Disassembling a function with Immunity Debugger - debugging

I hope I'm asking this the right way but I am just getting started trying to learn exploit development. I've taken several tutorials and started off using gdb in Linux, which I am somewhat comfortable in. I'm now starting to use Immunity Debugger on Windows and have a question about how to view functions within the gui.
In gdb I could use the commands:
info functions
disas main
and be able to see the main function. My compiled code is unstripped for simplicity.
How can I recreate this in Immunity or OllyDbg? I want to see a list of functions so I can either examine them or set breakpoints on them. I can't seem to figure it out!
Thanks!

This can be achieved programatically in ImmunityDebugger:
module = imm.getModule('calc.exe')
if not module.isAnalysed():
module.Analyse()
functions = imm.getAllFunctions(module.getBase())
# functions is a list of function addresses in calc.exe
There is also another function:
imm.searchFunctionByName('name_to_search')
But in my experience, this is not very reliable. IDA Pro is the better way to achieve this. Its disassembly engine is superior to Ollydbg. You could get the function offets from IDA and then find them in Ollydbg.
Lastly, I would recommend WinDbg if you are doing exploit development. It takes time to learn it, but is more powerful and feature-rich than Ollydbg ( kernel debugging, for instance).

Related

Programmatically using gdb

I've just started on a project and I'm stuck. The projects goal is to trace the execution of a program. I've looked at Capstone engine, but as far as I can tell it doesn't allow live code execution and stepping. I want something that is able to trace execution, step, convert to assembly, and has an api or other way of other programming with it. GDB is perfect except for the very last part. It has an api for python, but gdb executes it rather than the other way around. So far, the only way I can see of meeting my goal is to write bindings for gdb to another language. Is this possible(seeing as it's a shell and all), or are there any other possible solutions that I'm missing?
To Clarify: Is there a library or framework that is similar to gdb in its functionality?
Is there a library or framework that is similar to gdb in its functionality?
You are looking for libgdb, but that project is dead.
However, lldb may be the answer. From linked page:
The LLDB debugger APIs are exposed as a C++ object oriented
interface in a shared library.
Your question is rather general but I can point to a few examples.
You can set your own breakpoints and then Next Until Breakpoint. The python can tell gdb to next/step/cont in the target via the gdb.execute method. I think this will meet your goal with some python enhancements.
Based on the same idea, you can look at the stack and do check for a particular function. This example shows the general way to feedback information to gdb through the python interface. You can set variables with the python code then use the gdb if/else functionality to make decisions.

How to make GDB work with external programs

I am very interested in learning more about the specifics of debugging, and I am looking into making a very simple GUI for debugging with GDB.
I understand in general how debuggers work, but I am having trouble of how an IDE interacts with an external debugger like GDB.
I am sure I could call commands to setup breakpoints and such in the debugger, but I am unsure of how an IDE would get the information back like, oh the breakpoint you set has been hit or variable values and such. Is there good information of using GDB within another program, I tried searching google, but all results I get are about how to debug another program using GDB or setting it up in a IDE already developed.
does it involve hooking into GDB? or does GDB have a library?
Thanks.
does it involve hooking into GDB? or does GDB have a library?
No and no.
GDB has a machine interface, intended for interfacing between and IDE and GDB.

Writing Front End for GDB

I want to write a GUI based debugger wrapped over GDB. Because, I dont want the program to stop after watch points or break points. Instead, it should redirect the details like filename, line number, new value and stuffs to a file and continue execution.
I am pretty bad at scripting. So, I want some starting point to start developing front end for GDB. As far as I googled, this link http://ftp.gnu.org/old-gnu/Manuals/gdb-5.1.1/html_node/gdb_211.html is not much understandable for a beginner in this activity?
Hopefully, I will get help on development in C/C++.
For writing a GDB frontend, you indeed want to use the GDB/MI protocol but perhaps read this up-to-date copy instead of the older one you linked to.
Sample GDB/MI session
(Lightly edited version of this section from the GDB manual)
Launching GDB with the MI Command Interpreter
$ gdb -q --interpreter=mi2
=thread-group-added,id="i1"
(gdb)
File /bin/true
-file-exec-and-symbols /bin/true
^done
(gdb)
Break main
-break-insert main
^done,bkpt={number="1",type="breakpoint",disp="keep",enabled="y",addr="0x00000000004014c0",func="main",file="true.c",fullname="/usr/src/debug/coreutils-8.17/src/true.c",line="59",times="0",original-location="main"}
(gdb)
Run and Breakpoint Hit
-exec-run
=thread-group-started,id="i1",pid="2275"
=thread-created,id="1",group-id="i1"
^running
*running,thread-id="all"
(gdb)
=library-loaded,id="/lib64/ld-linux-x86-64.so.2",target-name="/lib64/ld-linux-x86-64.so.2",host-name="/lib64/ld-linux-x86-64.so.2",symbols-loaded="0",thread-group="i1"
=library-loaded,id="/lib64/libc.so.6",target-name="/lib64/libc.so.6",host-name="/lib64/libc.so.6",symbols-loaded="0",thread-group="i1"
=breakpoint-modified,bkpt={number="1",type="breakpoint",disp="keep",enabled="y",addr="0x00000000004014c0",func="main",file="true.c",fullname="/usr/src/debug/coreutils-8.17/src/true.c",line="59",times="1",original-location="main"}
*stopped,reason="breakpoint-hit",disp="keep",bkptno="1",frame={addr="0x00000000004014c0",func="main",args=[{name="argc",value="1"},{name="argv",value="0x7fffffffde98"}],file="true.c",fullname="/usr/src/debug/coreutils-8.17/src/true.c",line="59"},thread-id="1",stopped-threads="all",core="1"
(gdb)
Continue
-exec-continue
^running
*running,thread-id="1"
(gdb)
=thread-exited,id="1",group-id="i1"
=thread-group-exited,id="i1",exit-code="0"
*stopped,reason="exited-normally"
Quitting GDB
(gdb)
-gdb-exit
^exit
Existing GDB/MI Clients
There are several GDB/MI client implementations in C, C++, Java, Python. I'll list a few that I find easy to read:
The inactive libmigdb project (sample program, public interfaces) -- The good news is that it's an attempt at creating a reusable C library. The bad news is that it's not well maintained, e.g. I think it's missing GDB non-stop mode and catchpoint commands support, features that your use case would likely need.
python-gdb-mi -- Quite readable if you know Python
The C++ GDB/MI client code in QtCreator -- Also quite readable though it's written as part of an abstraction layer to support multiple debugger engines.
You might want to also browse this list of GDB frontends.
Since you already pointed out the gdb/mi interface maybe an existing solution might give you an idea on how to address your needs. Here is a list of existing interfaces. Look at their approaches and how they address the different issues.
Another approach that might be helpful could be automated sessions. Not to discourage you from writing a gdb gui, but such an automation could be a good start to get a feeling for the steps needed and could maybe also used as a start. Maybe generating a session script and starting gdb with it. gdb -x to load a command file.
Here a link concerning automating:
What are the best ways to automate a GDB debugging session?
I hope it helps. Good luck!
Though writing new GUI tools gives you more knowledge, I suggest you to take up eclipe and modify according to your needs. It saves lot of your time as well as more flexible.
Programming a gdb wrapper to achieve your goal is way to much work.
See how you can execute script on breakpoint hits: gdb scripting: execute commands at selected breakpoint
Also take a look a gdb tracepoints: http://sourceware.org/gdb/onlinedocs/gdb/Tracepoints.html

Debugging Assembly Code (Intel 8086)

I'm in an Assembly class focusing on the intel 8086 architecture (all compiling / linking / execution comes from running DOS on win7 via DOS-Box).
I've finished programming the latest assignment, but as I have yet to program any program successfully the first time through, I am now stuck trying to debug my code.
I have visual studio 2010 and was wondering if there was some built in feature that would help me debug my assembly code, specifically, I'm looking to track the value of a variable.
Failing that, instructions pointing to a DOS-Box debugger (and instructions!) would be much appreciated. (I think I've been able to run codeview debug, but I couldn't figure out how to do what I was looking for).
You are generating 16-bit code, you have to break into a museum to find better tooling. Try Borland's, maybe the debugger included with Turbo C.
Yes, indeed, you can use the debugger in VS to examine pretty much everything. Irvine's site has a section specifically on using the debugger here. You can examine registers, use the watch window, etc. He also has a guide for highlighting asm keywords if you need that.
Edit: as Hans pointed out, if you are using 16-bit instead of 32-bit protected, you'll need different tools. There are several choices, listed here.
Borland's tools for DOS were called tasm, tlink, and tdebug.

Step-by-step execution for Intel AT&T assembler?

I'm writing a compiler that converts source code (written in a small imperative programming language) to Intel AT&T 32-bit assembler.
I tend to spend a lot of time debugging, because of nasty offset-mistakes etc. in the generated code, and I would like to know if anyone knows of a tool to "walk through" the generated assembler code step-by-step, visualizing what's on the stack etc.
I use Ubuntu Linux as my development platform, and I'm comfortable with the terminal -- a GUI-program would be nice though. Does it exist? Or is there a good reason it doesn't (maybe the problem isn't so straightforward..?)
If you have good ideas for approaching debugging tasks in assembly code, I'll be glad to hear from you!
I like EDB (Evan's Debugger) on Linux. It has a nice, easy-to-use, QT4-based GUI. Its developer's goal is to make it similar to OllyDbg. And it's being actively maintained:
EDB on FreshMeat
I'm pretty sure it's installable through Synaptic on Ubuntu as well. Enjoy!
Is the end result of the compile process something that you can actually execute, and therefore examine in a debugger? If so the Data Display Debugger (ddd) might be useful.
My experience with debuggers such as Olly and EDB is quite sparse, so I wasn't able to solve my problem with those. I ended up
scattering calls around to a Debug function in the source code, nailing down bad register values
letting the compiler output HTML-formatted code with useful metadata for different iterations in the liveness analysis etc.

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