Mouseover in a scatterplot of a second svg in D3 - d3.js

I am trying to create a page with a scatterplot, a network diagram, and a table. I was able to get the mousehandling to work on the network diagram and the table (with the help of #Superboggly at Link D3 force layout network diagram with table on mouseover). Now I am trying to get the mousehandling to work on a second svg with a scatterplot, and I think I'm messing up the referencing.
var mapit = svg2.selectAll("maprect")
.data(graph.nodes)
.enter().append("rect")
.attr("x", function(d) { return xScale(d.long); })
.attr("y", function(d) { return yScale(d.lat); })
.attr("height", 20)
.attr("width", 20)
.attr("fill", "cyan")
// This mouseover doesn't work, what am I missing?
.on("mouseover", function(d) {
d3.select(this).select("rect").style("fill", "orange");
})
.on("mouseout", function(d) {
d3.select(this).select("rect").style("fill", "cyan");
});
I'm new to D3 and to JavaScript, and am confused by the collection of ... mapit, svg2, maprect, graph.nodes, rect, ... that I pieced together from other folks' examples. Any suggestions?
The example is posted as a jsFiddle.

You were so close! Just remove the .select("rect") in the functions:
.on("mouseover", function(d) {
d3.select(this).style("fill", "orange");
})
.on("mouseout", function(d) {
d3.select(this).style("fill", "cyan");
});
updated fiddle.

Related

D3.js : Duplicate 100% working interactive legend for a bubble map

I have created a interactive legend, that works 100% perfectly fine. I just didnt manage to duplicate it for another column of my dataframe.
It starts with bubbles I'm plotting with the code below. Then I draw the actual legend.
1. creating bubbles
selection
.selectAll('circle')
.data(cities)
//.attr('r', 14)
.attr('r', function(d) {
return Math.max(Math.pow(d.population, 0.57) / 40, 7);})
.attr('cx', function(d) { return projection.latLngToLayerPoint([d.latitude, d.longitude]).x;
})
.attr('cy', function(d) { return projection.latLngToLayerPoint([d.latitude, d.longitude]).y;
})
.attr("class", function(d) { return "bubbles " + d[attribute] }) //Important feature for legend
//.attr("class", function(d) { return "bubbles " + d.category })
.attr('stroke', 'white')
.attr('stroke-width', function(d) {
return 1.2 / projection.scale;})
.style("fill", function(d) {
return color(d[attribute])})
.attr("stroke", "#FFFF")
.attr("stroke-width", 1)
.attr("fill-opacity", .9)
.on("mouseover", showTooltip)
.on("mousemove", moveTooltip)
.on("mouseleave", hideTooltip)
2. Drawing actual legend
svg_chorop.selectAll("mydots")
.data(allgroups)
.enter()
.append("rect")
.attr("x", 0)
.attr("y", function(d, i) {
return 60 + i * (size + 10)
}) // 60 is where the first dot appears. 10 is the distance between dots
.attr("width", size)
.attr("height", size)
.style("fill", function(d) {
return mycolor(d)
})
.style("stroke", "#DCDCDC")
.on("mouseover", highlight)
.on("mouseleave", noHighlight)
My goal : make the exact same legend with another hovering option.
Problem : I can't find a way to ADD another class attribute (in my case d.category, for economic sector) in the first bunch of code.
Fiddle link, so it's easier for you to see the code : jsfiddle
I have simply tried to add another .attr("class",..). It doesn't work. And I can find a similar fix for this problem online.
.attr("class", function(d) { return "bubbles " + d[attribute] }) //Important feature for legend
//.attr("class", function(d) { return "bubbles " + d.category })
Here you can see the two legends, left one functionnal, right, the
one to be implemented
Here you can see the dataframe and the category column

Removing text on mouseout event

Small problem on one viz.
I have a bar chart, and I want it to display some text in the line on 'mouseenter'. That works fine, but I want to remove this text on 'mouseout', and I can't seem to get the hang of it.
Thank you very much for your help!
Attached: the concerned section of the d3.js script
d3.selectAll("div.line")
.append("div")
.attr("class","bar")
.style("width", function(d){return d.occurrence /10 + "px"})
.on("mouseenter", function(d) {
d3.select(this)
.append("text")
.text(function(d){return d.occurrence + " occurences"});
})
.on("mouseout", function(d) {
d3.select(this)
.select(".text").remove();
});
In your code, you're trying to select .text on mouseout. You're selecting nodes with which have the class: "text" rather than text nodes. Remove the dot.
I'd probably also change the mouseout "select" to "selectall" just in case you miss a mouseout event and accidentally add two text nodes.
Edit:
http://jsfiddle.net/QbGRE/
d3.select("div.line").selectAll("div.bar")
.data(data, function(d) { return d.id; })
.enter()
.append("div").attr("class","bar")
.style("width", function(d){return d.occurrence /10 + "px";})
.on("mouseover", function(d) {
d3.select(this)
.append("text").style("pointer-events", "none")
.text(function(d){return d.occurrence + " occurences";});
})
.on("mouseout", function(d) {
d3.select(this)
.select("text").remove();
});
Cleaned up your code.
"mouseover/mouseout" instead of "mouseenter/mouseout"
.select("text") instead of ".text".
style("pointer-events", "none) on the text to stop it causing extra mouse events when it's added.
Added fake data.
The easiest way to do this is to assign a unique ID to the new text element and select by that:
.on("mouseenter", function(d) {
d3.select(this)
.append("text")
.attr("id", "myText")
.text(function(d){return d.occurrence + " occurences"});
})
.on("mouseout", function(d) {
d3.select("#myText").remove();
});

Create a line connecting circles upon mouse hover

I have a scatter plot made in D3 with circles denoting each data point. Here's my code:
viz.selectAll('circle')
.data(data)
.enter()
.append('circle')
.attr("cx", function(d) {return x(d.x)})
.attr("cy", function(d) {return y(d.y)})
.attr("r", 5)
.attr("fill", function(d) {return d.color})
.on('mouseover', function(d){
console.log(d.color)
})
What I would like to do is, when a given circle is hovered on, connect all circles through a line that have the same color. How can I do this? I can get the color logged into the console, but I don't understand how I can connect all points with the same color through a line upon mouse click?
You can assign a class with color code to your circles. Use d3.selectAll to retrieve all of them on mouseover. Then retrieve their coordinates and pass the coordinates to draw d3.svg.line.
svg.selectAll(".dot")
.data(data)
.enter().append("circle")
.attr("class", function(d) {
return 'dot color-' + color(d.species).replace('#','');
})
.attr("r", 3.5)
.attr("cx", function(d) { return x(d.sepalWidth); })
.attr("cy", function(d) { return y(d.sepalLength); })
.attr("dot-color", function(d) { return color(d.species).replace('#',''); })
.style("fill", function(d) { return color(d.species); })
.on("mouseover", function() {
d3.selectAll(".color-" + $(this).attr("dot-color"))
.attr("r", 5.5);
})
.on("mouseout", function() {
d3.selectAll(".color-" + $(this).attr("dot-color"))
.attr("r", 3.5);
});
Here's an example with color hover:
http://vida.io/documents/KinEKRkSPSfStA4Eu
You can also do it without relying on a common class attribute. In the mouseover handler:
d3.selectAll('.dot')
.filter(function (dOther) { return d.color == dOther.color })
.attr('r', 3.5)

.data() binding only first element

I am building an epidemic simulation using D3's force-directed diagram.
When a transmission event occurs, I want to move a circle from the transmitter to the newly infected individual.
PROBLEM: Only the first element is created and moved according to the bound data.
First, I gather the coordinates:
xyCoords = getPathogen_xyCoords(newInfections);
Where xyCoords looks like the following:
{receiverX: newInfections[i].x, receiverY: newInfections[i].y, transmitterX: newInfections[i].infectedBy.x, transmitterY: newInfections[i].infectedBy.y}
Then I create the circles and bind them to xyCoords:
d3.select(".svg").append("circle")
.attr("class", "pathogen")
d3.selectAll(".pathogen")
.data(xyCoords)
.attr("cx", function(d) { return d.transmitterX})
.attr("cy", function(d) { return d.transmitterY})
.attr("r", 4)
.style("fill", "green")
Finally, the circle is moved with a transition:
d3.selectAll(".pathogen")
.transition()
.duration(500)
.attr("cx", function(d) { return d.receiverX} )
.attr("cy", function(d) { return d.receiverY} );
EDIT: The game has been up for a few months now and doing quite well! Check it out at http://vax.herokuapp.com!
I've solved my problem...
At creation of the circles, I was not "entering" new circles to be associated with the newly bound data.
It was displaying only the first element on bind because there was only one circle to begin with.
Creation of the circles now looks like this:
xyCoords = getPathogen_xyCoords(newInfections);
var pathogen = svg.selectAll(".pathogen")
.data(xyCoords)
.enter()
.append("circle")
.attr("class", "pathogen")
.attr("cx", function(d) { return d.transmitterX })
.attr("cy", function(d) { return d.transmitterY })
.attr("r", 4)
.style("fill", "green")

Trouble adding and removing elements in d3

My goal is to remove a data point from my bar chart.
It will then update itself:
Update X and Y axis
Update the actual bar chart
Update the legend
Issues I am having:
When I exit().remove() the rectangles in my graph, the code also gets rid of the rectangles in the legend. When I try to enter() the rectangles in my legend, they do not appear. I am not sure what is happening here, but I am not being successful in adding and removing elements due to data changes. Any help would be appreciated.
Code snippet of where I think I am having issues:
This is the part that also deletes the rectangles in the legend (I am not sure if I should do this here or in the enter/update/delete part of the legend)
The code below is executed right after the user clicks the "delete all" button. My intent here is to only delete one bar (the one named "ALL") and update the chart.
//Select rectangles
var bars = svg.selectAll("rect")
.data(dataset, function(d) { return d.State; });
//Enter rectangles
bars.enter()
.append("rect")
.style("fill", function(d,i) { return color(i) })
.attr("x", function(d) { return xScale(d.State); })
.attr("y", function(d) { return yScale(d.CustomerCount) })
.attr("width", xScale.rangeBand()) //returns rangeRoundBands width
.attr("height", function(d) { return h - yScale(d.CustomerCount) });
//Update rectangles
bars.transition()
.duration(1000)
.style("fill", function(d,i) { return color(i) })
.attr("x", function(d) { return xScale(d.State); })
.attr("y", function(d) { return yScale(d.CustomerCount) })
.attr("width", xScale.rangeBand()) //returns rangeRoundBands width
.attr("height", function(d) { return h - yScale(d.CustomerCount) });
//Exit rectangles
bars.exit()
.transition()
.duration(500)
.attr("x", w)
.remove();
Here is entire the code:
http://plnkr.co/edit/Nue5bocQsI4E6D5wfNSP
Here is the slightly smaller code:
I tried to reduce the code as much as possible but it is still pretty big.
http://jsfiddle.net/aNQWV/
In the part where you update the data you say:
var bars = svg.selectAll("rect")
.data(dataset, function(d) { return d.State; });
The problem is that at this point the svg contains two kind of rects. One kind corresponds to the bars, and the other ones are part of the legend. This means that you are joining the new data to this mix of rects, while actually you wanted to join the new data with the bars only.
So, you need a more specific selector that targets only the bar rects. The typical approach is to add a class to those rects when you create them:
svg.selectAll(".bar")
.data(input)
.enter().append("rect")
.attr("class", "bar");
Then in the part where you update the data you would say:
var bars = svg.selectAll(".bar")
.data(dataset, function(d) { return d.State; });

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