Install XNA 4.0 Visual Studio 2010 Windows 8 - visual-studio-2010

I installed windows 8 a month ago and now want to add xna game studio 4.0 to my visual studio 2010 ultimate. I downloaded the xna installer from http://www.microsoft.com/en-us/download/details.aspx?id=23714 and ran the setup. First it said something about compatibility issues but the setup continued. after it finished I restarted the computer and wanted to make a xna project but its not showing in the c# drop-down menu. So i took a look at the %programm files(x86)%/Microsoft viual studio 10.0/Common 7/IDE/extensions/Microsoft, but there was no xna folder. Did I do something wrong or is windows 8 having some issues with vs2010 and xna 4.0?

XNA is not officially supported on Windows 8 and never will be because Microsoft simply gave up on it.
This solution explains how to install XNA on Windows 8 but clearly if you want a stable development environment you will have to develop on a Windows 7 machine but remember that even if you are skilled on XNA, the Framework itself is doomed and bound to disappear.
If you want to keep developing with C# on Windows 8 I can only recommend you move to MonoGame which is an open source implementation of the XNA 4 API for multiple platforms using the CLR or Mono so basically most of your XNA knowledge can be reused in MonoGame.

IF you realy want to keep on programming with XNA 4.0 there is a work around.
Just install the following program (official windows program):
http://www.xbox.com/en-US/LIVE/PC/DownloadClient
This is the windows marketplace client which seems to help a lot, after installing try installing xna again it should work, atleast it did fine on my PC which is running windows 8.

XNA Game Studio installs a version of the Games for Windows – LIVE Redistributable behind the scenes. Some older versions of the Games for Windows – LIVE Redistributable attempt to install and use a file that is being installed by Windows 8, and the older versions of the redistributable are not compatible with the newer version of the file that is installed by Windows 8. Newer versions of the Games for Windows – LIVE Redistributable are compatible with Windows 8, and if you pre-install the new redistributable before installing XNA Game Studio, setup will recognize that it is already there and use the new version instead of trying to install the old version.
How to work around this issue
If you run into this issue, here are steps that you can use to work around it:
Download and install the latest version of the Games for Windows – LIVE Redistributable from http://www.xbox.com/en-US/LIVE/PC/DownloadClient
If you are installing the Windows Phone SDK 7.1, re-run setup and choose to repair it. This will re-run the previously failing XNA Game Studio installers and they should install correctly this time.
If you are install a standalone XNA Game Studio product, re-run setup and it should install correctly this time.
If you are planning to do Windows Phone development, you should also install the Windows Phone SDK 7.1.1 Update after installing the Windows Phone SDK 7.1. This update fixes an issue that prevents the emulator in the Windows Phone SDK 7.1 from working correctly on Windows 8.
Microsoft has NOT given up on XNA as far as I can tell. They just aren't updating the installer yet. Maybe they'll bring it around for 8.1. Who knows?

i have installed windows 8 developper preview
and i wanted to install xna frame work on visual studio 2012
but i had a compatibility issue
so here is what to do to fix this problem
go ahead and download Visual Studio 2010 Ultimate ISO from microsoft
Visual Studio 2010 Ultimate ISO Microsoft Center Download
Then Burn it on a cd using Burning Tool (Nero Express for exp)
if you dont have cd to burn it you can use Daemon Tools to raise an ISO into a virtual CD/DVD drive
Here is the Download Link for Daemon tools
after installing Visual Studio 2010
install the XNA 4.0 FrameWork
restart your pc
and enjoy :)

This is the official solution, where Microsoft's help points you to, to solve this issue:
How to work around a possible XNA Game Studio or Windows Phone SDK
install failure on Windows 8
http://blogs.msdn.com/b/astebner/archive/2012/02/29/10274694.aspx
And, if you are just trying to get XNA 4.0 working, and have nothing to do with Windows Phone SDK 7.1, then you can just install "Games for Windows – LIVE Redistributable" and then the install of XNA 4.0 should work fine. It did for me.

Related

Xamarin - Can I develop Android apps on Windows 7 and Visual Studio 2013?

I've spent more than a day trying to install and get this up and running and it just doesn't seem to be working. I tried installing saying that I have Visual Studio.. and then when I run the app, I have no emulators. I try to install Android Emulator for Visual Studio and it says I need Windows 8.
I then again try to install Xamarin but this time i click that i do NOT have Visual Studio.. then it seems like it's download Visual Studio 2015 for me.. but then at the end, it seems like the install didn't go correctly and I don't even see an executable for VS2015 and I just don't know what's going on here.
It says here
The minimum operating system version is Windows 7. Xamarin.Forms Windows support requires Windows 8.1, and Xamarin.Forms UWP support requires Windows 10.
from https://developer.xamarin.com/guides/cross-platform/getting_started/requirements/#windows
so what am I missing here? I'm going nuts
The minimum operating system version is Windows 7. But you need Windows 7 Service Pack 1. It need for VS15 - detail
You can not use on windows 7:
-Xamarin Forms
-Visual Studio emulator for android
-can't use shared code for windows store
I advise you to be updated to Windows 10.

Can't create project on Visual Studio for Windows Phone

I want to start developing App for Windows Phone.
I have installed Visual Studio 2010 Express, Updating it to SP1. Install Windows Phone SDK 7.1. And when I want to create a new Project, here comes the error.
I have installed .NET Framework 3.5 to 4.5. Silverlight SDK 4.0. What am I missing here ?
I am using Windows 8 32 bit if it has any difference.
Microsoft made developing for windows-phone as complicated as possible. )
So, basically there are two solutions, that are guaranteed to work:
1) You can develop on Visual Studio 2010 for windows-phone-7 on Windows 7.
2)You can develop on Visual Studio 2012 for windows-phone-8 on Windows 8(64-bit).
The other variations are more like a 'dance with tambourine', in my humble opinion.
There are solutions, but they are all tricky.
What may work for you:
Check this question, maybe it helps.
The first answer has a link with instruction of how-to install a sdk for wp7 on windows 8. Try it. However, there's no mention about 32-it system, so it might also not work.
Right now, you've said, you've installed SDK 7.0. Try to to, as suggested in above-mentioned link and install Windows Phone SDK 7.1 and 7.1.1 update.

Windows 7 + Visual Studio 2012 Game development

I've read that Visual Studio 2012 can't be used with the XNA game framework so I tried to locate a version of directX which would work with visual studio 2012 on windows 7 and I can't.
It seems that directx11 is embedded in the windows sdk. I tried downloading this windows sdk but it appears that it's aimed squarely at windows 8 developers.
So, my question is this. I want to start developing some rudimentary games to help teach my some basic programming in C++ & C# but i don't want to have a copy of visual studio express installed to take advantage of XNA.
Can this be done with Visual Studio 2012 on Windows 7?
appears that it's aimed squarely at windows 8 developers
This assumption is wrong. Windows 8 and 8.1 SDK backward compatible with older OS (both, as target OS and as development OS): system requirements
Also, you must have Windows 8 SDK already installed with VS2012.
I've read that Visual Studio 2012 can't be used with the XNA game framework
True. Partially. XNA is no longer officially supported, but:
you can try to install XNA in VS2012 (and even VS2013) with a bit of tweaking (and luck)
you can use MonoGame instead (an open source implementation of the Microsoft XNA 4.x Framework)
you can use SharpDX if you just need managed DirectX

Develop for Windows 8 using Windows 7?

Is it possible to develop Windows 8 apps using Windows 7?
According to the page http://msdn.microsoft.com/en-us/windows/hardware/hh852363.aspx#Requirements
Windows 7 is supported, by the SDK. I downloaded it.
Now I want to download visual studio (free, that's express, right?), but found only this:
http://www.microsoft.com/visualstudio/11/en-us/downloads#vs
According to this:
http://www.microsoft.com/visualstudio/11/en-us/products/compatibility
It should run on Windows 7. The only free download I found is Express "for Windows 8" -
http://www.microsoft.com/visualstudio/11/en-us/downloads#express-win8
And yeah, it runs only on Windows 8.
What do I have to download to develop for Windows 8 on Windows 7?
Thanks in advance.
The Windows 8 SDK by itself is not an IDE like Visual Studio. Nor does it come with a compiler. So yes, you can install it on Windows 7, but you won't be able to do much with it unless you are willing to do a lot of work. You won't have any templates or things like that. The simplest way to build Windows Store apps (formerly referred to as Metro style) is to use Visual Studio and/or Blend running on a Windows 8 machine - running directly on a machine (recommended) or in a virual environment.
You are confused between Visual Studio for Windows 8 and Windows 8 SDK. Windows 8 SDK does not require Visual Studio for Windows 8.
See its System Requirements.
Here's a link to VS2010 C# Express
http://www.microsoft.com/visualstudio/en-us/products/2010-editions/visual-csharp-express
Download and install that
Download and install .net 4.5 (mentioned in the requirements you linked in your question)
Download and install Win8 SDK
From there hopefully in VS2010 C# Express you'll be able to target .NET 4.5 and include references to the Win8 SDK stuff in your project
You cannot develop Windows 8 (as in WinRT apps) apps on Windows 7. You need to install Windows 8 whether it's natively or virtually.
There are very few resources out there that are up to date. Check you this from Microsoft Dev Center

Installing XNA Game Studio in Visual Studio 2010

So I'd like to try out XNA Game Studio, but although the last stable version seems to be 3.1 (I am not sure about this), it's asking me for Visual Studio Express 2008 (I'm using a full Visual Studio 2010).
How to solve this issue? Must I install the XNA's 4.0 beta? I can't find a place to download it.
Thanks
As far as I can tell XNA v3.1 isn't compatible with VS2010 (which is making me unhappy, as well).
If you're just interested in building a Windows (or Windows Phone 7) game, VS2010 with XNA 4.0 will work fine. The description on the MS site implies that 4.0 only includes tools for phone development, but that's not the case.
Download the Windows Phone Developer Tools Beta from here (http://go.microsoft.com/?linkid=9713250). That download comes with all of the project files, assemblies, tools, etc you need to build Windows XNA apps with VS2010.
The only restriction (which should disappear when 4.0 comes out of beta) is that, although you can create a new xbox 360 project and build it, can't deploy it or test it on your local console. I had to switch back to VS2008 and XNA 3.1 for that reason.
Good luck.
Update
According to XNA Game Studio Team blog, XNA 4.0 will be release September 16 2010, including XBOX beta support and full integration with VS2010. There are a few breaking changes that are worth investigating, but the beta looks promising.

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