Capture a video for screen activity in Windows phone 8 [closed] - windows-phone-7

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I am working on drawing app for windows phone 8.I want to capture video while I am drawing in screen is it possible? please give me any idea if u have, Actually it's possible in iOS I had worked on that but I was searching a lot in internet there is no help please let me give any idea how it will be possible.
Thanks

You could also use Expression Encoder 4 (http://www.microsoft.com/en-us/download/confirmation.aspx?id=27870) to screen capture the WP8 emulator and get a nice video out of it. You can define the screen area, clipping the emulator shell if you want.
Here is a couple of posts on how to do it:
http://blogs.msdn.com/b/mikeormond/archive/2010/09/27/windows-phone-7-screen-capture.aspx
http://richarddunbar.blogspot.co.uk/2013/01/a-cool-way-to-promote-your-app.html

Sadly nothing was released yet (at least nothing official).
Some stores offer a HDMI cable for Nokia Lumia 920, but as I heard, it is a scam. Some developers succeeded in this with a jailbroken device, but that is not really a good solution. Finally - you can certainly use the emulator and record the Window using some kind of screen capturing software, but that will sadly cause performance issues (the emulator causes some lagging of apps). That means either that, or wait until Microsoft solves this somehow...

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Image won't load on lower android versions Xamarin Forms [closed]

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i have a mainpage which has 4 local images and it works fine on android 10 and i tested it on several phones but when installed it on my mom's phone which has android 7 on it one of the images on the mainpage won't load. i cant really understand why. can anybody help me?
Take care also about the resolutions of the device. I had a rendering problem of background images which I put in the default drawable folder (problems at the Samsung S7).
Try to adapt the properties of the image based on the device resolutions.
https://developer.android.com/training/multiscreen/screendensities
So test if its Android version or device resolution problem.
Check the console output of the Android device by the Output Window of Visual Studio or the Android Device Monitor. Maybe you get a hint there!

xCode Isntrument vs real device for producing crash? [closed]

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I want to know that testing in real device and the instrument is same? only for producing crash. that means the crash which produced in device will be produced in instruments also?
Note: ARC enabled projects
99% crashes happenning on devices will also happen on simulators (ie can be instrumented), that is, as long as you have covered all possible combinations of iOS version and device type - iPhone / iPad, and with exception of features not supported by simulators: phone call, location tracking, motions etc.
Testing on devices however is strongly recommended, not because of 1% crashes, but because the experience of user with a device is very different from that with a simulator. Examples: a tiny button can easily be clicked with a mouse / trackpad, but might not be accessible with a finger; element sizes / colors might feel different on a real device...

Copy and paste on any device [closed]

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I find myself most of the time needing to copy a piece of text or even a link from my mobile and paste later (when I get out of the bathroom) on my PC.
Do you have the same problem? What are you using to solve this?
Regards,
I use MyPhoneDesktop
for this. From their product description:
With myPhoneDesktop, you can send content quickly from your desktop to your iPhone. Whether you want to send a long Google Map URL to a friend, or some text to a business colleague, or a photo to iPhone, myPhoneDesktop makes it easy.
myPhoneDesktop makes your iPhone an extension of your desktop by making them work seamlessly together. If you can copy it, you can send it to the iPhone. Using the comfort of your Mac or PC full keyboard, you can send SMS messages, notes, or anything you can type. And in moments, it will be on your iPhone, iPad or iPod touch.
Just a satisfied user, not affiliated in any way.

How do you enable the expose feature on Windows 8? [closed]

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the other day I was moving my laptop with wireless mouse. I accidentally dropped my mouse and I don't know which buttons were clicked. However, the expose feature (just like on a Mac) came up and I was really impressed! I like Mac and own one, but am still a Windows guy at heart. Anyone know? I am not talking about installing external software, I know the feature is built into Windows 8 because I saw it firsthand. Searches for expose, tips and tricks online turned up nothing. Thanks!
Okay, I figured it out. I love Microsoft... This might work with any external mouse supporting three buttons. I am using a wireless Microsoft USB mouse with three buttons, with the middle supporting scroll functionality (a wheel). If I hold the left or right mouse button down and then click the scroll wheel, the expose comes up. I can also let go of both buttons so that if I use my scrolling, I can select which application I want to focus on (or just click the app you want too). The only thing I did not figure out is that when this first happened, the apps surrounded my desktop in the expose. This time, they just appear as an organized grid. Solution by webappguy-dot-com.
windows 8 has no native "expose" like mac has.
still, there is software around the web that can do it.
to trigger app scrolling do alt+tab

OSX Audio Hijack style audio recording from other applications (cocoa) [closed]

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Hi basically I am lost in apples documentation and not sure where to start on this.
I need to record the audio from applications running on my system, similar to audio hijack and wiretap studio pro, but I am unsure where to start with the audio captuer. I see reference to quicktime capture documentation but it is not clear how to acheive what I require.
Ideally I want to be able to modify audio in/out from an application such as skype to record and manipulate (think novelty voice effects).
Any pointers where in the documentation I can look, or how to start with this?
I think you should take a look at the Jack OS X source.
It has a CoreAudio user space driver that allows you to send any application's sound output to Jack OS X and support for audio plugins.

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