It's great that I can develop Blackberry software on OS X. I need to run the desktop software to gain access to the device from the JDE. When I start a debug session I can't set breakpoints, but I can see System.out on the JDE console. Problem is that the phone can't see file:///store/... (error 10003) Research shows that as long as desktop is connected the phone then the running application doesn't have access to the file system. Disconnecting phone from finder doesn't help. Disconnecting blackberry desktop terminates the debug session.
So, the question: how can I keep the JDE debugger connected with an application that reads and writes files on the phone?
plug in the blackberry via USB
Blackberry desktop will pop up
Run JDE
Send mac to sleep
Leave blackberry plugged in
Wake up Mac again
No drives reconnect
Blackberry desktop running but shows ejected
JDE can still see BlackBerry
Debugging works while application can see Blackberry file-system
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I'm trying to use Microsoft's Remote Display Control (version 2.03, copyright 2000) to view my Windows CE device on the desktop (not only is it nice for my "regular" handheld device, because it makes the display easier to see, especially in zoom mode, but it is even more important for the other devices I have to test, whose screen is too dim for me to make out exactly what's on the screen (it's like the vision test from h311) - which is necessary for debugging, of course) but for some reason I am not able to enter key strokes on the device while it's connected to the desktop. I can enter them neither on the desktop/in RDC nor on the handheld device itself while connected via RDC.
This, of course, is untenable (no pun intended).
The .exe is created in XP Mode, copied to a "holding tank" in Windows Explorer on the Windows 7 machine, then copied from there to the handheld device.
Then I connect from the handheld device by selecting Start > Programs > cerdisp > selecting OK in the "Remote Display Control" dialog, then Connect, then OK (and I do connect), then run the app on the desktop in the "WindowsCE" window that RDC supplies. It allows me to select menu items, but the keyboard is broken/mute...???
Is this a known bug? Is there a workaround? The desktop is a Windows 7 machine.
Doing a "cold boot" of the handheld device caused it to come back to responsiveness, keyboard-wise. These devices are betimes more peckish than a put-upon puddle of Platypi.
I am developing a photo capturing kiosk application on AIR as3 for Windows Desktop.
I have set the stage display to FULL_SCREEN_INTERACTIVE and that works fine. (I have also hid the Start Menu and Task Bar)
The problem is if there is any pop-up like Windows Update or Team Viewer connection etc. it comes to the top in front of my application and then people are able to minimize my application and breach into my windows computer.
Can I do anything to make sure that my application ALWAYS STAYS ON TOP of all other messages, programs and applications ?
I've started yesterday afternoon studying WP7, so be patient.
I've just created my first test app, registered as developer on AppHub, connected my phone with Zune, registered my phone in my AppHub profile (I can see it in my devices section) and compiled my app.
When I try to transfer my app into phone (using Application Deployment Tool as described here) I get an error that can be traslated as
Unable to connect to device because it's locked by pin
But my device has not any pin (or I don't know to have one) and it doesn't show anything on screen.
What could/should I do?
UPDATE:
Zune is running: if I try I get the error
I close Zune and run WPConnect: my device is connected but the error is the same
When deploying the app, make sure the phone screen is unlocked.
Additinal info: If you are developing from Desktop PC, sometimes connecting from front USB panel wont work.
You can't deploy while the screen lock is active, so try swiping up the lock screen before deploying.
I've developed an application for Windows Phone, and it runs well on emulator. But I want to debug the application on my phone, the samsung Omnia 7, so I changed the target from "Windows Phone Emulator" to "Windows Phone Device" in Visual Studio 2010, and hit the run button.
Then I got the error message says: "The application could not be launched for debugging. Ensure that the target device screen is unlocked and that the application is installed."
Well, I DID unlock the screen and actually, the application IS installed on my device, but the only problem is that, I can not debug it.
I've been googling around, but no good. And the OS version of my rom is 7.10.7720.68, I'm using Omnia 7, which has already been verified with my developer ID.
Anyone encountered with the same situation? Any advice?
Thanks in advance!!!
At first you need confirm did you run Zune Application and make sure your Windows phone Device have connected status then click debug button.
second。if have been set password about your start screen. when get be debuy operator before you need make your deveice at Start Screen。
three。 debug Windows phone it was need you have use Developer Account have unlock your Device already.
there all core three step。,
I am pretty new to WinMo development. I managed to write my first app, debug it via the emulators but I failed to run the debug session on my physical phone.
I connected my phone to the development PC via ActiveSync, but that alone did not make my phone show up on the list among the selectable emulators. Is there anything I need to do before this would work?
Alternative: I want to program with the G-sensor and the bluetooth capabilites of the phone. Is there a way to play with them via emulators? How on earth do you shake an emulator? :)
After you hooked up and confirmed that ActiveSync is working, you should be able to select the "Mobile Device" form the target list. It is not listed by name, it simply is the only entry not ending in emulator.