I'm trying do change the textColor of jqplot pieCharts to #ffffff, because a dark slice is eating its label.
I didn't found a way to do that. Any ideas?!
Just override the CSS
HTML
<div id="pieChart"></div>
CSS
#pieChart{
width: 400px;
height: 400px;
color:#ffffff;
}
JSFIDDLE DEMO
Related
I'm trying to stretch a chart by width in BIRT. I set up the width and height to 100% :
but anyway the chart occupies only about 50% of the area, rather than full width of the page:
And in the result html report the chart is displayed by following rules:
<style type="text/css">
...
.style_5 { height: 100%; width: 100%;}
...
</style>
<div>
<embed class="style_5" id="__bookmark_3" onresize="document.getElementById('__bookmark_3').reload()" type="image/svg+xml" src="image/custom4.svg" alt="" style=" width: 572.25pt; height: 286.125pt;display: block;">
</embed>
</div>
So this style attribute with fixed width override the right style ("style_5"), and if I manually delete this style attribute, I see what I wish - the stretched chart. But how to force BIRT not no add that fucking style attribute?
How to stretch a chart to the full width of the page?
UPD
I tried also to import .css style for the chart with the following content:
.embed {
height: 100%;
width: 100% !important;
}
but anyway it seems to be converted in plain width: 100%; after import.
Seems like setting charts size in %'s makes it default to the embed element.
Try providing the actual value:
.chart {
border-style: solid;
border-width: thin;
border-color: gray;
margin: 5pt;
height: 1000pt;
width: 900pt;
}
For angular2 material project, the md-content is not available. There is no ETA when it's going to be available for use. Basically, I need a container with scrollable for overflow. What's the "material" way of doing this besides wrapper div and set overflow.
Angular2-drag-scroll is the library you are looking.
It is essentially a directive with overflow: scroll and other goodies
<style>
.demo-one {
height: 260px;
background-color: #FFFFFF;
}
.demo-one img {
height: 260px;
width: 260px;
margin-right: 10px;
}
</style>
<div drag-scroll drag-scroll-y-disabled="true" scrollbar-hidden="true" >
<img *ngFor="let image of imagelist" [src]="'assets/img/' + image" />
</div>
I'm applying "drag-scroll" to the div so everything in side of this div will be
draggable and has the attribute overflow: scroll etc.
Setting "drag-scroll-y-disabled" to true will disable y-axis scrolling/dragging.
Setting "scrollbar-hidden" to true will hide the scroll bar(ugly).
Github page: https://github.com/bfwg/angular2-drag-scroll
Demo site: https://bfwg.github.io/angular2-drag-scroll/
I have a png with blue lines, a transparent background and nothing else. Is there a way in css to make the lines white?
CSS is used to modify the appearance of HTML. It cannot really affect an image directly. You could use two images of the same size, and use JavaScript to switch between them.
Here's one possible way to do this:
HTML
<body>
...
<div>
<image id="blue-img" class="currentFrame" src="/img/blue.png" />
<image id="white-img" class="hiddenFrame" src="/img/white.png" />
</div>
...
</body>
CSS
.currentFrame {
display: block;
}
.hiddenFrame {
display: none;
}
At this point, you could use the following JavaScript to hide one image and show the other. Because the images are the same size, and appear together in the HTML DOM, it will look like the images occupy the same space.
function changeFrame() {
removeClass("blue-img", "currentFrame");
addClass("blue-img, "hiddenFrame");
removeClass("white-img", "hiddenFrame");
addClass("white-img", "currentFrame");
}
// Add the given class to the DOM element with the given id
function addClass(id, class) {
...
}
// Remove the given class from the DOM element with the given id
function removeClass(id, class) {
...
}
The implementation of addClass and removeClass() functions are left as an exercise for the reader, but it can be much easier if you use jQuery or some other DOM API library.
You could also use the HTML5 <canvas> element, if you're not concerned about backwards compatibility, or if you need a transition animation. That would also involve some JavaScript coding.
You have at least 2 ways to achieve this effect
Option 1: Use the image as a mask
Here only the transparent part of the image is used, as a mask. If you apply it on a white element, the parts not masked will be white
.base {
width: 300px;
height: 200px;
background-color: yellow;
}
.test {
width: 300px;
height: 200px;
background-color: white;
-webkit-mask-image: url(http://upload.wikimedia.org/wikipedia/en/2/2d/SRU-Logo-Transparent.png);
-webkit-mask-size: contain;
}
<div class="base">
<div class="test"></div>
</div>
Option 2: use a filter to change the color. For instance, use brightness(100)
.base {
width: 300px;
height: 200px;
background-color: yellow;
}
.test {
width: 300px;
height: 200px;
background-image: url(http://upload.wikimedia.org/wikipedia/en/2/2d/SRU-Logo-Transparent.png);
background-size: contain;
-webkit-filter: brightness(100);
}
<div class="base">
<div class="test"></div>
</div>
However, both options have a limited support
Why don't you use the Canvas in HTML5 to create the image on user interface :-
it will give you more clarity as the images are created using px.
it will give you liberty to change in what every color, size you want as they are created using javascript .
I just copypasted the code from the tutorial:
http://www.html5canvastutorials.com/kineticjs/html5-canvas-kineticjs-rect-tutorial/
The problem is that the style setting for canvas{} isn't taken in account.
I clearly know where the canvas is and that it SHOULD work because:
A) I've already done it, but I can't get a working copy of the code
B) Firebug tells me that there IS a canvas... So why it doesn't work?
My final goal is to distinguish the stage visually (by a border or a proper background color)
Thank you!
Well, alternatively you can draw a border with background color inside KineticJS by using a Kinetic.Rect to distinguish the stage visually:
var border = new Kinetic.Rect({
width: stage.getWidth(),
height: stage.getHeight(),
stroke: 'black',
strokeWidth: 4, //Border Size in Pixels
fill: '#00FF00' //Background Color
});
jsfiddle
The only tiny issue with this is that you'll get 1 Extra Kinetic Node inside your canvas. If you wanna keep the solution outside the canvas, than style your #container to be the same width and height as your stage/canvas, and then wrap the #container inside another <div> and give that <div> the original styling you had on #container. Like this:
HTML:
<div id="containerWrapper">
<div id="container"></div>
</div>
CSS:
#containerWrapper {
/*#container's old styles here*/
}
#container {
width: widthOfStage;
height: heightOfStage;
border: 4px solid #000;
background:#00FF00;
}
2nd example jsfiddle
Please see this fiddle
My main concern in this fiddle is the div#text and img.frame. I'm trying to create a responsive website, but this has been my problem for so long, I can't figure out how 'to make the img behave beside the text and be responsive at the same time when I try to reduce the size of the browser window. What it does is, it goes under the text before it acts responsively. Is there a workaround for this?
<div id="text">This is some text this is some text this is some text</div>
<img src="http://upload.wikimedia.org/wikipedia/en/thumb/5/5f/TomandJerryTitleCardc.jpg/250px-TomandJerryTitleCardc.jpg" width="294" height="225" class="frame" />
For your goal you should use em or % and use inline-block.
jsfiddle.net/geNuR/ Look at this jsfiddle
Don't know why i can't put code propely, maybe forum blocked our country))
The key to responsive images with flowed text does rely on float. However, the key is in floating the img element, not the text.
First, place the img tag before the text, giving a markup as so:
<img src="image.jpg" width="294" height="225" class="frame" />
<div id="text">This is some text this is some text this is some text</div>
The importance of this order is that the img will be floated to the right, removing its cleared blocked region height, and the text will flow up and around it.
Next, remove the float from the text, allowing it to flow, and apply a float right to the image. I will also note, that to give a margin between the text and the img, the margin is applied to the img, giving you this styling:
img { max-width: 100%; height: auto; }
#text{ width:100px;}
.frame {
float:right;
background: #fff;
padding: 6px;
margin-left:10px;
box-shadow: 1px 1px 2px rgba(40, 40, 40, 0.8);
-moz-box-shadow: 1px 1px 2px rgba(40, 40, 40, 0.8);
-webkit-box-shadow: 1px 1px 2px rgba(40, 40, 40, 0.8);
}
Here is a jfiddle demonstration
I'm assuming that you're looking to have text and an image side-by-side here, so apologies if I'm wrong.
Like M. Berro, I would first put the two elements inside a containing div, as below:
<div id="container">
<p class="text">Here's some text. This will be aligned to the left, and next to the image. It's width will change as the viewport expands or contracts.</p>
<img src="/image.png" title="An image, aligned right" />
</div>
To sit the image and text side-by side, I would use the following CSS as a starting point:
#container {}
#container p.text { float: left; min-width: 320px; }
#container img { float: right; margin-left: 20px; }
In my example, I've applied a float to each of the two elements (You will of course have to clear the floats to make sure the rest of the page's structure remains intact - I suggest looking at Clearfix, as it avoids any extra empty divs). I've also given the text a min-width: this ensures that the text doesn't contract to a point where it is unreadable!
As I understand you need an image beside a text, so when you reduce the window size the image and text behavior isn't affected.
You need the following:
Make a container div id=img_container give style width (let's say 400px)
Put your image inside the container and give a style #img_container img{float: left}
Put your text inside a p tag and give style #img_container (p or div) and give style (margin-left: same of your img width) + 10
This is the full example:
<style>
#img_container {
width: 400px;
}
#img_container.text {
margin-left: 306px;
}
#img_container img.frame {
float: left;
}
</style>
<div id="img_container">
<img src="http://upload.wikimedia.org/wikipedia/en/thumb/5/5f/TomandJerryTitleCardc.jpg/250px-TomandJerryTitleCardc.jpg" width="294" height="225" class="frame" />
<div id="text">This is some text this is some text this is some text</div>
</div>
You could start by adding the css max-width: 60%; in .frame. It's not perfect but is this similar to what you are trying to achieve? Better results can be realized with javascript/jQuery.