Setting environment variables to compile node on Mountain Lion with XCode4.4 - xcode

After upgrading to Mountain Lion (10.8) and XCode 4.4, and installing the XCode Command Line utilities from the XCode Preferences pane, I was unable to compile node.js (0.8.5) from source. Specifically, the configure script believed that I did not have a C compiler installed.
It looks to me like the environment variables required for the command line tools were lost somewhere along the way.
I tried sudo xcode-select --switch /Applications/Xcode.app but this did not appear to clear up the problem.
I had to perform these steps to make the node build system happy:
export PATH=$PATH:/Applications/Xcode.app/Contents/Developer/usr/bin
export CC='gcc --sysroot=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk/'
export CXX='g++ --sysroot=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk/'
After that I was able to compile and link.
So... why did I have to do this? Am I missing some easy step that could have done this for me automatically? Or am I in some bad state because I installed XCode before upgrading to Mountain Lion, and the XCode updater went off the rails?

Once you've updated to Mountain Lion and updated XCode 4.4, you have to reinstall the command line tools inside XCode.
Go to XCode/Preferences/Downloads/Components and click install on "Command Line Tools" and once it has downloaded and installed, you should once again have gcc and g++ in your (normal) path.

The correct thing to do was to reinstall the command-line tools from inside Xcode.
This was temporarily impossible because a malformed download list was being served by Apple, but the problem was fixed. The malformation was detectable by inspecting the output from Xcode in Console.
Once the tools were reinstalled, compilation worked normally.

http://docwiki.embarcadero.com/RADStudio/XE4/en/Installing_the_Xcode_Command_Line_Tools_on_a_Mac
Please refer the above link and try to install command line from apple developer portals

Related

Installing Xcode command line tools

I performed a fresh install of macOS Mojave 10.14. Immediately after that I installed Xcode Version 10.0 (10A255) from the Mac App Store.
Now, I wish to install Homebrew which requires Xcode command line tools to be installed. My understanding is that installing Xcode also installs the command line tools. Or not?
As per this answer, I checked if the command line tools are installed by running:
xcode-select -p
which printed the path for the Developer directory as follows:
/Applications/Xcode.app/Contents/Developer
As suggested in the answer, I also verified the return value by running:
echo $?
which retuned 0.
I also ran, gcc and make and bash was able to locate and execute them.
Thus far I am convinced that the Xcode command line tools are installed. Now when I execute:
xcode-select --install
I get this alert:
What's the probable reason for this disparity? Will this install Xcode command line tools twice? Or overwrite the existing installation?
As I understand, Xcode command line tools can be installed without installing Xcode. Also, from my previous experience, if the command line tools aren't installed separately from Xcode (by running xcode-select --install), they are not detected by Homebrew, i.e. when running brew config, the value for CLT: is shown as N/A.
Here's the complete picture (pardon the pun):
Although I am talking in context of macOS Mojave, the question remains the same with regard to previous versions of macOS.
What is the advisable approach to take here?
Note: After installing Xcode, I launched it, accepted license agreement and let it finish its run of installing additional tools (which is a one time activity).
Following worked for me, only command line tool can also me installed.
After you updated to Mojave 10.14 Go to https://developer.apple.com/download/more/ search for "command line" then
Download "Command line tool for MacOS 10.14"
Once dmg is downloaded install the package.
Verify package installation

Brew install on Mojave

I did these steps:
Updated to Mojave
Installed Xcode 10 beta3
Ran this command: sudo xcode-select -switch /Applications/Xcode-beta.app/
Now I'm trying to install node8:
brew install node#8
And it gives me this error:
Error: The Command Line Tools header package must be installed on Mojave.
The installer is located at: /Library/Developer/CommandLineTools/Packages/macOS_SDK_headers_for_macOS_10.14.pkg
Still, doing
install -pkg /Library/Developer/CommandLineTools/Packages/macOS_SDK_headers_for_macOS_10.14.pkg
does nothing, since there's no such file in my system. Where could I get it?
Go to /Library/Developer/CommandLineTools/Packages/macOS_SDK_headers_for_macOS_10.14.pkg location and install package manually. And brew will start working.
I want to try and answer this question and also for those that come later that installed Mojave and had an older Xcode version installed. The process is the same minus that if you have Xcode 10, you don't need to install it again from my understanding.
The folder is hidden and was not accessible even with a sudo find command, however, I figured out that copying the absolute path and then pasting it in your browser address bar will give you the download and access to the folder that you need to fix brew install.
I posted a video here- https://youtu.be/GfnhSirTCGM that walks you thru part of my steps above. After you do the SDK headers download, its likely that unless you already are running Xcode 9.4, you will need to visit, https://developer.apple.com/download/more/ and look for Xcode 9.4 to install. Also grab the 10.14 command line tools as well. The lesson that should be learned here is that Apple calls it "Beta" for a reason and if you are a developer that knows the pains of setup, it is a bad idea. I hope that I was helpful! The last thing is, INSTALL XCODE THEN COMMAND LINE TOOLS-IN THAT ORDER OR IT ERRORS OUT! and then we do this all over again. Cheers!
It appears as though Apple has released a patch for the bug and it is available through the system preferences. 14 July 2018
Broken command line tools:
Xcode Location on the Apple developers website:
Location of command line tools:
Do not install Xcode from the Mac App Store because a different version is required!
Command line tools 10.14 update:
As of October 2018, the solution for making brew and brew install succeed is to:
install latest Xcode fom AppStore
run Xcode and install command line tools
add the line before to your profile or somethign similar
export CFLAGS="-I/usr/local/include -L/usr/local/lib -I$(brew --prefix openssl)/include -I$(xcrun --show-sdk-path)/usr/include"
No need to download Xcode manually, but you may want to remove the beta version if you installed it.
The magic part is at the end, where xcrun obtains the correct location of the SDK.
In terminal, you should first input the commands below
cd /Library/Developer/CommandLineTools/Packages
open .
you will open the directory on desktop,
then double click the pkg file to install it.

Installing command line tools Xcode 5

I have tried and tried (looked at many headings for this) and I still don't have an answer to my problem. I am trying to install the Pebble SDK 1.12 and install command line tools of Xcode 5.
Everytime I try xcode-select --install in terminal I get "Can't install software because it is not currently available in the Software Update server"
I have tried to reinstall Xcode and that didn't work.
When I got to Xcode-preferences-downloads there isn't a section for the command line tools.
I have also tried installing them from the Developer site but to no avail. The download looks correct and then I go to Xcode to see the preferences and the command line tools aren't listed.
Anything you all can suggest?
Using xcode-select --install in Terminal and choose install tools
On OS X 10.9, the Command Line Tools component no longer appears in the Preferences pane for Xcode 5, unlike on OS X 10.8. Also, the not currently available message appears to be a bug in OS X 10.9 when the currently installed Command Line Tools are already up-to-date. If you have a populated /usr/include directory and /usr/bin/cc --version gives you something, you're probably fine.

How to install Xcode 4.6 on Lion, needed for upgrading ruby with RVM

I was actually trying to update ruby on my OSX 10.7.5 with RVM, and after typing in the following command:
rvm install ruby
I got the following response:
Searching for binary rubies, this might take some time.
Checking requirements for osx.
Installing requirements for osx.
Updating system.......
Error running 'requirements_osx_brew_update_system ruby-2.0.0-p247',
please read /Users/username/.rvm/log/1381215459_ruby-2.0.0-p247/update_system.log
Requirements installation failed with status: 1.
Then, when I checked out the update_system.log, it showed me the actual code of a function called requirements_osx_brew_update_system(), which contained the following error message:
Xcode version older than 4.6.2 installed, download and install newer version from:
http://connect.apple.com
After installation open Xcode, go to Downloads and install Command Line Tools.
Then I proceeded to find an update for Xcode, but only found the latest Xcode 5.0, which is apparently incompatible with my OSX 10.7. Although ultimately my goal is to update ruby and install rails, which I'm sure there are many other ways to do, I'd still like to find out if I could possibly install Xcode 4.6.2 on my OSX 10.7.
UPDATE: Sorry folks, apparently my version of XCode is v4.6.1 so updating the command line tools will not work in all cases (I know for a fact it doesn't work if you're on XCode v4.3.3). YMMV
I ran into the same issue trying to do an rvm install. I got an error telling me that I needed XCode 4.6.2 or later.
Turns out all it needed was the latest version of the XCode command line tools. I followed the instructions for upgrading my command line tools from this macports article:
open the Xcode application
go to the Preferences window
open the Downloads section
click the Install button next to "Command Line Tools"
After doing this I was able to run my rvm install command and it didn't complain about upgrading XCode anymore (and finished successfully).
It seems you're going to have to install under Xcode 5. So go to https://developer.apple.com/downloads/ and log in with your developer ID to get to the older versions. There should be a 4.6.3 that you could potentially download, or even 4.6.2.
Or you could upgrade your OSX to 10.8.
Whichever you prefer.
I can't give you a direct link to it, since you need your developer information to log in yourself. But all the downloads you need are in the link provided above once you log in.
Open xcode and update it via the app store.
Then
xcode-select --install
This will install xcode via the command line

Problem installing node on Mac OSX 10.6.7

I'm getting this error when I try and install node on my new mac
error: could not configure a cxx compiler!
The error always occurs when I get to the ./configure part of the installation
I found this problem which applies to a linux build with the same error, but the solution does not seem to apply in my case:
How to compile/install node.js(could not configure a cxx compiler!) (Ubuntu).
I also took a look at the troubleshoot guide on the node wiki here:
https://github.com/joyent/node/wiki/Troubleshooting-Installation
and tried this solution:
export PATH=/Developer/usr/bin:$PATH
ISYSROOT="-isysroot /Developer/SDKs/MacOSX10.5.sdk"
export LINKFLAGS=$ISYSROOT CXXFLAGS=$ISYSROOT CFLAGS=$ISYSROOT
./configure --prefix=$HOME --without-ssl
make
But I get the same problem when I get to the ./configure step
Any advice, insights or help would be much appreciated here.
Thanks
When you install Mac OS X Developer Tools (XCode, etc) ensure you have the Unix Tools option checked. I had to remember to install Developer Tools/Unix tools when I set up my new MBP and it resolved this error for me.
Optionally, you could remove and try installing with Homebrew. However, it still has the same requirements (XCode/Dev Tools) so ensure that you have those installed.
Hope this helps.
I had this problem too, I resolved this in a different way, as far as I know xcode 4.3.1 doesnt come with an Install Xcode.app file from the appstore, if you are under this case, just run xcode, go to preferences -> downloads and click on the Install button for the command line tools option. I did just that and all the errors on the .configure and make commands were gone :)
I had the same problem on OSX 10.7 with Xcode 4.2. I was trying to build node v0.4.7. I kept getting "unable to configure a c compiler" error. What finally worked for me is installing the GCC compiler seperately. I found a nice package for that here:
https://github.com/kennethreitz/osx-gcc-installer/
configure is currently broken for some versions of MacOS; for more details, see How to compile Node.js v0.4.2 on MacOS 10.5.8. The working approach cited there is as follows:
export PATH=/Developer/usr/bin:$PATH
ISYSROOT="-isysroot /Developer/SDKs/MacOSX10.5.sdk"
export LINKFLAGS=$ISYSROOT CXXFLAGS=$ISYSROOT CFLAGS=$ISYSROOT
./configure --prefix=$HOME --without-ssl
make
This worked for me .
Al
After installing XCode 4.3.2 (in Mac OS X Lion) I still had the error.
Open XCode, Preferences, Downloads and installed Command Line Tools.
After it gets installed ./configure runs ok.

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