Optimize values in tree where tolerance is somewhere deep in - algorithm

I am currently doing some calculations with trees. Each node has 5 values I am trying to calculate and a type deciding how these values are calculated. Some calculations can be pretty complicated algorithms. All calculations within a node depend solely on the values of its child nodes, so I am doing calculations from down to top. For each node type, a value depends on different values of the childnodes. I am interested mainly in the 5 values in the root node, which depend on all values in all other nodes ofc. All this is working just fine. A node can only have 1 or 2 childnodes, and the tree usually is no deeper than 5 levels.
For some node-types, there is a tolerance; meaning some values there would not matter, see this picture, I marked those with XX. Sometimes even, some values would be in relation, like C = XX * A. Currently, these values are just set to some default values. Sometimes there would be a complicated relationship even, like multiple possible solutions of an algorithm like Newton's Method, depending on starting values.
Now there is a rating I can apply on the values of the root node. What I would like is to optimize this rating by adjusting the XX-values deep within the tree. The calculations within each node can be a range of many possible formulas and the tolerance can be one of many possible patterns, so I cannot just figure out some formula but I would need some algorithm which is very flexible. I do not know of such an algorithm. Does anyone have an idea?
/Edit: To clarify, it is unclear how many values in the tree will be free. There is not just one XX, but there may be any number of them (I guess max. 10), so my first step would be identifying these values. Also, I will be doing this on many generated trees within a time window, so speed is not unimportant as well. Thanks:)

If you have 3 input values XX, YY, and ZZ, you are searching a 3 dimension space. What you are looking to do is to apply an optimisation algorithm, or Heuristic algorithm. Your choice of algorithm is key, a cost benefit between your time and the computer's time. I am guessing that you just want to do this once.
What ever method you use, you need to understand the problem, which means to understand how your algorithm changes with different input values. Some solutions have a very nice minimum that is easy to find (e.g. using Newton's Method), some don't.
I suggest starting simple. One of the most basic is just to do an iterative search. It's slow, but it works. You need to make sure that your iteration step is not too large, such that you don't miss some sweet spots.
For XX = XXmin to XXmax
For YY = YYmin to YYmax
For ZZ = ZZmin to ZZmax
result = GetRootNodeValue(XX, YY, ZZ)
If result < best_result then
print result, XX, YY, ZZ
best_result = result
End if
End For
End For
End For
Below is another method, it's a stochastic optimisation method (uses random points to converge on the best solution), it's results are reasonable for most conditions. I have used this successfully and it's good at converging to the minimum value. This is good to use if there is no clear global minimum. You will have to configure the parameters for your problem.
' How long to search for, a larger value will result in long search time
max_depth = 20000
' Initial values
x0 = initial XX value
y0 = initial YY value
z0 = initial ZZ value
' These are the delta values, how far should the default values range
dx = 5
dy = 5
dz = 5
' Set this at a large value (assuming the best result is a small number)
best_result = inf
' Loop for a long time
For i = 1 To max_depth
' New random values near the best result
xx = x0 + dx * (Rnd() - 0.5) * (Rnd() - 0.5)
yy = y0 + dy * (Rnd() - 0.5) * (Rnd() - 0.5)
zz = y0 + dy * (Rnd() - 0.5) * (Rnd() - 0.5)
' Do the test
result = GetRootNodeValue(xx, yy, zz)
' We have found the best solution so far
If result < best_result Then
x0 = xx
y0 = yy
z0 = zz
best_result = result
End If
Print progress
Next i
There are many optimisation algorithms to choose from. Above are some very simple ones, but they may not be the best for your problem.

As another answer has pointed out, this looks like a optimization problem. You may consider using a genetic algorithm. Basically, you try to mimic the evolution process by "mating" different individuals (in your case trees) with different traits (in your case the values on the leaves) and make them survive based on an objective function (in your case, what you obtain on the root node). The algorithm can be improved by adding mutations to your populations (as in nature's evolution).

Related

Choose the best cluster partition based on a cost function

I've a string that I'd like to cluster:
s = 'AAABBCCCCC'
I don't know in advance how many clusters I'll get. All I have, is a cost function that can take a clustering and give it a score.
There is also a constraint on the cluster sizes: they must be in a range [a, b]
In my exemple, for a=3 and b=4, all possible clustering are:
[
['AAA', 'BBC', 'CCCC'],
['AAA', 'BBCC', 'CCC'],
['AAAB', 'BCC', 'CCC'],
]
Concatenation of each clustering must give the string s
The cost function is something like this
cost(clustering) = alpha*l + beta*e + gamma*d
where:
l = variance(cluster_lengths)
e = mean(clusters_entropies)
d = 1 - nb_characters_in_b_that_are_not_in_a)/size_of_b (for b the
consecutive cluster of a)
alpha, beta, gamma are weights
This cost function gives a low cost (0) for the best case:
Where all clusters have the same size.
Content inside each cluster is the same.
Consecutive clusters don't have the same content.
Theoretically, the solution is to calculate the cost of all possible compositions for this string and choose the lowest. but It will take too much time.
Is there any clustering algorithme that can find the best clustering according to this cost function in a reasonable time ?
A dynamic programming approach should work here.
Imagine, first, that a cost(clustering) equals to the sum of cost(cluster) for all all clusters that constitute the clustering.
Then, a simple DP function is defined as follows:
F[i] = minimal cost of clustering the substring s[0:i]
and calculated in the following way:
for i = 0..length(s)-1:
for j = a..b:
last_cluster = s[i-j..i]
F[i] = min(F[i], F[i - j] + cost(last_cluster))
Of course, first you have to initialize values of F to some infinite values or nulls to correctly apply min function.
To actually restore the answer, you can store additional values P[i], which would contain the lengths of the last cluster with optimal clustering of string s[0..i].
When you update F[i], you also update P[i].
Then, restoring answer is little trouble:
current_pos = length(s) - 1
while (current_pos >= 0):
current_cluster_length = P[current_pos]
current_cluster = s[(current_pos - current_cluster_length + 1)..current_pos]
// grab current_cluster to the answer
current_pos -= current_cluster_length
Note that in this approach you will get the clsuters in the inverse order, meaning from the last cluster all the way to the first one.
Let's now apply this idea to the initial problem.
What we would like is to make cost(clustering) more or less linear, so that we can compute it cluster by cluster instead of computing it for the whole clustering.
The first parameter of our DP function F will be, as before, i, the number of chars in the substring s[0:i] we have found optimal answer to.
The meaning of the F function is, as usual, the minimal cost we can achieve with the given parameters.
The parameter e = mean(clusters_entropies) of the cost function is already linear and can be computed cluster by cluster, so this is not a problem.
The parameter l = variance(cluster_lengths) is a little bit more complex.
The variance of n values is defined as Sum[(x[i] - mean)^2] / n.
mean is expected value, namely mean = Sum[x[i]] / n.
Note also that Sum[x[i]] is the sum of lengths of all clusters and in our case it is always fixed and equals to length(s).
Therefore, mean = length(s) / n.
Okay, we have more or less made our l part of cost function linear except the n parameter. We will add this parameter, namely the number of clusters in the desired clustering, as a parameter to our F function.
We will also have a parameter cur which will mean the number of clusters currently assembled in the given state.
The parameter d of the cost function also requires adding additional parameter to our DP function F, namely j, sz, the size of the last cluster in our partition.
Overall, we have come up with a DP function F[i][n][cur][sz] that gives us the minimal cost function of partitioning string s[0:i] into n clusters of which cur are currently constructed with the size of the last cluster equal to sz. Of course, our responsibility is to make sure that a<=sz<=b.
The answer in terms of the minimal cost function will be the minimum among all possible n and a<=sz<=b values of DP function F[length(s)-1][n][n][sz].
Now notice that this time we do not even require the companion P function to store the length of the last cluster as we already included that information as the last sz parameter into our F function.
We will, however, store in P[i][n][cur][sz] the length of the next to last cluster in the optimal clustering with the specified parameters. We will use that value to restore our solution.
Thus, we will be able to restore an answer in the following way, assuming the minimum of F is achieved in the parameters n=n0 and sz=sz0:
current_pos = length(s) - 1
current_n = n0
current_cluster_size = sz0
while (current_n > 0):
current_cluster = s[(current_pos - current_cluster_size + 1)..current_pos]
next_cluster_size = P[current_pos][n0][current_n][current_cluster_size]
current_n--;
current_pos -= current_cluster_size;
current_cluster_size = next_cluster_size
Let's now get to the computation of F.
I will omit the corner cases and range checks, but it will be enough to just initialize F with some infinite values.
// initialize for the case of one cluster
// d = 0, l = 0, only have to calculate entropy
for i=0..length(s)-1:
for n=1..length(s):
F[i][n][1][i+1] = cluster_entropy(s[0..i]);
P[i][n][1][i+1] = -1; // initialize with fake value as in this case there is no previous cluster
// general case computation
for i=0..length(s)-1:
for n=1..length(s):
for cur=2..n:
for sz=a..b:
for prev_sz=a..b:
cur_cluster = s[i-sz+1..i]
prev_cluster = s[i-sz-prev_sz+1..i-sz]
F[i][n][cur][sz] = min(F[i][n][cur][sz], F[i-sz][n][cur - 1][prev_sz] + gamma*calc_d(prev_cluster, cur_cluster) + beta*cluster_entropy(cur_cluster)/n + alpha*(sz - s/n)^2)

matlab code optimization - clustering algorithm KFCG

Background
I have a large set of vectors (orientation data in an axis-angle representation... the axis is the vector). I want to apply a clustering algorithm to. I tried kmeans but the computational time was too long (never finished). So instead I am trying to implement KFCG algorithm which is faster (Kirke 2010):
Initially we have one cluster with the entire training vectors and the codevector C1 which is centroid. In the first iteration of the algorithm, the clusters are formed by comparing first element of training vector Xi with first element of code vector C1. The vector Xi is grouped into the cluster 1 if xi1< c11 otherwise vector Xi is grouped into cluster2 as shown in Figure 2(a) where codevector dimension space is 2. In second iteration, the cluster 1 is split into two by comparing second element Xi2 of vector Xi belonging to cluster 1 with that of the second element of the codevector. Cluster 2 is split into two by comparing the second element Xi2 of vector Xi belonging to cluster 2 with that of the second element of the codevector as shown in Figure 2(b). This procedure is repeated till the codebook size is reached to the size specified by user.
I'm unsure what ratio is appropriate for the codebook, but it shouldn't matter for the code optimization. Also note mine is 3-D so the same process is done for the 3rd dimension.
My code attempts
I've tried implementing the above algorithm into Matlab 2013 (Student Version). Here's some different structures I've tried - BUT take way too long (have never seen it completed):
%training vectors:
Atgood = Nx4 vector (see test data below if want to test);
vecA = Atgood(:,1:3);
roA = size(vecA,1);
%Codebook size, Nsel, is ratio of data
remainFrac2=0.5;
Nseltemp = remainFrac2*roA; %codebook size
%Ensure selected size after nearest power of 2 is NOT greater than roA
if 2^round(log2(Nseltemp)) &lt roA
NselIter = round(log2(Nseltemp));
else
NselIter = ceil(log2(Nseltemp)-1);
end
Nsel = 2^NselIter; %power of 2 - for LGB and other algorithms
MAIN BLOCK TO OPTIMIZE:
%KFCG:
%%cluster = cell(1,Nsel); %Unsure #rows - Don't know how to initialize if need mean...
codevec(1,1:3) = mean(vecA,1);
count1=1;
count2=1;
ind=1;
for kk = 1:NselIter
hh2 = 1:2:size(codevec,1)*2;
for hh1 = 1:length(hh2)
hh=hh2(hh1);
% for ii = 1:roA
% if vecA(ii,ind) &lt codevec(hh1,ind)
% cluster{1,hh}(count1,1:4) = Atgood(ii,:); %want all 4 elements
% count1=count1+1;
% else
% cluster{1,hh+1}(count2,1:4) = Atgood(ii,:); %want all 4
% count2=count2+1;
% end
% end
%EDIT: My ATTEMPT at optimizing above for loop:
repcv=repmat(codevec(hh1,ind),[size(vecA,1),1]);
splitind = vecA(:,ind)&gt=repcv;
splitind2 = vecA(:,ind)&ltrepcv;
cluster{1,hh}=vecA(splitind,:);
cluster{1,hh+1}=vecA(splitind2,:);
end
clear codevec
%Only mean the 1x3 vector portion of the cluster - for centroid
codevec = cell2mat((cellfun(#(x) mean(x(:,1:3),1),cluster,'UniformOutput',false))');
if ind &lt 3
ind = ind+1;
else
ind=1;
end
end
if length(codevec) ~= Nsel
warning('codevec ~= Nsel');
end
Alternatively, instead of cells I thought 3D Matrices would be faster? I tried but it was slower using my method of appending the next row each iteration (temp=[]; for...temp=[temp;new];)
Also, I wasn't sure what was best to loop with, for or while:
%If initialize cell to full length
while length(find(~cellfun('isempty',cluster))) < Nsel
Well, anyways, the first method was fastest for me.
Questions
Is the logic standard? Not in the sense that it matches with the algorithm described, but from a coding perspective, any weird methods I employed (especially with those multiple inner loops) that slows it down? Where can I speed up (you can just point me to resources or previous questions)?
My array size, Atgood, is 1,000,000x4 making NselIter=19; - do I just need to find a way to decrease this size or can the code be optimized?
Should this be asked on CodeReview? If so, I'll move it.
Testing Data
Here's some random vectors you can use to test:
for ii=1:1000 %My size is ~ 1,000,000
omega = 2*rand(3,1)-1;
omega = (omega/norm(omega))';
Atgood(ii,1:4) = [omega,57];
end
Your biggest issue is re-iterating through all of vecA FOR EACH CODEVECTOR, rather than just the ones that are part of the corresponding cluster. You're supposed to split each cluster on it's codevector. As it is, your cluster structure grows and grows, and each iteration is processing more and more samples.
Your second issue is the loop around the comparisons, and the appending of samples to build up the clusters. Both of those can be solved by vectorizing the comparison operation. Oh, I just saw your edit, where this was optimized. Much better. But codevec(hh1,ind) is just a scalar, so you don't even need the repmat.
Try this version:
% (preallocs added in edit)
cluster = cell(1,Nsel);
codevec = zeros(Nsel, 3);
codevec(1,:) = mean(Atgood(:,1:3),1);
cluster{1} = Atgood;
nClusters = 1;
ind = 1;
while nClusters < Nsel
for c = 1:nClusters
lower_cluster_logical = cluster{c}(:,ind) < codevec(c,ind);
cluster{nClusters+c} = cluster{c}(~lower_cluster_logical,:);
cluster{c} = cluster{c}(lower_cluster_logical,:);
codevec(c,:) = mean(cluster{c}(:,1:3), 1);
codevec(nClusters+c,:) = mean(cluster{nClusters+c}(:,1:3), 1);
end
ind = rem(ind,3) + 1;
nClusters = nClusters*2;
end

matlab: optimum amount of points for linear fit

I want to make a linear fit to few data points, as shown on the image. Since I know the intercept (in this case say 0.05), I want to fit only points which are in the linear region with this particular intercept. In this case it will be lets say points 5:22 (but not 22:30).
I'm looking for the simple algorithm to determine this optimal amount of points, based on... hmm, that's the question... R^2? Any Ideas how to do it?
I was thinking about probing R^2 for fits using points 1 to 2:30, 2 to 3:30, and so on, but I don't really know how to enclose it into clear and simple function. For fits with fixed intercept I'm using polyfit0 (http://www.mathworks.com/matlabcentral/fileexchange/272-polyfit0-m) . Thanks for any suggestions!
EDIT:
sample data:
intercept = 0.043;
x = 0.01:0.01:0.3;
y = [0.0530642513911393,0.0600786706929529,0.0673485248329648,0.0794662409166333,0.0895915873196170,0.103837395346484,0.107224784565365,0.120300492775786,0.126318699218730,0.141508831492330,0.147135757370947,0.161734674733680,0.170982455701681,0.191799936622712,0.192312642057298,0.204771365716483,0.222689541632988,0.242582251060963,0.252582727297656,0.267390860166283,0.282890010610515,0.292381165948577,0.307990544720676,0.314264952297699,0.332344368808024,0.355781519885611,0.373277721489254,0.387722683944356,0.413648156978284,0.446500064130389;];
What you have here is a rather difficult problem to find a general solution of.
One approach would be to compute all the slopes/intersects between all consecutive pairs of points, and then do cluster analysis on the intersepts:
slopes = diff(y)./diff(x);
intersepts = y(1:end-1) - slopes.*x(1:end-1);
idx = kmeans(intersepts, 3);
x([idx; 3] == 2) % the points with the intersepts closest to the linear one.
This requires the statistics toolbox (for kmeans). This is the best of all methods I tried, although the range of points found this way might have a few small holes in it; e.g., when the slopes of two points in the start and end range lie close to the slope of the line, these points will be detected as belonging to the line. This (and other factors) will require a bit more post-processing of the solution found this way.
Another approach (which I failed to construct successfully) is to do a linear fit in a loop, each time increasing the range of points from some point in the middle towards both of the endpoints, and see if the sum of the squared error remains small. This I gave up very quickly, because defining what "small" is is very subjective and must be done in some heuristic way.
I tried a more systematic and robust approach of the above:
function test
%% example data
slope = 2;
intercept = 1.5;
x = linspace(0.1, 5, 100).';
y = slope*x + intercept;
y(1:12) = log(x(1:12)) + y(12)-log(x(12));
y(74:100) = y(74:100) + (x(74:100)-x(74)).^8;
y = y + 0.2*randn(size(y));
%% simple algorithm
[X,fn] = fminsearch(#(ii)P(ii, x,y,intercept), [0.5 0.5])
[~,inds] = P(X, y,x,intercept)
end
function [C, inds] = P(ii, x,y,intercept)
% ii represents fraction of range from center to end,
% So ii lies between 0 and 1.
N = numel(x);
n = round(N/2);
ii = round(ii*n);
inds = min(max(1, n+(-ii(1):ii(2))), N);
% Solve linear system with fixed intercept
A = x(inds);
b = y(inds) - intercept;
% and return the sum of squared errors, divided by
% the number of points included in the set. This
% last step is required to prevent fminsearch from
% reducing the set to 1 point (= minimum possible
% squared error).
C = sum(((A\b)*A - b).^2)/numel(inds);
end
which only finds a rough approximation to the desired indices (12 and 74 in this example).
When fminsearch is run a few dozen times with random starting values (really just rand(1,2)), it gets more reliable, but I still wouln't bet my life on it.
If you have the statistics toolbox, use the kmeans option.
Depending on the number of data values, I would split the data into a relative small number of overlapping segments, and for each segment calculate the linear fit, or rather the 1-st order coefficient, (remember you know the intercept, which will be same for all segments).
Then, for each coefficient calculate the MSE between this hypothetical line and entire dataset, choosing the coefficient which yields the smallest MSE.

finding the best/ scale/shift between two vectors

I have two vectors that represents a function f(x), and another vector f(ax+b) i.e. a scaled and shifted version of f(x). I would like to find the best scale and shift factors.
*best - by means of least squares error , maximum likelihood, etc.
any ideas?
for example:
f1 = [0;0.450541598502498;0.0838213779969326;0.228976968716819;0.91333736150167;0.152378018969223;0.825816977489547;0.538342435260057;0.996134716626885;0.0781755287531837;0.442678269775446;0];
f2 = [-0.029171964726699;-0.0278570165494982;0.0331454732535324;0.187656956432487;0.358856370923984;0.449974662483267;0.391341738643094;0.244800719791534;0.111797007617227;0.0721767235173722;0.0854437239807415;0.143888234591602;0.251750993723227;0.478953530572365;0.748209818420035;0.908044924557262;0.811960826711455;0.512568916956487;0.22669198638799;0.168136111568694;0.365578085161896;0.644996661336714;0.823562159983554;0.792812945867018;0.656803251999341;0.545799498053254;0.587013303815021;0.777464637372241;0.962722388208354;0.980537136457874;0.734416947254272;0.375435649393553;0.106489547770962;0.0892376361668696;0.242467741982851;0.40610516900965;0.427497319032133;0.301874099075184;0.128396341665384;0.00246347624097456;-0.0322120242872125]
*note that f(x) may be irreversible...
Thanks,
Ohad
For each f(x), take the absolute value of f(x) and normalize it such that it can be considered a probability mass function over its support. Calculate the expected value E[x] and variance of Var[x]. Then, we have that
E[a x + b] = a E[x] + b
Var[a x + b] = a^2 Var[x]
Use the above equations and the known values of E[x] and Var[x] to calculate a and b. Taking your values of f1 and f2 from your example, the following Octave script performs this procedure:
% Octave script
% f1, f2 are defined as given in your example
f1 = [zeros(length(f2) - length(f1), 1); f1];
save_f1 = f1; save_f2 = f2;
f1 = abs( f1 ); f2 = abs( f2 );
f1 = f1 ./ sum( f1 ); f2 = f2 ./ sum( f2 );
mean = #(x)sum(((1:length(x))' .* x));
var = #(x)sum((((1:length(x))'-mean(x)).^2) .* x);
m1 = mean(f1); m2 = mean(f2);
v1 = var(f1); v2 = var(f2)
a = sqrt( v2 / v1 ); b = m2 - a * m1;
plot( a .* (1:length( save_f1 )) + b, save_f1, ...
1:length( save_f2 ), save_f2 );
axis([0 length( save_f1 )];
And the output is
Here's a simple, effective, but perhaps somewhat naive approach.
First make sure you make a generic interpolator through both functions. That way you can evaluate both functions in between the given data points. I used a cubic-splines interpolator, since that seems general enough for the type of smooth functions you provided (and does not require additional toolboxes).
Then you evaluate the source function ("original") at a large number of points. Use this number also as a parameter in an inline function, that takes as input X, where
X = [a b]
(as in ax+b). For any input X, this inline function will compute
the function values of the target function at the same x-locations, but then scaled and offset by a and b, respectively.
The sum of the squared-differences between the resulting function values, and the ones of the source function you computed earlier.
Use this inline function in fminsearch with some initial estimate (one that you have obtained visually or by via automatic means). For the example you provided, I used a few random ones, which all converged to near-optimal fits.
All of the above in code:
function s = findScaleOffset
%% initialize
f2 = [0;0.450541598502498;0.0838213779969326;0.228976968716819;0.91333736150167;0.152378018969223;0.825816977489547;0.538342435260057;0.996134716626885;0.0781755287531837;0.442678269775446;0];
f1 = [-0.029171964726699;-0.0278570165494982;0.0331454732535324;0.187656956432487;0.358856370923984;0.449974662483267;0.391341738643094;0.244800719791534;0.111797007617227;0.0721767235173722;0.0854437239807415;0.143888234591602;0.251750993723227;0.478953530572365;0.748209818420035;0.908044924557262;0.811960826711455;0.512568916956487;0.22669198638799;0.168136111568694;0.365578085161896;0.644996661336714;0.823562159983554;0.792812945867018;0.656803251999341;0.545799498053254;0.587013303815021;0.777464637372241;0.962722388208354;0.980537136457874;0.734416947254272;0.375435649393553;0.106489547770962;0.0892376361668696;0.242467741982851;0.40610516900965;0.427497319032133;0.301874099075184;0.128396341665384;0.00246347624097456;-0.0322120242872125];
figure(1), clf, hold on
h(1) = subplot(2,1,1); hold on
plot(f1);
legend('Original')
h(2) = subplot(2,1,2); hold on
plot(f2);
linkaxes(h)
axis([0 max(length(f1),length(f2)), min(min(f1),min(f2)),max(max(f1),max(f2))])
%% make cubic interpolators and test points
pp1 = spline(1:numel(f1), f1);
pp2 = spline(1:numel(f2), f2);
maxX = max(numel(f1), numel(f2));
N = 100 * maxX;
x2 = linspace(1, maxX, N);
y1 = ppval(pp1, x2);
%% search for parameters
s = fminsearch(#(X) sum( (y1 - ppval(pp2,X(1)*x2+X(2))).^2 ), [0 0])
%% plot results
y2 = ppval( pp2, s(1)*x2+s(2));
figure(1), hold on
subplot(2,1,2), hold on
plot(x2,y2, 'r')
legend('before', 'after')
end
Results:
s =
2.886234493867320e-001 3.734482822175923e-001
Note that this computes the opposite transformation from the one you generated the data with. Reversing the numbers:
>> 1/s(1)
ans =
3.464721948700991e+000 % seems pretty decent
>> -s(2)
ans =
-3.734482822175923e-001 % hmmm...rather different from 7/11!
(I'm not sure about the 7/11 value you provided; using the exact values you gave to make a plot results in a less accurate approximation to the source function...Are you sure about the 7/11?)
Accuracy can be improved by either
using a different optimizer (fmincon, fminunc, etc.)
demanding a higher accuracy from fminsearch through optimset
having more sample points in both f1 and f2 to improve the quality of the interpolations
Using a better initial estimate
Anyway, this approach is pretty general and gives nice results. It also requires no toolboxes.
It has one major drawback though -- the solution found may not be the global optimizer, e.g., the quality of the outcomes of this method could be quite sensitive to the initial estimate you provide. So, always make a (difference) plot to make sure the final solution is accurate, or if you have a large number of such things to do, compute some sort of quality factor upon which you decide to re-start the optimization with a different initial estimate.
It is of course very possible to use the results of the Fourier+Mellin transforms (as suggested by chaohuang below) as an initial estimate to this method. That might be overkill for the simple example you provide, but I can easily imagine situations where this could indeed be very useful.
For the scale factor a, you can estimate it by computing the ratio of the amplitude spectra of the two signals since the Fourier transform is invariant to shift.
Similarly, you can estimate the shift factor b by using the Mellin transform, which is scale invariant.
Here's a super simple approach to estimate the scale a that works on your example data:
a = length(f2) / length(f1)
This gives 3.4167 which is close to your stated value of 3.4. If that estimate is good enough, you can use correlation to estimate the shift.
I realize that this is not exactly what you asked, but it may be an acceptable alternative depending on the data.
Both Rody Oldenhuis and jstarr's answers are correct. I'm adding my own answer just to sum things up, and connect between them.
I've messed up Rody's code a little bit and ended up with the following:
function findScaleShift
load f1f2
x0 = [length(f1)/length(f2) 0]; %initial guess, can do better
n=length(f1);
costFunc = #(z) sum((eval_f1(z,f2,n)-f1).^2);
opt.TolFun = eps;
xopt=fminsearch(costFunc,x0,opt);
f1r=eval_f1(xopt,f2,n);
subplot(211);
plot(1:n,f1,1:n,f1r,'--','linewidth',5)
title(xopt);
subplot(212);
plot(1:n,(f1-f1r).^2);
title('squared error')
end
function y = eval_f1(x,f2,n)
t = maketform('affine',[x(1) 0 x(2); 0 1 0 ; 0 0 1]');
y=imtransform(f2',t,'cubic','xdata',[1 n ],'ydata',[1 1])';
end
This gives zero results:
This method is accurate but exhaustive and may take some time. Another disadvantage is that it finds only a local minima, and may give false results if initial guess (x0) is far.
On the other hand, jstarr method gave the following results:
xopt = [ 3.49655562549115 -0.676062367063033]
which is 10% deviation from the correct answer. Pretty fast solution, but not as accurate as I requested, but still should be noted.
I think in order to get the best results jstarr method should be used as an initial guess for the method purposed by Rody, giving an accurate solution.
Ohad

How to calculate iteratively the running weighted average so that last values to weight most?

I want to implement an iterative algorithm, which calculates weighted average. The specific weight law does not matter, but it should be close to 1 for the newest values and close to 0 to the oldest.
The algorithm should be iterative. i.e. it should not remember all previous values. It should know only one newest value and any aggregative information about past, like previous values of the average, sums, counts etc.
Is it possible?
For example, the following algorithm can be:
void iterate(double value) {
sum *= 0.99;
sum += value;
count++;
avg = sum / count;
}
It will give exponential decreasing weight, which may be not good. Is it possible to have step decreasing weight or something?
EDIT 1
The the requirements for weighing law is follows:
1) The weight decreases into past
2) I has some mean or characteristic duration so that values older this duration matters much lesser than newer ones
3) I should be able to set this duration
EDIT 2
I need the following. Suppose v_i are values, where v_1 is the first. Also suppose w_i are weights. But w_0 is THE LAST.
So, after first value came I have first average
a_1 = v_1 * w_0
After the second value v_2 came, I should have average
a_2 = v_1 * w_1 + v_2 * w_0
With next value I should have
a_3 = v_1 * w_2 + v_2 * w_1 + v_3 * w_0
Note, that weight profile is moving with me, while I am moving along value sequence.
I.e. each value does not have it's own weight all the time. My goal is to have this weight lower while going to past.
First a bit of background. If we were keeping a normal average, it would go like this:
average(a) = 11
average(a,b) = (average(a)+b)/2
average(a,b,c) = (average(a,b)*2 + c)/3
average(a,b,c,d) = (average(a,b,c)*3 + d)/4
As you can see here, this is an "online" algorithm and we only need to keep track of pieces of data: 1) the total numbers in the average, and 2) the average itself. Then we can undivide the average by the total, add in the new number, and divide it by the new total.
Weighted averages are a bit different. It depends on what kind of weighted average. For example if you defined:
weightedAverage(a,wa, b,wb, c,wc, ..., z,wz) = a*wa + b*wb + c*wc + ... + w*wz
or
weightedAverage(elements, weights) = elements·weights
...then you don't need to do anything besides add the new element*weight! If however you defined the weighted average akin to an expected-value from probability:
weightedAverage(elements,weights) = elements·weights / sum(weights)
...then you'd need to keep track of the total weights. Instead of undividing by the total number of elements, you undivide by the total weight, add in the new element&ast;weight, then divide by the new total weight.
Alternatively you don't need to undivide, as demonstrated below: you can merely keep track of the temporary dot product and weight total in a closure or an object, and divide it as you yield (this can help a lot with avoiding numerical inaccuracy from compounded rounding errors).
In python this would be:
def makeAverager():
dotProduct = 0
totalWeight = 0
def averager(newValue, weight):
nonlocal dotProduct,totalWeight
dotProduct += newValue*weight
totalWeight += weight
return dotProduct/totalWeight
return averager
Demo:
>>> averager = makeAverager()
>>> [averager(value,w) for value,w in [(100,0.2), (50,0.5), (100,0.1)]]
[100.0, 64.28571428571429, 68.75]
>>> averager(10,1.1)
34.73684210526316
>>> averager(10,1.1)
25.666666666666668
>>> averager(30,2.0)
27.4
> But my task is to have average recalculated each time new value arrives having old values reweighted. –OP
Your task is almost always impossible, even with exceptionally simple weighting schemes.
You are asking to, with O(1) memory, yield averages with a changing weighting scheme. For example, {values·weights1, (values+[newValue2])·weights2, (values+[newValue2,newValue3])·weights3, ...} as new values are being passed in, for some nearly arbitrarily changing weights sequence. This is impossible due to injectivity. Once you merge the numbers in together, you lose a massive amount of information. For example, even if you had the weight vector, you could not recover the original value vector, or vice versa. There are only two cases I can think of where you could get away with this:
Constant weights such as [2,2,2,...2]: this is equivalent to an on-line averaging algorithm, which you don't want because the old values are not being "reweighted".
The relative weights of previous answers do not change. For example you could do weights of [8,4,2,1], and add in a new element with arbitrary weight like ...+[1], but you must increase all the previous by the same multiplicative factor, like [16,8,4,2]+[1]. Thus at each step, you are adding a new arbitrary weight, and a new arbitrary rescaling of the past, so you have 2 degrees of freedom (only 1 if you need to keep your dot-product normalized). The weight-vectors you'd get would look like:
[w0]
[w0*(s1), w1]
[w0*(s1*s2), w1*(s2), w2]
[w0*(s1*s2*s3), w1*(s2*s3), w2*(s3), w3]
...
Thus any weighting scheme you can make look like that will work (unless you need to keep the thing normalized by the sum of weights, in which case you must then divide the new average by the new sum, which you can calculate by keeping only O(1) memory). Merely multiply the previous average by the new s (which will implicitly distribute over the dot-product into the weights), and tack on the new +w*newValue.
I think you are looking for something like this:
void iterate(double value) {
count++;
weight = max(0, 1 - (count / 1000));
avg = ( avg * total_weight * (count - 1) + weight * value) / (total_weight * (count - 1) + weight)
total_weight += weight;
}
Here I'm assuming you want the weights to sum to 1. As long as you can generate a relative weight without it changing in the future, you can end up with a solution which mimics this behavior.
That is, suppose you defined your weights as a sequence {s_0, s_1, s_2, ..., s_n, ...} and defined the input as sequence {i_0, i_1, i_2, ..., i_n}.
Consider the form: sum(s_0*i_0 + s_1*i_1 + s_2*i_2 + ... + s_n*i_n) / sum(s_0 + s_1 + s_2 + ... + s_n). Note that it is trivially possible to compute this incrementally with a couple of aggregation counters:
int counter = 0;
double numerator = 0;
double denominator = 0;
void addValue(double val)
{
double weight = calculateWeightFromCounter(counter);
numerator += weight * val;
denominator += weight;
}
double getAverage()
{
if (denominator == 0.0) return 0.0;
return numerator / denominator;
}
Of course, calculateWeightFromCounter() in this case shouldn't generate weights that sum to one -- the trick here is that we average by dividing by the sum of the weights so that in the end, the weights virtually seem to sum to one.
The real trick is how you do calculateWeightFromCounter(). You could simply return the counter itself, for example, however note that the last weighted number would not be near the sum of the counters necessarily, so you may not end up with the exact properties you want. (It's hard to say since, as mentioned, you've left a fairly open problem.)
This is too long to post in a comment, but it may be useful to know.
Suppose you have:
w_0*v_n + ... w_n*v_0 (we'll call this w[0..n]*v[n..0] for short)
Then the next step is:
w_0*v_n1 + ... w_n1*v_0 (and this is w[0..n1]*v[n1..0] for short)
This means we need a way to calculate w[1..n1]*v[n..0] from w[0..n]*v[n..0].
It's certainly possible that v[n..0] is 0, ..., 0, z, 0, ..., 0 where z is at some location x.
If we don't have any 'extra' storage, then f(z*w(x))=z*w(x + 1) where w(x) is the weight for location x.
Rearranging the equation, w(x + 1) = f(z*w(x))/z. Well, w(x + 1) better be constant for a constant x, so f(z*w(x))/z better be constant. Hence, f must let z propagate -- that is, f(z*w(x)) = z*f(w(x)).
But here again we have an issue. Note that if z (which could be any number) can propagate through f, then w(x) certainly can. So f(z*w(x)) = w(x)*f(z). Thus f(w(x)) = w(x)/f(z).
But for a constant x, w(x) is constant, and thus f(w(x)) better be constant, too. w(x) is constant, so f(z) better be constant so that w(x)/f(z) is constant. Thus f(w(x)) = w(x)/c where c is a constant.
So, f(x)=c*x where c is a constant when x is a weight value.
So w(x+1) = c*w(x).
That is, each weight is a multiple of the previous. Thus, the weights take the form w(x)=m*b^x.
Note that this assumes the only information f has is the last aggregated value. Note that at some point you will be reduced to this case unless you're willing to store a non-constant amount of data representing your input. You cannot represent an infinite length vector of real numbers with a real number, but you can approximate them somehow in a constant, finite amount of storage. But this would merely be an approximation.
Although I haven't rigorously proven it, it is my conclusion that what you want is impossible to do with a high degree of precision, but you may be able to use log(n) space (which may as well be O(1) for many practical applications) to generate a quality approximation. You may be able to use even less.
I tried to practically code something (in Java). As has been said, your goal is not achievable. You can only count average from some number of last remembered values. If you don't need to be exact, you can approximate the older values. I tried to do it by remembering last 5 values exactly and older values only SUMmed by 5 values, remembering the last 5 SUMs. Then, the complexity is O(2n) for remembering last n+n*n values. This is a very rough approximation.
You can modify the "lastValues" and "lasAggregatedSums" array sizes as you want. See this ascii-art picture trying to display a graph of last values, showing that the first columns (older data) are remembered as aggregated value (not individually), and only the earliest 5 values are remembered individually.
values:
#####
##### ##### #
##### ##### ##### # #
##### ##### ##### ##### ## ##
##### ##### ##### ##### ##### #####
time: --->
Challenge 1: My example doesn't count weights, but I think it shouldn't be problem for you to add weights for the "lastAggregatedSums" appropriately - the only problem is, that if you want lower weights for older values, it would be harder, because the array is rotating, so it is not straightforward to know which weight for which array member. Maybe you can modify the algorithm to always "shift" values in the array instead of rotating? Then adding weights shouldn't be a problem.
Challenge 2: The arrays are initialized with 0 values, and those values are counting to the average from the beginning, even when we haven't receive enough values. If you are running the algorithm for long time, you probably don't bother that it is learning for some time at the beginning. If you do, you can post a modification ;-)
public class AverageCounter {
private float[] lastValues = new float[5];
private float[] lastAggregatedSums = new float[5];
private int valIdx = 0;
private int aggValIdx = 0;
private float avg;
public void add(float value) {
lastValues[valIdx++] = value;
if(valIdx == lastValues.length) {
// count average of last values and save into the aggregated array.
float sum = 0;
for(float v: lastValues) {sum += v;}
lastAggregatedSums[aggValIdx++] = sum;
if(aggValIdx >= lastAggregatedSums.length) {
// rotate aggregated values index
aggValIdx = 0;
}
valIdx = 0;
}
float sum = 0;
for(float v: lastValues) {sum += v;}
for(float v: lastAggregatedSums) {sum += v;}
avg = sum / (lastValues.length + lastAggregatedSums.length * lastValues.length);
}
public float getAvg() {
return avg;
}
}
you can combine (weighted sum) exponential means with different effective window sizes (N) in order to get the desired weights.
Use more exponential means to define your weight profile more detailed.
(more exponential means also means to store and calculate more values, so here is the trade off)
A memoryless solution is to calculate the new average from a weighted combination of the previous average and the new value:
average = (1 - P) * average + P * value
where P is an empirical constant, 0 <= P <= 1
expanding gives:
average = sum i (weight[i] * value[i])
where value[0] is the newest value, and
weight[i] = P * (1 - P) ^ i
When P is low, historical values are given higher weighting.
The closer P gets to 1, the more quickly it converges to newer values.
When P = 1, it's a regular assignment and ignores previous values.
If you want to maximise the contribution of value[N], maximize
weight[N] = P * (1 - P) ^ N
where 0 <= P <= 1
I discovered weight[N] is maximized when
P = 1 / (N + 1)

Resources