Okay so I am not sure if a lot of you have started to work on Microsoft Kinect for Windows that has been released in February 2012. I am trying to start developing and I wanted to know if there are any tutorials I can find on how to use the SDK or if someone can guide me How the RGB stream can be captured using the Kinect?
There are many tutorials. Some can be found at Channel 9's Kinect Quick Start Series , Channel 9 also has many articles on Kinect. All of the classes and variables found in the SDK can be found at MSDN, on Rob Relyea's Blog there are many tutorials. And if you ever are struggling, you can visit the Kinect Development Chatroom (assuming you have 20 rep).
Hope this helps!
Personally, I wouldn't start with Channel 9, or any tutorials for that matter. The most enjoyable way to jump into the Kinect and start messing around with stuff is to install the Developer Toolkit. It was update 3 days ago to include some really cool 3D point cloud stuff. Download/install the toolkit, run the Kinect Studio application it comes with, and spend some time checking out what the Kinect is capable of. If you see something of interest, install it to your computer and open it in Visual Studio. If you don't have Visual Studio, you can download the C# Express version for free. The source code is all very well commented and I find that's the best way to learn by example. You don't have to sit through Channel 9's sometimes painful videos or spend time reading a blog, you can just jump in and have fun with it. If you get stuck, then refer back to Channel9 or come back to Stack Overflow.
The best place to start learning is MSDN, and where you got the driver for kinect. They offer many tutorials and videos that explain most concepts for the kinect.
You can refer Kinect 1.0 for kinect for Windows SDk 1.0
Related
someone know if the new kinect, have support for Candescent NUI?
I want detect fingers and hands with Candescent, but I can't find if the new OPENNI, kinect, NITE or microsoft SDK have support for the new kinect, accepted too work with Candescent NUI.
You can find a porting for Candescent NUI to Kinect V2 here but you have to setup your Dependencies to run coorectly, you need OpenNI.net.dll, OpenNI64.dll, XnVNITE.net.dll and Microsoft.Kinect.dll (Kinect SDK V2 dll)
It seems that nobody ported Candescent NUI to Kinect v2.
You can do it by yourself.
His code is pretty good and clear.
A number of months ago I really wanted to port this code to Kinect v2, even started working on that, but realized that I don't want front face finger tracking, but top-down, something more similar to RetroDepth (https://www.youtube.com/watch?v=96CZ_QPBx0s), and now I am implementing this.
If you only need a finger tracking, similar to Leap Motion, you may use Nimble SDK, it works pretty well (not perfectly) with Kinect v2, in front facing mode, like Candescent does, but it gives use full 3d hand skeleton. With Kinect v1 it works using top-down setup. But I am not sure if they still provide free licenses. Check it.
If they don't provide free license, you can either re-implement Candescent hand tracking features, moreover you could do it more robust, so it could support another depth cameras with different range (near, far) and different resolutions, actually one of the most annoying things (in my opinion) that Candescent has, it's hard coded resolution of depth and color images.
Moreover on the CHI2015 (http://chi2015.acm.org/) will be presented a new technique for hand tracking for Kinect v2 by Microsoft (https://www.youtube.com/watch?v=A-xXrMpOHyc), maybe they will integrate it soon into Kinect SDK v2. Also probably after the conference, its paper will be published and uploaded to acm.org or even to some public library, so you could see how they have done it, and fortunately somebody will implement it soon as well.
Maybe I have't looked hard enough, but I spent yesterday googling for a bit and found no relevant projects on hacking the DJI Phantom Drone in order to create new coordinating apps. This is besides the app for coordination DJI currently uses for their drone. I'm trying to see if there's a way to communicate with the Drone with a specific protocol in order to accept a set of procedures.
Any help would be awesome,
Thanks.
Great News for you and all us Droneys! DJI has launched their SDK since you asked this question. They released it last November and you can now apply for a license and write your own apps for the Phantom2 Vision+ using their SDK.
Check it out at https://developer.dji.com/
I am already building a project using the SDK - you can follow my progress on my blog / product site. I will also try to update it with good DJI related development links and tips.
This post is old but I think it is good to leave a foot print for others :)
There is this new company called NVdrones, which created a peace of hardware that you can attach to any drone (you need physical access to the flight controller), and once you do that you can use their SDK (Arduino, Java, Android and Javascript) to write your app without the need of hacking, soldering or anything else. It is just plug and play.
Another benefit is that you are not locked with a specific drone (DJI SDK or 3DRobotics SDK), you can use the board on anything you want. Which gives lots of flexibility.
The developer site is http://developers.NVdrones.com
Hope this helps.
This is a great topic!
You could check how to hack your copter here: https://github.com/flyver/Flyver-SDK/wiki/-2.2--How-To:-Flyver-Hack-a-Copter
By opening the drone, taking out the original controller, soldering a few wires and sticking an Android phone to it, you will have the ability to program your Phantom in a modern manner with an open source SDK and application based development. This means that you could add computer vision to it, automation or additional hardware. You could also use smartphones, web and other interactive devices for remote controlling the copter instead of using the standard remote controls.
The Phantom, however, is offcenter balanced due to the fact that most people use gimbal with it. Without the gimbal is a lot less stable from my experiments so you will have to put some extra work in center balancing it.
I am an android developer and now I am trying to learn Mango too. What are the SDK, system requirements, IDE required to start development?
Also I am from a Java background so I know that apps for windows phone can be developed using C#. So please guide me how to set up a development environment and start development on Mango.
Everything you need to know is right here at Microsoft App Hub. Click on "Download the free tools. Get started now."
An important thing to know is that you have to be registered with App Hub which takes some time (they will be checking your ID) and costs some money (99$ the last time I checked). You need this to debug on your device and to publish to the Marketplace.
For you as an Android developer the Windows Phone Guide for Android Developers will be helpful.
The Channel 9 jump start sessions are also quite good as well as their training course for beginners. Apart from that there is plenty of information in the web right now and the MS documentation and tutorials are really good. Keep googling, you'll find them.
Regarding the xp question, I think the emulator requires at least Windows Vista, so if your employer limits you to xp, you are out of luck (in this respect also :-)
I want to develop mobile applications for the WINDOWS PHONE 7 using silverlight. Can anybody suggest me suitable tutorial please.
Thanks in advance.
Well you should probably start at MSDN on the Phone Platform section.
Then I would recommend you go and download the Windows Phone 7 Developer Training Kit which contains some introductory tutorials on getting started with WP7 and building your first app.
From there you can check out a couple of different things like the following:
This resource, WP7 in 7 minutes was pretty helpful for accomplishing basic tasks when programming for WP7.
The App Hup is a great spot for finding resources for developing for WP7 also (They have both Silverlight and XNA samples there).
This place, Windows Phone 7 Tutorials - Kirupa.com also has some pretty good tutorials.
EugeneDOTNET has a ton of tutorials as well It's definetly worth checking out.
My last suggestion would be to follow Erno's suggestion and read the free book by Charles Petzold. That book is great for just getting started.
Keep in mind that most of these resources require you have a little experience in .NET and C#. If you want to learn that first check out this other free book by Rob Miles on learing C#.
Hope this helps.
A lot depends on your experience.
If you know .NET get started with the free book from Charles Petzold
The Windows Phone 7 for Absolute Beginners series on Channel 9 is an excellent way to get started.
Check out the QuickStart guides in the app.hub at http://create.msdn.com/en-us/education/quickstarts
also watch the JumStart training sessions on Channel9 http://channel9.msdn.com/Blogs/egibson/Windows-Phone-7-Jump-Start-Session-1-of-12-Introduction
I used this "Introduction to Windows Mobile 7 Development " when i first started.
I would like to know if you could share some (trusted) sources of information (books, URLs) that you consider the most relevant for learning Windows Installer. They could be for starting on this technology or for an advanced or professional level of knowledge.
Where can a future deployment engineer start and where can he/she go to keep on the right direction (step by step)?
I'm obviously biased but I think my blog and the WiX toolset are good ways to learn:
http://robmensching.com/blog
http://wix.sf.net (click on the Manual or Tutorial links on the right)
Some people like Phil Wilson's "The Definitive Guide to Windows Installer" but I never read it. I learned straight out of the MSI SDK.
I did 7 years of writing InstallScript installers before ever picking up MSI. While there is a huge difference between procedural script-driven imperative installs and data driven declarative installs, they both do the same fundemental thing: deploy software.
I became an MSI Expert but studying everything I could on the domain, writing LOTS of installs and by blogging for 7 years and answering over 4,400 posts on the InstallShield community forums. The only way to go in my book is to have been there and done that.
So the first step in your quest should be to understand the Windows Platform and related technologies very thoroughly. These evolve over the years but you should get a decent understanding of:
Fundamentals
Registry
FileSystem
NTFS
ACL's
DLL Types ( Win32, COM, .NET Assembly)
Win32 API
.NET Base Class Libraries
Service Control Manager Drivers ODBC
SQL IIS Active Directory ( GPO, LDAPand so on )
Global Assembly Cache
WinSxS Cache
DLL Hell
Good and Bad Installer Behavior
The second step is
Tools
Now let's start to writing installs. As Leslie ( Easter I assume ) said in another answer, pick a tool and learn how to use it to accomplish the above things. But don't stop there, as soon as you can go to the next step.
MSI
Start digging deep down into how your tool is working behind the scenes as soon as you can. Just as you can write C# in .NET and look at the IL with ILDASM, learn to use ORCA and see what is happening. Read the MSI SDK. Yes, it's rough and cryptic but I spent 3 months commuting beween DC and TX and I spent at least 16 hours a week traveling away from internet connections but nothing except the SDK to read. Read it, know it, live it... the cryptic help topics will eventually start to click and become second nature.
And finally, read my blog: DeploymentEngineering.com and every other blog you can find.
There is not a simple answer. The primary reason is that most install developers use a specific tool which in turn hides the bulk of Windows Installer behavior. While it would be nice if those developers had an in-depth knowledge of Windows Installer, that's not the case.
My suggestion would be as follows:
Focus on a specific tool. Many of the development environments offer a trial period and some are free. The on-line help for these tools plus the act of building some sample packages will be a useful process.
If practical, consider taking a training class for the tool. I know Flexera sells their basic and advanced InstallShield course manuals. They are a bit over-priced, but it does include need-to-know Windows Installer specifics. The problem you'll run into is that most documentation is specific to the tool without explaining a lot of the connectivity to Windows Installer.
You'll need the Windows Installer SDK -- in addition to the help file, there are some interesting tools and VBScript scripts. Orca is one tool that is included with the SDK and there are similar tools on the Internet (SuperOrca, InstEd, etc.). The SDK is not a great read but it is a great reference. As you come across specific questions regarding Windows Installer use the SDK help file to understand the deeper internals.
Google 'windows installer blog'. You probably don't want to hear that, but there are many great blogs available that cover many bits and pieces of Windows Installer. Make sure you pick up the Windows Installer Team blog.
No matter what path you choose, you'll find learning Windows Installer to be a hands-on process. I hope this helps!
I'm also biased, but this might be helpful. I recently revisited WiX for a real-world Windows Installer project and wrote up my solution which ultimately plugged into a continuous integration server.
The steps in the article take you through using WiX, localizing the MSI, and creating a bootstrapper for installing any prerequisites.
For learning, Tramontana's tutorial WiX helped me a lot.
A nice little blog post about how to debug custom actions is WiX and DTF: Debug a Managed Custom Action and how to generate an MSI log.