How to make a single dimensional array with unknown number of elements? - pascal

I want to know, how to make a single dimensional array with unknown number of elements.
For example:
Name: array[1..x] of Integer;
where x is an integer the user enters later in the program.

Declare your array as dynamic, see documentation. You can use SetLength to set its length at runtime, and Length to get the number of elements.

You can't. If you want to make a dinamic link between variables, you need to use Lists. Here is an example of how to make this.

Related

Passing a fixed length array to a function

I want to write a function that can accept arrays of fixed length, but different arrays have different lengths.
I know that i can pass the slice with arr[:] (the function will accept []T), but is there another way, maybe more efficient?
I'm using a struct that i'd like to mantain with fixed length arrays (for documentation purposes), so using slices everywhere at declaration time is not optimal for my purpose.
No there is no way to pass different size arrays, because the length of an array is part of the type.
For example [3]int is a different type then [2]int.
At all in Go it is not recommended to use arrays you should use slices (https://golang.org/doc/effective_go.html#arrays).

Using a specific seed in the `RANDOM_NUMBER` algorithm

I'm looking to use a specific set of seeds for the intrinsic function RANDOM_NUMBER (a PRNG). What I've read so far is that the seed value can be set via calling RANDOM_SEED, specifically RANDOM_SEED(GET = array). My confusion is how to (if it's possible) set a specific value for the algorithm, for instance in the RAND, RANDU, or RANDM algorithms one can specify their own seed directly. I'm not sure how to set the seed, as the get function seems to take an array. If it takes an array, does it always pull the seed value from a specific index in the array?
Basically, is there a way to set a specific single seed value? If so, would someone be able to write-it out?
As a side note - I'm attempting to set my seed because allegedly one of the other PRNGs I mentioned only works well with "large odd numbers" according to my professor, so I decided that I may as well control this when comparing the PRNG's.
First, the RANDOM_SEED is only used for controlimg the seed of RANDOM_NUMBER(). If you use any other random number generator subroutine or function, it will not affect them at all or if yes then in some compiler specific way which you must find in the manual. But most probably it does not affect them.
Second, you should not care at all whether the seed array contains 1, 4 or 42 integers, it doesn't matter because the PRNG uses the bits from the whole array in some unspecified custom way. For example you may be generating 64 bit real numbers, but the seed array is made of 32 bit integers. You cannot simply say which integer from the seed array does what. You can view the whole seed array as one big integer number that is cut into smaller pieces if you want.
Regarding your professors advice, who knows what he meant, but the seed is probably set by some procedure of that particular generator, and not by the standard RANDOM_SEED, so you must read the documentation for that generator.
And how to use a specific seed in RANDOM_SEED? It was described on this site several times,jkust search for RANDOM_SEED in the top right search field, really. But it is simple, once you know the size of the array, size it to any non-trivial numbers (you need enough non-zero bits) you want and use put=. That's really all, just don't think about individual values in the array, the whole array is one piece of data together.

Iterate through Matlab axis array without extra variables?

The "for a=SomeArray" code template works well for iterating through arrays (e.g. number, characters, cells). It doesn't work for an array of axes e.g.,
faxes=get(gcf,'Children')
class(faxes)
for a=faxes
class(a)
size(a)
end
You bascially need to explicitly index into faxes using a counter. If that was not the case, you'd be able to avoid faxes and the indexing variable, leading to much simpler code. Is there some coding detail that I'm missing that prevents this?
I've posted this to:
Usenet
Stack Overflow
According to Usenet, the array faxes needs to be a row vector. Since get(gcf,'Children') is a column vector, it needs to be transposed:
faxes=get(gcf,'Children')
class(faxes)
for a=faxes'
class(a)
size(a)
end

how does this Ruby code work? (hash) (Learnrubythehardway)

I know i will look like a total noob, but there's something I can't wrap my head around. Let me emphasize that i DID google this thing, but i didn't find what I was looking for.
I'm going through the learnrubythehardway course, and for ex39 this is one of the functions we have defined:
def Dict.hash_key(aDict, key)
return key.hash % aDict.length
end
The author gives this explanation:
hash_key
This deceptively simple function is the core of how a hash works. What it does is uses the built-in Ruby hash function to convert a
string to a number. Ruby uses this function for its own hash data
structure, and I'm just reusing it. You should fire up a Ruby console
to see how it works. Once I have a number for the key, I then use the
% (modulus) operator and the aDict.length to get a bucket where this
key can go. As you should know, the % (modulus) operator will divide
any number and give me the remainder. I can also use this as a way of
limiting giant numbers to a fixed smaller set of other numbers. If you
don't get this then use Ruby to explore it
I like this course, but the above paragraph was no help.
Ok, you call the function passing it two arguments (aDict is an array) and it returns something.
(My questions are not totally independent of one another.)
What and how does it do that? (ok, it returns a bucket index, but how do we "get there"?)
What does the key.hash do/what is it?
How does using the % help me get what I need? (What is the use of "modding" the key.hash by the aDict.length?)
"Use Ruby to explore it." - ok, but my question No.2. kinda already suggests that I wouldn't know how to go about doing that.
Thanks in advance.
key.hash is calling Object#hash, which is not to be confused with Hash.
Object#hash converts a string into a number consistently (the same string will always result in the same number, in the same running instance of Ruby).
pry(main)> "abc".hash
=> -1672853150
So now we have a number, but it's way too large for the number of buckets in our Dict structure, which defaults to 256 buckets. So we modulus it to get a number within our bucket range.
pry(main)> "abc".hash % 256
=> 98
This essentially allows us to translate Dict["abc"] into aDict[98].
RE: This example in particular
I'm going to change the order of things in a way that I hope makes more sense:
#2. You can think of a hash as a sort of 'fingerprint' of something. The .hash method will create a (generally) unique output for any given input.
#3. In this case, we know that the hash is a number, so we take the modulo of the generated number by the backing array's length in order to find a (hopefully empty) index that is within our storage's bounds.
#1. That's how. A hashing algorithm will return the same output for any given input. The modulo takes this output and turns it into something we can actually use in an array to find something reliably.
#4. Call hash on something. Call it on a string and then modulo it by the length of an array. Try again on another string. Do that again, and use your result to assign something to that array. Do it again to see that the hash and modulo thing will find that value again.
Further Notes:
By itself, the modulo function is not a good way to pick unique indexes for keys. This example is the first step, but especially in a small array, there is still a relatively large chance for the hashes of different keys to modulo into the same number. That's called a collision, and handling those seems to be outside the scope of this question.

Build Heap function

In my university notes the pseudocode of Build Heap is written almost like this (Only difference were parenthesis I have brackets):
And I searched on the internet and there are several like this:
But shouldn't be something like that?
BuildHeap(A) {
heapsize <- length[A]
for i <- floor(length[A]/2) downto 1
Heapify(A,i)
}
Why they writing heap_size[A] = length[A]?
If you have many heaps, A, B, C. And only one variable heap-size, How will you remember the sizes of all the heaps? You will have an attribute heap-size for all the heaps.
In many pseudocode the attributes of an object O are written as Attriubute[O] or Attribute(O) , (Sometimes they are also written as O.attribute ).
The first example assumes that you are storing the heap size of a particular heap as an attribute of the heap.
The second example might be storing the heap size in a local variable which gets its value from the length attribute (Length[A]) of the heap.
Here is a text about pseudocode from Introduction To Algorithms:
Compound data are typically organized into objects, which are comprised of attributes or fields . A particular field is accessed using the field name followed by the name of its object in square brackets. For example, we treat an array as an object with the attribute length indicating how many elements it contains. To specify the number of elements in an array A, we write length[A]. Although we use square brackets for both array indexing and object attributes, it will usually be clear from the context which interpretation is intended

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