Incremental project saving in Visual Studio - visual-studio

Usually when I start a web site project and build on it over time, every time I want to save my project, I save it and keep a copy of that saving that consisted of all project files in a .rar file and keep a lot of Incremented saving .rar files , I do it because I could possibly mess things up and sometimes I run out of idea what went wrong, so that previous version of my web site project will help me have a return point to where things were OK.
I'm not sure if it's the best approach for this purpose, I was wondering if there is any tools or extensions to make it easier, so every time I save my project that extension or something do it for me, or is it any better approach to do this that I'm not aware of?

The best approach is version control. Look at svn or git for instance, there are also VS extensions so you can use them from within the IDE if that is what you are after.

Related

Debugger always saves my project and I can't step back

I often need to return to a previous milestone.
There is a vicious cycle: my error is revealed only during debugging, but I can't step back because the debugger has saved my project.
In simple projects I always used to make a copy of my cpp file (just keep ctrl and drug your file a bit).
But now projects has become more complicated (with header files).
I have tried to use save solution as. But it seems as if it is just renaming the sln file without making a copy of the whole project.
So, what shall I do? Copy the whole project as I did with the file?
The question seems a bit clumsy but it really troubles me: what elegant decision is there?
You can use software versioning systems like SVN or Git to undo the savings and return to previous point in your project, also there are some extensions for visual studio like ankhsvn and Gitextention that you can use.
If you are using vs 2010, you can disable saving on build event from Tools>Options>Projects and Solutions>Build and Run

TFS re-add Visual Studio 2010 project

I have a project that is source controlled using TFS. I was doing some coding on my laptop when, unfortunately, my computer crashed and I ended up having to re-install Windows. I was afraid that all my code would be lost, but thankfully I was able to restore the code files.
My problem is that now I need to commit the changes to TFS. Currently the projects do not have any source bindings. I can't overwrite the current code base because there is work that has been done since my crash by other devs.
How can I add the changes I've made to TFS?
The way i've done something like this is kinda hackish, but what i usually do is get latest from TFS onto my laptop, and checkout all of the code from the project in question. Then i take the changed code and copy it over that folder, check it in. TFS should be smart enough to only really affect the actual code items that have been changed. You can see in the history the actual files that got changed to be sure.
If you know the exact files that you need to update, then that will make things much easier, because you can do the above steps, but then just check out the particular files you know of. You can do a compare between them and your new code to make sure that you don't overwrite anything your other programmers have done. Again, hackish, but i don't know of any streamlined way to do this.
You might want to make sure that you download the TFS visual studio extension, since that will give you rollback capability.

Visual Source Safe - Removing files from web projects

I'll try to make this as straight forward as possible.
Currently our team has a VSS database where our projects are stored.
Developers grab the code and place on their localhost machine and develop locally.
Designated developer grabs latest version and pushes to development server.
The problem is, when a file is removed from the project (by deleting it in VS2008) then the next time another developer (not the one who deleted it) checks in, it prompts them to check in those deleted files because they still have a copy on their local machine.
Is there a way around this? To have VSS instruct the client machine to remove these files and not prompt them to check back in? What is the preferred approach for this?
Edit Note(s):
I agree SVN is better than VSS
I agree Web Application project is better than Web Site project
Problem: This same thing happens with files which are removed from class libraries.
You number one way around this is to stop using web site projects. Web Site Projects cause visual studio to automatically add anything it finds in the project path to the project.
Instead, move to Web Application Projects which don't have this behavior problem.
Web Site projects are good for single person developments.
UPDATE:
VB shops from the days gone past had similiar issues in that whatever they had installed affected the build process. You might take a page from their playbook and have a "clean" build machine. Prior to doing a deployment you would delete all of the project folders, then do a get latest. This way you would be sure that the only thing deployed is what you have in source control.
Incidentally, this is also how the TFS Build server works. It deletes the workspace, then creates a new one and downloads the necessary project files.
Further, you might consider using something like Cruise Control to handle builds.
Maybe the dev should take care to only check in or add things that they have been working on. Its kind of sloppy if they are adding things that they were not even using.
Your best solution would be to switch to a better version control system, like SVN.
At my job we recently acquired a project from an outsourcing company who did use VSS as their version control. We were able to import all of the change history into SVN from VSS, and get up and running pretty quickly with SVN at that point.
And with SVN, you can set up ignores for files and folders, so the files in your web projects dont get put into SVN and the ignore attributes are checked out onto each developer's machine
I believe we used VSSMigrate to do the migration to SVN http://www.poweradmin.com/sourcecode/vssmigrate.aspx
VSS is an awful versioning system and you should switch to SVN but that's got nothing to do with the crux of the problem. The project file contains references to what files are actually part of the project. If the visual studio project isn't checked in along with the changes to it, theres no way for any other developer to be fully updated hence queries to delete files when they grab the latest from VSS. From there you've got multiple choices...
Make the vbproj part of the repository. Any project level changes will be part of the commit and other developers can be notified. Problem here is it's also going to be on the dev server. Ideally you could use near the same process to deploy to dev as you would to deploy as release. This leads into the other way...
SVN gives you hooks for almost all major events, where hooks are literally just a properly named batch file / exe. For your purposes, you could use a post-commit hook to push the appropriate files, say via ftp, to the server on every commit. File problems solved, and more importantly closer towards the concept of continuous integration.
Something you may want to consider doing:
Get Latest (Recursive)
Check In ...
Its a manual process, but it may give you the desired result, plus if VS talks about deleted files, you know they should be deleted from the local machine in step 1.

Perforce integration with visual studio without project files being checked in to perforce

I am working on a large source base (approx 15K files) decomposed into about 25 projects. I want to keep the source in perforce (and am evaluating perforce to that end) but due to complications in the setup it isn't possible for me to keep the visual studio projects in source control, I know in theory the answer to this is to check the projects in, but that isn't feasible (we would end up with projects for several versions of VS checked in, and additionally several variants of each of these, instead they are generated automatically and this setup works very well).
Is there a way to get VS to checkout files for editing as it goes without adding the project to perforce, to avoid the user having to go to the perforce client and manually check out each file for editing as they go? Alternatively (and even better) is there a way to get VS to recognise that the files in a project are under source control, without having to add the project to source control also?
I know we could also take the tack of having every user check out for editing all files they might potentially want to edit ahead of time, then revert unmodified files before submitting their changes, is there a performance penalty in perforce in taking this approach?
In your case, I'd suggest not using the visual studio integration for Perforce.
You can either add Perforce commands to the Tools Menu, or try Nifty Perforce from Google:
http://code.google.com/p/niftyplugins/
One option is to use Perforce as if you were disconnected from the server and reconcile your changes later, rather than telling Perforce everything you do before you do it. (This is roughly equivalent to the workflow in CVS or Subversion.) You would synchronize your working copy, go off and develop, and then ask Perforce to figure out what you did while it wasn't watching.
Perforce has a nice document describing the process: Working Disconnected From The Perforce Server
One thing the document doesn't mention is the allwrite clientspec attribute, which marks all files in your working directory as writable instead of only the files you have checked out.
For the sake of completeness: There is a new tool for your wish called P4VS. I like it better that P4SCC which never worked for me as I wanted.

Working on a Visual Studio Project with multiple users?

I just wonder what the best approach is to have multiple users work on a Project in Visual Studio 2005 Professional.
We got a Solution with multiple Class Libraries, but when everyone opens the solution, we keep getting the "X was modified, Reload/Discard?" prompt all the time. Just opening one project is an obvious alternative, but I find it harder to use as you can't just see some of the other classes in other projects that way.
Are there any Guidelines for Team Development with VS2005 Pro?
Edit: Thanks. The current environment is a bit limited in the sense there is only 1 PC with RDP Connection, but that will change in the future. Marking the first answer as Accepted, but they are all good :)
What you need is source control.
You should definitely not open the same files over the network on multiple machines. For one thing, Visual Studio has safeguards in place to prevent you from modifying certain files during a build, but it has none of that that will prevent others from modifying the same files over the network.
By setting up source control, each developer will have a separate copy of the files locally on his or her developer machine, and periodically communicate with the source control system to check in/commit changes. After that, other developers can ask for the latest updates when they're ready to retrieve them.
Use source control to keep a central repository of all your code. Then each user checks out their own copy of the source code and works locally. Then submits only the code that changed.
https://en.wikipedia.org/wiki/Version_control
A number of people have recommended using source control and I totally agree. However you also need do the following.
Exclude your personal options files from the repository (eg your .suo files)
Exclude your App.config files from the repository. - Not entirely but you need to have a Template.App.config. You commit that instead, and only copy your App.config into the Template.App.config when you make structural changes. That was each user has their own individual config for testing.
There are probably some other files worth excluding (obj directories and so forth) but thats all I can think of right now.
Peter
This might sound snide, but if you're opening up the solution from a shared location then you're doing something wrong. If that's the case then you should start using source control (something like Subversion) and have everyone check out a copy of the project to work on.
However if you're already using source control, then it might be a symptom of having the wrong things checked in. I find that you only need the sln, and the vcproj under source control.
Otherwise I don't know...
You should definitely, definitely be working with source control!
This will help stop the collisions that are occurring. Also, if you are making changes to the shared projects this often that it is a problem, then also ensure that all code is tested before getting checked in (otherwise they may bust someone else's build), but make sure they check in often (or time gained from not dealing with prompts will be lost in merging conflicts) :)

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