Debugging Windows 8 App for surface pro tablet - debugging

I have released an app for windows 8, desktop users are happy with it but surface tablet users are complaining crash issues as soon as app starts.
Now i dont have surface tablet to debug the app although i have tried on inbuilt simulator and it works perfectly on simulator too.
So how can i debug my app on windows surface tablet, is there any settings that changes simulator environment to target surface pro tablet.

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Windows mobile without store

I work in unity, but i never develop for windows tablet, i need to launch an app build in unity on windows tablet, is a custom app, is possibile build in unity an app and install manually into tablet windows without pass from store?
thank you
If tablet SO is Windows and not Windows Mobile, you can build your proyect with PC build (https://docs.unity3d.com/Manual/BuildSettings.html) and go on.

Debug an app on Chrome-OS device using Mac

tldr:
I have an Acer Chromebook laptop which can also be used as a tablet. Can I connect it to my Mac as a device for Android Studio?
Detailed version:
I have a Mac on which I've installed Android Studio for developing Android and Chrome-OS applications. I want to debug an app for chrome-os, but not on the emulator, but on a real device. Can I connect the Acer Chromebook to my Mac for debugging (it's possible to connect Android phone to the Mac, but I don't know about Chrome-OS devices).
If it's not possible, what's the best way to debug an app the that specific device?
The ways to debug apps on Chromebook from another device are debugging via USB or debugging via WIFI.

Xamarin iOS Debugging

I am trying to debug a Xamarin application on my iPhone which is connected to my Windows machine but Visual Studio does not display my iPhone in the options list. It displays an option named "Device" and when I click debug choosing it, "please select a valid device" warning appears.
From the image shown on https://developer.xamarin.com/guides/ios/deployment,_testing,_and_metrics/debugging_in_xamarin_ios/, it seems like Xamarin supports debugging on an iPhone connected to the Windows machine (it shows "Amy's iPhone 6" on the list) but I can't have VS list my device. What can be the problem?
As of now, you can not compile or deploy apps for iOS on Windows. Your Windows machine where you develop the Xamarin app on needs to be connected to a MacOS device. When you hit Debug the iOS compiler on MacOS will compile the code and create the app package. Your iPhone needs to be connected there as well. See here for more info on that.
https://developer.xamarin.com/guides/ios/getting_started/installation/windows/
Apple does not allow to build apps for their platforms on other operating systems. So even if this would technically be possible, you will always need a MacOS for this.

Xamarin.Forms project - ScrollView not working on Windows Phones

I am developing an universal app with xamarin, and the ScrollView object works just fine on android, iphone, windows 10 pc, but doesent work on windows phones.
How can I fix that?

What are some good smartphone emulators for web development on mac os x?

I am looking for some good smartphone emulators for web development on mac os x.
For iPhone we us iOS Simulator which works well, but we have been using Eclipse for Android emulation and it is bulky. We are mainly interested in Android, Nokia, Palm and blackberry. It would be great if there was a windows 7 mobile emulator, but I would doubt that.
Thanks,
James
can't help you much with android, palm or blackberry default browsers as you will more than likely need to run windows on a mac to get them emulators however you have a few other options.
Nokia have an online emulator suite for signed up developer (free)
http://www.developer.nokia.com/Devices/Remote_device_access/
Just checked and the nokia emulator doesn't have any windows phones
then a few browser emulators
http://www.opera.com/developer/tools/mobile/
http://www.mozilla.org/en-US/mobile/

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