Visual C++ Code Completion When Coding in C - visual-studio-2010

When I use Visual C++ for making C++ programs I see auto completion popup when I specify a namespace like std::
I want a similar feature for when I use this IDE to code in C, but since C has no namespaces, auto completion doesn't automatically popup as I type, unless I hit Ctrl+J.
It only pops up when I want to include files using the #include directive.
Is there a way to enable this feature for C, or does the IDE lack it completely?

Try Visual Assist X. It can handle code auto-completion for C / C++ / C# code.

Related

How can I make Intellisense understand I'm coding for C and not C++?

I'm using Visual Studio 2015. When I type class for example, there's the keyword, a code snipet for generating a basic class, etc. I don't want that. I want the environment to understand I'm coding for C and don't highlight static_cast or things like that. Is it possible?
Found it. Turned out I had to go to Project properties -> C/C++ -> advanced -> and change the option Compile As to Compile as C Code (/TC)

C code completion in CodeBlocks

I am working on a C project on CodeBlocks,
but I still have C++ results when using the autocompletion.
Do you know how to keep only the C completion?
In Settings>Editor>Code Completion the C/C++ parser options, allow you to alter the header files and extensions to parse.
Have you tried removing the C++ stuff?

Using Visual Studio to code for AVR

I am using Visual Studio 2013 to write code for AVR. I have been following this tutorial.
Whilst writing the code, I noticed that Visual Studio kept on underlining things like DDRB or PORTB and I keep on getting errors like Error: identifier "PORTB" is undefined, however, the program compiles correctly.
Interestingly enough, upon pressing alt-F12 Visual finds numerous files where they are defined.
Your Makefile runs compiler with an option -mmcu=YOURCHIP. This implicitly defines macro corresponding to your chip. For instance for atmega32u4 the macro is AVR_ATmega32U4. Intellisense is run 'outside' of your compiler so it's not aware of this macro and when parsing standard avr header - like avr/io.hit skips the proper inclusion of header file for your particular MCU. It's something like:
#elif defined (__AVR_ATmega32U4__)
# include <avr/iom32u4.h>
So, if you want to have intellisense support for stuff defined in those headers you might need to define that macro, at the top of your source, like this:
#define __AVR_ATmega32U4__
#include <avr/io.h>
int main() {
char a = PORTB;
}
You may find what macro corresponds to which MCU in the middle of this page
i would suggest to simply use the original IDE as Make-File generator and just call that makefile from the VS2013. This has the overhead for maintaining two different projects (but mostly actions that require changes to makefile are rare) but leaves the comfort of the good VS IDE and leaves you the way back to original IDE for debugging.
you also have to set the include directories in the vs2013 project settings to get the intellisense work.

Disable or fix #ifdef-sensitive colouring and intellisense in Visual Studio

The problem: My syntax highlighting and IntelliSense are broken. I have a C++ source file like this:
#include "stdafx.hpp"
#ifdef SOMETHING
do_some_stuff;
#endif
where stdafx.hpp (the precompiled header for the project) includes a .h file that says:
#ifdef DEFINE_SOMETHING
#define SOMETHING
#endif
and DEFINE_SOMETHING is defined in the project properties for the project (under C++ / Preprocessor).
Visual Studio is losing track, and displaying do_some_stuff; (which is actually lots of lines of code) in plain grey - I have neither syntax colouring nor IntelliSense.
The question: How can I either make Visual Studio get this right (unlikely) or switch off the fact that it's greying-out code that it thinks is #ifdef'd out?
(Rearranging the code is not an option - it's a large and complex system whose files are built in various environments, Visual Studio being only one of them. I'm using Visual Studio 2005, but I'd be interested to know whether this is fixed or workaroundable in a later version.)
If someone still interested - to turn off graying out #ifdef:
Go to Tools -> Options
Open Text Editor -> C/C++ -> Formatting
Uncheck Colorize inactive code blocks in a different color
In VS19, it's Tools / Options / Text Editor / C/C++ / View / Inactive Code / Show Inactive Blocks.
Following previous answer of aousov I check my VSCode and found this setting:
C_Cpp: Dim Inactive Regions
Controls whether inactive preprocessor blocks are colored differently than active code. This setting has no effect if IntelliSense is disabled or if using the Default High Contrast theme.
in Extensions / C/C++
This may be related to the version you are using (in my case 1.46.1).
Best,
Geoffroy
The problem you describe is par for the course in VS 2005. It is fixed in Visual Studio 2010 and later due to the completely redesigned Intellisense system. This is not directly applicable to your problem, but here's some info on the underlying architecture: http://blogs.msdn.com/b/vcblog/archive/2009/05/27/rebuilding-intellisense.aspx
There are some things you could try, and some project structure changes that can help minimize the problem's frequency, but whatever you do will be hit or miss, and the problem will eventually resurface again regardless. The only real solution is to use a newer IDE.
You can continue to use the VS 2005 build tools by installing VS 2010 along with Daffodil (http://daffodil.codeplex.com), then build your projects with the v80 platform toolset in VS 2010. This makes the migration fairly straightforward, with no need for any source code changes.
Since #define SOMETHING is defined inside stdafx.hpp, indicating that it's always defined since DEFINE_SOMETHING is defined in project configuration, would it be out of the question to also define SOMETHING explicitly in project configuration?
I used to have similar issues in VS2005 and 2008, and redundant explicit definitions sometimes helped.
I fixed this (in VSCode) by changing C_Cpp.default.intelliSenseMode
"C_Cpp.default.intelliSenseMode": "windows-gcc-x64"
I am building an ARM project on a micro-controller. Its not 64 bit either. But this does parse the directives correctly.
For Science I tried Widows-gcc-ARM and that also correctly lit up the regions that are truly active. I also know for a fact that gcc is setup and configured on my windows machine, and while I have clang and msvc, I dont use them and dont know that they work- so it could be why gcc works better for me.
You can experiment with this setting, but I am fairly certain the resolution resides in this option.
I do not know the equivalent VS option, I am sorry.

How to get VS 2010 to recognize certain CUDA functions

At the moment CUDA already recognizes a key CUDA C/C++ function such as cudaMalloc, cudaFree, cudaEventCreate, etc.
It also recognizes certain types like dim3 and cudaEvent_t.
However, it doesn't recognize other functions and types such as the texture template, the __syncthreads functions, or the atomicCAS function.
Everything compiles just fine, but I'm tired of seeing red underlinings all over the place and I want to the see the example parameters displayed when you type in any recognizable function.
How do I get VS to catch these functions?
You could create a dummy #include file of the following form:
#pragma once
#ifdef __INTELLISENSE__
void __syncthreads();
...
#endif
This should hide the fake prototypes from the CUDA and Visual C++ compilers, but still make them visible to IntelliSense.
Source for __INTELLISENSE__ macro: http://blogs.msdn.com/b/vcblog/archive/2011/03/29/10146895.aspx
You need to add CUDA-specific keywords like __syncthreads to the usertype.dat file for visual studio. An example usertype.dat file is included with the NVIDIA CUDA SDK. You also need to make sure that visual studio recognizes .cu files as c/c++ files as described in this post:
Note however that where that post uses $(CUDA_INC_PATH), with recent versions of CUDA you should use $(CUDA_PATH)/include.
Also, I would recommend Visual Assist X -- not free, but worth the money -- to improve intellisense. It works well with CUDA if you follow these instructions:
http://www.wholetomato.com/forum/topic.asp?TOPIC_ID=5481
http://forums.nvidia.com/index.php?showtopic=53690

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