Know if Backbone.Model.set changed/not-changed anything - events

Is it possible to know if Backbone.Model.set() has changed/not-changed anything without events if possible? Reason being: if I use events it will look like:
listen to change:something
do something if value has changed
model.set("something", "value")
But what if change does not happen? How do I know that? Also with event handlers, I need to remove them approperately. For example, if I do it this way, I need to remove the handler if a change does not happen

Here is a simple solution that hides Events, into a simple synchronous function that returns if set has an effect.
I choose to implement this in a different function name, but you can also override the default set behavior.
var M = Backbone.Model.extend({
setThatLetsYouKnow: function(key, value){
var thisSetHasEffect = { flag: false};
this.listenToOnce(this, "change", function(){
thisSetHasEffect.flag = true;
});
this.set(key, value);
return thisSetHasEffect.flag;
}
});
And the result is:
var m = new M();
m.setThatLetsYouKnow("key",2)// return true
m.setThatLetsYouKnow("key",2)// reutrn fasle
Of Course, you need to add support to all different kind of set argument, this is just the Idea.

Related

Event each time component becomes visible

Is there a way in Angular2 to have an event fired when my component becomes visible?
It is placed in a tabcontrol and I want to be notified when the user switches. I'd like my component to fire an event.
What I finally did (which is not very beautiful but works while I don't have a better way to do it...) is to use the ngAfterContentChecked() callback and handle the change myself.
#ViewChild('map') m;
private isVisible: boolean = false;
ngAfterContentChecked(): void
{
if (this.isVisible == false && this.m.nativeElement.offsetParent != null)
{
console.log('isVisible switched from false to true');
this.isVisible = true;
this.Refresh();
}
else if (this.isVisible == true && this.m.nativeElement.offsetParent == null)
{
console.log('isVisible switched from true to false');
this.isVisible = false;
}
}
There is no such event, but if you're using a tab control, the proper way to do this would be to create a tab change #Output for your tab control if it's custom, otherwise, most tab controls (like ng-bootstrap) have some tab change event as well.
If your component has to be aware of this, you can use this tab change event to detect which tab is visible, and if you know which tab is visible, you also know if your component is visible or not. So you can do something like this:
onTabChange(event) {
this.currentTab = /** Get current tab */;
}
And then you can send it to your component itself if you have an input:
#Input() activated: boolean = false;
And then you can apply it with:
<my-component [activated]="currentTab == 'tabWithComponent'"></my-component>
Now you can listen to OnChanges to see if the model value activated changed to true.
You can also refactor this to use a service with an Observable like this:
#Injectable()
export class TabService {
observable: Observable<any>;
observer;
constructor() {
this.observable = Observable.create(function(observer) {
this.observer = observer;
});
}
}
When a component wishes to listen to these changes, it can subscribe to tabService.observable. When your tab changes, you can push new items to it with tabService.observer.next().
You can use the ngAfterViewInit() callback
https://angular.io/docs/ts/latest/guide/lifecycle-hooks.html
Update
The new Intersection Observer API can be used for that
https://developer.mozilla.org/en-US/docs/Web/API/Intersection_Observer_API
See also https://stackoverflow.com/a/44670818/217408
For those watching at home, you can now use ngAfterContentInit() for this, at least on Ionic anyway.
https://angular.io/guide/lifecycle-hooks
Best way to work around this limitation of Angular is to use a shared service that provides a Subject your component can subscribe to. That way new values could be pushed onto the Observable and the components which subscribe get the newest data and can act accordingly.
Fyi: The difference between a normal Observable and a Subject is that a Subject is multicast whereas an Observable could only be subscribed to by one Subscriber.
As a small example I show you a possible implementation of a shared-service and following the subscription inside the component that needs this new data.
Shared-service:
// ...
private actualNumberSubject = new Subject<number>()
public actualNumber$ = this.actualNumberSubject.asObservable()
/**
* #info CONSTRUCTOR
*/
constructor() {}
/**
* #info Set actual number
*/
setActualNumber(number: number) {
this.actualNumberSubject.next(internalNumber)
}
// ...
Push new value onto the subject from anywhere where shared.service is imported:
// ...
this.sharedService.setActualNumber(1)
Subscribe to sharedService.actualNumber$ in component to process/display that new data:
// ...
this.sharedService.actualNumber$.subscribe(number => {
console.log(number)
// e.g. load data freshly, etc.
})
// ...
I have the same purpose and cannot get a satisfy approach to it. The first answer will call so many times.
There is a compromised way I used, of course, not elegant either.
In parent component, I set a method:
parentClick() {
setTimeout(() => {
// TO-DO
This.commonService.childMethod();
}, time);
}
Maybe the method not accurate in time, but in some way, you reach the destiny.

ReSharper won't convert functions to lambda expressions if they contain "this"

Resharper presents a very helpful option for callback functions that are written in conventional JavaScript to convert them to lambda expressions.
I use it all the time. However, it doesn't seem to give the option if there's a reference to this inside the function.
Example:
// ReSharper will convert this function:
setTimeout(function() {
console.log("This one gives me the option to convert!");
});
// ReSharper will NOT convert this function:
setTimeout(function() {
console.log("This one doesn't!");
this.willConvert = false;
});
// This is what it looks like after converted
setTimeout(() => {
console.log("This one has been converted");
});
Is there a way to change an option in ReSharper to give this option more liberally?
I'm not sure, but I suspect this is because it's not a clean refactoring if this is present. The lambda syntax changes what this means. In your example, the function passed to setTimeout has this set to the global object. If you convert it to an arrow function, this changes to be the same this as where the function is declared (in this particular case, that looks like the global object again, but in other cases it could be a surrounding function, etc).
If ReSharper suggested this change, it would be too easy to introduce a breaking change.
Please try this:
setTimeout(() => {
var self = this;
console.log("This one doesn't!");
self.willConvert = false;
});

change event on compute of a List

I have a Map like so:
var AppState = can.Map.extend({
sites: null
});
appstate = new AppState();
the list gets populated like this:
Site.findAll({}, function(sites) {
appstate.attr('sites', sites);
});
which I pass to a control like this:
new SummaryCtrl("#summaryCtrl", {sites:appstate.compute('sites')});
The control looks like this:
var SummaryCtrl = can.Control.extend({
'{sites} change': function(ev, type, sites) { //this doesn't fire
var recent = sites.slice(0,25);
var siteCount = sites.length;
this.element.html(can.view('summaryTpl', {siteCount:siteCount, recent:recent}));
}
});
Then I do this:
var newsite = {blah1:'blahblah', blah2:'blahblah'};
appstate.sites.unshift(newsite);
But the '{sites} change' function doesn't fire. Any idea why? Thanks!
Figured out a solution - not sure if its the best solution, but its ok for my use.
I realized a compute of a list does not have the same interface as the list. Intuitively, I thought it would. So instead of passing a compute of the list to a control, just pass the list itself and use .replace and .unshift on the list as needed.
If you need to use a map, that is fine, but again, don't pass in computes of the properties on the map, just reference the property itself and initialize as an empty list like so:
var State = can.Map.extend({
sites: new can.List()
});
http://jsfiddle.net/c7tdma5k/25/
The reason this doesn't work is because the compute only changes when the sites property changes, not the individual items in sites.
If you created the compute like:
var sites = can.compute(function(){
var sites = appState.attr("sites");
sites.attr("length")
return new List().replace(sites)
})
This would work. The compute would change anytime an item was inserted or removed in the list. However, your answer is a better way of doing this.

Backbone.js : change not firing on model.change()

I'm facing a "change event not firing" issue on Backbone.js =/
Here my view of User model :
window.UserView = Backbone.View.extend({
...
initialize: function()
{
this.model.on('destroy', this.remove, this);
this.model.on('change', function()
{
console.log('foo');
});
},
render: function(selected)
{
var view = this.template(this.model.toJSON());
$(this.el).html(view);
return this;
},
transfer: function(e)
{
var cas = listofcas;
var transferTo = Users.getByCid('c1');
var transferToCas = transferTo.get('cas');
this.model.set('cas', cas);
console.log('current model');
console.log(this.model);
//this.model.change();
this.model.trigger("change:cas");
console.log('trigger change');
transferTo.set('cas', transferToCas);
console.log('transferto model');
console.log(transferTo);
//transferTo.change();
transferTo.trigger("change:cas");
console.log('trigger change');
}
});
Here, the User model :
window.User = Backbone.Model.extend({
urlRoot: $('#pilote-manager-app').attr('data-src'),
initialize: function()
{
this.set('rand', 1);
this.set('specialite', this.get('sfGuardUser').specialite);
this.set('name', this.get('sfGuardUser').first_name + ' ' + this.get('sfGuardUser').last_name);
this.set('userid', this.get('sfGuardUser').id);
this.set('avatarsrc', this.get('sfGuardUser').avatarsrc);
this.set('cas', new Array());
if (undefined != this.get('sfGuardUser').SignalisationBouclePorteur) {
var cas = new Array();
_.each(this.get('sfGuardUser').SignalisationBouclePorteur, function(value)
{
cas.push(value.Signalisation);
});
this.set('cas', cas);
}
}
});
In User model, there is "cas" attribute, which is an array of objects.
I read in others topics that change events are not fire on model.set if attributes are not a value.
So, I try to trigger directly the change event with model.change() method.
But, I have no "foo" log in my console ...
I'm pretty new to backbone and I was having this same problem.
After doing some research, I found a few posts that shed a little bit more light on why this was happening, and eventually things started to make sense:
Question 1
Question 2
The core reason has to do with the notion of reference equality versus set/member equality. It appears that to a large extent, reference equality is one of the primary techniques backbone uses to figure out when an attribute has changed.
I find that if I use techniques that generate a new reference like Array.slice() or _.clone(), the change event is recognized.
So for example, the following code does not trigger the event because I'm altering the same array reference:
this.collection.each(function (caseFileModel) {
var labelArray = caseFileModel.get("labels");
labelArray.push({ Key: 1, DisplayValue: messageData });
caseFileModel.set({ "labels": labelArray });
});
While this code does trigger the event:
this.collection.each(function (caseFileModel) {
var labelArray = _.clone(caseFileModel.get("labels")); // The clone() call ensures we get a new array reference - a requirement for the change event
labelArray.push({ Key: 1, DisplayValue: messageData });
caseFileModel.set({ "labels": labelArray });
});
NOTE: According to the Underscore API, _.clone() copies certain nested items by reference. The root/parent object is cloned though, so it will work fine for backbone. That is, if your array is very simple and does not have nested structures e.g. [1, 2, 3].
While my improved code above triggered the change event, the following did not because my array contained nested objects:
var labelArray = _.clone(this.model.get("labels"));
_.each(labelArray, function (label) {
label.isSelected = (_.isEqual(label, selectedLabel));
});
this.model.set({ "labels": labelArray });
Now why does this matter? After debugging very carefully, I noticed that in my iterator I was referencing the same object reference backbone was storing. In other words, I had inadvertently reached into the innards of my model and flipped a bit. When I called setLabels(), backbone correctly recognized that nothing changed because it already knew I flipped that bit.
After looking around some more, people seem to generally say that deep copy operations in javascript are a real pain - nothing built-in to do it. So I did this, which worked fine for me - general applicability may vary:
var labelArray = JSON.parse(JSON.stringify(this.model.get("labels")));
_.each(labelArray, function (label) {
label.isSelected = (_.isEqual(label, selectedLabel));
});
this.model.set({ "labels": labelArray });
Interesting. I would have thought that .set({cas:someArray}) would have fired off a change event. Like you said, it doesn't seem to, and I can't get it to fire with .change() BUT, I can get the events to work if I just do model.trigger('change') or model.trigger('change:attribute')
This would allow you to trigger the change event without that random attribute hack.
If someone could explain what is going on with events, Backbone, and this code, that would help me learn something too... Here is some code.
Ship = Backbone.Model.extend({
defaults: {
name:'titanic',
cas: new Array()
},
initialize: function() {
this.on('change:cas', this.notify, this);
this.on('change', this.notifyGeneral, this);
},
notify: function() {
console.log('cas changed');
},
notifyGeneral: function() {
console.log('general change');
}
});
myShip = new Ship();
myShip.set('cas',new Array());
// No event fired off
myShip.set({cas: [1,2,3]}); // <- Why? Compared to next "Why?", why does this work?
// cas changed
// general change
myArray = new Array();
myArray.push(4,5,6);
myShip.set({cas:myArray}); // <- Why?
// No event fired off
myShip.toJSON();
// Array[3] is definitely there
myShip.change();
// No event fired off
The interesting part that might help you:
myShip.trigger('change');
// general change
myShip.trigger('change:cas');
// cas changed
I find this interesting and I hope this answer will also spawn some insightful explanation in comments which I don't have.

jQuery.ajax(): discard slow requests

I've build a livesearch with the jQuery.ajax() method. On every keyup events it receives new result data from the server.
The problem is, when I'm typing very fast, e.g. "foobar" and the GET request of "fooba" requires more time than the "foobar" request, the results of "fooba" are shown.
To handle this with the timeout parameter is impossible, I think.
Has anyone an idea how to solve this?
You can store and .abort() the last request when starting a new one, like this:
var curSearch;
$("#myInput").keyup(function() {
if(curSearch) curSearch.abort(); //cancel previous search
curSearch = $.ajax({ ...ajax options... }); //start a new one, save a reference
});
The $.ajax() method returns the XmlHttpRequest object, so just hang onto it, and when you start the next search, abort the previous one.
Assign a unique, incrementing ID to each request, and only show them in incrementing order. Something like this:
var counter = 0, lastCounter = 0;
function doAjax() {
++counter;
jQuery.ajax(url, function (result) {
if (counter < lastCounter)
return;
lastCounter = counter;
processResult(result);
});
}
You should only start the search when the user hasn't typed anything for a while (500ms or so). This would prevent the problem you're having.
An excellent jQuery plugin which does just that is delayedObserver:
http://code.google.com/p/jquery-utils/wiki/DelayedObserver
Make it so each cancels the last. That might be too much cancellation, but when typing slows, it will trigger.
That seems like an intense amount of traffic to send an ajax request for every KeyUp event. You should wait for the user to stop typing - presumably that they are done, for at least a few 100 milliseconds.
What I would do is this:
var ajaxTimeout;
function doAjax() {
//Your actual ajax request code
}
function keyUpHandler() {
if (ajaxTimeout !== undefined)
clearTimeout(ajaxTimeout);
ajaxTimeout = setTimeout(doAjax, 200);
}
You may have to play with the actual timeout time, but this way works very well and does not require any other plugins.
Edit:
If you need to pass in parameters, create an inline function (closure).
...
var fun = function() { doAjax(params...) };
ajaxTimeout = setTimeout(fun, 200);
You will want some kind of an ajax queue such as:
http://plugins.jquery.com/project/ajaxqueue
or http://www.protofunc.com/scripts/jquery/ajaxManager/
EDIT:Another option, study the Autocomplete plug-in code and emulate that.(there are several Autocomplete as well as the one in jquery UI
OR just implement the Autocomplete if that serves your needs

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