so here are the steps (you can skip if you already have followed some).
Create a new blank work space
Add a project to it by clicking File->Add new files to "Your workSpace" or "command+option+A"
Choose your project folder Or yourproject.xcodeproj file
Just let the indexing finish properly, and congratulations you have added a new project to your xcode work space successfully.
Note: Make sure that project which you are adding is not already opened, Xcode get lil sensitive about that and doesn't show files tree in workspace in that case.

My answer pertains to XCode 5, but should pertain to XCode 4 as well.
In typical Apple fashion, they have given you multiple ways to do the almost the same thing. Very confusing and annoying. There are three ways, and only one way pertains to the original posters question:
(1) Use File --> Add Files to ...
Problem with this, is that it will only add files to workspace if NO project has been selected.
Problem with THAT, is that once you select a project, there is no way I know of to unselect it.
(2) Use the "+" in the lower-left corner.
Problem with that, it is equivalent to using the pull down menu (#1 above)
(3) Right click in the left pane (in an empty area), and you will see "Add files to "
This is the only right way to do it, as it guarantees that the file will be added to the workspace, and not any selected project.
Try all three methods after selecting an existing project, and you will see what I mean.
Based on my previous experience with XCode, Apple will take about 10 more years to fix this sort of thing.

One would think that adding a project to a Workspace in Xcode would be
intuitive.
Of course not, this is Apple, only usable for certain experts...
1) But when you add a new project it is added within the existing project -
It must be a bug, or is there actually a reason
You did miss the drop down selection list "Add to:" in the last of three dialog pages, the place where the location of the .xcodeproj file is specified. There you can select the Workspace you are currently using. So simply use "File" "New..." "Project...", give it a name and select from templates, and NEVER intuitiveley double click on the directory where to place the project file, but be sure to adjust the selection drop down list to your currently open workspace. Of course this choice is never preselected.

Related

How do I embed projects using Xcode 10?

I've been searching the internet for hours trying to figure this out. In previous versions of Xcode, I could drag a .xcodeproj file onto my workspace, and the groups, etc. of that project would be in the main one. That is, its sources and products would be accessible in the parent project. I mean to do this for a new private framework of mine, but it seems that in Xcode 10.2.1, this behavior is changed.
When I follow the instructions found in Apple's archived documentation (all that seems to survive), the .xcodeproj file sits alone in my file inspector. No reference hierarchy, and nothing happens when I click on it. On top of that, that project's frameworks are not accessible to the parent project.
Has anyone here figured out how this changed in Xcode 10, and what we are to do about it now? Many thanks!
This certainly feels like a workaround, but it does seem to work:
Open one of the projects you want to be in the final workspace
From the "File" menu choose "Save As Workspace…" and save it somewhere on disk
This will create a new workspace that looks identical to the Xcode project you originally opened.
From the "File" menu choose "Add files to “WorkspaceName“…" and select the next project you want in the workspace
At this point it will probably put the newly added project "inside" of the existing one in the file navigator pane. Simply drag it out to the top level and it will be on the same level as the original project. You should be able to twirl open the disclosure triangle and see the source files it contains. Clicking on the project will show the targets it contains.
Repeat as necessary for the remaining Xcode projects
As you add projects, the schemes from each project will show up in the popup menu under the scheme button in the toolbar.

Keeping unused files in Xcode project

In Eclipse you can create a folder and name it, say, "unused", to keep currently unused files (incomplete code, resources for future use, etc)
which are ignored by project builder. Can I have something similar with Xcode?
If I move a file to a project folder without inserting it with Xcode, it may be OK, and I will be able to see it while opening in Finder. However, it will be more convenient to have it listed by Project Navigator.
As far as I am concerned, it's not possible. Though, you can comment all of your code in one click to momentarily disable it.
Press command + A;
Right click and select Comment Selection.

How to remove project within project in XCode?

I pasted all files of one folder into another, now it is showing something like this,,
How can I remove Project within Project and Make one Main Root.
This one is super easy to fix -- What you've accidentally done is drop the 'ShopCadeFinal.xcodeproj' into your Project Navigator. It is important to recognize that the Project Navigator view of your project is a tree that you manage and not necessarily a 1:1 representation of the filesystem. If you'd rather, you can think of each of the items in the Project Navigator as a link or shortcut to a file on disk. This means that your project organization can in fact be different from that of the on-disk filesystem. Good in that you can safely reorganize files in your project without having to move files around your filesystem or SCM, but that flexibility comes as the risk of accidentally duplicating entries in your project just as you've done with ShopCadeFinal.xcodeproj.
Ok...so how do I fix it?
You are probably going to kick yourself because this is so easy:
Click on the nested 'ShopCadeFinal.xcodeproj' item
Push your delete button.
Select 'Remove Reference'.
The shortcut to the nested .xcodeproj is gone!
Won't that delete the source code of my actual project file?
Nope! Not at all as long as you've selected the 'Remove Reference' option instead of 'Move to Trash'. The nuances about the Project Navigator being a collection of links or shortcuts from the mini-lecture at the top of this answer is the key -- You are simply removing the duplicate .xcodeproj reference in your Project Navigator, not actually deleting anything from disk.
Ok, I have other files I duplicated. How do I deal with those?
In just the same way -- select the duplicate reference, push delete and select 'Remove Reference'.
I ran into some other quirky issue...
Tack a note on this answer with what you are seeing and lets see if we can figure it out!

Problems adding Projects to Workspace in Xcode 4

I have a couple of projects that I had started under Xcode 3.2.x some time ago. I switched to Xcode 4 a few days ago and want to make use of the Workspace feature as both projects. Basically, my plan is to extract some common features out of the two projects and make them a common library that both projects depend on. However, before I even get to the tricky bit of dependencies I get stuck just adding my two projects to the workspace.
I tried creating a new workspace and selecting "Adding files to " from the context menu; I then select the .xcodeproj file from my first project and it appears in the left-hand side tree browser in my workspace. However, it's just the file, not the project that I get. That is, rather than getting a two-line entry in the tree browser where the first line states the project name and the second line says something like "1 target, iOS SDK 4.3" like in the Apple documentation, I get a single line simply stating the name of the .xcodeproj file including the extension. There is also no triangle on the left to expand the node. It's like I just dragged some file in the workspace, not a project. The same goes for the second project.
I have also created a new Project "Foo" from scratch in Xcode 4 and added it to my workspace, with the same result. I looked at Apple documentation and watched the 16 second video about a dozen times now, but cannot work out what I am doing wrong (if the problem is indeed in the chair and not in the computer).
I had this exact same problem. I think it stems from having another workspace already open referencing the project you want to add. I got it working by:
shutdown xcode completely
double-click the workspace to launch Xcode and open just that workspace
drag and drop the project file from the Finder
Worked fine. I have many workspaces all referencing an openssl project, and it seems to work OK when you only have one workspace open at a time in Xcode.
Actually, I made it work without exiting Xcode.
All you have to do is make sure the projects you want to add are closed, since Xcode is having trouble adding open projects to a workspace.
So:
Close the projects you want to add
In the Workspace window, choose "Add Files to MyWorkspace"
Add the .xcodeproj file of the project you want to add
I had the same problem. SO I just exit xcode, restart it. Then I can see the files under the project.
Exiting Xcode completely and then double-clicking the .xcodeproj file to open the project.
It works but when you add an activity to the project than r.java file is automatically removed and errors are coming.

Moving Files into a Real Folder in Xcode

When I started my project I was happy to use Groups in Xcode rather than literal folders: Since I'm using the browser in Xcode to access everything, stuff was nicely organized and I was happy.
However, now that the project is about to be shared for version control, the project folder itself is a horror show for those trying to scan it via a terminal, about 300 files, over half of which are graphics.
I'm trying to now reorganize things, creating real folders and importing them into Xcode. Unfortunately Xcode doesn't let me work with them the way it does with groups. For example, if I right-click on an actual added folder (blue, not yellow) and choose to add existing files, it doesn't actually put them in that folder, it puts them in its root.
Similarly, I can't move a file from a faux-folder (a group) into a real folder: Xcode doesn't consider the real folders to be valid places to move stuff to.
What am I missing? How can I convince Xcode to let me use the folders the way I use groups? There's an answer here to a somewhat similar question, but it doesn't actually solve my problem since I'm working with existing files.
A modern (and dead simple!) approach for 2017 (Xcode 6, 7, 8, and sometimes 9, since it does it automagically some of the time):
If you're moving a bunch of files into a new folder and are keeping the child hierarchy, it's actually a lot easier than moving each file individually:
Create new groups in the Xcode folder tree and organize your files into them however you like.
Create a matching physical folder tree in Finder and organize your physical files into them to match what you did in step 1.
All the references in Xcode should now be red (that's OK!).
From the Identity and Type manager, select the Group in Xcode that you want to relocate, then click the folder icon from the info pane:
In the Finder selection dialog, locate the equivalent new folder you created for this group in step 2. All the files inside that group will now be automagically rediscovered!
Isn't that nice? At most you'll have to repeat these 5 steps once for each new group you've created (which beats relocating each file individually!)
Bonus Points!
Say you accidentally screwed up the move and now a bunch of your files are red and can't be found: select multiple files that are broken, and using the same folder icon in the screenshot from step 4, find the correct folder that contains these files and they'll automatically resolve the missing paths.
FURTHER EDITED JUNE 2017: Xcode 9 does this automatically, no special effort required. This answer and Brandon's only apply to Xcode 8 and earlier.
EDITED DECEMBER 2016: Brandon's answer below is a better solution now. Back when this answer was created in 2010 this was the only option I could find. I now suggest Brandon's answer, below.
It turns out that moving files into real folders is certainly possible, though not as simple as it should be.
I got the basic information from a question here, Xcode organising files and folders (core data model objects - iPhone), but learned important things along the way.
##The Process
Moving the files is a two-step process with multiple sub-steps:
Tell Xcode where you want the files to be:
Right/Control-click on the file or file group that you'd like to move and choose Get Info from the contextual menu that appears. The Group Info or File Info window appears.
Click the Choose button on the far right side of the window in the Path area. A dialog box appears.
Navigate to the folder you want the files to be moved to. Create a New Folder if needed. Click the Choose button in the bottom-right corner of the dialog box, then close the Group Info/File Info window.
The names of the file/files in the group will turn red to indicate that Xcode can't find them in the place you specified.
Move the actual files
In the Finder (or Git) move the files you selected in step 1 into the actual folders you want them in.
Switch back to Xcode. The files/groups should all have turned black again. If any are still red then you've missed moving something to the right folder.
##Tips
I learned a couple of important things while adjusting the ~300 files in this project:
Some files refuse to move this way; that is, when you navigate to the new destination the Choose button is disabled, as is the New Folder button. The solution, though I don't know why it makes a difference, is to first use Xcode to put those files in a Group (right/control-click the files and choose Group, and give the group a name) and then move the group to the new location. After you're actually moved the files in the Finder you can remove them from the group (by dragging them into the new parent group/folder and deleting the group).
Stop and build every few minutes, after completing step 2 for a number of files. The build will tell you if you've screwed anything up so far, making it easier to go back and fix it before you've done too much damage.
If the files won't move to where you want them to — I had a devil of a time moving some files that had been created early-on in the Classes folder — you can simply drag them out of their old place in the finder to someplace handy like the desktop, delete references to them in Xcode, and then re-import them via the right/control-click Add Existing Files option.
If in the past you've used Xcode to delete references to files without also moving them to the trash in this project, you'll find files that don't have to be moved but at just sitting there. Be careful that you don't do what I did, confusing the names of a current group of files I was moving and the older, no-longer-linked files, insisting that Xcode import them because you thought it was being dense.
In Xcode 5 or Xcode 6:
Create the folders that map to your Groups in Finder
Move the files into those folders in Finder
Select each file that is red in the Xcode sidebar on the left
Click the button "Show/Hide Utilities" to reveal the right sidebar (see figure)
In "Identity and Type", click the tiny button and select the file location (see figure)
Cheers.
I've found the most reliable way to work around XCode's appalling design here is to organize ALL your files in Finder, for two reasons:
Finder doesn't make "mistakes", unlike XCode's GUI
Once things are organized in Finder, you can drag/drop entire Finder folders into XCode, and ... it does exactly what you wanted, with no effort
Even when moving existing XCode files around, it is quicker to do this:
Select the files in Finder
Create a folder in Finder for them
Drag/drop them to the folder (automatically Moves them)
Drag/drop the Finder folder into Xcode (automatically: creates the Xcode folder, adds every file in the Finder folder)
cmd-select every "red" file you now see in Xcode (because you moved them) and hit the delete key
NB: I never use the "create dragged folders with sub-groups" option, because in XCode 3 that was often hopelessly buggy and could corrupt projects. Apple clearly (IMHO) does NOT use this feature internally, otherwise it would never have been allowed to be so buggy; if Apple doesn't use a thing, it's generally not safe to use it either - they aren't good at testing :)
There is a simple to setup and use Command Line Tool - "synx"
available in github that do exactly what is needed here.
It reorganizes Xcode project folder in finder to match Xcode groups in project.
You can find it here:
https://github.com/venmo/synx
UPDATE:
XCode 9 supports this feature by default. So, no need to use other tools anymore!
Xcode 9
It seems Xcode 9 now supports it by default. When you move files from a group to another, the file will also be moved from the old folder to the new folder. This was announced in WWDC 2017.
I used the following tool to achieve it.Organize Folders in Groups Xcode
--no-default-exclusions
I'm usually move files to the directory directly in the Finder, then fix the files with red-color names in XCode in their "Get Info" dialog: click the "Choose..." button and select file's new locatoin. That's the first response when I want to move files in XCode, and it works.
As of Xcode 4.5 when you drag in a folder structure it is automatically turned into nested groups in the Project Navigator. Then, if you look on disk (e.g. right click and choose Show in Finder), the folder structure has been retained.
I found trying to fix things from an older project was just a pain. It turned out much easier to just delete these files and drag them in again.
To move a folder in xcode 4.5 I just...
Delete the files/groups from xcode and select "Remove Reference".
Go into finder and move the folder/files as needed.
Once done I go back into Xcode and choose File->Add Files to {ProjectName}.
Make sure "Copy Items into Destination Group's folder (If needed)" is checked
Make sure "Create Group for any added folder" is checked
Make sure "Add to Target" is checked for your project
Easiest technique for XCode 8....
Assuming you have files A,B,C in a logical group, but want them moved into a folder on your hard drive.
Create a destination folder via Finder
Add the folder in XCode (File -> Add Files ) using the Options pane to select a Folder Reference (not a group)
Drag files A,B,C from the (old) group to the (new) folder reference in the project navigator. XCode will move the files into the folder, both in the the project, and on disk.
Done.
On XCode 11 (I just validated this on XCode 11.6), you can select the files you would like to move under the project navigator, right click on the selected files, and click "New Group From Selection". This will create a folder on disk and move the files appropriately.

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