Deleted .pch file by mistake - compilation

I have deleted my .pch file by mistake, and now my project cannot be built anymore.
What should I do?

I take it you don't have version control?
You could just use the contents of a pch file from a different project or create a new one. If you search in your build settings for "pch" you'll see what the name of this pch file is expected to be and where it should be in your project

Related

Renaming the folder which contains my .csproj file

so I’ve been trying to rename a old project that I had been working on but every time I rename the folder that contains my csproj it won’t load and asks to load the the file with the folder name
My old project was Metroloader/Metroloader.csproj
The thing I want to change it to is Nutsloader/Nutsloader.csproj
Close Solution
Rename folder
Open solution
Remove not loaded project from solution
Add existing project from new location:
You need to edit .sln file and provide correct folder path to your renamed .csproj

The file is not under version control

I'm using a Git. When I add a file and check "Copy items into destination group's folder (if needed)" this error occurs:
Try adding it to your project folder and then drag-and-drop to the project in Xcode.
If it still doesn't work you can just create a new file in the project itself, call it the same as the file you are trying to copy and then copy-paste all the code.
Hope it helps
Just delete the file reference from the XCode. Make sure not move file to trash. Then add the file again by drag and drop or by Add file to project option. Now the file will be under source control.

Xcode 4. Why Can't My Renamed Project Find It's Info.plist File?

Under Xcode 4 I renamed a project from Foo to Bar. The former Foo-Info.plist is renamed as Bar-Info.plist. The renamed file exists. On disk and in the project. All should be cool. All is not cool.
When I compile I get this:
could not read data from
'/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk/Users/PATH/TO/Bar-Info.plist':
The file “Bar-Info.plist” couldn’t be opened because there is no such
file.
The file does exist in the path shown as well as in the build settings. Is there some cached data I need to purge to unwedge this.
XCode is looking in the wrong folder for your Info.plist. Check the Build Setting for Info.plist File; make sure there aren't any qualifiers to the file name.

XCode 3.1.2, header file not found

I have been trying to build a code that has dependencies with other header files that are not in the project directory. I added the paths to these header files in both HEADER_PATH and USER_PATH. However, I still see error while building. It says that the file is not found. I verified that the file exist in the path added to the header search path in project settings.
How do I make sure that all my header files referenced in the project is included and the paths are being picked by Xcode during compilation?
I tried copying all the files to the project with no luck. This is the first time iam using Xcode, so its kind of frustrating. Iam a linux guy and comfortable with make files. Is there a Make file for xcode which i can modify to include the header file directories.
You might want to check the order of your source files in your target's build phases to ensure that your dependencies are compiled before your source files that reference them.
Select your project in the Project Navigator.
Select your target.
Click on the Build Phases tab.
Click on Compile Sources to expand the section.
Drag the dependencies to the top of the list.
Are you sure you spelled the header file name correctly ? Is the case correct ? Did you use user quotes "" rather than system quotes <> ?
Assuming you've checked all the obvious things such as the above then one other thing to try is to quit Xcode, delete the "build" folder in your project directory, and try again - sometimes the build folder gets in a pickle internally.

How can I remove files from a QtCreator project

Might be a very newbie question, but I can't find a way to remove files from my projects in QtCreator. Thanks!
If your project is generated from CMake, the file list is determined by the CMakeLists.txt file, and you cannot add or remove files manually from the source tree in QtCreator. Especially if your CMakeLists file specifies the glob operator for a project's file list, you must manually remove the files from disk and re-run CMake from within QtCreator by going to Build->Run CMake (QtCreator 3.3.0). This will update the file list but also regenerate the project (cbp) file - re-running CMake outside of QtCreator will not update the project file and you will have ghost entries of deleted files showing up in the source tree if you deleted them from disk.
Right-click the file you want to remove, and choose "Remove File..."
Checking the "Delete file permanently" check box will delete the file, otherwise it will just be removed from the project.
Find your project file .pro in qt creator or other text editor
Find the file/folder name you want to remove in the .pro file
Delete all the files you want to remove
save and close the project
Reload the project
DONE
Could not find one-touch action as in Eclipse to delete a class:
1) Press right click on the file/class, and then choose "remove file..."; (u can tick "permanently" to remove from HDD if you like).
2) Do it to .CPP and .H files.
3) Then check in your .pro file the class are not there anymore.
Note: Some compilers will keep searching for this file/class in compilation. Just delete the compilation directory and compile again.
If you mess up like me and accidentally add a lot of files to the qml.qrc, it might help to know that these are listed in the actual qml.qrc file which you can edit to remove these files.
I also run into this problem.
I wanted to remove a header file.
But remove action in context menu was disabled I didn't know why.
The file name was qtextdocument.h.
I wanted to change the name to textdocument.h.
I tried to do various ways, but the filename was strictly fixed.
My removal procedure was as follows:
I dare to add an empty file to the file directory (in header file directory).
Anyway, I set the file name as textdocument.h when Qt Creator asked me to set the filename.
A confirmation warning popped up.
(Qt Creator cannot add the file automatically, we must add the file name to CMakeTextLists.txt)
I changed the filename in CMakeTextLists.txt from 'qtextdocument.h' to 'textdocument.h' in the row of set(PROJECT_SOURCES).
Finally, the update was confirmed. 'qtextdocument.h' was removed and the name is changed to 'textdocument.h'.
If you only want to remove a file, only you have to do is to delete the filename when you are in step 3.
After updating the project tree, the actual file is in your computer.
If you want to delete the file completely, you select file system and remove the file, not from project.
I don't know why, but in the case of filesystem mode, remove action is enabled.
So I might & should have told you that you select "filesystem mode" and remove the file at the first time...
(Sorry I have found out this fact later.)
Both of the two ways, I think we must rewrite the contents of CMakeTextLists.txt.
I also run into the case , the update removed the filename as soon as I deleted the filename from CMakeTextLists.txt.
I believe this case I directly make a file in the actual directory. On the contrary, above case is the files are added from Project menus.
go directly delete the project folder from your hdd.
For Linux, edit ~/.config/QtProject/QtCreator.ini
Under [ProjectExplorer], delete the project name and its corresponding configuration file from the following two lists:
RecentProjects\DisplayNames
RecentProjects\FileNames
e.g., given the following
RecentProjects\DisplayNames=proj1, proj2, proj3
RecentProjects\FileNames=<proj1_dir>/CMakeLists.txt, <proj2_dir>/proj2.pro, <proj3_dir>/proj3.pro
to delete proj1 from the qtcreator startup page, edit the above two lists as
RecentProjects\DisplayNames=proj2, proj3
RecentProjects\FileNames=<proj2_dir>/proj2.pro, <proj3_dir>/proj3.pro

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